[Dev] Impetus And Tantra Cyclas +2 |
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[Dev] Impetus and Tantra Cyclas +2
Did the VS nerf even do anything? I honestly didn't notice much of a difference when I had a MNK in my party the other day.
Shiva.Karmessurma
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Fenrir.Terminus said: » Hey, I'm sorry. It's every individuals 12.95 or whatever. And I may have misunderstood what he meant. I still disagree, though. I do think that absolute max damage output at all times is a very narrow view of any dd job. That being said, I'm also not here trying to defend my damage output - I do just fine, thanks. And obviously "performing well" is necessary. "Winning" sometimes is, sometimes isn't. It may be your 12.95, but in a party, it's our 77.70, and in an ally, our 233.10. And I'm sure failing isn't wanted. Impetus is the most ridiculous JA there is, 50% critical hit rate and 50% critical hit damage bonus (a reasonable average of 20%) is stupid no matter which way you turn it. It isn't only about weaponskill damage either, it's a massive boost to white damage as well. This is another one of those scenarios where people will QQ to no end about the limiting of their severely overpowered ability, and instead of getting into semantics, I'll just state my support for the lowering of this ability's function to reasonable levels, or the implementation of a similar ability for other jobs.
Also lol @ the people trying to say that Impetus isn't the main reason that MNK is stupid strong right now. I gotta admit, Impetus is an ability I was surprised existed in the first place. When someone explained to me what it did, I thought they were trolling me
Lakshmi.Rearden said: » As far as DD's and winning parses, that's the only way you should be playing. CDC all the things!
Wait, what? Odin.Llewelyn said: » Lakshmi.Rearden said: » As far as DD's and winning parses, that's the only way you should be playing. lolwut? how does this "potentially save" your party? if anything it furthers their arguments as fanatics lets you zerg to your hearts content... Fenrir.Nightfyre said: » CDC all the things! Wait, what? lawd if any job with CDC had access to Impetus :Q Bismarck.Sylow said: » Did the VS nerf even do anything? I honestly didn't notice much of a difference when I had a MNK in my party the other day. I haven't noticed anything dramatic (just WoE vs here) *edit* did a 6k+ to amhulhuk (or however you spell it) A 5% decrease in critical hit rate on your weaponskill wouldn't show a dramatic decrease in damage done. If the Impetus nerfs do happen, it should be put back to 15% though.
Shiva.Karmessurma
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Shiva.Schatzie said: » Odin.Llewelyn said: » Lakshmi.Rearden said: » As far as DD's and winning parses, that's the only way you should be playing. lolwut? how does this "potentially save" your party? if anything it furthers their arguments as fanatics lets you zerg to your hearts content... I think he meant fanatic's powder, and what I think he's saying is that just because you're on a DD job, doesn't mean that DD is your one and only priority in a fight. Doesn't the OP say they have no intentions of nerfing impetus or +2 body? or am I reading it wrong.
Cerberus.Taint said: » Doesn't the OP say they have no intentions of nerfing impetus or +2 body? or am I reading it wrong. Yeah the dev said that they are keeping things as it is for now. Lakshmi.Rearden said: » If the argument is "Having a MNK is required" so "we are looking at reducing the effect of Impetus/TT+2" then yes, the ability to win a parse is relevant. As I said, it takes perfect gear and luck (as parses in a vacuum are not entirely accurate) to win/come close to winning a parse on T6 mobs on MNK. That would indicate that not only is MNK not required, but that without Impetus/TT+2 bonus you are probably never going to see yourself at the top again. This is ignoring the fact that this is a logical conclusion to a statement, and also ignoring that if content was being achieved because of MNK (it's not) then making MNK worse wouldn't really benefit anyone, hence --> SE being SE. As far as DD's and winning parses, that's the only way you should be playing. That's why T6 parties are formed through list invitation and not risked through shout parties. Our server has T6 shout parties daily, that win. :P Fenrir.Terminus said: » It's every individuals 12.95 or whatever. The "It's my $12.95" mentality needs to go away, now. Offline
