Post deleted by User.
Final Fantasy VII: Rebirth |
||
Final Fantasy VII: Rebirth
Offline
Posts: 4587
I think social media is at its worst when it's linked to your real life identity, this is where it causes extreme stress. We have enough stress as it is, optionally adding more by opening yourself up to millions of people in that way seems really damn stupid to me.
Offline
Posts: 8992
RadialArcana said: » So if they chicken out (which I think they obviously will) and not have him kill her, or have him kill another character that doesn't matter so much to the player then he will be greatly diminished as a villain in the eyes of the generations who never played the original. Didn't Nomura said the character that died in the OG will die in the remake too? It is a bold prediction to made when Nomura already has a stance on this matter lol. Edit: also...a lot of fans actually assulted FF7 writer's twitter and ask dead characters stay dead like the OG, not the opppsite. Offline
Posts: 4587
When foreigners attack you on twitter it doesn't really have as much impact, which is why there is a header message on the JP forums asking people to not be toxic and none on the english ones that are worse.
Offline
Posts: 8992
RadialArcana said: » When foreigners attack you on twitter it doesn't really have as much impact, which is why there is a header message on the JP forums asking people to not be toxic and none on the english ones that are worse. Pretty sure it was Japanese spamming Nojima's Twitter account in Japanese, as his response to these people are written in Japanese..... You must live in romanticized Japan in alternate reality if you think Japanese internet users never spam toxic messages on Twitter and always behave on forums. Some of the Japanese forums like 2ch/5ch has some of the worst internet behaviour I've seen. Offline
Posts: 4587
The only real pressure Japanese devs get is from publishers or corporate, western writers live on twitter and get bullied from both sides at once.
Which is why they should stop using twitter, but they can't cause they are addicted to social validation. Offline
Posts: 8992
RadialArcana said: » The only real pressure Japanese devs get is from publishers or corporate, western writers live on twitter and get bullied from both sides at once. Japanese devs use Twitter too. You can easily find Nomura and Nojima's Twitter account. Japanese internet users bully creators that they don't like all the time. Even Yoshi P complained about Japanese FF fans harassed him for FF16. You are so wrong if you think JP dev never use Twitter and never have to deal with Twitter bully.... Offline
Posts: 4587
It's not the same at all, the rank and file are not all using twitter and the big guys that do tend to use it for business and not personal use.
If I had to use Twitter for business, I wouldn't even look at replies cause who tfcares what some loser says to you. It's a job thing, not something you would be invested in emotionally. Japan is nowhere near the same as broken as western culture with our faction based outrage society, that is fanned by influencers and journalists on both sides making a living doing so. Sure a small minority in japan do, and some western people using google translate do but it's nothing compared to what happens here. Offline
Posts: 8992
RadialArcana said: » It's not the same at all, the rank and file are not all using twitter and the big guys that do tend to use it for business and not personal use. If I had to use Twitter for business, I wouldn't even look at replies cause who tfcares what some loser says to you. It's a job thing, not something you would be invested in emotionally. You have no idea how real business works if you think people who manages social media account never care about content triggering bad public reputation lol. I used to run multiple social media account for my boss, if a post read very slightly wrong or offensive my boss call me to her room and complain about it hardcore. It does not matter if the account is personal or business. If you do business then you have to manage public reputation period. Quote: It's a job thing, not something you would be invested in emotionally. If you damaged the reputation of your company by posting offensive stuff using company account and lose job because of that, I wonder if you are still unaffected emotionally lol. RadialArcana said: » Japan is nowhere near the same as broken as western culture with our faction based outrage society Internet outrage happens when 2 different political values clash. Japan is a highly monolithic culture that most people have the same value and are the same race. So if you are a Japanese creator, you know exactly where the line is, and you probably support such red line yourself. Hence you are less likely to cross the line in Japan. If you notice Japan has less internet outrage on creativity this is probably the reason. That does not mean they have higher tolerance on offensive creativity than everyone else. For example, Japanese totally got mad over mushroom cloud meme from Barbie some time ago despite no other country did. Even in Japan you still need to create within the boundaries of what is consider culturally acceptable by most people. This is not any different from anywhere else in the world. Offline
Posts: 4587
I saw a meme a while ago.
