I know the TA augments can be tempting, but really should stop wearing herculean/adhemar. Malignance or even Nyame will serve you much better.
All the triple attack in the world won't help if you're lying face down on the floor.
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I know the TA augments can be tempting, but really should stop wearing herculean/adhemar. Malignance or even Nyame will serve you much better.
All the triple attack in the world won't help if you're lying face down on the floor. Sylvebits said: » Thoughts on these? If you haven’t, I would also work on making your TP bonus gun as well. It can be a bit time consuming to make, but it’ll be a big boost to your damage whenever you’re meleeing and relying on savage blade. Offline
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Dodik said: » I know the TA augments can be tempting, but really should stop wearing herculean/adhemar. Malignance or even Nyame will serve you much better. All the trick attack in the world won't help if you're lying face down on the floor. Agree here. NQ abjuration gear isn't ever worth the effort/gil, if the piece is worth having you'll eventually save for the HQ, and then you have to refarm the abj or use DI points again. Don't spend time or money on herc gear either. Lilith is a pain but you end up with an amazing set of armor usable by every job that can equip it. Pretty much your default set for idle and engaged when you don't have a better option. Here's a set the sim made keeping most of your best pieces, changing the cape to dual wield and /dnc. Might give you some ideas. ItemSet 397641 Offline
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Dodik said: » I know the TA augments can be tempting, but really should stop wearing herculean/adhemar. Malignance or even Nyame will serve you much better. All the trick attack in the world won't help if you're lying face down on the floor. I think those were just the pieces I had on hand, plus I'm not sure if I should valuing high amounts STP or more MA stats. I'm still working on the body/legs/feet in the meantime x.x. No Nyame yet.. Kaffy said: » Dodik said: » I know the TA augments can be tempting, but really should stop wearing herculean/adhemar. Malignance or even Nyame will serve you much better. All the trick attack in the world won't help if you're lying face down on the floor. Agree here. NQ abjuration gear isn't ever worth the effort/gil, if the piece is worth having you'll eventually save for the HQ, and then you have to refarm the abj or use DI points again. Don't spend time or money on herc gear either. Lilith is a pain but you end up with an amazing set of armor usable by every job that can equip it. Pretty much your default set for idle and engaged when you don't have a better option. Here's a set the sim made keeping most of your best pieces, changing the cape to dual wield and /dnc. Might give you some ideas. ItemSet 397641 Ahh kk... again I wasn't sure how much value I should be placing in multi-attack stats vs STP after figuring out how much DW I would need heh. I like that set you made, having most of it minus a HQ ring, +2 empy pants, and the neckpiece - which I'm going to hunt for now. In place of Mummu+2 body, Could I swap in Volte Harness? Notcapped /dnc ItemSet 397644 Capped /dnc ItemSet 397646 For simming, assuming it's Kastra's, it keeps telling me I should just Naegling/Demersal+1 rather then Naegling/Tauret. Not having R15 D.Degan, is dagger offhand better? And should I be looking into main handing Lanun (I'm not ready for a Rostram) Offline
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look into a blurred knife +1 (don't buy nq though). if it is too much atm, just stick with tauret imo. not a big deal.
volte harness is fine, didn't include when i ran that. Offline
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"In my experience give up the dw all around. I don't use it on cor or brd promise u do better without it"
This is equivalent to flat eathers. Talking strongly about something that is proven wrong by any person knowing what they talk about. DW is one of you strong speed up factors and amplify the effect of multiattack and STP Dodik said: » I know the TA augments can be tempting, but really should stop wearing herculean/adhemar. Malignance or even Nyame will serve you much better. All the triple attack in the world won't help if you're lying face down on the floor. My friends faces watching the whm scrape me off the floor because of my quad atk + Thaumas Coat set Offline
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My old glass cannon set that focuses on X-hit. I use this on sub-Sortie/sub-Oddy mobs.
ItemSet 395926 My current main engaged set. I made this one specifically for Sortie (soloing B objectives). I generally DW path B Rostam and Crep. Knife. ItemSet 397709 Full Acc Set. Dex and Acc on cape. R15 Gazus, best with Rostam/Crep. At ML 50, Acc is 1553 before food. I generally don't wear this. If I need a full acc set, then I need full DT and really shouldn't be part of the melee group. I should be doing ranged attacks. ItemSet 397710 I got wind of Detonator (and Empyreal Arrow) supposedly having an accuracy bonus of 100 but I couldn't find any data... (only posts on BG alluding to this) so I went out to test.
