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[Dev] Seekers of Adoulin (Mar 13)
Bahamut.Blze
Server: Bahamut
Game: FFXI
Posts: 96
By Bahamut.Blze 2013-03-14 12:06:41
all that gear is from the first three Naakuals/Landgods? and 4 more to go! can't wait
why are those hybrid metal dual-elementals here in adoulin?
and that plant mob at the end....hmm if you look at the seeker of adoulin banner on the first page they show two figures one that is a adventure with a lantern and theres another "thing" that's back is being hit with a lantern looks like a humanoid plant-man a.k.a Swamp thing. that or i'm seeing things.
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-03-14 12:12:39
the hybrid dual elementals are also in sky. Nothing special about them being in SoA.
And no I don't think play as a monster will be ready (as we've seen like 0 trailers/videos/posts about it) in time.
Server: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2013-03-14 12:18:51
Mog Resort is probably the Farmville venue that is said to be in SoA.
Server: Asura
Game: FFXI
Posts: 3080
By Asura.Yomisha 2013-03-14 12:21:42
the hybrid dual elementals are also in sky. Nothing special about them being in SoA. wut?
Server: Asura
Game: FFXI
Posts: 229
By Asura.Chexmix 2013-03-14 12:24:03
do they drop clusters of both elements?
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Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-03-14 12:27:12
the hybrid dual elementals are also in sky. Nothing special about them being in SoA. wut?
yup. They added VT ones in sky, they are by the newer VT golems. They are in a small remote section of sky, but I definitely stumbled upon them when I was wondering around up there one day.
Edit: http://wiki.ffxiclopedia.org/wiki/Ungeweder
Listed in the shrine of ru'avitau
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-03-14 12:42:07
do they drop clusters of both elements?
Damned if I know, I wasn't about to find out, I had other agendas (aside from getting lost lol)
VIP
Server: Odin
Game: FFXI
Posts: 9534
By Odin.Jassik 2013-03-14 14:03:15
do they drop clusters of both elements?
Damned if I know, I wasn't about to find out, I had other agendas (aside from getting lost lol)
Not at the same time afaik, but they definitely cast both elements. Was only dumb enough to mess with a few of them.
Phoenix.Morier
Server: Phoenix
Game: FFXI
Posts: 898
By Phoenix.Morier 2013-03-14 14:24:15
Carbuncle.Shadowreapper said: »Lion, prishe, lilysette, now that new princess leia kiddo, why do they keep addinG jailbaits to storyline...
But me likes! Its only jailbait if you are always looking at female characters as sex objects >.>
Seriously tho, its a game made in japan where in their culture youth is worshipped, so characters are always going to skew on the extremely young side - thought people would know this and be over it by now.
Oh and the expansion trailer shows there is froggies to kill - woot! (i think poroggo/squib are cute) They sell used teen panties in vending machines there. If that isn't making them sex objects, then I don't know what is.
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Server: Odin
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By Odin.Jassik 2013-03-14 14:49:32
Carbuncle.Shadowreapper said: »Lion, prishe, lilysette, now that new princess leia kiddo, why do they keep addinG jailbaits to storyline...
But me likes! Its only jailbait if you are always looking at female characters as sex objects >.>
Seriously tho, its a game made in japan where in their culture youth is worshipped, so characters are always going to skew on the extremely young side - thought people would know this and be over it by now.
Oh and the expansion trailer shows there is froggies to kill - woot! (i think poroggo/squib are cute) They sell used teen panties in vending machines there. If that isn't making them sex objects, then I don't know what is.
Jp nationals are perverted, but that is hard to believe. I'm calling bs
By duos 2013-03-14 15:43:49
You would have thought its a sega game from the shitty graphics of ffxi (in the trailer) . Its 2013 for gods sake
Cerberus.Balloon
Server: Cerberus
Game: FFXI
Posts: 424
By Cerberus.Balloon 2013-03-14 15:49:55
You would have thought its a sega game from the shitty graphics of ffxi (in the trailer) . Its 2013 for gods sake
Yeah. They really should have tightened up the graphics in level 3.
For what it's worth I think it looks pretty incredible for a game of it's age.
By Artemicion 2013-03-14 15:54:08
You would have thought its a sega game from the shitty graphics of ffxi (in the trailer) . Its 2013 for gods sake
News flash! Drastic graphic improvements typically cannot be made outside of re-coding the entire game with a completely different engine other than minor directx features, which thus, would make it a completely different game altogether, requiring a completely separate set of files, install, etc.
