IiPunch - Monk Guide

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iiPunch - Monk Guide
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 Leviathan.Brotherhood
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By Leviathan.Brotherhood 2017-08-10 14:49:24
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Fenrir.Caiir said: »
No melee DPS was particularly great prior to Aht Urhgan. 2006 - 2014 MNK was anywhere between a great and amazing spot.

I played RDM and BLM almost exclusively back then, but I am able to recognize a job's utility.
Drk and Rng both got massive Nerf, wasn't it prior to 2006?
 Leviathan.Andret
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By Leviathan.Andret 2017-08-10 14:59:14
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I don't really expect a great return or anything but i think some form of balanced is really needed for a job that doesn't really have any other play style.

Let's face it, Mnk can't do much other than being DD. Drg can solo decently, Drk and War can tank when needed. Sam owns the skill chains job. Blu is jack of all traits and Pup can nuke. Pretty much every other DD job has something secondary along with a healthy amount of DD potential.

Mnk lacks the capabilities to rival the top DD, it also lacks the capabilities to do much else. The DEF nerf to counterstance make it useless. The grows in high damage makes Chi Blast a Subtle Blow JA. Then they finally nerf the Formless Strikes path.
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 Phoenix.Capuchin
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By Phoenix.Capuchin 2017-08-10 15:02:36
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clearlyamule said: »
So yeah apparently boost is working as intended and order to get it to "work" on ws you have to wait for the count and then ws right before it's done

https://www.bluegartr.com/threads/118737-Dev-Tracker-Discussion?p=6939742&viewfull=1#post6939742

Wow, such garbage. I'll fiddle with my boost+WS timing to see how much I can maximize it, but omg this "solution"... And it seems like jumping through hoops for overall damage that's not significantly better than just ignoring Boost.

Why on earth did they not just make Boost add some damage to next WS used (and maybe remove JA delay like PUP maneuvers) if that's what they were going for? Why have this convoluted delay system?

Leviathan.Andret said: »
Pup can nuke.

No. PUP nukes are hot garbage*, and I have a pretty excellent pet nuking set. That being said, PUP can tank many things wonderfully (and it's a better DD than MNK...), so agreed with your overall point that other jobs tend to have some other niche. MNK's niche appears to be low TP feed - it's a niche, but not one that most people care to plan around.

* as an FYI, cherry picked screenshots in PUP forum of a PUP with full GEO COR buffs doing a good MB on a magic-weak mob like an Acuex are NOT indicative of overall performance or viability in any meaningful content, over time an automaton will get destroyed by any half-competent T4+ nuke having mage
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By Blazed1979 2017-08-10 15:06:22
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Don't bother - the MNK society of mediocrity liberals will come out and bash you for saying there's nothing wrong with MNK being so terrible. Its the fun that counts. Give MNK a badge for being the retard kid that sniffs glue and comes out last every time with skid marks in their underwear.
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By Blazed1979 2017-08-10 15:08:47
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Phoenix.Capuchin said: »
Why on earth did they not just make Boost add some damage to next WS used (and maybe remove JA delay like PUP maneuvers) if that's what they were going for? Why have this convoluted delay system?
Because the only people still playing and enjoying MNK are people who would enjoy this. and Look at the posts on this thread since MNK update - they're mathing how not-so-bad MNK is.
Well played SE, well played.

They had to actually go and math-out something that was extremely obvious - MNK SUCKS.
Sometimes "eye-balling" and a couple of parses is more than enough.
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 Ragnarok.Phuoc
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By Ragnarok.Phuoc 2017-08-10 15:10:15
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Ragnarok.Inx said: »
Just saying there's been more downs than ups over the last 14 years for the job.

Which says to me that the smart move is to enjoy it for what it can be used for, and make sure you've got ample alternatives for the things it can't.

In hindsight, expecting a glorious return to greatness was unrealistic. But that isn't to say its useless in its current form, or not enjoyable to play as.

The only nerf on the job was the crit nerf on VS, the rest remain the same, the problem with mnk is other jobs got buffed with great WSs, amazing gear/traits or spells.

