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Plugins broken via Version Update
Carbuncle.Hesturk
Server: Carbuncle
Game: FFXI
Posts: 5
By Carbuncle.Hesturk 2014-01-21 22:28:56
tried everything. its not even trying to swap gear. i see precast, midcast, but nothing happening. everything did work fine before update.
the only thing that happen is if i tried to weaponskill, it then changed the weapon, but not on engaged.
Nevermind, what is not working was the "mainjob" i just deleted that line and it wokrs fine, thankx.
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4195
By Ragnarok.Sekundes 2014-01-21 23:58:47
Carbuncle.Hesturk said: »tried everything. its not even trying to swap gear. i see precast, midcast, but nothing happening. everything did work fine before update.
the only thing that happen is if i tried to weaponskill, it then changed the weapon, but not on engaged.
Nevermind, what is not working was the "mainjob" i just deleted that line and it wokrs fine, thankx.
It's entirely possible that some rules and or code pieces could be broken due to changes in how FFXI works or something to do with how the windower devs had to change their code to get things to work again. It's an explanation for why something worked previously and now doesn't and it's the main reason I suggested trying that stripped down xml example.
Server: Odin
Game: FFXI
Posts: 79
By Odin.Terren 2014-01-22 00:56:32
A word of thanks to the wonderful windower people that solve these problems basically overnight. It's so great to log in the next day and have everything back to amazing. Thank you!
(and apologies to people still having issues, but I thought some thanks was due!)
Leviathan.Arcon
VIP
Server: Leviathan
Game: FFXI
Posts: 666
By Leviathan.Arcon 2014-01-22 02:07:43
Spellcast has had two updates, everything is working fine for me now, as far as I can tell. Are you (as in, the people for whom it doesn't work) on SC version 2.6.2.1? You can check by just typing //sc
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Fenrir.Jinjo
VIP
Server: Fenrir
Game: FFXI
Posts: 2269
By Fenrir.Jinjo 2014-01-22 03:49:31
StatusTimer should be displaying accurately again.
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Server: Carbuncle
Game: FFXI
Posts: 31
By Carbuncle.Protectorchrono 2014-01-22 12:17:17
Everything seems to be working fine now except the new mini map plugin still doesn't work.
By Spiraboo 2014-01-22 15:13:26
StatusTimer still borked here.. :3
Timers also not counting strategems properly
Fenrir.Jinjo
VIP
Server: Fenrir
Game: FFXI
Posts: 2269
By Fenrir.Jinjo 2014-01-22 15:16:13
Guess it wasn't pushed to live. It's fixed on -dev
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Valefor.Shystie
Server: Valefor
Game: FFXI
Posts: 55
By Valefor.Shystie 2014-01-22 15:46:36
Spellcast has had two updates, everything is working fine for me now, as far as I can tell. Are you (as in, the people for whom it doesn't work) on SC version 2.6.2.1? You can check by just typing //sc
2.6.6.2
(I haven't read the forum yet. Just saw this so I am replying now)
My SC loads but it tries to load Group: INIT_LOAD
I get: SpellCast: ERROR: Could not find group INIT_LOAD or a default. . .
Bismarck.Speedyjim
Server: Bismarck
Game: FFXI
Posts: 516
By Bismarck.Speedyjim 2014-01-22 15:52:57
I'm getting an error only when on Samurai. Can't figure out why, if someone could take a look.
http://pastebin.com/3hKngRPe
Error showing is "Spellcast: Could not find set: TH in Group: Other"
It's trying to read off my thf.xml, unless something is off in the sam.xml
Currently on sc version 2.6.2.2, tried to force group change already.
Thanks!
Leviathan.Behemothx
Server: Leviathan
Game: FFXI
Posts: 323
By Leviathan.Behemothx 2014-01-22 17:16:09
Spellcast 2.6.2.2 still broken on the previous issue I mentioned yesterday, about the group not being loaded (Spellcast: ERROR: Could not find group INIT_LOAD or a default...)
