Plugins Broken Via Version Update |
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Plugins broken via Version Update
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Posts: 4621
Is there a replacement for Autoexec or a version that's been updated? Current one seems broken, at least the chat portion of it.
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FFXIDB not working after 10 Nov 2020... no dots for NPCs/mobs/other characters/nothing... maps display fine... anyone have this issue?
FFXIDB is still working fine for me. NPC and mob dots are appearing as normal.
Check the settings file and see if something got changed. I know my windower updated a lot of plugins recently, maybe your file was overwritten. Xenthos said: » FFXIDB not working after 10 Nov 2020... no dots for NPCs/mobs/other characters/nothing... maps display fine... anyone have this issue? There is an open issue for this problem started back in oct:Issues 1065 Offline
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Thanks for the replies. It appeared to be linked to a DirectX issue... I'm using Dgvoodoo, and with the update I needed to remove the old .dll files, reinstall new version of Dgvoodoo, and now it works. Specifically was DDraw.dll. Removing that file recreates issue. Take care.
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autocontrol is broken, can't find burdometer.dll
I know Nifim did some "major" changes this last month to autocontrol. Try grabbing this file https://github.com/Windower/Lua/tree/dev/addons/autocontrol/burdometer.lua
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Asura.Chiaia said: » I know Nifim did some "major" changes this last month to autocontrol. Try grabbing this file https://github.com/Windower/Lua/tree/dev/addons/autocontrol/burdometer.lua fixed it. When will the new items be added to the resource file? I think it's causing organizer, in particular when called by GS using "//gs org", to bug out.
I had new resources out before servers were even back up like most months. If for some reason yours failed to update can delete yours and download from here: https://github.com/Windower/Resources/tree/master/resources_data
Asura.Chiaia said: » I had new resources out before servers were even back up like most months. If for some reason yours failed to update can delete yours and download from here: https://github.com/Windower/Resources/tree/master/resources_data Is there a possiblity that there's some kind of issues with rollling out the new resource? i keep crashing when i zone with windower
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I was playing around with the Trusts addon, and found that adding a new line at the end of the Trusts.lua allowed the Matsui-P trust to be saved in a set and summoned.
Code .. [121]={id=999,japanese="モンブロー",english="Monberaux",name="Monberaux",models=3120}, -- Added this line [122]={id=1003,japanese="マツイP",english="Matsui-P",name="Matsui-P",models=3121}, -- End added line } One note, I'm not sure if the 'models' number is important or not, I just incremented it up one from the Monberaux line and made sure it wasn't used elsewhere. edit: the ID was incorrect, corrected it (thanks Cbolt for pointing it out!) Odin.Karizo said: » Is there a possiblity that there's some kind of issues with rollling out the new resource? Thunderjet said: » i keep crashing when i zone with windower kerith7537 said: » I was playing around with the Trusts addon, and found that adding a new line at the end of the Trusts.lua allowed the Matsui-P trust to be saved in a set and summoned. Code .. [121]={id=999,japanese="モンブロー",english="Monberaux",name="Monberaux",models=3120}, -- Added this line [122]={id=1003,japanese="マツイP",english="Matsui-P",name="Matsui-P",models=3121}, -- End added line } One note, I'm not sure if the 'models' number is important or not, I just incremented it up one from the Monberaux line and made sure it wasn't used elsewhere. edit: the ID was incorrect, corrected it (thanks Cbolt for pointing it out!) Edit: Also pushed a boxdestroyer update to live at the same time. Asura.Chiaia said: » Thunderjet said: » i keep crashing when i zone with windower I've been having an issue where the game would briefly skip a beat and go back to normal (the screen would freeze for a hot second), or on occasion crash. I had the FrameRateDivisor set to 1 and just now set it to 2, it seems to have resolved the issue. Would you happen to know what would cause that to happen? Bismarck.Ringoko said: » Asura.Chiaia said: » Thunderjet said: » i keep crashing when i zone with windower I've been having an issue where the game would briefly skip a beat and go back to normal (the screen would freeze for a hot second), or on occasion crash. I had the FrameRateDivisor set to 1 and just now set it to 2, it seems to have resolved the issue. Would you happen to know what would cause that to happen? I lied, still happens. Will just live with it! turn on gs debugmode and you'll probably see the same thing I see. incoming buff_change / buff_refresh just cuts hard into my framerate for whatever reason. Popping 5 'aura' trusts turns my FX8350 / 1070ti into what feels like a dinosaur of a computer.
*once I get into the 1920x1080+++ resolution range Findall not picking up Poroggo Fleece +1 in slip 22 and Morbol Subligar in 19 and Cait Sith Subligar in 22.
So like it's not an addon but the damned "fragmenting" quest STILL breaks if you have windower on, that's crazy it's been 7 years?
I guess it's not a fixable thing. Every year I check it, and wonder is that still broke? yup. breaks ashita too, probably something weird about the cs that doesn't like the hooks
fixing the cs is probably pretty complicated, doing the cs with a packet so it doesn't show up in the first place should be accomplishable with a relatively simple addon, but doubt anyone cares since it's once per char creation anyway Have you tried taking a screenshot when it gets stuck?
I had heard that sometimes that works, but nope, forgot, if I remember next time I bother I'll post that.
In all of the CS I get into that get stuck, that usually frees it up, sometimes it takes a couple of screenshots to unlock things
Draylo said: » Findall not picking up Poroggo Fleece +1 in slip 22 and Morbol Subligar in 19 and Cait Sith Subligar in 22.
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stars/foff/shout_ml broken. Assuming the same root cause.
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