I said it before the update and will say it again, mnk needs something like this:

- Martial Arts no longer affect tp return.
- Raise smite to 3-4.
- Turn Focus/Dodge into stances like Sam ones, Focus giving 100 acc, 10% ja haste and 100 attack, Dodge giving 100 evasion, 100 meva and 100 defense.
- Boost doesnt wears upon use, it will add a base +10% ja haste debuff when hitting the mob and also +10% attack per use.
- Chi blast lowered to 1 min recast, penance duration lowered to 30 seconds max but raised tp reduction on mob by 75%.
- Counterstance lets you return the incoming attack is if it was 1 attack round for you, gives TP and no longer lowers DEF.
- Footwork adds +50% dmg to your kicks making those kick WSs "useful".
- Mantra raises HP and DEF by +10% of the total user's hp/def (and party members as well).
- Formless strikes recast lowered to 5 mins and does full damage.
- Perfect counter effect lasts 3 incoming hits, 5 with bikku +1.
- Impetus doesnt reset on miss, you can full time it now and starts at 100 attack and +10% crit rate, goes up to +500 attack and +50% crit rate fully charged.
- Enable MNK to equip grips, introducing them this update (craftable) and with drops on the next omen update for af2 upgrades.
- Make Victory smite from Crit change varies with tp to Damage varies with tp with fTP transferred across all hits (ala reso).
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 Leviathan.Stamos
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By Leviathan.Stamos 2017-08-10 15:15:29
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Some of those are far too OP lol
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 Siren.Kyte
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By Siren.Kyte 2017-08-10 15:15:51
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The sum of those changes would almost certainly result in something that's grossly overpowered.
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 Ragnarok.Inx
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By Ragnarok.Inx 2017-08-10 15:17:22
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Blazed1979 said: »
Don't bother - the MNK society of mediocrity liberals will come out and bash you for saying there's nothing wrong with MNK being so terrible. Its the fun that counts. Give MNK a badge for being the retard kid that sniffs glue and comes out last every time with skid marks in their underwear.

Its more productive to try and make the most of the situation than having an ineffectual pity-party about it!

Its embarrassing. Especially when its not like the job has just been nerfed into oblivion, its just not been buffed up to some people's unrealistic expectations.

Its almost as bad as the nerf-SMN brigade... yeesh.
 Leviathan.Stamos
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By Leviathan.Stamos 2017-08-10 15:18:49
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Literally all MNK needs is H2H WS fixed.
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 Fenrir.Caiir
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By Fenrir.Caiir 2017-08-10 15:19:46
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Ragnarok.Inx said: »
Its almost as bad as the nerf-SMN brigade... yeesh.

The difference being that there is currently 0 content in the game where MNK is a preferable option.
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 Fenrir.Cherrywine
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By Fenrir.Cherrywine 2017-08-10 15:26:17
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Seralonde said: »
Siren.Robthunder said: »
Just thought of something. What if waiting until right before boost wears before using weaponskill boosts dmg more than using it right away? lol

i tried this - did not change anything

Robthunder might be a winner, winner, chicken dinner here. Though that might mean we are all big losers, collectively.
Might have to recheck what Seralonde tested.

According to Nyarlko on Bluegarter:

Quote:
New devposts:

JP1) Weekly post wrap-up. Only new thing is their summary for their Boost reply, which seems to say that the damage increase to WS is dependant on how long you wait. O.o Has anyone bothered testing this particular idea? Or has everyone been popping WS ASAP in their testing?

JP2) Sounds like there might be a Boost bug w/ TP gain from non-H2H WS gaining more TP than expected. Poster was actually asking for H2H to get the same bonus, devs took it as a bug report and said they will fix the excess TP gain from other weapons...

