from what I gathered there will be a 4th stage and they said it wont end at that (this coming patch is 3rd stage?)
Seemed to me they implied the 4th would be final and there would another process to increase them further, likely augments?
Luck Of The Draw: A Corsair's Guide *NEW* |
||
Luck of the Draw: A Corsair's Guide *NEW*
Offline
Posts: 420
from what I gathered there will be a 4th stage and they said it wont end at that (this coming patch is 3rd stage?)
Seemed to me they implied the 4th would be final and there would another process to increase them further, likely augments? Autocast said: » which would be? Any time you don't need to meet a sky-high acc/macc check (which is 99% of game content). Offline
Posts: 8980
Correct me if I'm wrong, but isn't Atoyac still COR's strongest pure Leaden/WF offhand for general DW ranged and fodder melee?
Offline
Posts: 8980
Shiva.Arislan said: » Correct me if I'm wrong, but isn't Atoyac still COR's strongest pure Leaden/WF offhand for general DW ranged and fodder melee? Atoyac doesnt beat eletta for dw ranged nor melee last time I checked, but I decided to check none rostam options and it turns out to have higher number. Spreadsheet number: rostam A/eletta: 8437 Rostam A/atoyac: 8220 Eletta dagger/atoyac: 7599 Eletta x2:7298 But Im not getting it beating eletta dagger if my main hand is rostam. Im guessing thats because rostam tp faster so bigger ws from eletta matters more. Maybe I'm missing something, but how would Eletta net bigger #'s than Atoyac?
+12AGI > Magic Damage +217 right? And you can aug Atoyac w/ +30 Macc or Racc, too. Do the level-difference of main/sub counts toward magic damage calc for a Marksmanship WS or something? Or am I missing something more obvious? XD Offline
Posts: 8980
Shiva.Arislan said: » Maybe I'm missing something, but how would Eletta net bigger #'s than Atoyac? +12AGI > Magic Damage +217 right? Checking with Chiaias excel, doesnt seem so. Offline
Posts: 94
Shiva.Arislan said: » Maybe I'm missing something, but how would Eletta net bigger #'s than Atoyac? +12AGI > Magic Damage +217 right? And you can aug Atoyac w/ +30 Macc or Racc, too. Do the level-difference of main/sub counts toward magic damage calc for a Marksmanship WS or something? Or am I missing something more obvious? XD Afania said: » Checking with Chiaias excel, doesnt seem so. Atoyac comes out ahead according to your Leaden Calc, strange. Siren.Kyte
Offline
12 AGI is only better than the mDMG at higher TP ranges (above 1750ish).
Thanks for the clarification all.
Does anyone has distance function in their lua for Orpheus Sash and would be willing to share? Thank you
Could anyone post their dt and hybrid sets?
Lol but no seriously, I know rostams are incredible for hybrid and dt sets, just wanted to see what other people were using
That's eye opening, I never thought to build a Meva based set. Now that I'm seeing it though, that's looks useful for stuff like ninja mobs... dang, another set to collect.
Here's my general purpose hybrid, I try not to rely on dual daggers for DT bc I still use savage a bunch ItemSet 364938 PDT on cape, path D on the adhemar head but not other pieces. Offline
Posts: 8980
Asura.Crowned said: » Could anyone post their dt and hybrid sets? Sure. DT(none Rostam) ItemSet 317635 I generally aim for mdef after pdt capped because mdef saves lives from magical aoe more than other defensive stats such as meva/defense/HP and such. Its pretty nice to take 200-400 dmg when NIN blow up in dyna for example. If rostam is active I change body/legs to Oshosi +1. Earring can also be mdef earring. Hybrid: Low accuracy, none rostam (45 pdt 21 dt) ItemSet 345206 Augments: Hands QA+3 Back DW+10 DT+5 Head and feet has dt Compare with majority of community's hybrid standard, This set has pretty high dt since I often aim over 40% pdt, if you dont need that much dt feel free to swap some slot to pure DD gears. Like DT set, if rostam is active swap some things out with a toggle. Hybrid: High accuracy, none rostam (44 pdt 24 mdt) ItemSet 360025 Back augment: DA+10 PDT-10% (in a low ma set DA+10 is better than stp) Mostly for wave 3 formors if Savage blade is preferred ws. Again if leaden is preferred ws feel free to swap things out with rostam active. Im missing a mid acc hybrid set, its on my to do list. Resist: ItemSet 347073 I idle in resist set whenever rdm/blu in wave 3 are pulled, hoping that random chance of not getting slept/petri so I can engage 1st. But in general they rarely happen against high lv target unfortunely. Against T1 escha mob I can resist ailments pretty reliably though. Its probably a good idea to setup react for resist set. Lose the weapon if fighting something with tp. I still dont really believe how broken is rostam -DT effect. Though the first time i used a pair rostam/lanun was during this current ambuscade, its kinda unfair if youre going with a setup of 2 COR youre capping your DT without giving up any tp gear (daggers plus cape).
