|
Organizer!
Bismarck.Radec
Server: Bismarck
Game: FFXI
Posts: 146
By Bismarck.Radec 2021-07-23 19:06:39
Real fast wall to any testing on this, windower.ffxi.get_mob_list('Pilgrim Moogle') or even windower.ffxi.get_mob_list() occasionally returns nil in the Odyssey lobby.
Sometimes it works and returns the same values I can see from targetinfo, but mostly just nil - they're there and visible to windower, but not .get_mob_list()
By Lili 2021-07-24 02:53:37
Sometimes it works and returns the same values I can see from targetinfo, but mostly just nil - they're there and visible to windower, but not .get_mob_list()
Are you on live or dev? This was supposed to be fixed
Bismarck.Radec
Server: Bismarck
Game: FFXI
Posts: 146
By Bismarck.Radec 2021-07-24 08:00:41
That test was on live.
Asura.Yizzy
Server: Asura
Game: FFXI
Posts: 8
By Asura.Yizzy 2021-07-31 13:13:26
any updates?
Asura.Wotasu
Server: Asura
Game: FFXI
Posts: 342
By Asura.Wotasu 2021-08-01 12:56:26
I use Organizer and cant live without it. And wont stop using it.
But something that my group has been asking is how "safe" is Organizer?
How visible is it for SE to see it in action since it moves gear so fast.
Lakshmi.Byrth
VIP
Server: Lakshmi
Game: FFXI
Posts: 6187
By Lakshmi.Byrth 2021-08-01 21:16:21
It depends on your settings, but if you configure it with no delay it spams item movement packets faster than the vanilla client is capable of producing in any situation.
Hypothetically detectable, but not reportable and more than 5 years old.
Asura.Wotasu
Server: Asura
Game: FFXI
Posts: 342
By Asura.Wotasu 2021-08-02 04:59:36
It depends on your settings, but if you configure it with no delay it spams item movement packets faster than the vanilla client is capable of producing in any situation.
Hypothetically detectable, but not reportable and more than 5 years old. Thank you for the answer.
Ive been going 0 Item Delay which I guess could be bad. But adjusted to 0.5 seems fast but slow enough.
Just have to adjust to not being able to job change in 5sec anymore c.c;
Asura.Chiaia
VIP
Server: Asura
Game: FFXI
Posts: 1656
By Asura.Chiaia 2021-08-05 00:49:28
No, Lili has decided to take a break from XI related stuff. In the last week and they were the main person working on collecting data for this.
I haven't had a PC in months but as I type this I am back on my PC tonight. I'll look into to it but I got a back log of stuff to work on related to XI and I also would like to play myself but since I do want to be doing Odyssey myself it'll definitely get priority because I can't live without Organizer myself.
Don't expect any news for a few days at least though.
By Manque 2021-08-05 00:51:43
No, Lili has deicdied to take a break from XI related stuff. In the last week and they were the main person working on collecting data for this.
I haven't had a PC in months but as I type this I am back on my PC tonight. I'll look into to it but I got a back log of stuff to work on related to XI and I also would like to play myself but since I do want to be doing Odyssey myself it'll definitely get priority because I can't live without Organizer myself.
Don't expect any news for a few days at least though.
Thank you Chiaia.
[+]
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10133
By Asura.Sechs 2021-08-05 01:41:06
Omg someone gave you guys the poo icon!!!!
Jokes aside, thanks for all this Chiaia, apreciate everything you and other guys do for the rest of us :-)
Server: Cerberus
Game: FFXI
Posts: 148
By Cerberus.Flaminglegion 2021-08-05 04:42:51
I've been using an old version (0.20210516) which has been working for me inside ody. The items.lua might not match up with the version and it might have been edited from the official version at some point.
