fonewear said: »
Look forward to high tier Abyssea for Emp reforge plus 2 and 3 !
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Dev Tracker - Discussion
fonewear said: » Look forward to high tier Abyssea for Emp reforge plus 2 and 3 ! Offline
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Rajang says the +15% on mnk feet is counter crit rate
i am okay with a 60 hour lockout because there's already way too much ***to do on a daily basis
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So feet onry san d'oria?
Fenrir.Ramzus said: » i am okay with a 60 hour lockout because there's already way too much ***to do on a daily basis One less thing to do/think about on a daily basis. Gonna be fine with that AS LONG as the overall progress is at least as fast as Omen's (that means more stuff done per each run, considering how you gonna make runs way less often than with Omen) If it has a que system like ambuscade, what the hell are they thinking. Have fun standing there for 6 hours waiting?
Sounds like a good time to enter solo and afk for trolls. I'm still laughing at the queue system.
Asura.Eiryl said: » If it has a que system like ambuscade, what the hell are they thinking. Have fun standing there for 6 hours waiting? Really depends on how many players they allow in zone concurrently, limits on minimum group size, and particularly if they allow trusts.
I cannot imagine the zone is exclusive to each group entering with a 2hr max stay duration. Offline
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Asura.Eiryl said: » If it has a que system like ambuscade, what the hell are they thinking. Have fun standing there for 6 hours waiting? Sounds like a good time to enter solo and afk for trolls. This is SE they don't think ! Omen also has a queue system like Ambuscade, which isn't a problem with even a 20hr cooldown. With 60 hrs it's literally not going to affect you in a meaningful way.
Asura.Cair said: » Omen also has a queue system like Ambuscade, which isn't a problem with even a 20hr cooldown. With 60 hrs it's literally not going to affect you in a meaningful way. If the instancing system will be in place instead, which I sure hope for, then it's all good for me B) Leviathan.Comeatmebro
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Keep in mind they also 'upgraded' server infrastructure twice in the last month. It was probably in preparation for this, I would expect them to be able to support at least 10 instances. It'll probably be extremely clogged for a few days after release, then once people start to spread their timers you'll never have to wait.
With no way to store entrances and a 12hr shift(60hr = 2 days + 12hr), you can bet not many people will be camping entrance the second their timer is up, so they'll naturally spread out. Besides, congestion isn't a FFXI problem. It's an Asura problem. Offline
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Asura.Cair said: » Omen also has a queue system like Ambuscade, which isn't a problem with even a 20hr cooldown. With 60 hrs it's literally not going to affect you in a meaningful way. Omen runs last 20~30 minutes, can run several consecutively, consists of a few small areas that are chained together such that only one is active at any point in time, and is built to have lanes in it. Dynamis lasts one to two hours, is a single giant zone filled that is active the entire time it's occupied, and was never designed to have lanes. If they were able to retrofit 10+ lanes into it and wrote the zone scripts such that very few are active then they might not have massive congestion issues rendering the content DoA. Offline
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Asura.Frod said: » Bismarck.Dekusutaa said: » If they are staggering out zones, it will be by slot similar to old dynamis. So Legs or feet seems most likely this month. Body will be from Dynamis Divergence Xarcabard in 2018. I just hope they update the accessories too. Would love 99 versions of some of the Dyna accessories. I'm also going to hedge that like ilvl Rem chapter upgrades, the job cards will stay. They will swap out the craftables and the Omen scales (obviously). This makes the most sense to me. Leviathan.Comeatmebro said: » Keep in mind they also 'upgraded' server infrastructure twice in the last month. It was probably in preparation for this, I would expect them to be able to support at least 10 instances. It'll probably be extremely clogged for a few days after release, then once people start to spread their timers you'll never have to wait. With no way to store entrances and a 12hr shift(60hr = 2 days + 12hr), you can bet not many people will be camping entrance the second their timer is up, so they'll naturally spread out. Besides, congestion isn't a FFXI problem. It's an Asura problem. Sorry but I had to laugh at the last sentence. Leviathan.Comeatmebro said: » Keep in mind they also 'upgraded' server infrastructure twice in the last month. It was probably in preparation for this, I would expect them to be able to support at least 10 instances. It'll probably be extremely clogged for a few days after release, then once people start to spread their timers you'll never have to wait. With no way to store entrances and a 12hr shift(60hr = 2 days + 12hr), you can bet not many people will be camping entrance the second their timer is up, so they'll naturally spread out. Besides, congestion isn't a FFXI problem. It's an Asura problem. Was probably a bad idea to start with a single one though I gotta say. Should've started with 2 and add more every 1-2 months. fonewear said: » It takes them a year to think of the notorious monster names ! Nah, they just facesmash the keyboard and add -er at the end, so the names will be as follows "Ghnfdbhjd the Undtagehfhper" So its basically old school Dyna @ ILVL.
Kinda called it. Wonder why the decided on the 16 person limit in this case. Maybe to have more instances? Asura.Sechs said: » Leviathan.Comeatmebro said: » Keep in mind they also 'upgraded' server infrastructure twice in the last month. It was probably in preparation for this, I would expect them to be able to support at least 10 instances. It'll probably be extremely clogged for a few days after release, then once people start to spread their timers you'll never have to wait. With no way to store entrances and a 12hr shift(60hr = 2 days + 12hr), you can bet not many people will be camping entrance the second their timer is up, so they'll naturally spread out. Besides, congestion isn't a FFXI problem. It's an Asura problem. Was probably a bad idea to start with a single one though I gotta say. Should've started with 2 and add more every 1-2 months. The three cities would of been a nice place to start, then could of progressed into the two northlands zones. Blazed1979 said: » did they fix MNK yet? fonewear said: » Boss: The NM for Empy armor +3 shall be a mandragora. What should we call it? Employee 1:... let me think! -- one year later -- Employee 2: Maybe "Mandragoreae"? Boss: Sounds strange but let's go with that. Employee 1, stop thinking and make a different mandy color. Maybe ultramarine color! Leviathan.Andret said: » fonewear said: » Boss: The NM for Empy armor +3 shall be a mandragora. What should we call it? Employee 1:... let me think! -- one year later -- Employee 2: Maybe "Mandragoreae"? Boss: Sounds strange but let's go with that. Employee 1, stop thinking and make a different mandy color. Maybe ultramarine color! FTFY Asura.Omgwhy
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So . . . who is gonna revive Killing Ifrit for us so we can set up our dynamis entry times?
Asura.Sechs said: » There's four cities? D: Sorry I meant the three home nations. Leviathan.Comeatmebro said: » Keep in mind they also 'upgraded' server infrastructure twice in the last month. It was probably in preparation for this, I would expect them to be able to support at least 10 instances. It'll probably be extremely clogged for a few days after release, then once people start to spread their timers you'll never have to wait. With no way to store entrances and a 12hr shift(60hr = 2 days + 12hr), you can bet not many people will be camping entrance the second their timer is up, so they'll naturally spread out. Besides, congestion isn't a FFXI problem. It's an Asura problem. They only upgraded network infrastructure so don't get your hopes up, lol. Shiva.Spynx said: » Leviathan.Andret said: » fonewear said: » Boss: The NM for Empy armor +3 shall be a mandragora. What should we call it? Employee 1:... let me think! -- one year later -- Employee 2: Maybe "Mandragoreae"? Boss: Sounds strange but let's go with that. Employee 1, stop thinking and make a different mandy color. Maybe ultramarine color! FTFY |
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