Japanese developers don't really understand Twitter or the west very much, so when they saw Americans on twitter complaining about guns, slavery, pokemon, AI and survival prepping they thought they liked those things cause they talk about them so much, so just made a game where you kill ai looking pokemon with guns in a survival game, and where you can turn them into slaves at your base to make stuff for you. Them not understanding Twitter is one of their greatest strengths, because although many people think it represents our culture and their customers. It really does not, it's a fraction of a fraction of people who are not representative of our society at all. But many in the game industry think it is. Palworld has sold 20-30 million copies so far, the upper echelon of Twitter hates it and are also confused why everyone loves it. In the latest ff7R trailer you can kind of see Square fighting with itself with this internally, and not really knowing what to do. They know what their actual customers want from their games, but they are also afraid of Twitter backlash. So you get the hilarious scene where you have these two sexy women in swimsuits, (with a visible thong no less) but they know enough about twitter to not have a male character appreciate them, so they just have red sitting there alone to appreciate them in the swimsuits in a very weird way lol Any other JP developer would not even understand this weird twitter stuff and would so just have the protagonist appreciate them in the swimsuits, if there was a scene like this. Which is why they connect with customers better, cause most people don't see a problem with it in the first place. Square Enix are a weird company these days, they are twitter aware but they are also aware that being twitter aware is bad for sales. Offline
Posts: 327
i think you're reading way too far into a lighthearted scene designed to get a laugh
Offline
Posts: 4587
This game is costing 200-300 million dollars and will impact the stock price to the value of billions, I don't at all.
You can see how desperate Square executives are to latch onto any trending thing, by the way they went after NFT and now AI to try get investors in on anything trending. Imagine the scene above where the two girls come down and Cloud and Barret are there admiring them, you can almost feel the anger twitter just thinking about it. Even though that is completely normal human behavior, and women would act that way and you see it irl all the time. Offline
Posts: 8992
RadialArcana said: » so when they saw Americans on twitter complaining about guns, slavery, pokemon, AI Yeah, because if Twitter doesn't exist those people totally won't complain about guns, slavery and AI somewhere else...oh wait they will. Stop blaming Twitter for western culture affecting Japanese creations man. Twitter is just one platform out of many. It doesn't matter what platform is you can not be offensive to your target audience(or at least, part of TA) if your story intend to sell to that group. Or else they won't buy the product. This literally applies to every culture. Every culture has their own shares of taboo that companies can't touch. Western market just happened to be big enough to have more influence than other cultures. Quote: You can see how desperate Square executives are to latch onto any trending thing, by the way they went after NFT and now AI to try get investors in on anything trending. What is wrong with game companies going after AI? Ragnarok.Zeig said: » RiggityWrekd said: » FF8 FF8 has weak villains anyways imo (Seifer is a complete joke of a character, could've been written better). But, if I learned anything, it's that localization can greatly affect how a character is perceived, and it's established that it affected how Squall is perceived outside Japan. So, maybe I'd get a different impression of Seifer if I play the game in Japanese. Necron, on the other hand... Well, we had Kuja to entertain us throughout the game, so we can just ignore him/her/it. But lets be honest: most people spam confirm on the long chat scenes and don't really pay attention. Offline
Posts: 8992
jubes said: » i think you're reading way too far into a lighthearted scene designed to get a laugh I don't know if that scene is intentional. But I don't think it is fair to blame Twitter or even western cancel culture for it even if it is. There is a fair share of feminism movement in east asia, which is against the idea of sexualizing female. You see all sorts of examples like this post on change.org. So even if Twitter doesn't exist and Americans never say a word at Japanese stories, at least some feminists in Japan will say a thing if a 200-300 million dollars budget game from a 5k employee company don't attempt to set a good example in the society. Creativity limitation is not avoidable unless you never publish your story. The moment you publish a story it will be judged and people will have problems with it if you crossed the line. Location does not matter. Offline
Posts: 4587
Since this is going off to what people want to read in a FF7 thread, I'll spoiler it and prob stop at this.