I saw the post testing rostam with 1000 needles but i will ask again, is a combo rostam/lanun with 4 rolls really proving -40% DT without any other gear? Offline
Posts: 8980
Pantafernando said: » I still dont really believe how broken is rostam -DT effect. Though the first time i used a pair rostam/lanun was during this current ambuscade, its kinda unfair if youre going with a setup of 2 COR youre capping your DT without giving up any tp gear (daggers plus cape). I saw the post testing rostam with 1000 needles but i will ask again, is a combo rostam/lanun with 4 rolls really proving -40% DT without any other gear? Yeah, although rostam really isnt bis offhand for pure dps and 1 rostam caps mdt- with ambu back+whm shell5 anyways. So using 2 or even setup 2 cor in same pt isnt necessary imo. Pantafernando said: » I still dont really believe how broken is rostam -DT effect. Though the first time i used a pair rostam/lanun was during this current ambuscade, its kinda unfair if youre going with a setup of 2 COR youre capping your DT without giving up any tp gear (daggers plus cape). I saw the post testing rostam with 1000 needles but i will ask again, is a combo rostam/lanun with 4 rolls really proving -40% DT without any other gear? Afania said: » Resist: ItemSet 347073 This is an excellent set, but a slight tweak is that Eabani Earring is generally going to be better than Hearty. Hearty is halved effectiveness on NMs (so, 2.5% resist rate), and 5% on "normal" mobs. I'm actually not sure whether wave 3 Divergence mobs count as NMs (i.e., they check ITG... which I can't recall whether they do); on NM's, Hearty is clearly worse than Eabani - or Flashward or Sanare - regardless of how much Meva you stack. Eabani will be 4~8% resist rate, depending on how much total Meva you're stacking. As I currently understand it (and as the current BG page on Meva says), if below 50% resist rate, 2 Meva = 1% resist all. And if above 50% resist rate, 1 Meva = 1% resist all. If you're using a set approaching the level shown above, there's a very good chance you are getting 1:1 Meva:resist. This was all discussed a lot in the WHM and RUN communities when the defensive Ambuscade cape augments were released, and caused some re-thinking of Hearty Earring (which was pretty commonly used for RUN at least), and choice of Meva over resist on cape augments. See some discussion/testing here, for instance: link Personally, I tend to go with Eabani/Sanare in most of my magic defense/evasion sets across many jobs. Sanare has 2 less Meva than Flashward, but the extra MDB+4 is worth it to me for reducing magical damage in the many cases stuff can actually hurt and not just enfeeble. And Inventory-1 by not carrying Flashward. Offline
Posts: 8980
Phoenix.Capuchin said: » Afania said: » Resist: ItemSet 347073 This is an excellent set, but a slight tweak is that Eabani Earring is generally going to be better than Hearty. Hearty is halved effectiveness on NMs (so, 2.5% resist rate), and 5% on "normal" mobs. I'm actually not sure whether wave 3 Divergence mobs count as NMs (i.e., they check ITG... which I can't recall whether they do); on NM's, Hearty is clearly worse than Eabani - or Flashward or Sanare - regardless of how much Meva you stack. Eabani will be 4~8% resist rate, depending on how much total Meva you're stacking. As I currently understand it (and as the current BG page on Meva says), if below 50% resist rate, 2 Meva = 1% resist all. And if above 50% resist rate, 1 Meva = 1% resist all. If you're using a set approaching the level shown above, there's a very good chance you are getting 1:1 Meva:resist. This was all discussed a lot in the WHM and RUN communities when the defensive Ambuscade cape augments were released, and caused some re-thinking of Hearty Earring (which was pretty commonly used for RUN at least), and choice of Meva over resist on cape augments. See some discussion/testing here, for instance: link Personally, I tend to go with Eabani/Sanare in most of my magic defense/evasion sets across many jobs. Sanare has 2 less Meva than Flashward, but the extra MDB+4 is worth it to me for reducing magical damage in the many cases stuff can actually hurt and not just enfeeble. And Inventory-1 by not carrying Flashward. Yeah, Sanare is certainly BiS, unfortunely I only play with myself and I cant solo DM yet so its unobtainable for me ;( Updated Ambu sword seems really nice for Savage Blade with the +15%, besides Leaden as it already was.
New BiS? It basically comes down to +1 DMG, -12 STR and -2 MND + 15%WSD, so probably. Offline
Posts: 9078
It's bis by far. You are missing to list +13 attack too (25-12 from STR you lose). I believe next update will give those weapons +10 STR, AGI and VIT, making it bis even more.
So, does the dagger make Evisceration worth using?
Offline
Posts: 9078
Afania said: » O generally aim for mdef after pdt capped because mdef saves lives from magical aoe more than other defensive stats such as meva/defense/HP and such. Its pretty nice to take 200-400 dmg when NIN blow up in dyna for example Ok this is confusing. By mdef you mean Magic def. Bonus aka MDB? How that helps against NIN blowing up? I was 100% sure that only thing super effective against mijin is meva, because meva can reduce damage by a lot (down to 12,5% of original damage). I always use meva set on brd for nin blowing up and im always getting hit for like 200 damage. That set also has high MDB tho, but i dont see how mdb can counter mijin when mdb counters MAB and mijin is not affected by MAB? |
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|