I have to run it a few times in a row on occasion when at a nomad/pilgrim moogle, it might do worse the less free inventory spaces you have (//gs org, then //gs validate to check then repeat if necessary). This is probably worse than the current release at nomad moogles, but works at pilgrim moogles.
organizer.lua
items.lua
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10133
By Asura.Sechs 2021-08-05 15:30:40
Organizer works fine in Odyssey as long as you don't use Mog Locker or Storage.
If you have stuff in any of those 2 repositories, then Organizer won't work well/give errors.
Basically Organizer will be unable to pull out or put in items in those 2 repositories, but works fine for pretty much all the others.
Server: Cerberus
Game: FFXI
Posts: 148
By Cerberus.Flaminglegion 2021-08-06 03:21:04
Do you mean using version 0.20210721 and adding Pilgrim Moogle to the list?
line 33 in items.lua: Code local names = {'Nomad Moogle'} -- don't add Pilgrim Moogle to this list, organizer currently does not work in Odyssey.
The version I posted successfully puts/gets to/from locker in Odyssey, just checked.
I think you can also enable/disable locker by adding/removing from the <bag_priority> and <dump_bags> sections in settings.xml, so if you've got a working version apart from those 2 bags you can just stop the addon putting any gear there at all.
Asura.Chiaia
VIP
Server: Asura
Game: FFXI
Posts: 1656
By Asura.Chiaia 2021-08-06 04:59:43
Cerberus.Flaminglegion said: »Do you mean using version 0.20210721 and adding Pilgrim Moogle to the list?
line 33 in items.lua: Code local names = {'Nomad Moogle'} -- don't add Pilgrim Moogle to this list, organizer currently does not work in Odyssey.
The version I posted successfully puts/gets to/from locker in Odyssey, just checked.
I think you can also enable/disable locker by adding/removing from the <bag_priority> and <dump_bags> sections in settings.xml, so if you've got a working version apart from those 2 bags you can just stop the addon putting any gear there at all. successfully ≠ correctly
Also locker is a different story because you can have that open any wheres (depending on npc setting) or not and not sure if anyone has tested that with an account that hasn't set it to open any wheres. Storage was the problem we saw.
Necro Bump Detected!
[100 days between previous and next post]
Server: Asura
Game: FFXI
Posts: 34
By Asura.Myasasa 2021-11-14 15:42:54
Hello there,
i'm trying to make organizer put my warp ring back to my satchel when i //gs org.
I opened the setting.xml and i put :
<ignore>
<Satchel>Warp Ring</Satchel>
</ignore>
it didn't work so i did :
<ignore>
<Satchel>
<1>Warp Ring</1>
</Satchel>
</ignore>
But still, not working.
Any idea on how i should write it?
Server: Sylph
Game: FFXI
Posts: 140
By Sylph.Seidell 2021-11-18 08:59:00
Hey guys. Is there a way to bypass the inventory bag so the swaps for equipped gear happens in the wardrobes only?
By Shawtylo 2021-11-29 09:09:38
Omg yes. We have gotta get this figured out. This would be the single greatest thing to have for odyssey. Best improvement I can see to the game. MOGA Make Organizer Great Again
Necro Bump Detected!
[60 days between previous and next post]
Asura.Lobbi
Server: Asura
Game: FFXI
Posts: 15
By Asura.Lobbi 2022-01-27 23:09:45
Hi! Is there a way to skip some sets based on the player subjob?
I mean if I am not /dnc I would like to skip gear related to the waltz sets in my gearswap file for example.
Thank you!
Asura.Nalfey
Server: Asura
Game: FFXI
Posts: 104
By Asura.Nalfey 2022-01-28 16:36:41
Instead of using //org o , I usually save sets per job and one set that is called "Clean" where everything is stored in a clean way.
So for example every time I want to change jobs I will do //org get Clean , and then //org get BST .
That means you can create multiple sets for different occasions like //org get BstRdm , //org BstNin, //org get BstDnc , //org get BstMboze ...etc
The way I do it is my Wardrobe 1 is empty in my "Clean" set and everything gets sorted in the moghouse storages when I use //org get Clean.
