Dev Tracker - Discussion |
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Dev Tracker - Discussion
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Posts: 83
I'm hoping it's just a perma 50% HP/MP stat and resistance boost, similar to the campaigns.
Wouldn't surprise me if its just Cornelia's auras as a permanent effect. Probably scaling in intensity based on number of trusts active concurrently, or number of players in party with the ki.
Knowing SE it will be a multi step quest line earning increasingly strong buffs. I wonder it will be similar to blu spells or monstrosity where there is a points cap and the strong buffs take up a lot.
The expected hp/mp/stat/acc/macc/eva/meva buffs aside i do hope they include job buffing ones like.-dt. MAB, conserve mp, songs+ Offline
Asura.Eiryl said: » No amount of + "random stat" will really change/improve/matter, so kind of hoping for logic instead of power. clearlyamule said: » Asura.Eiryl said: » No amount of + "random stat" will really change/improve/matter, so kind of hoping for logic instead of power. IIRC extravaganza trust had more hp, increased resits and last stand effect but did about the same damage. Their base stats probably wasn't touched very much. I can see buffs directly increasing those making a difference Increased HP and MP would be excellent, though more STR/DEX/VIT/AGI/INT/MND/CHR probably wouldn't be too noticeable unless they like doubled them.
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Bismarck.Dekusutaa said: » clearlyamule said: » Asura.Eiryl said: » No amount of + "random stat" will really change/improve/matter, so kind of hoping for logic instead of power. IIRC extravaganza trust had more hp, increased resits and last stand effect but did about the same damage. Their base stats probably wasn't touched very much. I can see buffs directly increasing those making a difference Also being able to actually hit things was nice so Shantotoo did a lot better dmg during it. Offline
Posts: 9092
Ruaumoko said: » Looks like the Imps/Soulflayer for Vol.I next month. If it's same as 2016 Dec one then WOOHOO. My favorite. Asura.Geriond said: » Increased HP and MP would be excellent, though more STR/DEX/VIT/AGI/INT/MND/CHR probably wouldn't be too noticeable unless they like doubled them. Honor March from brd can I have it. Or something that caps haste. Yeah, Meva and HP is the only thing that would make them better. When I said "stats" it was vit str chr etc
Yoran having god tier meva is straight broken Offline
Posts: 9092
Asura.Fabiano said: » Because ranged strat! <3 Just personal preference. I didn't know how to play ranged cor properly until imp ambuscade in Dec 2016. I shoot like garbage before that ambu. Haven't ranged for ages and already forgot how to play cor, rusty all over. Time to get more practice in ambuscade. :D If that's the same one that is. Offline
Posts: 128
Trust is all I have left. I would like for trust to be better.
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Posts: 1186
I’m still surprised they never made a HTBF of the final fight from wotg (maiden of the dusk) vs Lilith
Could add that as a htbf and the spitewarden fight.. maybe some of the drops are purple rdm af looking gear this the first way to improve trusts? don’t believe there was another way to do so
Ramuh.Austar said: » this the first way to improve trusts? don’t believe there was another way to do so Well, they get improved by ROV KI and by Cheers, so there's that And supposedly by that unity shirt, but we never figured out what that did other than change what unity leaders say when summoned.
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Cheers, aren't too bad, though on their own pretty lucklustre. If you could stack them, then it would be pretty awesome.
I just went with the Sabotender Cheer which gave me extra 2% movement speed, CP bonus and Regen + Refresh effect on trusts. Seems the most useful out of them all. Blazing Wyrm cheer changes Trusts a bit. If you just want to use them as skillchain dummies.
the ROV KI are basically just summon two more, though, unless there is something i'm missing. i'll have to look at cheers, though. never even did the garden thing
Ramuh.Austar said: » the ROV KI are basically just summon two more, though, unless there is something i'm missing. i'll have to look at cheers, though. never even did the garden thing https://www.bg-wiki.com/bg/%22Rhapsody_in_Fuchsia%22 Gives alledgedly 1 level of stats to the Trusts plus some haste. It comes in the middle of the RoV storyline. They then went back and tweaked it to increase haste+ given to Trusts from the KI when all Trusts got some baseline haste added to them around 2017. http://forum.square-enix.com/ffxi/threads/51933-Jan.-10-2017-%28JST%29-Version-Update Quote: Alter egos now receive the Haste+ attribute. * The exact value of this effect depends on the alter ego’s type. * This effect occurs if the item level of the player calling them forth is 100 or greater. In line with this change, the value of the Haste+ effect provided by the Rhapsody in Fuchsia key item has been increased. Quote: Alter Egos Increase in alter ego attributes Alter Egos gain around 1 level worth of derived stats and possibly other stats. HP and MP are not given. Offline
Posts: 703
Not all Cheers are barely noticeable. I use Cheer: Lunar Wyrm (CP+8%, MDB+3, Trust: FastCast+20% and magic accuracy +10%) and it's very noticeable when comparing my Trusts performance/behavior to other players'. My Koru will cast debuffs (and land them decently well) when other players' won't even consider casting due to lacking magic accuracy. Feels like my mages are FC capped too.
Don't use a lousy Cheer primarily for player stats and complain that Cheers suck for Trusts... Offline
Problem is you gotta choose and the power differential between player and trust is kind of huge
Changing cheers costing literally 24-240 hours worth of Stars is totally unreasonable. Not only do you have to ACTUALLY enter your mog garden every single day if you want to change your cheer, but you physically cannot if you do it too much.
And they're basically all junk. Exceptions being Jumbotender. and that's it. Siren.Kyte
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The wyvern ones are comparable to many accessories.
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Posts: 703
Asura.Eiryl said: » Changing cheers costing literally 24-240 hours worth of Stars is totally unreasonable. Not only do you have to ACTUALLY enter your mog garden every single day if you want to change your cheer, but you physically cannot if you do it too much. And they're basically all junk. Exceptions being Jumbotender. and that's it. Jumbo's junk tho. :/ Move speed doesn't stack w/ gear. It does stack with gear pretty well actually?
It's just 2% though, unlike the reported 3%. Plus it gives 7% CP (which is not the Best but pretty close to it) and Regen5/refresh3 to Trusts, which is very useful if you ask me. Well the regen not so much maybe but the Refresh totally is. |
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