The first test was rough and was mostly to confirm that an accuracy bonus did exist Code level 108 stryx: distance: 3.9~ (not controlled too well) /ra racc approximately 39%~40% detonator: 187 hit 7 miss 1-(8/(187+8)) = 95.89% split shot: 61 hit 42 miss 1-(30/(43+30)) = 58.9% On the first test it looked like detonator had >= 110 racc bonus, which seemed wrong so I tried to use split shot as a control in case distance correction did something different for WS. Interestingly it looks like Split Shot has an racc bonus of >= 30 <= 40 too... Nobody really cares about Split Shot so I only redid Detonator on a different mob and using a different method (dropping my racc down just in case it really was >=110 racc). I also Code lvl 121 Slimeksin Obdella: disance: 1.1 (controlled) 804 racc: 42%~ hit rate on /ra WS: 706 racc, = 49% hitrate down -> -7% hit rate detonator: hit : 98 miss: 113 1-(114/(114+98)) -> 46.22% -> 105~ racc bonus? I don't believe for a second that it's actually 105 racc bonus, it's more likely to just be 100 because of not having an absolute shitload of samples. Given how much the original test overshot, Split Shot probably has 30 racc bonus too This is strange because as far as I know all wikis (including JP wiki) claim ranged WS don't have accuracy bonuses. Offline
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Ragnarok.Casey said: » This is strange because as far as I know all wikis (including JP wiki) claim ranged WS don't have accuracy bonuses. I was always assumed all weaponskills got a +100~ acc boost, didnt know ranged were an exception, that said the source is from OF, which do have a history of being incorrect <.< Nariont said: » Ragnarok.Casey said: » This is strange because as far as I know all wikis (including JP wiki) claim ranged WS don't have accuracy bonuses. I was always assumed all weaponskills got a +100~ acc boost, didnt know ranged were an exception, that said the source is from OF, which do have a history of being incorrect <.< https://forum.square-enix.com/ffxi/threads/353-%E6%95%99%E3%81%88%E3%81%A6%EF%BC%81%E9%96%8B%E7%99%BA%E3%81%95%E3%82%93%EF%BC%81?p=576688&viewfull=1#post576688 SE saying (deepl translated btw) that ranged ws don't have the same accuracy bonuses, not necessarily that they don't Offline
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Nariont said: » Ragnarok.Casey said: » This is strange because as far as I know all wikis (including JP wiki) claim ranged WS don't have accuracy bonuses. I was always assumed all weaponskills got a +100~ acc boost, didnt know ranged were an exception, that said the source is from OF, which do have a history of being incorrect <.< hold up...someone has an OF page for FFXI? Offline
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Killed the Bee last night. What order should I do Ikenga? All my pieces are R0 of 30.
Body > Feet > Legs > Head > Hands? Axe if you're going to use it first. Body > Feet if you're going to WS in trueshot range > head is good for quickdraw damage + tp return > legs and hands are for DT+snapshot and Subtle Blow sets so pick which one you care about more.
Congrats! Taint said: » Killed the Bee last night. What order should I do Ikenga? All my pieces are R0 of 30. Body > Feet > Legs > Head > Hands? Congrats on the clear, you are tearing it up! I did body first then I did head (STP is more competitive than other pieces, for midshot set, plus the SB II is nice) After that it's a little trickier. Feet True shot could be useful, but I don't find myself in true shot range on COR like...ever. Hands are nice because of the SB+15, but they have less STP than Malignance. Legs are the same situation, but with malignance AND empy. I would definitely do legs last, personally. They're all...fine...? Not sure exactly when COR would use them, maybe some kinda PDL set, but white damage builds tend to have other stats (crit rate, crit dmg) and while TS is up, you swap in a bunch of TS gear...I don't think they get as much use as other sets, TBH. That said, in my default midshot set, I've added the hat and body full-time and I think I added the feet too (-2 STP, but higher PDL, racc, and 70 ratk, plus maybe some true shot). Hands and legs are...totally unused right now, though hands could theoretically be used, if I needed a subtle shot set for something. Offline
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Carbuncle.Maletaru said: » Taint said: » Killed the Bee last night. What order should I do Ikenga? All my pieces are R0 of 30. Body > Feet > Legs > Head > Hands? Congrats on the clear, you are tearing it up! Thanks only took a couple attempts. Killed on second try last night. Ended up with 4 humans and 2 mules during the win. Much easier than Kalunga lol. Lakshmi.Buukki
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Taint said: » Killed the Bee last night. What order should I do Ikenga? All my pieces are R0 of 30. Body > Feet > Legs > Head > Hands? Offline
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Would require someone to be using nin and noone does that
Lakshmi.Buukki
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NIN Blasphemy will not be tolerated into 2025, so you've got one more day where I'll let it slide.