JP3) Probably won't be Sept update, but they will be swapping the tokens/tickets around soon.
 Asura.Sechs
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By Asura.Sechs 2017-08-10 15:43:20
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clearlyamule said: »
So yeah apparently boost is working as intended and order to get it to "work" on ws you have to wait for the count and then ws right before it's done

https://www.bluegartr.com/threads/118737-Dev-Tracker-Discussion?p=6939742&viewfull=1#post6939742
What the...
 Siren.Robthunder
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By Siren.Robthunder 2017-08-10 15:59:00
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At least they included a countdown timer to make it easier for us to time the activation of a weaponskill easier....

Wait....
 Fenrir.Snaps
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By Fenrir.Snaps 2017-08-10 16:02:16
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Does this mean the best set for boost is martial arts gear?
 Ragnarok.Inx
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By Ragnarok.Inx 2017-08-10 16:14:28
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Siren.Robthunder said: »
At least they included a countdown timer to make it easier for us to time the activation of a weaponskill easier....

Wait....

Worse it seems like the window for timing is pretty tight if you want a sizable boost... Really ill-considered approach that I suspect is not going to last.
 Leviathan.Brotherhood
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By Leviathan.Brotherhood 2017-08-10 16:14:52
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So,this is more of an old cartoon (Popeye) "Twist the wrist to make it OP" punch type thing, longer you hold it the stronger it will be lol
 Ragnarok.Phuoc
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By Ragnarok.Phuoc 2017-08-10 16:27:40
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Ragnarok.Inx said: »
Blazed1979 said: »
Don't bother - the MNK society of mediocrity liberals will come out and bash you for saying there's nothing wrong with MNK being so terrible. Its the fun that counts. Give MNK a badge for being the retard kid that sniffs glue and comes out last every time with skid marks in their underwear.

Its more productive to try and make the most of the situation than having an ineffectual pity-party about it!

Its embarrassing. Especially when its not like the job has just been nerfed into oblivion, its just not been buffed up to some people's unrealistic expectations.

Its almost as bad as the nerf-SMN brigade... yeesh.

Prime is saying that because he has the BiS gear for mnk, all the weapons and master status and any scrub with a heishi shorinken and mediocre gear will be even or win in a parse, when these things happen it means that job needs a hard buff like the ones i mentioned above.

Maybe not all them but at least change VS but we all know next month will be part 2 of the update introducing stupid again.
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By Blazed1979 2017-08-10 16:36:14
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Blazed1979 said: »
God damn it give MNK Falcon Punch already!
This isn't the falcon punch I was hoping for =(
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By Blazed1979 2017-08-10 16:38:54
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Leviathan.Brotherhood said: »
longer you hold it the stronger it will be lol
Except MNK's everywhere are blowing their loads all up on their own faces. We asked for falcon punch and they gave us "American Pie" masturbation.
 Ragnarok.Inx
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By Ragnarok.Inx 2017-08-10 17:01:35
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Ragnarok.Phuoc said: »
Prime is saying that because he has the BiS gear for mnk, all the weapons and master status and any scrub with a heishi shorinken and mediocre gear will be even or win in a parse, when these things happen it means that job needs a hard buff like the ones i mentioned above.

Sorry, but that sounds just like the same complaints of people against SMN. "I've spent all my money of this perfect gear and these SMN are crushing my damage with their non-AG mythic and/or AH staves. Nerf them!"

My position is if you want to pimp your job out with perfect gear, good for you. I hope you feel real pleasure and satisfaction at being all you can be."

But. Don't believe for a second that entitles you to anything.

First of all, this game is a fickle mistress at the best of times and gear that costs hundreds of millions can get devalued to next to nothing at any point, for a variety of reasons. e.g, Thief's Knife, or more recently several HQ Abjuration pieces.

Secondly it doesn't mean you deserve to be better than any other job, because the reality of it is, job rankings most of the time work by one job displacing another for ease and/or efficiency purposes.

