After the creation of both the "New NMs" threads (found here and here), I began compiling the data from everyone's replies into a massive table, an idea initiated by Phoenix.Darkovercast's original post. I've decided to create a new thread in order to keep things a bit more organized.
I will continue updating as often as I can, and please keep in mind that this table is based on hearsay from reports given by many different players. It is not complete or perfect by any means; in fact, part of the difficulty is in interpreting some of the less coherent replies >_>;
So, in order to make this table as accurate as possible, I require at least 2 of the following:
Zone the NM is found in
NM's name
General area in which you found the NM; position is the best, landmarks work too if you don't remember the position
Item dropped by NM*
Additional notes, especially the behavior of the NM and its spawning, the NM's stats, as well as how you defeated it, or if you couldn't defeat it, an educated guess as to how many people it would take (by a party or alliance).
*I can confirm if the item exists or not by the New Items Added list, but in order to confirm if the item drops from a specific NM or not, a screenshot would help tremendously.
At the VERY least, if you have found an NM, I require the NAME and ZONE.
Spams Cold Breath for Paralyze and 500dmg on BST75
Cape Teriggan
Killer Jonny
Around the cliff at (H-7)
Difficult hate control. ~100% Double Attack, ~100dmg/tick Enpoison, extremely high accuracy; ~280-350 melee damage, ~400 crit.; highly resistant to Gravity and Bind, but not immune. Duoable by a RDM/NIN and a NIN/RDM.
Spawn time speculated to be ~4 hours. Has Regain and En-TP, bad Accuracy/Evasion; spams Quadrastrike regardless of TP gain, melee dmg ~250-300 on a THF75. Duoable by THF/NIN and NIN/DNC
Possibly timed lottery spawn off of beetles in the surrounding area, ~2-hour pop time. ~4500-4800 HP; BLM-type mob, uses earth-based nukes/enfeebs for ~80-90 damage and deals ~40-60 melee damage and crits for 180 damage on a PLD75; bad accuracy.
Fei'Yin
Jenglot
(K-7) First map
WHM-type mob, casts Diaga II and Holy. Melee ~100-150 and Crits for 250+ on WHM75.
Sluagh
Possibly 2 spawn locations: "One of the small rooms south of Capricious Cassie's spawn point downstairs" and "same room as Miser Murphy."
Respawn time ~1:30-2 hours. Easily soloable by a THF75.
Garlaige Citadel
Frogamander
(H-8) Past the 2nd gate, down the tunnel, first right.
Possibly a lottery spawn off of the 2 doomed in the surrounding area, with a spawn time of ~2 hours. Estimated to be around lv.70-72. Tongue Whip deals ~200-400 damage along with Paralyze effect to WAR75.
Spawns between 1-2 hours; placeholder is Nachzehrer. Has ~1475-1650HP; deals 10-20 melee damage to a WHM75 without protect, and favors Hound breath moves.
Lufaise Meadows
Sengann
Fomor SAM, spawns at ~20:12 like the other fomors. Spams Barbed Crescent; susceptible to Paralyze via Spore from Funguar Familiar. Easily soloable by a SMN75.
Flockbock
(K-9) "Standing on the west wall in the opening west of the Swirling Vortex from Valkurm Dunes" Also seen at (H-9)?
Uses Petribreath, a cone breath Petrify/hate reset move; hits for ~450+ on a SAM75/NIN37 and ~200-400 on a PLD75, but has poor accuracy. May have movement enhancement. Still unsure as to what sort of setup is required to kill.
1-Hour timed spawn during rainy weather. Speculated to have higher attack speed than normal Malboro types; uses Bio II every 30 seconds or so. Soloable as BST65/WHM32 with NQ Tiger jug pet in 7-8 hits.
Mahogany Heartwood used in synthing Tracker's Bow
~6000HP. Uses Whirlwind; is immune to Gravity, Bind, Stun (even Head Butt) and Sleep from RDM with mediocre gear; evaded 100% of of a DRG70's Jumps, but regular evasion rate was normal. Duoable with BLM and SCH75, trioable by 2 SMN75/WHM37s and a BST75/WHM37.
Spams Blitzrahl (Stun) and has a native Shock Spikes effect that deals ~50dmg and Stun. Trio'd by a THF/NIN evasion/blink tank with WHM and BLM/NIN supporting; AM2 nukes did normal damage.
Only takes damage from blunt weapons. I personally found more than 1 spawn. Speculated to be an "A Shantotto Ascension" expansion mission NM.
Holey Horror
Western path towards Ro'Maeve around (E/F-7)
Casts Aero III; only takes damage from slashing weapons. Speculated to be an "A Shantotto Ascension" expansion mission NM.
Blest Bones
(E-7)
Only takes damage from magic attacks. I personally found more than 1 spawn. Speculated to be an "A Shantotto Ascension" expansion mission NM.