And when I use a //org get <job> all the items needed for that job go into that empty Wardrobe 1.
Cerberus.Darkvlade
Server: Cerberus
Game: FFXI
Posts: 202
By Cerberus.Darkvlade 2022-02-04 15:17:30
Hi guys anyone familiar why org will give me an error only in one job regardless of free inventory to move items got like 15 spaces empty in each satchel/sack/case and about 12 in inventory bag, all other jobs works fine but get this error on blu
I re-installed organizer but still same error keeps coming to blu, any help will be appreciated
cant link image, https://imgur.com/a/5jn35Mn
Server: Odin
Game: FFXI
Posts: 24
By Odin.Phinneus 2022-02-04 20:38:47
Cerberus.Darkvlade said: »Hi guys anyone familiar why org will give me an error only in one job regardless of free inventory to move items got like 15 spaces empty in each satchel/sack/case and about 12 in inventory bag, all other jobs works fine but get this error on blu
I re-installed organizer but still same error keeps coming to blu, any help will be appreciated
cant link image, https://imgur.com/a/5jn35Mn
You may not have your satchel sack and case set up as "dump" bags.
Add this to your settings.xml in the organizer>data folder
<dump_bags>
<Locker>3</Locker>
<Safe>1</Safe>
<Safe2>2</Safe2>
<Storage>4</Storage>
<Satchel>5</Satchel>
<Sack>6</Sack>
<Case>7</Case>
</dump_bags>
Edit your organizer.lua with this line under "default_settings ="
dump_bags = {['Safe']=1,['Safe2']=2,['Locker']=3,['Storage']=4,['Satchel']=5,['Sack']=6,['Case']=7},
By GwenStacy 2022-02-09 16:02:39
How difficult will it be to update organizer with the new satchels coming out?
[+]
Server: Odin
Game: FFXI
Posts: 24
By Odin.Phinneus 2022-02-10 21:47:03
Organizer working on most of my jobs except SMN. Error comes up when I run //gs org:
Code
> Gearswap: Lua runtime error: gearswap/flow.lua:102:
> User Event Error: ...86)Windower/addons/gearswap/libs/organizer-lib.lua:101: attempt to get length of field '?' (a nil value)
I have 0 items in my inventory, and several spaces open in other bags. //gs org seems to work fine for all of my other jobs except this one.
Server: Asura
Game: FFXI
Posts: 266
By Asura.Aburaage 2022-02-10 22:47:38
Organizer working on most of my jobs except SMN. Error comes up when I run //gs org:
Code
> Gearswap: Lua runtime error: gearswap/flow.lua:102:
> User Event Error: ...86)Windower/addons/gearswap/libs/organizer-lib.lua:101: attempt to get length of field '?' (a nil value)
I have 0 items in my inventory, and several spaces open in other bags. //gs org seems to work fine for all of my other jobs except this one. I encountered this problem also, but on BST
Server: Odin
Game: FFXI
Posts: 24
By Odin.Phinneus 2022-02-11 02:25:47
Organizer working on most of my jobs except SMN. Error comes up when I run //gs org:
Code
> Gearswap: Lua runtime error: gearswap/flow.lua:102:
> User Event Error: ...86)Windower/addons/gearswap/libs/organizer-lib.lua:101: attempt to get length of field '?' (a nil value)
I have 0 items in my inventory, and several spaces open in other bags. //gs org seems to work fine for all of my other jobs except this one. I encountered this problem also, but on BST
Mine is working now Aburaage. I'm not sure if it's because of an update that was pushed or because of some code that I messed around with. Can you let me know if yours is working also?
Server: Asura
Game: FFXI
Posts: 266
By Asura.Aburaage 2022-02-14 11:11:11
Mine is working now Aburaage. I'm not sure if it's because of an update that was pushed or because of some code that I messed around with. Can you let me know if yours is working also? Late reply, but yeah it's working now.
And I also notice it is also working inside Odyssey now!!!! Thanks Windower team!
|
|