Sam Gear Lvl 99 |
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Sam gear lvl 99
MAAAAAAALLLLLLAAAAAAAAAAA.
Bismarck.Sylow said: » MAAAAAAALLLLLLAAAAAAAAAAA. Does not exist ;; Does anyone know what effect Saotome Domaru +2 has now, post-Save TP nerf? :)
It's not post save tp nerf yet...
xml question. How would i write hasso up and down sets?
Code <if Status="Engaged"> <action Type="Equip" When="Aftercast|Idle|Engaged" Set="Restraint-Down"> </action> </if> <if Status="Engaged" BuffActive="Restraint"> <action Type="equip" When="Aftercast|Idle|Engaged" Set="Restraint-Up"> </action> </if> <if NotStatus="Engaged"> <action Type="Equip" When="Aftercast|Idle" Set="Idle" /> </if> change to sam Yes, that's correct. And on a side note, whenever you +2 your AF3 body it'll allow you to use another Pyrosoul in place of Rajas for WSs if you wish.
Looked into a Sword Strap 4-hit with Kantonotachi. Any input? Not sacrificing much to use it.
WS > 4 hits > 100% TP. Whatever you wanna call it.
Totally confused myself this morning so posting it up here -
Got myself Usu boots yesterday and looking to put them into my Masa TP set and up the haste. This is the set i have atm.. So the main questions are - Without Ace's could i get the haste to 26% and keep 5 hit? Do I have enough STP in WS set to maintain 5 hit, could i take some out? Apart from Ace's any recommendations for either set? Fudo WS Set below - Any improvments? (I dont like - acc gear e.g hands :) ) Would Justiciar's Torque be better? Earring is TP Bonus. Heafoc mitts > unkai kote +2 (for when sekka is down)
beir belt+1/justiciar's torque > light belt/waist May need a touch more stp in your tp set with misuuchi kappa and unkai earring ( this will probably allow you to WS in thew bomblet also) Ace's is not a very good tp body, only useful if both hasso/seigen are down. Edit: When I wrote this unkai neck was in the tp set also :p Ragnarok.Daffel said: » Heafoc mitts > unkai kote +2 (for when sekka is down) beir belt+1/justiciar's torque > light belt/waist May need a touch more stp in your tp set with misuuchi kappa and unkai earring ( this will probably allow you to WS in thew bomblet also) Ace's is not a very good tp body, only useful if both hasso/seigen are down. Thanks, ive made the changes in the WS set. Would changing Justice to Unkai Neck work instead? Atherling gives 20att? Also do you mean TP and WS in Thew? Bismarck.Nooblet said: » Ragnarok.Daffel said: » Heafoc mitts > unkai kote +2 (for when sekka is down) beir belt+1/justiciar's torque > light belt/waist May need a touch more stp in your tp set with misuuchi kappa and unkai earring ( this will probably allow you to WS in thew bomblet also) Ace's is not a very good tp body, only useful if both hasso/seigen are down. Thanks, ive made the changes in the WS set. Would changing Justice to Unkai Neck work instead? Atherling gives 20att? Also do you mean TP and WS in Thew? Sorry if that was a bit vauge, tp in hag stone and WS in thew. Not sure on the neck changes but I think you may still be a bit under stp needed (maybe) About to go out but will work it out when I get back.
Pretty sure the stp was needed on the neck and back when using z-tiara and usu feet but will have to actually work it out later. Just got out of the shower >.< Bismarck.Nooblet said: » Totally confused myself this morning so posting it up here. Got myself Usu boots yesterday and looking to put them into my Masa TP set and up the haste. So the main questions are: Without Ace's could i get the haste to 26% and keep 5 hit? Do I have enough STP in WS set to maintain 5 hit, could i take some out? Apart from Ace's any recommendations for either set? Any improvments? (I dont like - acc gear e.g hands :) ) Would Justiciar's Torque be better? Earring is TP Bonus. TP WS It's a perfect 4-hit rebuild set (5-hit), and only shy of 0.4% haste from cap. I'd use Jusiticer when zerk down, Justice when zerk up. Heafoc for WS, and Unkai+2 for Sekka as mentioned above. Don't worry about the ACC- from Heafoc. Thanks, I will use avant for WS until i can get Ace's.
Bismarck.Nooblet said: » Thanks, I will use avant for WS until i can get Ace's. Avant mail+1 and ace's are almost exactly the same so I would not worry about owning one over the other. Only advantage with ace's is it's free, so you can sell avant after getting ace's if you need it for no other jobs. Siren.Hellscream
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Stupid question: I'm working on finally finishing masamune... is 22% haste with a 5-hit build really that much of a hit?
Yes it is.
What should I change here? I don't see Usu feet coming anytime soon. misuuuchi kappa back and bullwhip belt?
I dont have usu feet or a rose and this is what I use+ sword strap AM down also use ganesha's neck in vw Leviathan.Kajii said: » What should I change here? I don't see Usu feet coming anytime soon. How far are you through Campaign? Rose strap + bullwhip is a fairly easy upgrade just time consuming. This would also allow you to tp in Ganesh's Mala for an extra +2% QA. Mala refuses to drop to me and missed my last few SSR runs for 25 usu feet (where like 3 25's have dropped in 2 runs fml) curious about the ws dmg +% pieces out there. would it better to use ogier's breeches over lets say, avant(+1) or af3 legs? hachi pants are out of the question right now, no plans on doing and sarameyas anytime soon.
oh and same question for shura(+1) auged with ws dmg + also. Bahamut.Zellc said: » curious about the ws dmg +% pieces out there. would it better to use ogier's breeches over lets say, avant(+1) or af3 legs? hachi pants are out of the question right now, no plans on doing and sarameyas anytime soon. oh and same question for shura(+1) auged with ws dmg + also. Legs first In my Fudo set I need the stp from unkai haidate to maintain my 5 hit so would not recommend replacing them unless you dont need the stp for what ever reason. For shoha stp legs are not needed to WS in so this free's up the choices between hachi/avant+1/ogiers. Avant +1 > hachiryu haidate (2STR vs 9ish att, 2% DA) so better off getting avant cuisses +1 over hachiryu anyway in my opinion. Never thought much about ogiers vs avant +1, always assumed avant+1 won for shoha but never mathed it out. Someone else maybe able to shine more light on this :3. Head time This has been dealt with by taint in many other threads shura head +1 with the right aug's beats Mekira oto+1. This depends on the aug's though, has to have +3% WS damage and STR+ I believe and mekira can still edge it when the att is needed and the right day is aligned. As I picked up a Mekira oto+1 to avoid the hassle of aug'ing it I'm unsure what augments precisely after 3% WS damage are needed to beat mekira oto+1. (They are pretty damn close anyway so as long as you have one or the other doubt its really an issue) |
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