Apoc Dead?

Language: JP EN DE FR
2010-09-08
New Items
users online
Forum » FFXI » Jobs » Dark Knight » Apoc dead?
Apoc dead?
First Page 2 3 4 5 6 7 8 9
 Fenrir.Mankey
Offline
Server: Fenrir
Game: FFXI
Posts: 1323
By Fenrir.Mankey 2010-09-29 18:47:05
Link | Quote | Reply
 
Fenrir.Yinsha said:
Why not just use 23% haste in gear and use guillotine?
In high haste situations 1% is roughly 3%dmg in DOT and WS frequency, Guillotine won't do 9% more dmg then Cata.
 Bismarck.Dracondria
Offline
Server: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2010-09-29 18:48:15
Link | Quote | Reply
 
That depends on what you're fighting though, right?
 Ifrit.Eikechi
Offline
Server: Ifrit
Game: FFXI
user: Eike
Posts: 5779
By Ifrit.Eikechi 2010-09-29 18:50:17
Link | Quote | Reply
 
Fenrir.Mankey said:

In high haste situations 1% is roughly 3%dmg in DOT and WS frequency, Guillotine won't do 9% more dmg then Cata.


I never understood that argument...plz explain.. I get haste has increasing returns, but how is that statment possible in high end haste situations?
 Fenrir.Mankey
Offline
Server: Fenrir
Game: FFXI
Posts: 1323
By Fenrir.Mankey 2010-09-29 18:51:09
Link | Quote | Reply
 
Bismarck.Dracondria said:
That depends on what you're fighting though, right?
Yea roughly, generally the gap in dmg stays similar, closes a bit on higher level mobs since acc becomes a issue with Guillotine.
 Phoenix.Fredjan
Offline
Server: Phoenix
Game: FFXI
user: Fredjan
Posts: 2326
By Phoenix.Fredjan 2010-09-29 18:51:13
Link | Quote | Reply
 
Taking out 15 delay from 500 delay doesn't sound much, but taking 15 delay from 200 delay can be a lot
(it's just an example)
It's why the old 93%ish cap let you hit x5 faster than the current 80% cap.
 Bismarck.Dracondria
Offline
Server: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2010-09-29 18:52:02
Link | Quote | Reply
 
Fenrir.Mankey said:
Bismarck.Dracondria said:
That depends on what you're fighting though, right?
Yea roughly, generally the gap in dmg stays similar, closes a bit on higher level mobs since acc becomes a issue with Guillotine.

How much does guillo and cata do with an apoc?
 Fenrir.Mankey
Offline
Server: Fenrir
Game: FFXI
Posts: 1323
By Fenrir.Mankey 2010-09-29 18:52:34
Link | Quote | Reply
 
Bismarck.Dracondria said:
Fenrir.Mankey said:
Bismarck.Dracondria said:
That depends on what you're fighting though, right?
Yea roughly, generally the gap in dmg stays similar, closes a bit on higher level mobs since acc becomes a issue with Guillotine.

How much does guillo and cata do with an apoc?
What mob, buffs etc?
 Bismarck.Dracondria
Offline
Server: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2010-09-29 18:53:21
Link | Quote | Reply
 
What you fight I guess? Normal buffs too
 Odin.Sheelay
Offline
Server: Odin
Game: FFXI
user: Sheelay
Posts: 2821
By Odin.Sheelay 2010-09-29 18:54:52
Link | Quote | Reply
 
This any good? http://www.ffxiah.com/item-sets/180649
 Quetzalcoatl.Giazz
Offline
Server: Quetzalcoatl
Game: FFXI
user: Gias
Posts: 1308
By Quetzalcoatl.Giazz 2010-09-29 18:54:55
Link | Quote | Reply
 
Yeah, it's due to haste being a delay reduction, rather than a "simple speed increase." (As in, 50% haste is not attacking 50% faster. With 50% haste you're actually attacking 100% faster.)

Therefore, the higher your haste is, the more valuable each extra haste you add will be.
 Bismarck.Dracondria
Offline
Server: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2010-09-29 18:55:48
Link | Quote | Reply
 
DRK can't use Belenos'.
 Ifrit.Eikechi
Offline
Server: Ifrit
Game: FFXI
user: Eike
Posts: 5779
By Ifrit.Eikechi 2010-09-29 18:56:22
Link | Quote | Reply
 
No I get that Giazz, but at what point in the haste equation is 1% haste equal to 3% DPS and why?
 Odin.Sheelay
Offline
Server: Odin
Game: FFXI
user: Sheelay
Posts: 2821
By Odin.Sheelay 2010-09-29 18:56:34
Link | Quote | Reply
 
woops!
 Fenrir.Yinsha
Offline
Server: Fenrir
Game: FFXI
user: Yinsha
Posts: 263
By Fenrir.Yinsha 2010-09-29 18:57:55
Link | Quote | Reply
 
Why do I keep seeing Vbelt? Ninurta's WRU?
 Sylph.Tigerwoods
Offline
Server: Sylph
Game: FFXI
user: Vegetto
Posts: 15064
By Sylph.Tigerwoods 2010-09-29 18:58:06
Link | Quote | Reply
 
Bahamut.Serj said:
I know people say the OAT weps are pretty close to relics, especially now that haste is easier to cap (as you said), but that would be the only instance where I could see it being "dead". Comparing it to other relics, to me, doesn't kill it, as they are all top of the line weapons and hard to obtain. Only if something that is massively easier to obtain and better would really kill it.

