New Job: Geomancer |
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New Job: Geomancer
I'm definitely gonna play it to see how it can really boost other's output. Plus, that polarity JT might be sick if it comes in tiers, and is offered on /geo
I would think it's too early for that kind of opinion. :<
It's going to look delightfully adorable on me, so everything is as it should be.
Ramuh.Laffter said: » I would think it's too early for that kind of opinion. :< 'cept dnc. they did it right the first time. That is my most current WAR TP setup, yes. If you have superior gear, congratulations. I noted in that set that I'm aware it's sub-par and I'm working on upgrades for it.
And I'm saying a pimped out PUP can beat a crap DD, but a pimped out DD can beat a pimped out PUP.
Odin.Almont said: » That is my most current WAR TP setup, yes. If you have superior gear, congratulations. I noted in that set that I'm aware it's sub-par and I'm working on upgrades for it. Carbuncle.Ambivalent
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Carbuncle.Ambivalent said: » Carbuncle.Ambivalent
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I always had the feeling that the FFXI logo held all the jobs that would be in the game and that it would show some of the relic weapons and gear. After looking at the picture closely this is what I came up with. /shrug.
maybe i'm seeing things but this is what i think :S 1. smn 2. taru brd 3. drg 4. galka war 5. elvaan pup (holding his dead automaton) 6. mithra thf (with mandau) 7. hume blu 8. mithra bst (with charmmed critter) 9. hume (lv. 7 war with leather gear) 10. mnk 11. sam 12. elvaan sch 13. elvaan rng 14. hume war 15. hume rdm 16. hume cor 17. elvaan pld/war (w/o shield) 18. galka drk (with caladbolg) 19. taru blm 20. taru whm 21. hume nin 22. hume (lv.1 war) 23. elvaan war Volk. Please share your drugs.
Bismarck.Ruizutatakau
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Odin.Eikechi said: » Volk. Please share your drugs. Nope, still can't have that word in it <_<
Having this moved to the new Geomancer job section, I also plan on keeping any new job information there as well as new information is released.
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Posts: 114
Fenrir.Minjo said: » fyreus said: » The sad part is that the job will be burned to 99 in 2 days of release so people will have as much knowledge and possibly skill as an abbysea burned blu. This is going to be interesting. Heaven forbid we're forced to, after already having taken it to 99, take five minutes at most to understand the ins and outs of the job, and then take one whole day to skill up any native magics it may have. The horror. Kalila should update the OP with Bell Skill and Geomancy Skill. :p
Im kinda sad i cant fit a new job into my inventory ._. I might level Geo on my mule since i pretty much leveled every support role job on it >_>; but give it the first week..it'll be the most popular job ever, then after that first week of "omfgitsnew" syndrome it'll be the new PLD where it apparently sucks and is just a waste of HDD space.
Enuyasha said: » Im kinda sad i cant fit a new job into my inventory ._. I might level Geo on my mule since i pretty much leveled every support role job on it >_>; but give it the first week..it'll be the most popular job ever, then after that first week of "omfgitsnew" syndrome it'll be the new PLD where it apparently sucks and is just a waste of HDD space. They mentioned at Vana'fest that they realize many players are tight on space. So they will be considering the addition of another rental storage; similar to that of a Mog Locker from Aht Urhgan. The Ranch should have some sort of storage... would really make sense.
Carbuncle.Shokox said: » Kalila should update the OP with Bell Skill and Geomancy Skill. :p Offline
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Tiipapa08 said: » Am I the only one that noticed supported platforms are only Xbox and PC lol. Bahamut.Mizuharu said: » Enuyasha said: » Im kinda sad i cant fit a new job into my inventory ._. I might level Geo on my mule since i pretty much leveled every support role job on it >_>; but give it the first week..it'll be the most popular job ever, then after that first week of "omfgitsnew" syndrome it'll be the new PLD where it apparently sucks and is just a waste of HDD space. They mentioned at Vana'fest that they realize many players are tight on space. So they will be considering the addition of another rental storage; similar to that of a Mog Locker from Aht Urhgan. I wonder if it would be possible for them to add more inventory Mog Satchel/Sack style, but make it possible to use and equip stuff straight from it. The bigger problem for me at least, is the limited amount of useable space. Gearing a job like blm now can pretty much fill you up without leaving room for things like bs/ks or any room for lotting much. Camate said: Greetings everyone! I have finally returned from Japan and somehow managed to avert jet lag this time (I hope...). As far as party support goes for geomancer, you can imagine it to be somewhat like the roles for bard and corsair. We would like players to utilize geomancy in conjunction with currently existing spells/songs/roles so that each effect supports the party more and more. Also, there are some players who are concerned that by having enfeebles that are not resisted, red mage and other enfeebling magic will be useless moving forward. This is by no means the case since the development team is planning to make geomancy and currently existing enfeebling spells stackable. Instead of worrying about which one to use, players are encouraged to use them together to create a more powerful effect. Additionally, in exchange for geomancers possessing an advantageous field that cannot be resisted, the effects themselves will be weaker than the effects of enfeebling spells from red mages and other jobs. Busy atm, will format later! |
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