BLM ML18 with Marin Staff +1:
INT 128+342
MAB 378
Macc 428 + 228 macc skill
Same but with Laevateinn AM2:
INT 128+305
MAB 429
Macc 448 + 269 macc skill
String Theory: A Puppetmaster's Guide *NEW* |
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String Theory: A Puppetmaster's Guide *NEW*
BLM ML18 with Marin Staff +1:
INT 128+342 MAB 378 Macc 428 + 228 macc skill Same but with Laevateinn AM2: INT 128+305 MAB 429 Macc 448 + 269 macc skill Offline
Posts: 327
maybe obvious but gearswap will equip herc/taeon +phalanx gear when the rdm pet casts phalanx on you, pretty nice for cleaving with spinning attack or aeolian edge.
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What master and pet gear should be used for Up in Arms?
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Posts: 327
nothing is required, go naked if you like. most anything ilvl will be scaled to have no benefit other than def anyway. attachment sets have been posted before.
several threads about it here https://www.ffxiah.com/forum/forum/80/nms/ Offline
jubes said: » nothing is required, go naked if you like. most anything ilvl will be scaled to have no benefit other than def anyway. attachment sets have been posted before. several threads about it here https://www.ffxiah.com/forum/forum/80/nms/ The puppet takes damage, there is zero gear that makes any difference for that except shepherds chain. And thats really not doing anything.
Just wrong attachments? The regen from ARK negates all the damage. * Valoredge Head * Valoredge Frame * Steam Jacket * Magniplug * Magniplug II * Tension Spring IV * Optic Fiber * Heat Sink * Turbo Charger II * Turbo Charger * Auto-repair kit III * Armor Plate III * Armor Plate II * Stabilizer V The most optimal (not overdrive) standard set. You can change any of the fire for any other fire its just slower. (capacitors, inhibitors, springs, holder) Offline
Posts: 327
not sure what you were expecting if your pet wasn't skilled up. but now you know. Fe'e hits extremely hard and fast until you damage his arms.
So I resubbed last night and played around a bit. It doesn't really feel like much has changed other than I hit harder and so does the Automaton. I last played in the summer of 2021, and I only played for like a month or something. I don't know if I'm going to end up playing much more than that this time, but I do know I'm only gunna play PUP, and very likely only solo. There aren't a lot of people on Quetz these days.
Falkirk was kind enough to gift me the kill on whatever gets you Mpaca, so I have that. I also grinded out Malignance. I suppose I need NM kills so I can augment my Mpaca, but otherwise I don't think I'd be able to get Nyame or whatever its called. I never got the ring from Fu or the neck from Craver in Omen, are those soloable now? Aside from that, I got my ML to 5 on bats in Dho, but it looks like Colibri might be a better option? Or at least Bats in Ra'kaznar. Offline
Posts: 1147
K123 said: » jubes said: » nothing is required, go naked if you like. most anything ilvl will be scaled to have no benefit other than def anyway. attachment sets have been posted before. several threads about it here https://www.ffxiah.com/forum/forum/80/nms/ Take a few +2 oils to be safe. I'm usually fine with ARKIII, but occasionally Fe'e gets lucky with crit rolls. You can also go /rdm and start off with Bio to reduce damage. Swap to dia when the kraken chills out to speed the fight along if you're not OD. Offline
Posts: 2539
Quetzalcoatl.Trulusia said: » It doesn't really feel like much has changed other than I hit harder and so does the Automaton. That's about the size of it for most jobs tbh, do more dmg, take less dmg but current mobs do more dmg to balance it back out. Craver is most def soloable, Fu i feel should be doable as well but not certain Nariont said: » Craver is most def soloable, Fu i feel should be doable as well but not certain PUP can solo just about any of them. Lacking Nyame sucks but it isn't insurmountable. AF body gets 10% WSD, Relic hands get 10% WSD, Empy feet get 8/12% WSD. Hiza +2 legs get 7%. Can augment a hat with WSD on top of that. Won't be best of the best but it'd be more than enough for omen bosses. Fu is ultimately very simple, and PUP can cheese it pretty well. Let it suck a ton of buffs and your puppet will demolish it w/ overdrive. Offline
Seun said: » K123 said: » jubes said: » nothing is required, go naked if you like. most anything ilvl will be scaled to have no benefit other than def anyway. attachment sets have been posted before. several threads about it here https://www.ffxiah.com/forum/forum/80/nms/ Take a few +2 oils to be safe. I'm usually fine with ARKIII, but occasionally Fe'e gets lucky with crit rolls. You can also go /rdm and start off with Bio to reduce damage. Swap to dia when the kraken chills out to speed the fight along if you're not OD. You don't have space for 2 ARKs
They do stack, but it doesn't matter. If you meant does Oil+2 and ARK stack; Yes Offline
Asura.Eiryl said: » You don't have space for 2 ARKs They do stack, but it doesn't matter. If you meant does Oil+2 and ARK stack; Yes Yeah, at 60 you have zero lights to mess with.
