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On Healing Hands - A Comprehensive WHM Guide (V2) |
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On Healing Hands - A Comprehensive WHM Guide (V2)
To be clear, Yagrush needs to be in midcast for -na spells as well. Precast for the Divine Benison, midcast for the Divine Veil. The latter is the more crucial one, obviously.
Cerberus.Shadowmeld
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Asura.Alfylicious said: » There is very little reason not to just have a single precast set for everything since FC is easily capped. I would say this is generally true.... except if you are trying to get a 10% quick cast set, in which case it's a bit harder. Edit: cleric's torque is going to make this easier though. Offline
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I've got two questions:
In a scenario where MP is not an issue, which would win out - Raetic Rod +1 or Chatoyant Staff/Twilight Back/Obi? I'd guess it'd depend on if I'm cure-bombing or spamming Cure3 instead of 4. Secondly, I was wondering if someone had a good "hybrid" set for sticking to DT/FC/Cure Potency. Taking a lot of damage in Bastok Dyna D's third wave and the second boss. Thanks in advance! Leviathan.Comeatmebro
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Zyionmalek said: » In a scenario where MP is not an issue, which would win out - Raetic Rod +1 or Chatoyant Staff/Twilight Back/Obi? you should still use the weather pieces with raetic Offline
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Valefor.Angierus said: » Not terribly difficult, hardest part is getting a fast cast augment on staff, this set over caps (86% fast cast), I did this intentionally, you could get away with using the +1 & NQ torque rather and still cap, but your augments on the staff will have be closer to perfect. ItemSet 361551 Asura.Alfylicious said: » That's with no quick magic though. Was trying to cap that at 10 which requires cape slot. Can Swap Ayanmo legs for Pinga. NQ pinga legs have 11% FC which is 5 more than ayanmo. Use Clerisy strap +1 for another 3% and with FC 8 augmented on grio you should be capped FC without the use of Ammo and cape allowing you to swap to the Quick cast ammo and back. also if you only get FC 7 on Grio. You can use Enchanters earring +1 over Etiolation for that last FC maybe I'm wrong but, don't you get fc+10 from light arts when /sch?
Cerberus.Shadowmeld
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Somehow I always forget that Pinga exists.
Also, unless you're going /blm or some other non rdm/sch subjob you don't need 80%. /rdm gets by with 65% /sch gets by with 72% Leviathan.Comeatmebro
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Cerberus.Shadowmeld said: » /sch gets by with 72% Cerberus.Shadowmeld
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Possibly, Dispel is a moot point, you have to put up dark arts and addendum to cast it, so a 72% FC set would cap it anyway.
Sleep, Cerberus.Shadowmeld
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I'm curious Alfylicious why you wouldn't want instant cast on geo?
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I'm curious are there any solid options for the waist slot and earrings for an idle dt set. Wondering what other people are using in those slots. I'm not really sure how to go about showing my idle set on here.
Cerberus.Shadowmeld
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Earrings:
genmei earring etiolation earring hearty earring Waist: I generally just go with fucho-no-obi slipor sash looks decent if you're going for any kind of DT. Offline
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Thanks. Those were what I was thinking for the slots but I wasnt for sure. Hearty earring does sound like a good idea to throw in the mix. Hadn't thought about that one.
Building resistance to status ailments is big imho, any time keeping status stuff off myself so I can keep healing/casting “NA” spells on melee is important.
I don’t run numbers or anything but having Hearty earring, Eto earring and Staunch thathlum in idle set is really nice boost on top of all the meva gear whm gets(Inyaga is solid). I have shamash robe ontop of those pieces and my silence resist is pretty consistent. Offline
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I'm looking to boost my magic evasion and status effects and hopefully maintain my dt and refresh in my idle set. I think I'm at a 45 pdt and about a 12 to 14 refresh in my idle set. Hearty earring would be a good addition as would the slipor sash.
Leviathan.Comeatmebro
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Asura.Alfylicious said: » Just issues with bubbles not getting geomancy + / duration when quick magic procs. I just shy away from it to avoid the risk. I've seen on the Geo forums that others appear to do the same. Cerberus.Shadowmeld said: » Possibly, Dispel is a moot point, you have to put up dark arts and addendum to cast it, so a 72% FC set would cap it anyway. Sleep, unless you are dropping arts to cast, would require a 96% FC set to cap. also requires addendum black Swapping back and forth isn't very practical with 2 minute stratagems. The counterargument would be /rdm, but you may still want access to aspir or it may only be for part of a longer event. edit: I'm not saying anyone is bad for stopping at 72%. I'm saying that if you're the type of person who truly min-maxes, you would want more. Cerberus.Shadowmeld
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Leviathan.Comeatmebro said: » Asura.Alfylicious said: » Just issues with bubbles not getting geomancy + / duration when quick magic procs. I just shy away from it to avoid the risk. I've seen on the Geo forums that others appear to do the same. Cerberus.Shadowmeld said: » Possibly, Dispel is a moot point, you have to put up dark arts and addendum to cast it, so a 72% FC set would cap it anyway. Sleep, unless you are dropping arts to cast, would require a 96% FC set to cap. also requires addendum black Swapping back and forth isn't very practical with 2 minute stratagems. The counterargument would be /rdm, but you may still want access to aspir or it may only be for part of a longer event. edit: I'm not saying anyone is bad for stopping at 72%. I'm saying that if you're the type of person who truly min-maxes, you would want more. Then 96% is you're target. Opposite arts is a 20% penalty Leviathan.Comeatmebro
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Depends how it interacts. May not be possible to go over 80%, not sure I've seen tests.
Cerberus.Shadowmeld
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Leviathan.Comeatmebro said: » Depends how it interacts. May not be possible to go over 80%, not sure I've seen tests. I see what you mean now. You mean that it's possible that fast cast might not go over 80% |
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