Dev Tracker - Discussion |
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Dev Tracker - Discussion
New content? We just got Sortie not that long ago lol, you gonna be waiting a while
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Asura.Hya said: » The problem with doing 2-3 phone runs is having the right players with the right jobs and spreading the right buffs out between all the runs. Pickup groups especially are going to have a real hard time with this. Most groups are still trying to force out each win within one phone, and it can be done for at least five of the T3 V25s with varying difficulty. Its not the problem, it's intended solution. V25 is designed as toughest end game for organized groups with job flexibility, not for pugs. You have lower difficulties for pugs. Edit: Also while luck being involved can look bad you can also look at it from different perspective. It simply means that you need to be consistent with being optimal. If you can play optimally 10 times in a row you will finally succeeded. It's no different from top athletes in real world needing some luck to win sometimes despite being in top shape and prepared for every competition. This is another reason v25 is clearly designed for organized statics that can replicate each approach until it works. It rewards consistency and will power. I hope the Prime Weapons are job Based like mythics, for job Adjustment and not *** *** like EMPY AND AEONIC. would love to see a RDM sword glows red like genesis from FF7 hehehe
We already know the job-assignment for Prime Weapons, we also know how many there will be.
There is no space for "hope", they're following the same model as Relic, Empyrean and Aeonic. That doesn't necessarily mean there aren't different augment paths for each job on them
Asura.Eiryl said: » That doesn't necessarily mean there aren't different augment paths for each job on them Very doubtful since they are ra/ex so you can't have multiple of them. Anything that has job only augments like Dyna D weapons as a good example are job locked. Offline
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Odin.Creaucent said: » Asura.Eiryl said: » That doesn't necessarily mean there aren't different augment paths for each job on them Very doubtful since they are ra/ex so you can't have multiple of them. Anything that has job only augments like Dyna D weapons as a good example are job locked. They could simply change ID code of the weapon for each augment path no? Thunderjet said: » I hope the Prime Weapons are job Based like mythics, for job Adjustment and not *** *** like EMPY AND AEONIC. would love to see a RDM sword glows red like genesis from FF7 hehehe Door is [Over There] => Weapons are almost identical to relics but with the ToAU and after jobs added to them. And just to extinguish any hope you have of a stupid silly "take that you job I hate" system. This is a relic stage of Excal https://www.bg-wiki.com/ffxi/Caliburn This is a not-relic stage of not-Excal https://www.bg-wiki.com/ffxi/Caliburnus Really doesn't get more on-the-nose then that. Draylo said: » New content? We just got Sortie not that long ago lol, you gonna be waiting a while Not really. Sortie was just rehashed Vagary. Nothing stopping them from popping out rehashed Campaign or other similar siege/reive based system for Valhalla. Eitherway they need to start us working on Prime Weapons because Sortie and Odyssey are done for the majority of the player base. We're bored. Prepare to lose subs. Phoenix.Iocus said: » Draylo said: » New content? We just got Sortie not that long ago lol, you gonna be waiting a while Not really. Sortie was just rehashed Vagary. Nothing stopping them from popping out rehashed Campaign or other similar siege/reive based system for Valhalla. Eitherway they need to start us working on Prime Weapons because Sortie and Odyssey are done for the majority of the player base. We're bored. Prepare to lose subs. Ody V25 came out and it' gonna be awhile before V25 Bumba is squashed and folks got Nyame to R30. It's dumb content and I loath it, but people are going to chase that golden carrot. There is still a small anemic hope that we'll get an iLevel Limbus system. Not just the Omega / Ultima fights, but actual towers to run through and mini-bosses to fight. Yeah but are most people doing ody v25? Because there are still a lot more filthy casuals than people doing v25.