You can run OF and ARK3 or inferior OF2 and ARK2 (if you go 2+2 it makes you slightly stronger but you basically have to oil every run) There is no argument for dropping OF, and you'd run ARK4 if you did anyway. Offline
Posts: 1147
K123 said: » You mean no space as in the limits on elements at 60 cap? When you enter your gear's effectiveness is reduced. Same logic applies to your automaton, but the attachments are less effective. Taking a level-appropriate attachment loadout is far more effective than taking higher tier attachments with the penalty. Attachments have no level function, only their capacity limits change.
Tension Spring 5 will always be 18%(minimum) even at level 1, never a scenario where you get more attack from 1 2 3 or 4 Overall less slots, identical effectiveness per slot I think its what you meant just worded very oddly. It won't even let you call the puppet if it's over capacity. Offline
Posts: 1147
Activate the automaton when you're standing outside of the BC, at max level. Now what happens when you enter the BC...?
That is exactly what that picture is.
It unsummons the auto and gives that message. Offline
Posts: 327
nothing prevents you from using high level attachments on your pet while it is under cap or just low level in general, except the elemental capacity total. the qiqirn npc won't sell certain attachments until you reach a certain level, but you can have a friend buy them or get them on AH and equip just fine. there is no penalty for equipping something like magniplugs on a level 60 pet, which is the reason pup has such an easy time with this BCNM.
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Posts: 1147
I knew you could collect and apply them below level, just throught there was a penalty for level difference.
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Uh well I tried with ARK III, still trashed my automaton.
Youre gonna have to show your work, cause yeah.
Like, did you not use maneuvers. Offline
Asura.Eiryl said: » Youre gonna have to show your work, cause yeah. Like, did you not use maneuvers. With a gearswap and/or lua and/or macro / script that puts up light fire wind for you
Asura.Eiryl said: » (Fire+Light+Wind) Pantafernando said: » rotate maneuver Asura.Cthaeh said: » Light/Fire/Lightning or Light/Lightning/Lightning Bahamut.Kaiylie said: » Enter, Activate, Fire->Light->Earth maneuvers, deploy, run out of AoE range, do laundry. Lakshmi.Byrth said: » I was using Light -> Thunder -> Fire and Grape Daifuku. Asura.Eiryl said: » better manuever Bismarck.Firedemon said: » Light/Fire/Earth maneuver is what I use. Asura.Sechs said: » Light/Thunder/Fire Fenrir.Kaldaek said: » light+thunder+thunder+ grape daifku super easy ... dont need repairs Bismarck.Firedemon said: » Running in and executing a script for a 5 minute fight Seun said: » Bots to control the bots? Sounds like something the STF would do. Automated Automaton(s) Offline
>>Just enter, engage and afk
>>pet gets raped >>"no, you need to use maneuvers" >>uses maneuvers, gets overloaded every time, pet still gets raped I know nothing about pup but this is absolute ***. Lucky I take RDM each time to solo it when PUP proves to be utterly useless. Pet lasts no time before being killed and does no damage. were you activating and immediately spamming maneuvers..? you need to wait 15-20 seconds before using any after hitting activate without overload prevention gear
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