Server: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2013-03-14 15:56:56
Lol bitching about GFX in a 10 year old game.
GTFO it isnt even that bad.
By Kimble2013 2013-03-14 15:58:15
I never really was able to really say why this game looked so dated to me but I finally figured it out.
Its just hard for the game to really show any emotion or expression. Facial features don't change or anything.
yes, I know, getting no jobs and armor is always exciting,just for me personally, and I very well may be the only one that feels this way, there just doesnt feel like anything new or exciting to draw me back in.
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Server: Siren
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Posts: 14552
By Siren.Kalilla 2013-03-14 16:00:48
It just makes you look stupid bitching about how bad the game looks.
If you don't like it play something else. It's really that simple.
Server: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2013-03-14 16:06:55
Its like playing FFVII and complaing that Clouds arms are cubes thus being unable to appreciate the cutscenes of omgAerith dying.
Even WoW, the patron saint of MMOs has dated graphics and unrealistic visuals. The gfx doesnt make the game, SE has already experimented with facial details in WotG CS and overall it isnt that big a deal as gameplay and ***to do.
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-03-14 16:09:02
Lakshmi.Sparthosx said: »Its like playing FFVII and complaing that Clouds arms are cubes thus being unable to appreciate the cutscenes of omgAerith dying.
Even WoW, the patron saint of MMOs has dated graphics and unrealistic visuals. The gfx doesnt make the game, SE has already experimented with facial details in WotG CS and overall it isnt that big a deal as gameplay and ***to do.
This is true. Lilisette actually showed a lot of emotion during WotG.
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Server: Siren
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Posts: 14552
By Siren.Kalilla 2013-03-14 16:12:07
I was going to say, they made a huge step forward with WoTG and animating the characters expressions, faces, and movements.
I'm expecting similar quality, if not better, for Adoulin.
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Server: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2013-03-14 16:14:20
Maybe this time it wont be 3 years to finish the xpack lol.
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Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2013-03-14 16:16:33
They won't rush it out, but I don't think it will be as long as WoTG.
Phoenix.Morier
Server: Phoenix
Game: FFXI
Posts: 898
By Phoenix.Morier 2013-03-14 16:17:00
Carbuncle.Shadowreapper said: »Lion, prishe, lilysette, now that new princess leia kiddo, why do they keep addinG jailbaits to storyline...
But me likes! Its only jailbait if you are always looking at female characters as sex objects >.>
Seriously tho, its a game made in japan where in their culture youth is worshipped, so characters are always going to skew on the extremely young side - thought people would know this and be over it by now.
Oh and the expansion trailer shows there is froggies to kill - woot! (i think poroggo/squib are cute) They sell used teen panties in vending machines there. If that isn't making them sex objects, then I don't know what is.
Jp nationals are perverted, but that is hard to believe. I'm calling bs BS you say?
Server: Siren
Game: FFXI
Posts: 295
By Siren.Murdock 2013-03-14 16:18:57
YouTube Video Placeholder
I believe this was the stream from today.
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Siren.Kyte
Server: Siren
Game: FFXI
Posts: 3332
By Siren.Kyte 2013-03-14 16:22:09
I like how Baird actually bothers wearing legit gear, while Asako just wears random ***.
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By Althyk 2013-03-14 16:27:12
No Gear Swap?!
Fenrir.Sylow
Server: Fenrir
Game: FFXI
Posts: 6862
By Fenrir.Sylow 2013-03-14 16:30:07
I like how Baird actually bothers wearing legit gear, while Asako just wears random ***.
I like how Asako used Chocobo Jig while engaged with the shark.
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4189
By Ragnarok.Sekundes 2013-03-14 16:35:22
I was going to say, they made a huge step forward with WoTG and animating the characters expressions, faces, and movements.
I'm expecting similar quality, if not better, for Adoulin.
Now if only our Player characters would show the same during emotes and story line parts ^^;
I always feel like my character is ruining the moment with my Kristen Stewart face.
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Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2013-03-14 16:43:26
You would have thought its a sega game from the shitty graphics of ffxi (in the trailer) . Its 2013 for gods sake
You're absolutely correct, this game looks terrible.
(1920x1080)
how do you even set that? Or is that only available on windower? I don't even see 1920x1080 as an option on the config menu >_<. Maybe I'm blind.
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4189
By Ragnarok.Sekundes 2013-03-14 16:45:28
You would have thought its a sega game from the shitty graphics of ffxi (in the trailer) . Its 2013 for gods sake
You're absolutely correct, this game looks terrible.