Even then, it (Apoc) will always have some sort of use, right? ._.

Edit: this was directed at Mankey and Night~
Lol this is what I love about lv 85 Spharai. They are downright broken. Nothing even comes close. Unless victory smite is downright amazing (and even then would need emperyon version not the ghetto version).

Spharai before were only a bit better than destroyers, now they blow everything away.
 Odin.Sheelay
Offline
Server: Odin
Game: FFXI
user: Sheelay
Posts: 2821
By Odin.Sheelay 2010-09-29 19:02:19
Link | Quote | Reply
 
You're totally right Yinsha!
 Fenrir.Nightfyre
Offline
Server: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11680
By Fenrir.Nightfyre 2010-09-29 19:04:51
Link | Quote | Reply
 
Odin.Sheelay said:

If you keep up with the ToM that raise their stats you will still endup owning the highest DMG weapon along with the additionale buffs and occasional damage boost.
At lvl 99 Apoc will probably endup with something like 40 Accuracy on it alone, meaning you will be able to access different armor options to reach haste cap, buff STP trait etc.
Apoc's WS has always and only been good for that 1 reason, meaning if new and better ways of hitting cap become available you will be finally free to use other {better} WS and see higher DMG results proc.

Base damage isn't that big of a deal when you're already that high, especially during WS. The additional accuracy is also not that significant, as it's completely irrelevant for your WS of choice and often lends itself to only minor gains in offensive TP gear.

Fenrir.Mtmoogle said:
should of got urself an Aegis instead w
lolAegis

Ifrit.Eikechi said:
No I get that Giazz, but at what point in the haste equation is 1% haste equal to 3% DPS and why?
66->67% haste is a 3% increase before accounting for increased JA delay (more WSing).
 Fenrir.Gradd
Offline
Server: Fenrir
Game: FFXI
Posts: 1097
By Fenrir.Gradd 2010-09-29 19:05:02
Link | Quote | Reply
 
SE hurt DRK pretty bad this update, im prolly gonna give in and Level WAR or SAM soon, really hurts me to say it :/
 Ifrit.Eikechi
Offline
Server: Ifrit
Game: FFXI
user: Eike
Posts: 5779
By Ifrit.Eikechi 2010-09-29 19:07:02
Link | Quote | Reply
 
well its not like the Apoc is "bad"... its still super high dmg, great acc and can put out monster WSs

edit: and thank you nightfyre
 Bismarck.Dracondria
Offline
Server: Bismarck
Game: FFXI
Posts: 33978
By Bismarck.Dracondria 2010-09-29 19:07:53
Link | Quote | Reply
 
Ifrit.Eikechi said:
well its not like the Apoc is "bad"... its still super high dmg, great acc and can put out monster WSs

edit: and thank you nightfyre

WAR still does better with KJ/RR(depending on crits for the latter).
[+]
 Bahamut.Serj
Offline
Server: Bahamut
Game: FFXI
user: Serj
Posts: 6179
By Bahamut.Serj 2010-09-29 19:08:09
Link | Quote | Reply
 
Sylph.Tigerwoods said:
Bahamut.Serj said:
I know people say the OAT weps are pretty close to relics, especially now that haste is easier to cap (as you said), but that would be the only instance where I could see it being "dead". Comparing it to other relics, to me, doesn't kill it, as they are all top of the line weapons and hard to obtain. Only if something that is massively easier to obtain and better would really kill it.

Even then, it (Apoc) will always have some sort of use, right? ._.

Edit: this was directed at Mankey and Night~
Lol this is what I love about lv 85 Spharai. They are downright broken. Nothing even comes close. Unless victory smite is downright amazing (and even then would need emperyon version not the ghetto version).

Spharai before were only a bit better than destroyers, now they blow everything away.