Meaningful balance can only come from content facilitating every job to have a niche. Otherwise its just a matter of "whack-a-mole" where whatever's the flavor of the month gets supplanted by another in an endless and meaningless round-robin.
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By Ruaumoko 2017-08-10 17:22:18
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Asura.Sechs said: »
clearlyamule said: »
So yeah apparently boost is working as intended and order to get it to "work" on ws you have to wait for the count and then ws right before it's done

https://www.bluegartr.com/threads/118737-Dev-Tracker-Discussion?p=6939742&viewfull=1#post6939742
What the...
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 Ragnarok.Phuoc
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By Ragnarok.Phuoc 2017-08-10 17:31:24
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Ragnarok.Inx said: »
Ragnarok.Phuoc said: »
Prime is saying that because he has the BiS gear for mnk, all the weapons and master status and any scrub with a heishi shorinken and mediocre gear will be even or win in a parse, when these things happen it means that job needs a hard buff like the ones i mentioned above.

Sorry, but that sounds just like the same complaints of people against SMN. "I've spent all my money of this perfect gear and these SMN are crushing my damage with their non-AG mythic and/or AH staves. Nerf them!"

My position is if you want to pimp your job out with perfect gear, good for you. I hope you feel real pleasure and satisfaction at being all you can be."

But. Don't believe for a second that entitles you to anything.

First of all, this game is a fickle mistress at the best of times and gear that costs hundreds of millions can get devalued to next to nothing at any point, for a variety of reasons. e.g, Thief's Knife, or more recently several HQ Abjuration pieces.

Secondly it doesn't mean you deserve to be better than any other job, because the reality of it is, job rankings most of the time work by one job displacing another for ease and/or efficiency purposes.

Meaningful balance can only come from content facilitating every job to have a niche. Otherwise its just a matter of "whack-a-mole" where whatever's the flavor of the month gets supplanted by another in an endless and meaningless round-robin.

Except hq/mythic smn will crush oboro/nq smns anyday, same applies to mnk right now, no reason for a great job to be at the rear end of desired jobs even with BiS in every slot, not fair d say.
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 Ragnarok.Inx
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By Ragnarok.Inx 2017-08-10 17:45:18
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Ragnarok.Phuoc said: »
Except hq/mythic smn will crush oboro/nq smns anyday, same applies to mnk right now, no reason for a great job to be at the rear end of desired jobs even with BiS in every slot, not fair d say.

I think you misunderstand my point, the usual complaint about SMN is that you don't even need a mythic to zerg effectively. Which makes it even more unfair than a non AG Nirvana being more useful in the same situations as many fully AG'd melee weapons.

Expense has nothing to do with it, exploiting the current meta is always the path of least resistance.

Unfair? I don't know, sometimes that meta works in your favour, sometimes it doesn't.
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By Asura.Saevel 2017-08-10 18:33:53
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Leviathan.Stamos said: »
Literally all MNK needs is H2H WS fixed.

Changing VS to copy fTP like CDC / Vorpal / Evisceration and most of the problem is solved. Preferably change TK / HF / RF to have better 2K and 3K fTP points and higher WSC's would help in that field.
 Fenrir.Cherrywine
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By Fenrir.Cherrywine 2017-08-10 18:44:59
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Don't neglect Asuran Fists! D:
 Fenrir.Cherrywine
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By Fenrir.Cherrywine 2017-08-10 20:27:51
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I went out with my MNK and I can't tell any difference between using Boost and waiting, and not using it at all. I'm probably just bad.






Or is MNK just bad?
 Leviathan.Andret
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By Leviathan.Andret 2017-08-10 21:27:19
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5.0 ftp Final Heaven. Make it quest also. It's a decent skill chain option.
 Leviathan.Andret
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By Leviathan.Andret 2017-08-10 21:30:05
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Fenrir.Cherrywine said: »
I went out with my MNK and I can't tell any difference between using Boost and waiting, and not using it at all. I'm probably just bad.






Or is MNK just bad?

Actually it works! My final heaven could do double DMG. If I van get it right. You need to count "one Mississippi, two Mississippi, three Mississippi" to get the timing.
 Lakshmi.Byrth
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By Lakshmi.Byrth 2017-08-10 21:33:09
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lol, the dev team is on crack

Poor mnk
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