Refresh II - Hurrah! |
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Refresh II - Hurrah!
Hopefully they won't gimp it like that, annoying enough doing refresh cycles without them shortening the duration.
Ifrit.Darkanaseur said: Hopefully they won't gimp it like that, annoying enough doing refresh cycles without them shortening the duration. When SE gives us something nice, there is always a price to pay. ;; Bubbly said: Ifrit.Darkanaseur said: Hopefully they won't gimp it like that, annoying enough doing refresh cycles without them shortening the duration. I'd take 80MP cost over shorter duration honestly, even if the mp time/restore ratio is the same, not having to cast sooner is a + in my books
damn 80 mp cost will be a *** to cast specially for those lazy rdms that dont have /sch lvled up
now if only they hadn't made all NM's 12-100% movement speed, + gravity and bind immunities and some stun immunities. lol
Titan.Darkestknight
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Quetzalcoatl.Mikania said: Ramuh.Ilvex said: ...BUT wtf's with other people getting enspells. I (and I assume most of you) have been waiting fro en-dark/light and what the hell do they do and give it too pld/drk really?!?!?... I wouldn't worry too much about it. With their crappy enhancing magic skill, it's going to do what? 10-15 damage at most, and likely be resisted. Better off forcing someone to /dnc and use haste samba. Dark's don't have enhancing, so it wont be based on that, and if it is as I said Dark Magic based, they'd be better than out B+ skill in Enhancing. :( Be funny if en-dark was based on dark magic, and enlight on divine for those jobs ;)
Caitsith.Faythful said: now if only they hadn't made all NM's 12-100% movement speed, + gravity and bind immunities and some stun immunities. lol Cerberus.Valmur said: Be funny if en-dark was based on dark magic, and enlight on divine for those jobs ;) Odin.Blazza said: Cerberus.Valmur said: Be funny if en-dark was based on dark magic, and enlight on divine for those jobs ;) It didn't really dawn on me enlight and endark to be divine and dark magic respectively. Auspice is enhancing and also gives (a crappy) enlight for whms. Ifrit.Darkanaseur said: Hopefully they won't gimp it like that, annoying enough doing refresh cycles without them shortening the duration. Gilgamesh.Yukichibi said: Ifrit.Darkanaseur said: Hopefully they won't gimp it like that, annoying enough doing refresh cycles without them shortening the duration. Quetzalcoatl.Degeneration
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Quetzalcoatl.Mikania said: Odin.Blazza said: <snip> Also all those mage jobs that are coming /rdm? Yeah, you'll have to refresh them too. <cough> Refresh 2 self-target only (I wish at least...) </cough> it will be just like Phalanx, but then its work with Accession. It will work with Accession unless they banned us to use it with Accession so they cant make us being a refresh *** ;) If it's self target it's mp cost will be 50~75 and if not i think 80~
Quetzalcoatl.Degeneration said: Quetzalcoatl.Mikania said: Odin.Blazza said: <snip> Also all those mage jobs that are coming /rdm? Yeah, you'll have to refresh them too. <cough> Refresh 2 self-target only (I wish at least...) </cough> it will be just like Phalanx, but then its work with Accession. It will work with Accession unless they banned us to use it with Accession so they cant make us being a refresh *** ;) lol It will be nothing like Phalanx. It'll probably be like normal Refresh. And I'm somewhat sure that as /SCH, RDM can do Refreshga so we'll most likely get Refreshga II as /SCH. idk can't AOE phalanx II... or even baramnesia!!!
Quetzalcoatl.Degeneration said: it will be just like Phalanx, but then its work with Accession. It will work with Accession unless they banned us to use it with Accession so they cant make us being a refresh *** ;) Accession generally doesn't work on spells SCH doesn't get natively or by Subjob. A few annoying exceptions are reraise, raise, and haste. A few noteable allowance of accession I tried last week with (whm/sch)Accession Regen III, it works so it was pretty easy to assume SCH will get it natively. Then sadly, Accession Cure V doesn't work, either means SE would think this is too broken and/or SCH won't get it natively >.< Q.E.D: It's pretty safe to say Rdm/sch won't be able to accession refresh II. That logi
Quetzalcoatl.Mikania said: Quetzalcoatl.Degeneration said: it will be just like Phalanx, but then its work with Accession. It will work with Accession unless they banned us to use it with Accession so they cant make us being a refresh *** ;) Accession generally doesn't work on spells SCH doesn't get natively or by Subjob. A few annoying exceptions are reraise, raise, and haste. A few noteable allowance of accession I tried last week with (whm/sch)Accession Regen III, it works so it was pretty easy to assume SCH will get it natively. Then sadly, Accession Cure V doesn't work, either means SE would think this is too broken and/or SCH won't get it natively >.< Q.E.D: It's pretty safe to say Rdm/sch won't be able to accession refresh II. Your logic is incorrect you are comparing spells that are completely different to each other. Sch does not get refresh but it can be accessioned. For refresh 1 you have to hit at least 4 people that benefit from refresh with accession refresh for it to be worth the mp cost and loss of a charge, 3 to brake even which is a waste of a charge. I would love for refresh II to be self target only and not accessionable, but most likely it will be party target and work with accession. God help us if they make it alliance target, people from all over the alliance bitching they don't have refresh. The rules of AOEing spells is simple.