Offline
Posts: 8992
RadialArcana said: » This is a company that sold off all their western IP for pennies, to invest it all in NFT tech. No they did not. SE is a 5k employee company, allocating 20 employee out of 5k to explore NFT tech is not investing all in NFT tech. It is diversifying portfolio. Big companies trying a new technology is what pushes new techology forward. If a big company don't do this, who will? Smaller game companies absolute can not afford branching into a new techology, they don't have enough manpower nor resources. Personally, I am happy to see bigger companies(SE or not) explore new tech and potential market for future growth. If they fail it is not going to kill them. investors lose money anyways, Which is not most people's problem. if they succeed that means bigger market and more jobs for creative people in the industry. Which is ultimately a good thing. RadialArcana said: » The point is Square just blindly follow anything that trends because they are pandering to potential investors. So if a not-SE company uses AI then they are amazing, if SE uses it they are chasing the trend? just admit everyone is chasing the AI trend to begin with lol. I think you are overly harsh on SE because you are an ex-fan turned hater lol. Afania said: » No they did not. SE is a 5k employee company, allocating 20 employee out of 5k to explore NFT tech is not investing all in NFT tech. It is diversifying portfolio. That's not "diversifying a portfolio". Offline
Posts: 8992
Carbuncle.Nynja said: » Afania said: » No they did not. SE is a 5k employee company, allocating 20 employee out of 5k to explore NFT tech is not investing all in NFT tech. It is diversifying portfolio. That's not "diversifying a portfolio". Source? Last time I checked they have an NFT game called Symbiogenesis announced. Not sure if 7b yen is spent on that. Another post here: https://www.thegamer.com/square-enix-7-billion-yen-deal-nft-mobile-devs/ Said "a ¥7 billion investment into a mobile developer called Gumi, which has worked on and distributed NFT games in the past." "develop high-quality mobile online and blockchain games." They didn't say if all the money was spent on one thing, only have plans to spend it on blockchain related techology. I am not sure how much has been spent for now. Also just to be clear, I am not pro-nft games nor pro-SE. But I am pro-new techology and experiment. I prefer to let the market make decisions on the value of blockchain techology instead of judging it based on personal preference. Edit: after some google search, I think Phantom of the Kill -Alternative Imitation scheduled for 2024 release may be the result of this investment. It is a mobile game from Gumi that has nft as part of gameplay experience. Offline
Posts: 4587
It's kind of telling I would want this as a ff11 player, but I hope they add grind content somewhere. Maybe some kind of super bosses that you can only fight at a higher level, which gives a reason to do the grinding.
Like stuff you can sit in a camp and kill monsters to level up, and get stronger. Maybe even farm drops and stuff. I like that kind of stuff, I hate the way games push you around and you feel like you can't just stop and do your own thing for a long time cause you wanna. Offline
Posts: 4587
YouTube Video Placeholder https://www.famitsu.com/news/202402/22334919.html The reason stuff like this matters, is as shown with baldurs gate 3 (with that bear stuff) it shows the developers are not being held back by prudish share holders demands. This is not just a booba, this has a greater meaning to potential players in a far more general way to how the game will be. Nobody really bought BG3 cause they wanted to see bear stuff, but it was a very clear message the game was going to not be censored or restricted for modern audiences. In 2024 that's a big deal, and it exploded because of it. A simple video like this will have a far greater impact on customer faith that the game will be good in every other way that matters beyond a swimsuit. This is how you sell your game to me
Offline
Posts: 4587
The demo isn't well done imo.
Starts off too slow, the whole point of a demo is to try to appeal to people who may have never played ff7 before. A lot of these kinds of people probably bailed in the first 10 mins, when it wanted you to climb up the water tower (which wasn't that clear either unless you're already familiar with the UI). >eat a sammich, look around, climb the tower, play a piano. Demo should have started when you meetup with Tifa, it's good from there but they took too long to get to that point. Offline
Asura.Sensarity said: » This is how you sell your game to me no doubt a better game than 16
Offline
Posts: 4587
I wish game devs would stop watching streamers, so much stuff I could complain about in this demo.
>complex combat system >stops the game every 5 seconds to tell you more and more features >yellow paint on everything so you don't get lost y tho Is that satire
Offline
Posts: 4587
Not gonna lie, didn't like the demo very much. Sad as it is to say.
Combat was pretty good, graphics are very nice. Yellow moron paint sucked and made me feel like the game was on rails from the moment I saw it, the forced gameplay sucked where you have to press and hold l1 and r1 to turn wheel or crawl etc, the start was slow, the way sephiroth follows you around like a lost puppy was kind of odd, the vacuum parts sucked and felt stupid. My love of the original game is doing all the heavy lifting. Hope the game is better than the demo. |
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|