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Lilith HTBF |
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Lilith HTBF
Siren.Codegen said: » Leviathan.Comeatmebro said: » 0/75 is not anywhere near statistically significant, come back at 0/600 and you might have something worth using as data Just to drop rate seems still pretty good. Although y personnal experience is far to be a rule, but I started this fight 2 days ago, and got Chapeau on my 4th solo, and Earring on my 7. Edit: on THF Meanwhile, I'm ~0/150 on E with no armor pieces yet.
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Asura.Geriond said: » Meanwhile, I'm ~0/150 on E with no armor pieces yet. With th? Usually TH4, sometimes TH8+, depending on if I can grab a THF friend at the time. I do have legs from D/VD runs after about 70 E solos, so there's a small chance I got an invisible legs drop afterwards, but none of the other pieces for sure.
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6 armor drop and 2 earrings in 50ish figths, at least th8 on all of them, on Easy, + some swords/pole.
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5/6 Last night on drops. E TH9
Pole,Sword,Pole,Ear,Nothing,Club I was spamming E for about two weeks and finished with 3/25+ on E with TH8-9: Daybreak, Sword and Pole.
Then after reading about people spamming VE due to speed i decided to try it. Finished with 1/10ish with a Daybreak as a RUN/THF with TH4. I think i'm going to stick with it since i dont have to worry about charm or dual box at all, and zerg it with Reso spam. Our last 14 VDs have been:
7 no drops 1 pole 2 swords 4 earrings Still need 1 head, 1 body, 2 legs to finish up 4 sets of Malignance. This has been a very painful month. Offline
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Anyone have a video of VD killing wardens?
Fenrir.Kaldaek
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Bismarck.Sterk said: » Our last 14 VDs have been: 7 no drops 1 pole 2 swords 4 earrings Still need 1 head, 1 body, 2 legs to finish up 4 sets of Malignance. This has been a very painful month. Mind sharing your setup? I’ve done probably 300+ runs, 4/5 Mal gear on 4 accounts and yet to see a head...
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What difficulty Elazar?
the gear payout is really erratic. at this point, I have seen at least two of all the non-Armor items (unknown how many have been lost owing to already having them on both characters), but only 3/5 of the Malignance pieces with no dupes, and TH9. I have done roughly 250 clears on Easy, and always bring my THF mule, so I think this is really just all boiling down to good or bad luck. from what I had initially heard, Daybreak was one of the rarest items, but a lot of the people who seem to spam this in my LS are running around with the thing.
Just depends some on E and some on VD, but I’m not doing warders
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Armor is much more rare than any of the weapons, the weapons drop easy.
Asura.Elazar said: » I’ve done probably 300+ runs, 4/5 Mal gear on 4 accounts and yet to see a head... ***is random it seems :( Offline
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The last one is a doozy. Got 4/5 drops in the first 24 hours after update in probably under 100 runs. Spent the next week getting my last piece (body) in another 300 runs.
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I've only done about 10-15 runs and got legs on the 4th and 6th run. Random is Random, unfortunately. :(
Seen 3 heads, 3 feet, 1 body, 1 legs, 1 hands in about 200 or so runs of E. All 200 runs were over the course of about two weeks, saw a new armor piece every other day give or take. Did a handful of VD runs (like 20-30) and the only thing we saw were weapons or no drops. Never tried killing the wardens so makes sense we didn't see any armor drops on VD.
Statistically the last piece is going to take the longest because it has the same chance of dropping as all the other armor pieces. I'm pretty sure all 5 armor pieces share the same drop rate, with weapons having much higher prefefence, and since past randoms have no bearing on future outcome getting the last piece amidst a sea of repeats will usually take the longest. I'm at 4/5 but my final piece is the feet, and I have a linkshell member in the sam eboat (4/5 and needs feet). Definately well over 300+ runs worth myself. Random is random. You just have to keep at it and eventually it'll drop.
Lakshmi.Buukki
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It also seems they've removed the possibility of receiving double armor drops, as I have yet to see that ever in all of my runs solo or even in group runs, and nobody has posted a SS or proof of that happening. So while grouping up together is probably the best way to get items for line's sake, there really isn't a need to until you're at the last 1-2 items when the drop rate on that ONE you need is horrible.
They really implemented the drops in the BC in a very weird way. I came back from a break and am about to start spamming this with Multi-Box, is it worth it to push D/VD?
Is Chango-15-WAR,WHM,Regal-COR,Dunna-GEO,2 Trusts sufficient? Is it possible to do D or VD as well geared THF same setup? Offline
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Ragnarok.Ayami said: » Valefor.Yandaime said: » I came back from a break and am about to start spamming this with Multi-Box, is it worth it to push D/VD? Is Chango-15-WAR,WHM,Regal-COR,Dunna-GEO,2 Trusts sufficient? Is it possible to do D or VD as well geared THF same setup? you will most likely wipe with this set up, you need a SAM with SPs to kill her quickly using multi-step sc if you're doing multibox. (need subtle blow set btw) Idk maybe Asylum/benediction would be enough to keep him up to zerg first form with SPs WAR, then slowly kill 2nd form? That being said I totally dont see a point of doing N-VD, if you don't kill spitwardens for more drops. Lakshmi.Buukki
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I don't recall Asylum even doing anything last I tried it SAM method. Normally just have the GEO Bolster/Attune to resist Dread Spikes. Does not require a Subtle blow set, but you'll be popping SP2 of course. WHM should be able to keep you topped off, and you won't be doing a whole lot of meleeing anyhow. Meditate, Sekkanoki, SP1 and Hagakure should cover all of your TP needs on SAM. WAR might be a bit harder, especially if you're not using an Idris, though it's probably possible.
The point of doing N-VD is basically the higher drop rate period. You don't get the extra drop pool slots, but it's still faster and higher rate than soloing VE/E, and its significantly faster than killing Spitewarden strat. Except maybe Normal Offline
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fight starts at 2:10
YouTube Video Placeholder as far as I can tell there isn’t much difference between the two jobs except greater flexibility with skillchains? WAR uses a 3-Step Radiance Spam which should nearly insta-kill 1st form just as quickly as SAM would and then swap to Greatsword and Resolution second form til dead?
Dunna Entrusted Haste + Haste I caps Magic Haste and SAM Roll is a mainstay so will almost certainly get 1200+ TP before the animations finish. The damage potential is the same or greater than SAM just SAM is easier to get to full speed and has more SC Flexibility and a better Hybrid set for MEVA vs WARs higher HP and capped DT for fewer trade offs. Or is there something fundamental that would stop WAR flat? Offline
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Valefor.Yandaime said: » as far as I can tell there isn’t much difference between the two jobs except greater flexibility with skillchains? WAR uses a 3-Step Radiance Spam which should nearly insta-kill 1st form just as quickly as SAM would and then swap to Greatsword and Resolution second form til dead? Dunna Entrusted Haste + Haste I caps Magic Haste and SAM Roll is a mainstay so will almost certainly get 1200+ TP before the animations finish. The damage potential is the same or greater than SAM just SAM is easier to get to full speed and has more SC Flexibility and a better Hybrid set for MEVA vs WARs higher HP and capped DT for fewer trade offs. Or is there something fundamental that would stop WAR flat? getting hit by tp moves and dealing with fetters Offline
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The SAM’s second SP actually adds a ton of damage because of Lilith’s attacks boosting the effect. So in this case it provides both an immunity to her attacks and boost damage at the same time. Making SAM actually very different from WAR in this particular zerg. SAM essentially can’t die to first form while it’s SP is up unless you forget or don’t plan for spikes.
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