And if the filthy casuals go, then so do the RMT accounts when they aren't making money off the filthy casuals. Prime Weapons need to be filthy casual accessible and RMT friendly or else people aren't going to need to pay for those ML bot parties and $E's bottom line gets touched. Can't be doing that. Phoenix.Iocus said: » Yeah but are most people doing ody v25? Because there are still a lot more filthy casuals than people doing v25. And if the filthy casuals go, then so do the RMT accounts when they aren't making money off the filthy casuals. Prime Weapons need to be filthy casual accessible and RMT friendly or else people aren't going to need to pay for those ML bot parties and $E's bottom line gets touched. Can't be doing that. Yes they are, or more precisely they are still doing V15 / V20. Baseline power growth since V15 has been considerable and even casuals can now clear those and get R20 on gear, requiring them to farm a ton of points. V20 is even within reach for those who spent some time and got ML30, which isn't that hard to get. And contrary to your assertion, casual players do not use RMT, if they don't care enough to not be casuals, then they certainly don't care enough to spend real money on it. RMT is used by the upper middle to top end players as a time saving strategy. Those players would rather spend that evening attempting V25 clears or farming Sortie then gaining half a ML. SimonSes said: » Odin.Creaucent said: » Asura.Eiryl said: » That doesn't necessarily mean there aren't different augment paths for each job on them Very doubtful since they are ra/ex so you can't have multiple of them. Anything that has job only augments like Dyna D weapons as a good example are job locked. They could simply change ID code of the weapon for each augment path no? This is SE we are talking about. It will be an augment system like the current REMA with 1 path that gives extra damage, weaponskill damage and acc/macc/racc/ or stat boost. It 100% will because they're lazy as hell.
But it's not automatically certain. At any random moment they could get their ***together and subvert expectations. (lolololololol) There are an awful lot of different ways they could implement job specific augments using existing systems without doing any huge amount of extra work. However, all of them would require you choose a job for the weapon, and given you can't obtain multiple yet that might be unlikely.
Shiva.Thorny said: » There are an awful lot of different ways they could implement job specific augments using existing systems without doing any huge amount of extra work. However, all of them would require you choose a job for the weapon, and given you can't obtain multiple yet that might be unlikely. Likely they could implement job-specific things via latent effect, as there are a handful of items that give different benefits under different conditions (Brisingamen, Coven hat, etc) rather than just active or not. Could then may be scale whatever effect on MLs to force some per-job effort. Phoenix.Iocus said: » Draylo said: » New content? We just got Sortie not that long ago lol, you gonna be waiting a while Not really. Sortie was just rehashed Vagary. Nothing stopping them from popping out rehashed Campaign or other similar siege/reive based system for Valhalla. Eitherway they need to start us working on Prime Weapons because Sortie and Odyssey are done for the majority of the player base. We're bored. Prepare to lose subs. Yeah but its new, so they wont release something for a while. Def gonna be a sub bleed. It was boring content mostly and most dont dont Odyssey at higher V levels. The anniversary announcement was a complete fail so who knows when something bigger will come. Didn't they say there was more battle content coming at the end of VR? I don't think they were talking about Sortie when they said that.
Yeah that should be the next thing but probably not for a while still. Just meant after that who knows. A big storyline isnt always necessary to bring a new era of content though. We had voidwstch that pretty much had almost no story, very basic.
