Quietus

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2010-09-08
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Quietus
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 Fenrir.Gradd
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By Fenrir.Gradd 2011-08-30 13:25:42
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Kin37ix said: »
Look at the table. It says both duration and proc rates vary.

No ***.

Emprean AM:
100 TP = 30 seconds/30% ODD

200 TP = 60 seconds/40% ODD

300 TP = 90 seconds/50% ODD

Empyrean AM is flat based on those TP numbers, Mythics on the other hand for example if you have 150 TP and WS, you are going to have a longer duration than the standard 30 seconds, and a slight increase to the stat boost of the level of AM.
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 Fenrir.Gradd
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By Fenrir.Gradd 2011-08-30 13:34:10
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Kin37ix said: »
"Aftermath potency is thought to be static regardless of TP and weapon level."

Thats some pretty terrible wording then.

It is static, per 100, 200, and 300, UNLIKE Mythics which the duration/effect will vary 100-199 TP.
 Fenrir.Gradd
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By Fenrir.Gradd 2011-08-30 13:45:03
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Kin37ix said: »
"static Regardless of TP", is pretty terrible wording, because it does CHANGE with your TP, even if it only has 3 levels.

Anyway, I get it.

Do you have a link to the testing?

Its somewhere on BG, best place to ask for it is there, for whatever reason they didnt link it to their wiki.
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By Odin.Hitoseijuro 2011-08-30 17:17:17
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Kin37ix said: »
I still use Guilly, 2500 average, spikes 3-4k on DA proc. TBH the only advantage I see from the Emp choices are the aftermaths, not so much the WS. Using Woeborn, /SAM & 26 STP in gear, one Guilly and 4 swings gets me 100tp, and I only have to WS in Rajas to get that. I WS so fast that using VV seems kind of pointless, so I usually roll with RR/GH/Apoc. I could be terribly wrong here and if I am please explain to me why Quietus/Torcleaver are so superior. I dont understand why DRKs everywhere have dropped their Scythes. WTF?
Guillotine with its 4 hits is 3.875ftp and 25% str/mnd mods. With an average of 250/150str/mnd totals that would give them roughly 84 in wsc.

Torcleaver is 4.75ftp for its 1 hit, roughly 200vit for a torcleaver would be 102wsc(60%mod).

Dont even have to take the aftermath in consideration to see Torcleaver is superior in everyway. The increase in ftp between the two alone is 22%.

I wont go into Quietus as there hasnt been enough testing to pin down the exact ftp, though 3.0-3.5 would be my guess as it seems to be close to guillotine numbers from what most ppl are reporting(lets say its just bad eyeballing, 3.75-3.85 no higher I think)


Think last time I played with numbers, SS came out ahead of GH. I think it was A/O > SS > VV > GH for a guillotine drk.



*note* about the ftp values I gave, while they are correct, they do not tell the whole story from a mathimatical point of view, theres still accuracy,gorgets(if applicable), and any DA/TA hits to account for to find the average ftp value. Its not a huge deal but just incase people think that the ftp value of torcleaver will always be 4.75 in every calculation(it wont, its just a quick/rough evalution of the ws itself and not the actual situation that it will be in)
 Fenrir.Tarowyn
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By Fenrir.Tarowyn 2011-08-30 20:54:40
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Your math seems horribly generalized but just off the top of my head you're missing the +atk from A/O and the change in WS dmg from A/O which GH/SS both don't have. Also, pretty much everyone uses RR so you should be taking that into account with your base numbers.
 Bahamut.Serj
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By Bahamut.Serj 2011-08-30 20:57:12
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Ws frequency as well (or did you presume that under ws damage?).
 Bahamut.Serj
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By Bahamut.Serj 2011-08-30 20:58:16
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Kin37ix said: »
You're right. I am only comparing the main attribute of each atma and nothing else.

That's the thing, you aren't.
 Phoenix.Fredjan
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By Phoenix.Fredjan 2011-08-30 21:06:57
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Lakshmi.Konvict said: »

Says hi2u.
 Bahamut.Serj
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By Bahamut.Serj 2011-08-30 21:19:52
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Phoenix.Fredjan said: »
Lakshmi.Konvict said: »

Says hi2u.

Worse than Caladbolg.

I don't get it?
 Ramuh.Austar
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By Ramuh.Austar 2011-08-30 21:21:07
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Ironguy must be asleep, obviously this:

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 Bahamut.Serj
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By Bahamut.Serj 2011-08-30 21:27:18
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Kin37ix said: »
TP gain for GH and SS will be the same, so thats not an issue.

Im going to throw out A/O, and add RR to both GH and SS, because thats what I wanted to point out. I don't think SS > GH:

Base Values
Crit = 100
Non Crit = 50
55% Crit Base
10 swings for each atma...