Workaround: //sc group <groupname in your xml>
Bismarck.Speedyjim
Server: Bismarck
Game: FFXI
Posts: 516
By Bismarck.Speedyjim 2014-01-22 17:45:36
Leviathan.Behemothx said: »Spellcast 2.6.2.2 still broken on the previous issue I mentioned yesterday, about the group not being loaded (Spellcast: ERROR: Could not find group INIT_LOAD or a default...)
Workaround: //sc group <groupname in your xml> Already tried that, didn't work. No worries though, I'll wait for the fix. :)
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Valefor.Shystie
Server: Valefor
Game: FFXI
Posts: 55
By Valefor.Shystie 2014-01-22 18:49:59
Bismarck.Speedyjim said: »Leviathan.Behemothx said: »Spellcast 2.6.2.2 still broken on the previous issue I mentioned yesterday, about the group not being loaded (Spellcast: ERROR: Could not find group INIT_LOAD or a default...)
Workaround: //sc group <groupname in your xml> Already tried that, didn't work. No worries though, I'll wait for the fix. :)
Didn't work for me either =( Hooray for backup scripts! lol
Y'all keep up the good work!
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4195
By Ragnarok.Sekundes 2014-01-22 19:06:59
Bismarck.Speedyjim said: »I'm getting an error only when on Samurai. Can't figure out why, if someone could take a look.
http://pastebin.com/3hKngRPe
Error showing is "Spellcast: Could not find set: TH in Group: Other"
It's trying to read off my thf.xml, unless something is off in the sam.xml
Currently on sc version 2.6.2.2, tried to force group change already.
Thanks! When do you get that error? Do you have to be in a certain group or take a certain action? I loaded your xml up and have not been able to duplicate.
By kenshynofshiva 2014-01-22 19:36:13
This was working getting the following errors on this code:
spellcast: error in expression: invalid type for first operand of binary operator <.
spellcast:: 0-1 and 0-0
<if Spell="Erase|Raise II|Reraise*|*na" NotBuffActive="Addendum: White|Enlightenment" Advanced='$AutomaticAddendum=1 AND $ChangeAddendum=0
AND ("%Spell"="Raise II" OR "%Spell"="Reraise II" OR "%Spell"="Stona" OR ("%SubJob"!="WHM" OR ("%SubJob"="WHM"
AND (("%Spell"="Blindna" AND %SubJobLVL<14)
OR ("%Spell"="Cursna" AND %SubJobLVL<29)
OR ("%Spell"="Erase" AND %SubJobLVL<32)
OR ("%Spell"="Paralyna" AND %SubJobLVL<9)
OR ("%Spell"="Poisona" AND %SubJobLVL<6)
OR ("%Spell"="Reraise" AND %SubJobLVL<33)
OR ("%Spell"="Silena" AND %SubJobLVL<19)
OR ("%Spell"="Viruna" AND %SubJobLVL<34)))))'>
<if NotBuffActive="Light Arts" Advanced="$ChangeArt=0">
<var cmd="set ChangeArt 1" />
<command>wait 1.5;%Spell %SpellTargetRaw;</command>
<command>Light Arts</command>
<cancelspell />
<return />
</if>
Lakshmi.Eyrhika
Server: Lakshmi
Game: FFXI
Posts: 764
By Lakshmi.Eyrhika 2014-01-22 19:37:30
One thing I am noticing still. Before the update timers would recognize if I used + duration on things (this case Regen on WHM w/ theophany pants). Now it doesn't seem to account for the extra regen time. Havn't had a chance to test on SCH w/ perp and empy hands
Leviathan.Arcon
VIP
Server: Leviathan
Game: FFXI
Posts: 666
By Leviathan.Arcon 2014-01-22 19:49:08
The Spellcast issue with the default group should be fixed now.
Sylph.Talon
Server: Sylph
Game: FFXI
Posts: 151
By Sylph.Talon 2014-01-23 03:00:20
Via Battlemod I get the following error: parse_action_packet.lua:163: attempt to index global 'items' (a nil value)
what can I do to rectify this folks.