(1920x1080)
how do you even set that? Or is that only available on windower? I don't even see 1920x1080 as an option on the config menu >_<. Maybe I'm blind. You don't actually need windower I don't think but you had to fix the size in the registry, at least before anyway. I haven't messed with the default settings for POL in years. I want to say they have that setting now so long as your OS supports that size.
Edit: Note that if your native resolution is less than that (you're on an old monitor or a laptop or something) you can set it but it may not look good. You should always set your base resolution to the size of your screen(if you want it full screen anyway) and then if you want to make it look good, super sample by doubling the numbers in the background resolution. Windower 4 has that option as a simple on off switch now.
Seekers of Adoulin Prologue
As the eight century came to a close, so did
the islands' old regime. The royal family,
in partnership with the eleven knightly orders, agreed to abolish
imperial rule...from which arose the Sacred City of Adoulin.
The rate at which it developed astounded all.
In the blink of an eye, Adoulin had become a maritime metropolis,
its mercantile prowess rivaling even Jeuno's.
The hustle and bustle of the commoners' district in the west--Adoulin's
center of trade and pioneering hub--serves as a stark
contrast to the refined, stoic castle in the east.
It is upon the urban landscape that adventurers will first
leave their mark...in the next chapter of the Vana'diel's history.
The Varied Personages in "Seekers of Adoulin"
Swordmaiden
These feisty damsel may sport a shortsword with a sheath as dark as the abyss, but rest assured, she has a heart of pure gold. Her emerald green eyes and shimmering silver hair tucked neatly under an elegant bonnet belie her altruistic nature, and are some of the first sights adventurers will see when they run across her at the Ceizak Battlegrounds.
Title |
FINAL FANTASY® XI: Seekers of Adoulin™ |
FINAL FANTASY® XI Ultimate Collection Seekers Edition |
Platforms |
Windows® PC (Digital Download), Xbox 360® |
Release Date |
Software to be Released on March 26th, 2013
Servers to be Launched on March 27th, 2013 (Time TBA) |
Price |
Windows® PC (Digital Download) |
$29.99 |
Windows® PC (Digital Download) |
$39.99 |
Xbox 360® |
$29.99 |
Xbox 360® |
$39.99 |
Notes |
FINAL FANTASY XI Seekers of Adoulin is not a stand-alone game. The FINAL FANTASY XI game must be installed beforehand. |
The FINAL FANTASY XI Ultimate Collection Seekers Edition features FINAL FANTASY XI, Seekers of Adoulin, and all previously released expansion and add-on packs including Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, Wings of the Goddess, A Crystalline Prophecy, A Moogle Kupo d’Etat, A Shantotto Ascension, Vision of Abyssea, Scars of Abyssea, and Heroes of Abyssea. |
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Areas
Western Adoulin
Western Adoulin serves as the home base for the Sacred City of Adoulin's pioneering plans and, as the entranceway to the city, is also a hub for adventurers who were afforded safe passage to assist in the city's long-term settlement project. More than just a mere facade, this section of the city is brimming with activity, from townsfolk going about their daily sundries to a variety of facilities specially tailored for would-be pioneers.
Rala Waterways
The Rala Waterways are a gigantic expanse of interconnected underground straits spanning from east to west by means of the Big Bridge. Always a popular subject of gossip amongst the citizenry, the two-hundred-year-old Waterways are not only a source of water for Adoulin; they're also regarded as a place of wonder and--according to rumor--a home to all manner of unfriendly creatures. As such, they are not open to the general public.
Yahse Hunting Grounds
The Hunting Grounds are a second expanse of jungle located adjacent to the Ceizak Battlegrounds, and can be accessed via boat from Eastern Adoulin. Perhaps in part due to the similar topography, flora, and fauna, many pioneers have lost their way when traversing between the two. Enormous trees dominate the landscape, their twisted roots serving as a grim reminder that humanity is not welcome within. Opening up this land for population is one of the primary goals of the pioneering project.
Ceizak Battlegrounds
Beyond the guarding gaze of Jorius Yett lie the Ceizak Battlegrounds, a dense stretch of jungle serving as the symbol of Western Adoulin. Species of vermin never before seen in the Middle Lands call the Battlegrounds home and, together with enormous trees impeding any sense of progress, pose an obstacle for intrepid pioneers to overcome. No colonization effort has any hope of succeeding without first breaking the land free from the stranglehold of its twisted grasp.