You ever going to go for Spharai, Tiger? I've always been curious about that.
 Fenrir.Mankey
Offline
Server: Fenrir
Game: FFXI
Posts: 1323
By Fenrir.Mankey 2010-09-29 19:08:43
Link | Quote | Reply
 
RR poops on anything DRK could ever do
[+]
 Bahamut.Serj
Offline
Server: Bahamut
Game: FFXI
user: Serj
Posts: 6179
By Bahamut.Serj 2010-09-29 19:09:56
Link | Quote | Reply
 
Fenrir.Mankey said:
RR poops on anything DRK could ever do

Quietus!
 Sylph.Tigerwoods
Offline
Server: Sylph
Game: FFXI
user: Vegetto
Posts: 15064
By Sylph.Tigerwoods 2010-09-29 19:12:47
Link | Quote | Reply
 
Bahamut.Serj said:
Sylph.Tigerwoods said:
Bahamut.Serj said:
I know people say the OAT weps are pretty close to relics, especially now that haste is easier to cap (as you said), but that would be the only instance where I could see it being "dead". Comparing it to other relics, to me, doesn't kill it, as they are all top of the line weapons and hard to obtain. Only if something that is massively easier to obtain and better would really kill it.

Even then, it (Apoc) will always have some sort of use, right? ._.

Edit: this was directed at Mankey and Night~
Lol this is what I love about lv 85 Spharai. They are downright broken. Nothing even comes close. Unless victory smite is downright amazing (and even then would need emperyon version not the ghetto version).

Spharai before were only a bit better than destroyers, now they blow everything away.


You ever going to go for Spharai, Tiger? I've always been curious about that.
Don't play enough to care about getting them anymore. If I get a kclub and have a huge jump start on starting it, I would, but other than that, just don't feel like dedicating that kind of time to farming.
 Quetzalcoatl.Giazz
Offline
Server: Quetzalcoatl
Game: FFXI
user: Gias
Posts: 1308
By Quetzalcoatl.Giazz 2010-09-29 19:16:15
Link | Quote | Reply
 
Fenrir.Nightfyre said:

Ifrit.Eikechi said:
No I get that Giazz, but at what point in the haste equation is 1% haste equal to 3% DPS and why?
66->67% haste is a 3% increase before accounting for increased JA delay (more WSing).

Well it should depend on your weapon delay too, no?

With a 450 delay, 66% to 67% haste is ~2.6% increase. (before accounting for JA delay etc.)

With a 492 delay though, 66% to 67% haste is ~3% increase. (before accounting for JA delay etc.)

Although it just varies very slightly.
 Fenrir.Mankey
Offline
Server: Fenrir
Game: FFXI
Posts: 1323
By Fenrir.Mankey 2010-09-29 19:25:00
Link | Quote | Reply
 
Quetzalcoatl.Giazz said:
Fenrir.Nightfyre said:

Ifrit.Eikechi said:
No I get that Giazz, but at what point in the haste equation is 1% haste equal to 3% DPS and why?
66->67% haste is a 3% increase before accounting for increased JA delay (more WSing).

Well it should depend on your weapon delay too, no?

With a 450 delay, 66% to 67% haste is ~2.6% increase. (before accounting for JA delay etc.)

With a 492 delay though, 66% to 67% haste is ~3% increase. (before accounting for JA delay etc.)

Although it just varies very slightly.
Giazz has it right
 Odin.Zicdeh
Offline
Server: Odin
Game: FFXI
Posts: 6558
By Odin.Zicdeh 2010-09-29 19:28:06
Link | Quote | Reply
 
Fenrir.Mankey said:
RR poops on anything DRK could ever do


Stun is infinitely more useful than a Weapon skill 90% of Warriors can't even gear correctly for anyway.

If you're talking physical damage output... well, no contest... poordrk.
 Odin.Sheelay
Offline
Server: Odin
Game: FFXI
user: Sheelay
Posts: 2821
By Odin.Sheelay 2010-09-29 19:43:35
Link | Quote | Reply
 
Your text to link here...

Took me sme time to proc while having nner and watching TV
 Fenrir.Nightfyre
Offline
Server: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11680
By Fenrir.Nightfyre 2010-09-29 19:46:36
Link | Quote | Reply
 
Quetzalcoatl.Giazz said:
Fenrir.Nightfyre said:

Ifrit.Eikechi said:
No I get that Giazz, but at what point in the haste equation is 1% haste equal to 3% DPS and why?
66->67% haste is a 3% increase before accounting for increased JA delay (more WSing).

Well it should depend on your weapon delay too, no?

With a 450 delay, 66% to 67% haste is ~2.6% increase. (before accounting for JA delay etc.)

With a 492 delay though, 66% to 67% haste is ~3% increase. (before accounting for JA delay etc.)

Although it just varies very slightly.
Yeah, just keeping it simple.
 Quetzalcoatl.Giazz
Offline
Server: Quetzalcoatl
Game: FFXI
user: Gias
Posts: 1308
By Quetzalcoatl.Giazz 2010-09-29 19:48:08
Link | Quote | Reply
 
Fair enough.
First Page 2 3 4 5 6 7 8 9
Log in to post.