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Lakshmi.Rearden said: » As far as DD's and winning parses, that's the only way you should be playing. Excellent. I will now stop getting procs on a DD job and leave all the real work and organizational to the mages while I mindlessly mash keys. Boring as f--- but takes no thought. Cerberus.Taint said: » Doesn't the OP say they have no intentions of nerfing impetus or +2 body? or am I reading it wrong. Intentions exist but for now it's remaining as it is and it isn't incredibly likely that it will be changed. Josiahkf said: » would be funny to see, all the dds trying to get each other killed to raise their placing OaT GS DRK/DRG@ Pil.... Muhahaha Make other people's DPS get wasted when I highjump so they get Terror/Doomed/Nuked. Seriously one of my favorite SJ on DRK atm for VW. Been parsing #1~#3 Easy. Toughest job to compete with atm is a decked out Vere MNK and Ukon WAR. The DoT and Crit rate is just kinda unfair when coupled with ODD and delay with marches/haste. I can't keep up at times even if I tried on DRK (4~7% Gap). On Ukon WAR it's about even. Crappy Monks are no problem but I've had the pleasure of parsing with an exceptinal few. Plus if my Bloodrage/Restraint took a hit, then Impetus needs adjusting as well. MNK is a *** beast as is. Excuse my language by the way. But nerf or no nerf MNK will always be one of the top DDs. They always have been even since SAM Fantasy XI in 2007. So fellows nerf or no nerf I woudn't cry about it. All the hard work and effort you put into the job you love will never go down the shitter. Since release >People thinking mnk is a better DD than war, sam, and drk.
If Impetus gets nerfed, worthless job ahoy~ MNK is a better DD than SAM, and sometimes the most damaging of them all. More often than not, it is counterproductive to be doing any sort of WS procing as a DD.
The only reason I adore MNK during VW is because I get one-shotted the second fanatic's drops on any other job.
Taru HP 4life Lol? I can't tell if you're being serious, but that's not even close to being true in voidwatch except maybe on Uptala/Kalasutrax.
Phoenix.Dramatica said: » MNK is a better DD than SAM, and sometimes the most damaging of them all. More often than not, it is counterproductive to be doing any sort of WS procing as a DD. During any fight that will end within 3mins, an exceptional MNK will be destroying a SAM. Even pre-BR/Ukko nerf, our best MNK was almost always ahead of our best WARs at Qilin. MNK doing so good is obviously heavily influenced by having blood rage, and by not getting shitty luck with misses on impetus.
My SAM is better than your MNK! NO! My MNK is better than your SAM! My WAR is better than both of you! Empy>relic!~!!!!!!!!11111111 wrong! relic>empy! Entropy all the things!!!
Valefor.Prothescar said: » Impetus is the most ridiculous JA there is, 50% critical hit rate and 50% critical hit damage bonus (a reasonable average of 20%) is stupid no matter which way you turn it. It isn't only about weaponskill damage either, it's a massive boost to white damage as well. This is another one of those scenarios where people will QQ to no end about the limiting of their severely overpowered ability, and instead of getting into semantics, I'll just state my support for the lowering of this ability's function to reasonable levels, or the implementation of a similar ability for other jobs. Also lol @ the people trying to say that Impetus isn't the main reason that MNK is stupid strong right now. Lol I love how your stance is pretty much "nerf every other DD but BLU" BLU and SAM, because those are the only DDs he plays.
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just god damn nerf every damn job to hitting 1 dmg and everyone will stfu crying about other job is better than their favorite job. This is not a PVP game, people spend huge amount of time on the game to see their job grow and hit high damage. Its perfect sense that some job are excel in one area than others while others have more utility to solo or survive. I would love to see a war to solo farm decent or even ep efficiently without a healer on his/her back, there will be massive down time on resting. The only *** job should be complaining is Ranger because they are paying big gil to produce less damage than war, mnk, sam, drk, drg, and even some thf or dnc.
Phoenix.Dramatica said: » During any fight that will end within 3mins, an exceptional MNK will be destroying a SAM. Even pre-BR/Ukko nerf, our best MNK was almost always ahead of our best WARs at Qilin. MNK doing so good is obviously heavily influenced by having blood rage, and by not getting shitty luck with misses on impetus. So basically, without a war in the pt, post BR nerf, monk is not going to be ahead of anything, which was said on the last page. |
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