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Lakshmi.Buukki said: » NIN Blasphemy will not be tolerated into 2025, so you've got one more day where I'll let it slide. All three people still playing NIN are livid. Lakshmi.Buukki said: » Taint said: » Killed the Bee last night. What order should I do Ikenga? All my pieces are R0 of 30. Body > Feet > Legs > Head > Hands? I'm a NIN through and through, but that was a really strange way of spelling Axe. That TP Bonus on 4th augment is too good. (I just realized we're mucking up a COR topic though. Oops, sorry pirate friends!) Lakshmi.Buukki
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eliroo said: » Lakshmi.Buukki said: » NIN Blasphemy will not be tolerated into 2025, so you've got one more day where I'll let it slide. All three people still playing NIN are livid. NIN was used for something important at the earliest 15 months ago. Watch your mouth (COR thread, digress) Offline
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Phoenix.Capuchin said: » I'm a NIN through and through, but that was a really strange way of spelling Axe. That TP Bonus on 4th augment is too good. Nin gets such little love the few scraps of good gear overrides reason Lakshmi.Buukki said: » NIN was used for something important at the earliest 15 months ago. Watch your mouth (COR thread, digress) Iirc thats also where blade kamu was really good, anomalies happen, or maybe miracles, regardless those 5 or so nins were ecstatic Nariont said: » Phoenix.Capuchin said: » I'm a NIN through and through, but that was a really strange way of spelling Axe. That TP Bonus on 4th augment is too good. Nin gets such little love the few scraps of good gear overrides reason I feel equally spurned on BST as I do on NIN, and I love them both lol. Bee giving some love to more than one job that could use a little extra ;) I can appreciate Blade: Kamu strats too though! I <3 Nagi, this is my moment lol. Taint said: » Killed the Bee last night. What order should I do Ikenga? All my pieces are R0 of 30. Body > Feet > Legs > Head > Hands? to reiterate whate Maletaru said: Body is obviously best for PDL swap Head for better ranged TP than malignance, and BiS quick draw TP Feet for True shot, although its less important for COR Hands/Legs are really unimportant. Legs are probably better as a PDL swap, while Hands are a subtle blow swap. I don't find myself using either often enough to put one above the other Congrats on the win! Offline
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Nariont said: » Nin gets such little love the few scraps of good gear overrides reason SE can only raise the ceiling so much in terms of content difficulty, when it's intended to be consumed by all players (i.e. not Master Trials). The alternative is to lower the floor for some jobs or playstyles until SE releases content that allows for that job, damage-type or playstyle is shine. NIN, RNG and BST got call-outs in the survey. I'm still cautiously optimistic. Felgarr said: » Nariont said: » Nin gets such little love the few scraps of good gear overrides reason SE can only raise the ceiling so much in terms of content difficulty, when it's intended to be consumed by all players (i.e. not Master Trials). The alternative is to lower the floor for some jobs or playstyles until SE releases content that allows for that job, damage-type or playstyle is shine. NIN, RNG and BST got call-outs in the survey. I'm still cautiously optimistic. I'm quite surprised SE took the time to call out RNG amongst the bunch and not PUP and especially SMN... RNG may be on the lower end, but not the bottom. I think the majority of DD's problem in the current metagame is the lack of some party utility or critical Boss management SP. Warriros get Warcry/savagery +tomahawk, Dragoons Superjump/naturally high WSD + angon, Samurais double SP's and TP generation, Dark knight's high PDL/Atk + Soul Enslave. DD's like NIN RNG and the like just dont have anything comparable. They may excel above the aforementioned jobs for specific situations (ranged dps / hybrid ws's / etc.) but people wont ever pick them up for general content. It's been mentioned to the point of beating a dead horse, but if SMN was elevated to the level of COR, and be competitive it could potentially take the slot... or of BRD or GEO. SE just needs to play it safe balancing these things to prevent buffs being out of control and everyone just sacrificing another party slot for an additional buffer. Shared buff slots could solve the problem, but im sure there's more creative balancing solutions To your prior point about the content difficulty ceiling being raised over and over again... the most recently beaten Master Trial is the perfect example. When the premier endgame content is so overtuned (iLvl 157? 159?) that COR, a necessary job in the composition, literally cannot hit the mobs without Soul Voice buffs in an hour long fight... there's quite a glaring problem. It's gotten to the point that even the things they're rolling out are too extreme for the more hardcore players. This is without even touching on the matter that alot of the other endgame content (v25s, aminon) are really still out of reach for your average player. I think keeping the upcoming new content at a lower level and introducing some marginal tweaks to the jobs that need them to even the playing field will go a long way. According to the survey and response atleast, it seems most players would prefer that. OK I'm new to COR, just got it mastered this week. I'm a bit confused over the haste cap and DW calculations. I seen the chart linked earlier, https://www.bg-wiki.com/ffxi/Attack_Speed
Wondered if someone can tell me I'm working this out correctly. So, I'm dual boxing with a THF and I'm on COR/DNC using haste samba. Trusts Ulmia and Joachim are giving me Victory and Advancing marches. (Dunno if they will always give that though). I'm calculating I get 31% Haste on /DNC so need 35 DW for cap. But I would be below 30% haste on /NIN so would need 42 DW to cap. Do I have this correct? Offline
There's a trust that will give you haste 1, just don't ask me who it is
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