Quote:
Is 15.75 ATK worth 3 STR and 3% DA?
For Stardiver, yes.
Use Motenten's spreadsheets, they're pretty easy to use.
Best Stardiver Set |
||
Best stardiver set
Offline
Posts: 1546
Quote: Is 15.75 ATK worth 3 STR and 3% DA? For Stardiver, yes. Use Motenten's spreadsheets, they're pretty easy to use.
Necro Bump Detected!
[104 days between previous and next post]
I'm currently working on OAT Polearm, but this is what I'm using for DRG atm. Managed to have a friend and a friend of a friend to make the polearm.
ItemSet 182363 20TP for 5 hit ItemSet 296595 For whatever reason, I can't add Karieyh Brayettes to the itemset... Obvious upgrade is Flame Pearl to Vulcan's Pearl or Kokou's Earring. Anything else I should look for? I could maybe swap out Mars's Ring for Tyrant's Ring and Rose Strap for Pole Grip. I'd make the swap from Rose Strap to Pole Grip like you said. You shouldn't need the Tyrant's ring because Chauve-souris' delay is a bit higher than the "standard" 492. As far as I can tell (with FFXI Calculator, I've never actually used Chauve-souris myself) you'd be able to maintain 5-hit without the Rose Strap/Tyrant's ring. You may want to consider Karieyh Moufles for TP. It lacks the 5 attack, but you'd gain 14 DEX and 5 accuracy, and you could ditch the added enmity. I WS in Potestas over Thew.
This is my current TP set up for DRG:
ItemSet 289182 And this is my current WS set: ItemSet 289263 Granted in my WS set, i do need to make a few changes such as Candent Ring and upgrading to Mekira-oto +1. I had another 5 Hit TP build, but it wasn't an optimal set by any means, since it wasn't close to my current TP set, but it was fun to see if it would be plausible to do with different gear choices. In my TP set, i chose to go with the Rose Strap because it gave me the option of moving from a 6 hit to a 5 hit - and of course I'm still in the process of seeing what changes i can still make to move back to a Pole Grip or Duplus Grip (if i ever get one) and still maintain 5 hit. The Hagnaeia Stone seems like a plausible idea, but that actually leaves me bordering between 5 and 6 hit, meaning i would need to make up atleast 1STP elsewhere. This may sound like E-peening, which is not the intent, however, depending on the content and mobs i face off against, my Stardivers reach a spike of close to 6k outside abyssea, with an average of 3k+ (with the exception of piercing resistant mobs like Narakas and so forth) Edit: I should comment on this from some previous necro bumps i recently read: While Stardiver does indeed lack the natural attack power for it's primary user, DRG, the STR+12 and DA+3%, heavily depending on the rest of your WS build, will beat Ogier's AND Avant +1. I tested this first hand, and my over-all ws damage increased with that one piece. Now that i have the 2 primary pieces of Ares +1 (for both Reso and Stardiver) i can swap in Ares' Flanchard +1 and Ares's Gauntlets +1 to replace the Whirlwind/Avant +1/Lancer's legs, and the Lancer's Vambraces +2 (which results in a DA loss of +4%, but gain TA+2% for spike damage. Could do something like:
ItemSet 296605 Relies on same amount of Stp you already WS in minus rose strap. And if no phos belt+1 can settle for NQ or bullwhip belt and 25% haste. Edit: That also only relies on landing the first hit. Making all additional hits TP overflow. Phoenix.Sonoske said: » Could do something like: ItemSet 296605 Relies on same amount of Stp you already WS in minus rose strap. And if no phos belt+1 can settle for NQ or bullwhip belt and 25% haste. Edit: That also only relies on landing the first hit. Making all additional hits TP overflow. It's a good set to have if you can make it work, but that 1% haste will dog you in endgame content, where DRG already has almost no role at all aside from Angon... which should also be fully merited for the 25% effect from Relic +2 gloves. It was and just throwing out the idea. I personally have nothing against rose strap when I play my DRG but mine uses OAT. Which makes the Pole/Duplus not quite as desirable, I guess you could say. hehe
Bahamut.Kiralai said: » I'd make the swap from Rose Strap to Pole Grip like you said. You shouldn't need the Tyrant's ring because Chauve-souris' delay is a bit higher than the "standard" 492. As far as I can tell (with FFXI Calculator, I've never actually used Chauve-souris myself) you'd be able to maintain 5-hit without the Rose Strap/Tyrant's ring. You may want to consider Karieyh Moufles for TP. It lacks the 5 attack, but you'd gain 14 DEX and 5 accuracy, and you could ditch the added enmity. I WS in Potestas over Thew. Yeah that's true wasn't factoring in the higher delay on OAT. Though if I got a Herja's Fork... >_>; But anyway, I thought about what you said with the hands. I suppose I should do that. Bahamut.Mizuharu said: » For whatever reason, I can't add Karieyh Brayettes to the itemset... You can put the item number in the "Add item:" box, 28205 for those. It's probably not adding them because they added that s to the end a few days ago and it defaults to the one without the s. Offline
Posts: 1546
Did they add an 's' to it? I was wondering why I stopped seeing them in my WS set whenever I stardivered, went back into my XML and saw the s was missing the other day(but recalled swapping into them last week perfectly fine). I thought I had gone crazy.