Huwasi
(H-11), north of outpost
Spams Crystal Rain for about 150dmg, rate increases as HP drops; melee for ~150dmg
Bastet
"Pops near Ro'Maeve in the little area to the right with the Master Coeurl"
BLM-type mob, does not use TP moves at all, but uses thunder-based spells, especially Thundaga II; slow attack speed with low accuracy but has movement speed +. Trioable by THF/NIN, BRD, and NIN, soloable by both SMN75 and RDM75; speculated to be soloable by a PLD75/NIN37 due to its low damage nukes..
Spams Cursed Sphere below 40%HP; has Additional Effect: Silence. Seems to take more damage from ranged attacks from a RNG54/NIN27 than magic damage from a BLM75/SCH37.
Confirmed to be a lottery/timed pop, respawns 1 hour after last kill, but must kill its placeholder in order to pop it. Additional Effect: Plague--a 3MP/tick AND 3TP/tick drain. Dealt ~200 melee damage to a SMN75 and ~150 to Garuda. Soloable by SMN75/WHM37.
Speculated to be a timed pop, respawning 4-5hours after last kill. Additional Effect: Enblizzard III, dealing an extra 45-55 dmg every hit, and Ice Spikes II, dealing 78 dmg per hit, paralyze procs every hit. High Double Attack rate, seems to rage slowly as it started out hitting SMN avatars for ~150dmg, then 200dmg at the 30-min mark, then 300dmg at the 1-hour mark. Soloable by a skilled SMN75/SCH37 with lots of MP and patience. Like ~2500MP and 63:20 1:50 hours' worth of patience. :O Korpg's guide to kill this bish.
Lottery spawn off of Phorusrhacos. Easily solo'd by a PLD/RDM using Tavnazian Tacos; kept Baraero and Phalanx up and used Bio II. Used Chivalry only once, as well as FoV Refresh. Fight took 7 minutes.
Timed lottery spawn of 2 hours off of the 2 weapons that roam the area. Permanent Dread Spikes, spams Whirl of Rage for about 300-400 damage plus Stun; resistant to both Bind and Gravity, but susceptible to Paralyze, Blind, and Slow from a RDM75/NIN37. ~56 melee damage to a PLD/NIN, kitable around the wall near the spawn area; seems to have rapid hate decay. Soloable by RDM75/NIN37.
Timeworn Warrior
(G-10)
Easily killed by a MNK75/NIN37, cons Easy Prey to a 75.
Yuhtunga Jungle
Koropokkur
"Center-ish area"
Pyu the Spatemaker
Casts Waterga III and Water IV, uses Jumping Thrust.
Yhoator Jungle
Acolnahuacatl
"Open area below telepoint"
Melee for ~140-240dmg, crit for 300+ with Enstun. Soloable by NIN75.
Powdered Penny
(H-9)
ToAU AREAS
ZONE
NAME
AREA
DROPS
EXTRA NOTES
Aydeewa Subterrane
Lizardtrap
BLM-type mob; casts Paralyzga, Blizzaga III, and Blizzard IV
Seems to be highly resistant to Gravity and Bind, and is kitable due to - movement speed. Spams Dire Straight and has a strong Enspell; switches to Earthshatter ~25%HP. Soloable by a RDM73.
Similar to normal Chigoe-type mobs: Sight aggro, has high attack rate, Additional Effect: Slow, and is highly resistant to Sleep/Bind/Gravity by a RDM75/BLM37.
BLM-type pixie mob; spams Blizzaga III, Blizzard IV; has TP move Winterbreeze (Dispel and Stun) that wipes Utsusemi. BLU can stun with Head Butt easily. Duoable by 2 SMN75/WHM37s.
~90 minute spawn time after killing the Placeholder "War lizards." Spams Blockhead and triple-attacks often; soloable by THF75/NIN37 and PLD75/THF37 (for TH).
Has Enstun and spams Jettatura (lasts ~10sec). Difficult to control hate, but no hate reset. Killable by a party of THF/NIN, DRG/BLU, RDM/NIN, BLM/RDMx2 and PLD/NIN. /NIN recommended due to hate shifting consistently during fight.
Hits ~200dmg on RDM75, 100% Triple Attack rate; has Enpoison for ~50hp/tick and enhanced movement speed (112%). Resistant to Bind, Gravity, and Poison. Bio III initial cast did 2% damage.
High Double Attack rate and accuracy with Endrain, uses Bad Breath (all debuffs + 500dmg to a RDM75/BLU37); dealt ~250-300 melee damage to a RDM75/BLM37 with no -%Physical Damage Taken gear and ~350 Def, but dealt ~50-70 melee damage to a RDM75/BLU37 with ~650 Def and -40% Physical Damage Taken; speculated to be ~lv.80. Resistant to a RDM75/BLM37's Gravity/Bind/Sleep/Poison/Drain, but susceptible to Slow, Blind, and Paralyze from Ice Spikes. Slow movement speed, so possibly kitable given links are taken care of beforehand.
