Quote:
Sorry for having learned my job in old fashion parties, and having missed a lot because i lacked accuracy.
DRK TP Sets |
||
DRK TP sets
Quote: Sorry for having learned my job in old fashion parties, and having missed a lot because i lacked accuracy. The comment that you haven't played in the last two months does lend to your comment. Limbus can be very taxing on your DDs, especially when they're of the "abyssea taught me acc = perma capped" mentality. Odin V2 and the last 1/3rd of VW.
I was more concerned with: Asura.Failaras said: » Acc/atk/Haste In the end with the swing of the latest events i forsee the new expansion providing a lot more evasive and defensive content. Does'nt hurt to be prepared, even though you rarely fight this hard content.
A good DD on fodder mobs suddenly turning useless once something remotely evasive appears is rather silly. Voidwatch T4 or lower: Accuracy doesn't matter - not 100% true but close enough
Voidwatch T6 or higher: Accuracy does matter - agreed Neo Nyzul Isle: Accuracy doesn't matter - disagree, you will fight NMs and they do require ACC Dynamis: Accuracy doesn't matter - disagree unless you currency farm only Abyysea (Not really a proper event for Drk but some people like to spend their entire existance doing abyssea PTs): Accuracy doesn't matter - depends on the mob and atma, but overall I agree, though DDs underestimate some of the Hero's NMs Legion: Def. need ACC esp on Wave2+ Neo-Einherjar: Odin v2 def need ACC Neo-Limbus: Just on Omega and Ultima Hey guys I'm posting the gear set I've been using recently on Dark Knight I'm pretty happy with the number I've been getting recently Valk. Breastplate still need better augments but tatter are kinda hard to find recently. This is mainly the set of gear I've been using for Neo Nyzul Isle.
Set for Embrava and Last Resort activated. Set for when Embrava is up but Last Resort is down. Resolution WS gear I'm happy with the performance I have been getting out of these sets. In regards to Odin v2, acc is exceedingly important, due to Odin's tendency of full dispelling you
Ragnarok.Dragish
Offline
Phorcys head > Bale?.. I can't decide!!!
Cerberus.Kvazz said: » Does'nt hurt to be prepared, even though you rarely fight this hard content. A good DD on fodder mobs suddenly turning useless once something remotely evasive appears is rather silly. Quote: Voidwatch T4 or lower: Accuracy doesn't matter - not 100% true but close enough Voidwatch T6 or higher: Accuracy does matter - agreed Neo Nyzul Isle: Accuracy doesn't matter - disagree, you will fight NMs and they do require ACC Dynamis: Accuracy doesn't matter - disagree unless you currency farm only Abyysea (Not really a proper event for Drk but some people like to spend their entire existance doing abyssea PTs): Accuracy doesn't matter - depends on the mob and atma, but overall I agree, though DDs underestimate some of the Hero's NMs Ragnarok.Dragish said: » Phorcys head > Bale?.. I can't decide!!! Why wouldn't you use bale +2? Well Phorcys head if you wanna build a 5 hit on scythe or a 6 hit on GS. But in embrava zerg situations, you'll be fully buffed and want to stack as much multi attack as you can. Don't forget Bale +2 has more accuracy than phorcys when you're wielding scythe, and it has DA and STR. Was trying this one atm, 6 hit, capped haste 5%Quad 2%TA! Having fun like kid lol. Should I make a 5hit instead? What i use for 6 hit on /war 20hp/2da/6stp on body and regain on earring 21stp + Regain which is pretty fast. Still trying to get mala, Hahava can suck it.
Phoenix.Chomeymatt
Offline
Phoenix.Chomeymatt said: » Edit: I wasn't asking to be mean I've just been told via math that the increase over 4 str 8 atk is minimal at best while the regain earring frees up a lot of stp space Phoenix.Chomeymatt
Offline
Phoenix.Professoroak said: » Phoenix.Chomeymatt said: » Edit: I wasn't asking to be mean I've just been told via math that the increase over 4 str 8 atk is minimal at best while the regain earring frees up a lot of stp space I wasn't being a ***, but a regain moonshade isn't acceptable at all. You can be using the TP Bonus ATK 4 moonshade on any WS on ANY JOB that varies ftp at 100 200 and 300% TP. I did a parse the other night against Akvan if you want to see the data for Moonshade earring, as a disclaimer when i have 300 tp i WS in bale earring cuz, there is no extra using TP bonus @ 300 tp.