Asura.Saevel said: » Phoenix.Iocus said: » Yeah but are most people doing ody v25? Because there are still a lot more filthy casuals than people doing v25. And if the filthy casuals go, then so do the RMT accounts when they aren't making money off the filthy casuals. Prime Weapons need to be filthy casual accessible and RMT friendly or else people aren't going to need to pay for those ML bot parties and $E's bottom line gets touched. Can't be doing that. Yes they are, or more precisely they are still doing V15 / V20. Baseline power growth since V15 has been considerable and even casuals can now clear those and get R20 on gear, requiring them to farm a ton of points. V20 is even within reach for those who spent some time and got ML30, which isn't that hard to get. And contrary to your assertion, casual players do not use RMT, if they don't care enough to not be casuals, then they certainly don't care enough to spend real money on it. RMT is used by the upper middle to top end players as a time saving strategy. Those players would rather spend that evening attempting V25 clears or farming Sortie then gaining half a ML. People would like to believe they are upper middle to top end players, but if they actually were, they would have no need for RMT. They'd already have their stuff from sparks, ambu, and segments and only have Ody left. Nice try. People are totally pooping out a job or 2 for ody with their credit card so i guess that's true at least somewhat. At the end of the day, it's people who don't have time to play but do have money that turn to RMT. And the population age of this game probably means that's almost everyone. Draylo said: » Yeah that should be the next thing but probably not for a while still. Just meant after that who knows. A big storyline isnt always necessary to bring a new era of content though. We had voidwstch that pretty much had almost no story, very basic. I mean if they don't add more than just a mission battle for the end of VR, what are we going to make Prime Weapons on? You could totally be right and they just add it to Sortie or something else but that would be a pretty heavy departure from the work that goes into Ultimate Weapons. They really aren't giving much away and it's fairly annoying. Phoenix.Iocus said: » People would like to believe they are upper middle to top end players, but if they actually were, they would have no need for RMT. They'd already have their stuff from sparks, ambu, and segments and only have Ody left. Nice try. Saevel said: RMT is used by the upper middle to top end players as a time saving strategy. as much as i typically disagree with saevel, he is correct here there's no skill in amassing huge amounts of gil, there are no meaningful shortcuts besides mercing bleeding edge content unless you're in the top 0.05% or whatever and able to sell content as it's released, gil is a huge timesink and people will buy it because they don't want to grind for 20 hours a week as an adult with a job noobs don't need to buy gil because most of their goals are directly gameplay related and ffxi has done a great job of giving paths to improvement that don't require excessive amounts of gil Mildly related, I was just musing that there hasn't been anything added to the game you can buy (not merc) in how long....?
Since Su5 weapons and necks, just Sroda items? Phoenix.Iocus said: » People would like to believe they are upper middle to top end players, but if they actually were, they would have no need for RMT. This is patently untrue. Tons of the upper middle / high end community is paying for ML parties instead of doing it themselves. They definitely are not spending hours upon hours of valuable play time for the millions of EP required to get ML50. And yes they will chase ML50 for the exact same reason they will chase R30 Nyame. Casual players, by definition, do not put much effort or care into FFXI. That lack of caring translates into lack of spending on RMT. Someone that really cares but doesn't have time and is willing to translate real life money into game currency, is by definition not playing casually. And just to mess with your assumption of filthy casuals = filthy RMT, for Asura, 100M gill comes out to ~$55 USD. At $20 USD per hour pay and income tax that turns into about 3 hours of real life work. For someone at $50 USD an hour pay, we're talking about an hour and a half after taxes. Offline
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Quote: Casual players, by definition, do not put much effort or care into FFXI. Casual players can put a lot of effort and care into their experience. I bet they just wish they had more time to input. The RMT thing is just what it is. Those that choose to do so do so. The thing is, ffxi is best enjoyed non pay-to-win. Asura.Saevel said: » Casual players, by definition, do not put much effort or care into FFXI. That lack of caring translates into If you're paying for a sub for this game, you have to have disposable income and/or rose colored glasses from 75. Every other game is cheaper, newer, shinier. The current era of gaming means everyone has to 'feel' elite and are willing to do what's needed to validate that. The solution to not putting in much effort but still feeling elite is to let your credit card do it for you. It all comes down to cost benefit analysis. Offline
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Asura.Saevel said: » Casual players, by definition, do not put much effort or care into FFXI. Effort has more to do with how you spend the time you have rather than how much more/less time you have. Odyssey segment farms are well within reach of the casual player and arguably, where much of the effort is concentrated in the RPing process. In stark contrast, much of the time you spend earning RP from bosses could be spent AFK. Not attractive to players who value their time more than their gear/progress. Quote: Points will be granted for the “January 2023 Login Campaign” until February 6 (Monday) 23:00 “New Year! Training Support Campaign” will be held until February 6 (Monday) 23:59 We will extend each. Offline
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Asura.Eiryl said: » Quote: Points will be granted for the “January 2023 Login Campaign” until February 6 (Monday) 23:00 “New Year! Training Support Campaign” will be held until February 6 (Monday) 23:59 We will extend each. Gross, Square is buffing the hardest boss in the game.
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