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4195
By Ragnarok.Sekundes 2014-01-23 10:38:32
Blinkmenot won't load based on the config file? Just loads default settings regardless. Has something in the config changed and we just need to redo it?
Leviathan.Arcon
VIP
Server: Leviathan
Game: FFXI
Posts: 666
By Leviathan.Arcon 2014-01-23 17:33:37
BlinkMeNot should be fixed.
[+]
Bismarck.Speedyjim
Server: Bismarck
Game: FFXI
Posts: 516
By Bismarck.Speedyjim 2014-01-23 18:02:43
Ragnarok.Sekundes said: »Bismarck.Speedyjim said: »I'm getting an error only when on Samurai. Can't figure out why, if someone could take a look.
http://pastebin.com/3hKngRPe
Error showing is "Spellcast: Could not find set: TH in Group: Other"
It's trying to read off my thf.xml, unless something is off in the sam.xml
Currently on sc version 2.6.2.2, tried to force group change already.
Thanks! When do you get that error? Do you have to be in a certain group or take a certain action? I loaded your xml up and have not been able to duplicate. It happened when sc would attempt to switch me back to TP gear, like after a weaponskill or when engaging. Haven't tried it since Arcon's fix but it's safe to assume I won't get this message anymore. :)
Thank you
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4195
By Ragnarok.Sekundes 2014-01-23 18:04:34
Bismarck.Speedyjim said: »Ragnarok.Sekundes said: »Bismarck.Speedyjim said: »I'm getting an error only when on Samurai. Can't figure out why, if someone could take a look.
http://pastebin.com/3hKngRPe
Error showing is "Spellcast: Could not find set: TH in Group: Other"
It's trying to read off my thf.xml, unless something is off in the sam.xml
Currently on sc version 2.6.2.2, tried to force group change already.
Thanks! When do you get that error? Do you have to be in a certain group or take a certain action? I loaded your xml up and have not been able to duplicate. It happened when sc would attempt to switch me back to TP gear, like after a weaponskill or when engaging. Haven't tried it since Arcon's fix but it's safe to assume I won't get this message anymore. :)
Thank you Most likely not ^^
Server: Odin
Game: FFXI
Posts: 943
By Odin.Calipso 2014-01-23 22:28:41
Hope I'm not beating a dead horse here, but having issues with Timers displaying stratagems properly. (Tells me I have 1 regardless of how many I've used).
Edit: Also having issues with it not tracking Regen properly on scholar.
Server: Sylph
Game: FFXI
Posts: 332
By Sylph.Rafaras 2014-01-23 22:55:57
Is it just me or is the mini-map not working?
Lakshmi.Eyrhika
Server: Lakshmi
Game: FFXI
Posts: 764
By Lakshmi.Eyrhika 2014-01-23 23:15:24
I have had both of the above issues.
Leviathan.Arcon
VIP
Server: Leviathan
Game: FFXI
Posts: 666
By Leviathan.Arcon 2014-01-24 01:11:08
FFXIDB should work now, I'll examine what's wrong with Timers next.
Leviathan.Arcon
VIP
Server: Leviathan
Game: FFXI
Posts: 666
By Leviathan.Arcon 2014-01-24 01:21:41
Server: Odin
Game: FFXI
Posts: 943
By Odin.Calipso 2014-01-24 03:55:01
Yay, thank you!
VIP
Server: Odin
Game: FFXI
Posts: 9534
By Odin.Jassik 2014-01-24 07:56:37
Status timer still shows max time on all active buffs, IDK if anyone else has that issue.
Server: Sylph
Game: FFXI
Posts: 1066
By Sylph.Siccmade 2014-01-24 08:03:45
Yeah, as of late last night my Status Timer was still on the fritz. I haven't had opportunity to check today though.
My first post in this thread so I've gotta give my thank yous to the Windower crew, much appreciation!
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Please post all crashes and errors concerning plugins after an update breaks them. This will prevent a mass amount of new topics containing the same information.
If you know an answer to any questions relating to any plugin that's broken, by all means, answer it. This is what this thread is for.
New topics made about broken plugins after an update will be locked and referred to here.
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