Player WSkill Dmg NetDmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg Wilbert 174230 174230 63.75 % 48/0 100.00% 1698/5459 3629.79 Resolution: 1698 1864 1873 2047 2331 2374 2415 2565 2567 2664 2712 3063 3092 3188 3361 3371 3418 3457 3536 3545 3641 3688 3715 3785 3812 3818 3830 3846 3924 3945 4046 4141 4160 4167 4224 4298 4326 4395 4408 4409 4449 4449 4511 4591 4732 4890 5430 5459 The next set is a older Akvan but using Bale Earring for ws only because at that time i had the tp regain earring Player WSkill Dmg NetDmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg Wilbert 211784 211784 59.97 % 62/0 100.00% 459/5647 3415.87 Resolution: 459 561 637 842 1030 1382 1448 1474 1624 2001 2050 2180 2429 2502 2583 2820 2942 2951 3019 3063 3075 3293 3296 3385 3431 3520 3522 3543 3546 3554 3589 3645 3650 3675 3695 3710 3817 3873 3968 3974 4003 4091 4098 4183 4188 4212 4287 4306 4391 4412 4430 4430 4561 4620 4687 4713 5182 5305 5312 5421 5547 5647 There are your parser numbers. Seems to depend what you're doing based on those parses there isn't a huge difference. For what most people do now VWNM half your ws's will be capped tp anyways from dusty wing making tp bonus useless to str or stat mods. I can see an argument for it in legion etc. Really i'm not seeing the "must have" on tp bonus earring. It's nice to have but it isn't make or break for resolution. For ws with crit % based on tp i'd consider it.. the fights super easy on bst to redo.
Phoenix.Professoroak said: » Seems to depend what you're doing based on those parses there isn't a huge difference. For what most people do now VWNM half your ws's will be capped tp anyways from dusty wing making tp bonus useless to str or stat mods. I can see an argument for it in legion etc. Really i'm not seeing the "must have" on tp bonus earring. It's nice to have but it isn't make or break for resolution. For ws with crit % based on tp i'd consider it.. the fights super easy on bst to redo. if you're using dusty wings you're doing something wrong At first I was in that mind frame but you do spent a lot of time depending on your xhit build getting to and ws @ 100% tp and above and only really doing 300% tp when you use a ic wing. It does raise your base dmg of Resolution also it increases you avg ws by over 200 to 400 dmg on the first parse i had died twice, second one i probably manage to live all 6 fights. But even then the Regain TP doesn't really help and xhit build in my opinion if your not @ 7hit /war and still at a 8 hit build TP regain wont make you have a 7hit build maybe the off chance you get 99% tp and then it ticks to get 100% then cool but that not the case all the time.
Phoenix.Professoroak said: » Seems to depend what you're doing based on those parses there isn't a huge difference. For what most people do now VWNM half your ws's will be capped tp anyways from dusty wing making tp bonus useless to str or stat mods. I can see an argument for it in legion etc. Really i'm not seeing the "must have" on tp bonus earring. It's nice to have but it isn't make or break for resolution. For ws with crit % based on tp i'd consider it.. the fights super easy on bst to redo. If both sets are 200 STR, for ease of it all, it would be like this: (104+20+170)*4.75 = 1396 (104+20+173)*4.59375 = 1364 x2.25 both for capped attack cRatio 3141 vs 3069 And that's a pretty huge increase for an earring.
So they are arguing over 70 dmg on a ws while probably gimping a piece of tp armor to get x hit? Seems more about epeen than performance.
Phoenix.Professoroak said: » So they are arguing over 60 dmg on a ws while probably gimping a piece of tp armor to get x hit? Seems more about epeen than performance. Based on your own numbers you're only adding .7% dmg from the earring that isn't a priority for me there are also many factors not at play like str vs vit on non vwnm mobs. How a person gears the other 15(14 no range) slots.
Also your numbers are just an avg estimate no drk does constant numbers reguardless of gear.
|
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|