Foret de Hennetiel
The Foret--the lowest-lying area in all of Eastern Ulbuka--is known throughout all Adoulin as a harsh, punishing environment where neither people nor animals had been able to tread for hundreds of years due to the contamination of the Zoldeff River that flows through it. Yet nature herself eventually reclaims all that has been sullied, and recent years have seen a blossoming of all manner of fascinating plant life hitherto unseen. Settling this wilderness poses yet another issue the Adoulinians must overcome.
Sih Gates
The Gates are famous as home to all types of grisly foes around its large rocks and within its limestone caves. The roots of the gigantic arbors found in the hunting and battlegrounds protrude from the rocks, choking what remains of the treaded paths and preventing easy passage. Many species of fungi line the walls and floor of the caves, but they are not fit for consumption, and as such can provide little succor. The population of the vile Acuex within has been multiplying, and with pioneers forced to fight in such close quarters, antitoxins are a must for survival.
Moh Gates
The Moh Gates are a dungeon connecting Ceizak Battlegrounds with Morimar Basalt Fields. Serving as a stark contrast to the frigid fields, waves of red-hot magma churn in the depths below--a chilling testament to the destructive force that nature can be. In some places, sizzling hot springs bubble just above the surface, to which many pioneers pay regular visits to recover from their weary days. Yet with the vicious matamata laying in wait just along the outskirts, any respite is short-lived.
Adversaries
Velkk
These notoriously ruthless savages have set up their base of operations in the west of Eastern Ulbuka. According to records of old, they once lived throughout the various islands that constitute the Adoulinian archipelago, but were forced further and further west as the First King's influence grew.
Velkk fighters can be classified into two broad types: bellicose warriors who desire only to massacre their foes in the most bloody way imaginable, and devoted practitioners of the black arts who delight in using their spells to gain the upper hand in battle.
Twitherym
Don't be deceived by the majestic hue and intricate choreographic magic these butterflies exhibit--their bite certainly matches their beauty. They mainly live outdoors, but specific strains have been known to inhabit dungeons throughout Ulbuka in addition to their purple brethren.
Chapuli
This particular species of vermin makes its home in the Yahse Hunting Grounds and Ceizak Battlegrounds. Pay close attention to the horns protruding from their heads, for they can cut through foes cleaner than a Far Eastern katana. Their towering leaps and breakneck speed can leave even the most adroit of adventurers befuddled.
Matamata
Thickly wooded groves and tropical regions play host to these reptilian monstrosities, whose quaint moniker extenuates their ponderous size. They may seem like slow-moving creatures, but try telling that to the few pioneers who've survived the rapid succession of lashings dealt to them by a matamata tail. That's hardly their only weapon, however, as they can also expel internally boiled water at unbelievable velocities.
Heartwing
Scattered reports of heartwing sightings have come in from all corners of Eastern Ulbuka, and those who've seen these affable spirits in person note that they enjoy drifting about harmlessly and trailing after pioneers.
It may be difficult to discern any logical behavioral patterns from these enigmatic creatures, but almost all their witnesses agree that there's nothing cuter on the whole continent than a fluttering heartwing. However, what follows after espying a heartwing usually sends chills down one's spine rather than inflaming one's passions...
Craklaw
Aquans through and through, craklaws make their homes in the rivers and deltas of Eastern Ulbuka. Their gigantic claws can slice boulders in half like knives through Selbina butter, and their massive stony shells spurn even the most carefully crafted weapons without suffering a scratch. It would require no stretch of the imagination to label them as moving underwater fortresses.
Acuex
Acuexes have spread throughout Eastern Ulbuka's underground regions, and many a witness has come forth to attest to the acridness of the poisonous gas they spout. Little is known about these miniscule monsters, except that they multiply rapidly and gather in the nooks and crannies of caves as well as their walls. Scientists have tried proving that the miasma acuexes spout is related to the spores of mushrooms, but so far have met only with failure.
Umbril
As their name suggests, umbrils skulk amongst the shadows, shrouded in mysteries as opaque as their natural habitat. Records from ancient scrolls confirm their existence in Eastern Ulbuka since long ago, yet details regarding their behavior are few and far between--the most terrifying of which is that they can glide through earth and walls with nary a thought. No wonder they're most widely known only as the "Jungle's Curse."
New Jobs
Geomancer
Harnessing the elemental energies that course through Vana'diels veins in ways that no sorcerer can, geomancers both aid their comrades-in-arms and teach their foes how deadly the forces of nature can be.
Rune Fencer
Quick with a blade as well as an incantation, these versatile duelists employ the power of arcane runes to sway the tide of battle both offensively and defensively.
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