Whatever the *** SE wants to do. Simple Titan.Darkestknight
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Bismarck.Luces said: That logi Quetzalcoatl.Mikania said: Quetzalcoatl.Degeneration said: it will be just like Phalanx, but then its work with Accession. It will work with Accession unless they banned us to use it with Accession so they cant make us being a refresh *** ;) Accession generally doesn't work on spells SCH doesn't get natively or by Subjob. A few annoying exceptions are reraise, raise, and haste. A few noteable allowance of accession I tried last week with (whm/sch)Accession Regen III, it works so it was pretty easy to assume SCH will get it natively. Then sadly, Accession Cure V doesn't work, either means SE would think this is too broken and/or SCH won't get it natively >.< Q.E.D: It's pretty safe to say Rdm/sch won't be able to accession refresh II. Your logic is incorrect you are comparing spells that are completely different to each other. Sch does not get refresh but it can be accessioned. For refresh 1 you have to hit at least 4 people that benefit from refresh with accession refresh for it to be worth the mp cost and loss of a charge, 3 to brake even which is a waste of a charge. I would love for refresh II to be self target only and not accessionable, but most likely it will be party target and work with accession. God help us if they make it alliance target, people from all over the alliance bitching they don't have refresh. They did say subjob-able, which Refresh was always going to be, and will be come September. Other than Refresh, anything Scholar doesn't, or wont get come level 99, has been blocked. they eventually will add gravity2 it's on altana viewer
My thoughts on Refresh II are as followed.
I'll worry about the side effects when it's out. For now, this is enough~ Ifrit.Darkanaseur said: Hoping for at least 5/tick refresh, all we need now is a higher tier cure soon, curing PLDs/MNKs is painful. Ramuh.Kyamiiux said: Was looking up info for Addle in other FF games. From what I found it first appeared in FFTactics Advanced. Addle prevented enemies from using certain abilities. Please tell me this is amnesia. :D Here's my prediction. The word Addle means to confuse another person. If anyone here has played any of the single player Final Fantasies and have seen what Confuse has done, I have a feeling this is what we have to look forward to. Nothing better than watching a mob kick its own ***. Bismarck.Magnuss said: Ramuh.Kyamiiux said: Was looking up info for Addle in other FF games. From what I found it first appeared in FFTactics Advanced. Addle prevented enemies from using certain abilities. Please tell me this is amnesia. :D Here's my prediction. The word Addle means to confuse another person. If anyone here has played any of the single player Final Fantasies and have seen what Confuse has done, I have a feeling this is what we have to look forward to. Nothing better than watching a mob kick its own ***. looks like Rdm and Blm come out as the winners in this new update for new stuff. Gain-MND sounds like an interesting spell.
Oh and I think it's funny how Rdm's are getting Refresh2 and some of them find a way to *** about it. If you leveled Rdm up to 75 or higher and don't like to refresh people then maybe quit Rdm and level another job? After all you've had almost 40 levels of doing it. Should be used to it by now. If you've done enough endgame and pty's it becomes subconscious. lol tell us something we didnt already know was coming.... thats all ill say,....
"well make RDM be an RDM" or something along those lines.. other jobs having refresh wasnt gna say that so.. oh look refresh2.. oh yeh.. we knew that be original SE Asura.Rinkydink said: lol tell us something we didnt already know was coming.... thats all ill say,.... "well make RDM be an RDM" or something along those lines.. other jobs having refresh wasnt gna say that so.. oh look refresh2.. oh yeh.. we knew that be original SE For someone who has RDM leveled we're in <3 with SE for making an RDM an RDM. Fresh2 = Rdm even more incredible solo. Best possible thing SE could have given an RDM is a way to increase our mp restored per tic. |
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