Thoughts on Karieyh Haubert for Stardiver?
Karieyh Haubert Rare Ex [Body] All Races DEF:79 STR+18 DEX+18 Attack+25 "Double Attack"+2% LV 99 WAR PLD DRK BST SAM DRG Phorcys should still beat it, without even the increased dmg on first hit, phorcys still has more attack than Karieyh Haubert.
but if you don't have phorcys, Karieyh is solid. My guess is what makes the Karieyh Haubert competitive with Phorcys would be the Double Attack +2%, however, like Ghaleon said, the Phorcys Korazin should still come out on top.
Sylph.Sukasaroth
Offline
This is my current TP set
ItemSet 282217 and Stardiver set ItemSet 282218 I don't have Mala for the simple fact that after 112 kills I'm tired of trying for it. Also Relic is 99 not 75. Ragnarok.Martel
Offline
You can make the wep 99 in your sets by entering the item ID in the set rather than the item name. You can find the ID in the address for each item. for example, 99 gungnir.
http://www.ffxiah.com/item/19752/gungnir 19752 would be the ID. Offline
Posts: 1546
I have virtually the same sets as you Tharon though I recommend Rose Strap simply because it puts you at 21% TP per hit in your TP phase. With our WS sets a 4 hit Stardiver nets us 20% TP which means if you miss a hit you'd only get 19% back. That 21% TP in your TP set would prevent you from having 98-99% TP after a 3 hit Stardiver, which is still a 5-10% occurrence depending on what you're fighting.
Offline
Posts: 1546
For Drakesbane...Karieyh or Grandoyne?
Ophannus said: » For Drakesbane...Karieyh or Grandoyne? Depends on mob, Karieyh for ones where you don't need accuracy, AF3+2 when you do (Legion or other 120 mobs). ItemSet 298835 Thats for lower end mobs, haven't put up the higher end one yet (This is a Ryuno set though, hence the lack of brutal). Drachenhorn & Huginn Gamb would obviously win in the above set. Ophannus said: » I have virtually the same sets as you Tharon though I recommend Rose Strap simply because it puts you at 21% TP per hit in your TP phase. With our WS sets a 4 hit Stardiver nets us 20% TP which means if you miss a hit you'd only get 19% back. That 21% TP in your TP set would prevent you from having 98-99% TP after a 3 hit Stardiver, which is still a 5-10% occurrence depending on what you're fighting. Yeah 99% of the time I have my SCH mule with Adloquium up on myself. I kind of miss the old way of itemsets staying as a "screenshot" of the gear you had when you put it in. The updating itemsets are nice but it makes some of these discussions feel like a ghost town 2-3 days later.
Ragnarok.Ashman said: » I kind of miss the old way of itemsets staying as a "screenshot" of the gear you had when you put it in. The updating itemsets are nice but it makes some of these discussions feel like a ghost town 2-3 days later. It is kinda crappy really, you just see empty boxes from sets that were deleted... Just curious, but I notice a lot of the item sets I've seen don't contain a lot of ACC unless specified for some reason. On the whole(and nonGungnir), do you just focus on STR and ATT or should you balance it out with ACC?
For the newer content, do any of you DRGs do /WAR with that 390ish delay Polearm from Delve? That thing *** with my STP so hard it's 15TP a hit from my 492 set... I figured it'd be better to just /war for Berserk and Aggressor. But thought I'd ask first.
Bahamut.Mizuharu said: » For the newer content, do any of you DRGs do /WAR with that 390ish delay Polearm from Delve? That thing *** with my STP so hard it's 15TP a hit from my 492 set... I figured it'd be better to just /war for Berserk and Aggressor. But thought I'd ask first. I've done /war with the new pole and honestly I miss the STP/Hasso, really depends on the zone tho. Also how much STP you are able to pack in your set without messing up haste/etc. Really tho its your own preference cause can do really good #'s in Mori zone with /war. Also depends on your buffers/if getting haste/etc :) Asura.Chanceikin
Offline
You can 6-hit the delve polearm, it's not easy but it can be done without losing strings of damage. Asperity Neck and Mikinaak Greaves make it a lot easier. If you can manage to 6-hit it, you'll like it.
It's not a true 6-hit, and requires like 15 STP in your WS set to maintain. Offline
Posts: 1546
With Hasso, Haste and 2x Marches with the Ophidian Polearm, I have Hundred Fists attack speed, I never stop swinging, it's mad. In some ways I like it more than 492 delay with 20tp/hit, my swing speed is so crazy. Even though I'm not hitting as hard as a Bloodbath Axe, I seem to parse the same or better than them anyway due to the DPS of the lance( DPS of the Ophidian Lance=Bloodbath=Bereaver)
Except for the complete lack of attack compared to either of those jobs
Regardless, until DRG gets a native attack or attack speed JA, /WAR is never ok Offline
Posts: 1546
Unless VW, /WAR pretty much never. Especially now that Attack doesn't matter much because standard fare buffs are Chaos Roll, 2x Ghorn Minuets and Dia III+angon
|
||
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|