Carbuncle.Sevourn said:
Odin.Kalico said:
If you read previous threads and did a little research on the update info you would know they are not raising any lvs of the old mobs. The higher lv xp prtys will probably be in new WOTG areas and in areas of the new expansions. Uncapping cop will only speed up progression for new players. ZM is uncapped TOAH is uncapped.... big deal if they uncap COP. I think people just enjoy complaining.
Odin.Kalico said:
Not too sure about the cop info -- Once the level cap is removed, will the current HNM (an abbreviation for "high-level notorious monster", monsters designed to be fought by many players at once) be adjusted? Matsui: We're considering not making major changes. We don't think it's bad that the fierce enemies and endgame content up to now can be taken on with fewer players. Instead, we plan to add new enemies to fit the new level cap.
Umm whats wrong do you have a selective reading problem? When did i ever say they not adding higher lv mobs to old areas? What i said was that the "old mobs" lvs will not increase.