GH - (+20% Crit)
7.5 Crits = 750
2.5 Non Crits = 250
Total: 1000

SS - (+30% Crit Damage)
5.5 Crits = 715
4.5 Non Crits = 225
Total: 940

Wtf are you even trying to point out there? That GH lets you crit more overall?
 Bahamut.Serj
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By Bahamut.Serj 2011-08-30 21:35:31
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Kin37ix said: »
Im pointing out that 20% crit rate is better than 30% crit damage...

You're being HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE. You're ignoring any real math and real damage and all other things considered in your posts.
 Ramuh.Austar
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By Ramuh.Austar 2011-08-30 21:38:25
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Kin37ix said: »
Im only making one assumption, that a crit is double a non crit. As long as you keep that ratio you can plug whatever numbers you want to in there... 20% crit will come out ahaid.
Terrible thing to assume.
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 Cerberus.Wolfshadow
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By Cerberus.Wolfshadow 2011-08-30 21:38:34
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Kin37ix said: »
Im only making one assumption
And it's at that point that your math becomes flawed and your results become pixiedust.
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 Shiva.Flionheart
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By Shiva.Flionheart 2011-08-30 21:58:16
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Don't bother. People have been through this before with him

Some people just want to be unique snowflakes.
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By Odin.Hitoseijuro 2011-08-30 22:01:50
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Kin37ix said: »
TP gain for GH and SS will be the same, so thats not an issue. Im going to throw out A/O, and add RR to both GH and SS, because thats what I wanted to point out. I don't think SS > GH: Base Values Crit = 100 Non Crit = 50 55% Crit Base 10 swings for each atma... GH - (+20% Crit) 7.5 Crits = 750 2.5 Non Crits = 250 Total: 1000 SS - (+30% Crit Damage) 5.5 Crits = 715 4.5 Non Crits = 225 Total: 940
If your going to do napkin math, do it right. Dark gets a crit bonus trait, RR on top of 30% crit rate, also gives 30% crit damage, ontop of af3+2 body for tp outside of probably apoc users who might use ada/valk and probably rancor torque unless ppl have ganesha.

So youd have roughly around 84 crit with GH and 64 with SS, 35% crit damage with GH and 65% crit damage with SS. Using your logic in math:
8.4 = 1214
1.6 = 80
= 1214 for GH

6.4 = 1056
3.6 = 180
= 1236 for SS

*note even w/o rancor, its still cameo out better, w/o af3+2 body which Im not sure why you wouldnt be using it outside of very different situations it came out slight lower but again havent factored in the increases HP -can- make*

Any weapons with aftermath would benefit from SS aswell I would assume over GH(could be assuming though). I wouldnt use that math by the way to see how to compare the two but if that method works for you....I guess.

Anyhow ontop of that, SS has some benefits aswell with extra HP for dread spikes(white damage we never calculate), soul eater, and af3+2 procs.
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 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2011-08-30 22:03:18
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Kin37ix said: »
Im only making one assumption, that a crit is double a non crit. As long as you keep that ratio you can plug whatever numbers you want to in there... 20% crit will come out ahaid.
That's a pretty sketchy assumption for Abyssea content as DRK. You'll be above 1.0 average pDIFa on nearly everything inside Abyssea these days, which is the precise point where your assumption would be valid.
 Ramuh.Austar
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By Ramuh.Austar 2011-08-30 22:04:24
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Fenrir.Nightfyre said: »
Kin37ix said: »
Im only making one assumption, that a crit is double a non crit. As long as you keep that ratio you can plug whatever numbers you want to in there... 20% crit will come out ahaid.
That's a pretty sketchy assumption for Abyssea content as DRK. You'll be above 1.0 average pDIFa on nearly everything these days, which is the precise point where your assumption would be valid.
That would require your attack and mob's defense to be the exact same, wouldn't it?
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By Fenrir.Nightfyre 2011-08-30 22:08:13
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Ramuh.Austar said: »
Fenrir.Nightfyre said: »
Kin37ix said: »
Im only making one assumption, that a crit is double a non crit. As long as you keep that ratio you can plug whatever numbers you want to in there... 20% crit will come out ahaid.
That's a pretty sketchy assumption for Abyssea content as DRK. You'll be above 1.0 average pDIFa on nearly everything these days, which is the precise point where your assumption would be valid.
That would require your attack and mob's defense to be the exact same, wouldn't it?
That's Ratio. cRatio accounts for level correction, then crits are accounted for somewhere in the pDIF equations.

Anyway, go with what Hito said - I was backreading and only got to that assumption, but just glancing over his post there was a bunch of other problems with the original math.
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