Casts Banishga, Banishga II, Holy, Flash, Amnesia, and Sleepga; Uses 2 types of TP moves: knockback+stun and AoE TP-down+Sleep. Soloable by a SMN75/WHM37.
I don't have access to the wiki from work but I updated the Myradrosh page. It drops Restorer Cloak. I killed it 6 times before I got the drop. It spawned after 1.5 hours each time in the same spot on the map I submitted. I don't think there is a place holder.
This is really such epic research, I'm amazed since this is pretty much the first time I've seen a FFXIAH group collected effort on massive data like this.
Thanks to everyone who has taken time to do this and collect the data.
qoofim in qufim drops an earing seems its quite a high nm myabe 50+ i changed to 75 thf hits quite hard the earring was a Slyth earring nothing exciting really has Latent effect Mp recovered while healing + 1
Update on Flockbock: saw him sitting unclaimed @ H-9 on the padfoot spawn spot, NOT at K-9 which is where i've seen him up till now near the valkurm vortex. Sorry if this has already been mentioned :)
Update on Flockbock: saw him sitting unclaimed @ H-9 on the padfoot spawn spot, NOT at K-9 which is where i've seen him up till now near the valkurm vortex. Sorry if this has already been mentioned :)
Weird, I saw him unclaimed with all the other rams in the zone (where you'd expect him to be)
I also killed Sluagh in Fei'yin a few days ago, he was in one of the small rooms south of Cassie's pop downstairs, while I was fighting him he kept slowly wandering back to that spot, so that's definitely his "pop spot". BUT, I've had two of my friends find him in the same room as Miser Murphy, just chillin'. I'm wondering if some of these NMs have multiple pop locations.
Anyone heard of other NM's with multiple spawn locations? And I mean radically different pop locations, not just slightly different places in the same room <_<
Update on Flockbock: saw him sitting unclaimed @ H-9 on the padfoot spawn spot, NOT at K-9 which is where i've seen him up till now near the valkurm vortex. Sorry if this has already been mentioned :)
Almost makes me wonder if he can roam the whole zone and someone just died by the vortex. There is only one small area out of there and he might have been trapped... hmm. I saw him by the vortex myself too so no idea for sure.
I'm still very impressed Anye :p I'd probably would of tried to do the same but i'm too busy camping the buggers XD very nicely done ^.^
Lol, thank you!! But all credit goes to you for the idea :) /kneel~
Pandemonium.Bartimaeus said:
Also curious about this. Just wondering which is correct. You have Palborough Mines/Toxic Tamlyn/(G-8), but wiki has Pashhow Marshlands for that NM with a drop of Mahogany Heartwood.
Any ideas which ones correct?, or maybe I'm just missing something.
Edit: Also just got this fixed. Abrianna claiming Toxic Tamlyn in Pashhow Marshlands right now, not Palborough Mines. G-8/H-8 : During single Water weather too:
Argh. xD It could very well be that I accidentally wrote in the entry one line ahead of where it should have been. Muchly appreciated, Barti!
Updating the current post as we speak :) Thanks again, everyone!
grrrr hate SE for placing a NM inmid of a meripo camp! Couldnt hold chain on Nis Puk ;; got the belt though buuuut that evil thing only gave 62xp to 6 ppl w/o chain XD
After the creation of both the "New NMs" threads (found here and here), I began compiling the data from everyone's replies into a massive table, an idea initiated by Phoenix.Darkovercast's original post. I've decided to create a new thread in order to keep things a bit more organized.
I will continue updating as often as I can, and please keep in mind that this table is based on hearsay from reports given by many different players. It is not complete or perfect by any means; in fact, part of the difficulty is in interpreting some of the less coherent replies >_>;
So, in order to make this table as accurate as possible, I require at least 2 of the following:
Zone the NM is found in
NM's name
General area in which you found the NM; position is the best, landmarks work too if you don't remember the position
Item dropped by NM*
Additional notes, especially the behavior of the NM and its spawning, the NM's stats, as well as how you defeated it, or if you couldn't defeat it, an educated guess as to how many people it would take (by a party or alliance).
*I can confirm if the item exists or not by the New Items Added list, but in order to confirm if the item drops from a specific NM or not, a screenshot would help tremendously.
At the VERY least, if you have found an NM, I require the NAME and ZONE.
Spams Cold Breath for Paralyze and 500dmg on BST75
Cape Teriggan
Killer Jonny
Around the cliff at (H-7)
Difficult hate control. ~100% Double Attack, ~100dmg/tick Enpoison, extremely high accuracy; ~280-350 melee damage, ~400 crit.; highly resistant to Gravity and Bind, but not immune. Duoable by a RDM/NIN and a NIN/RDM.
Spawn time speculated to be ~4 hours. Has Regain and En-TP, bad Accuracy/Evasion; spams Quadrastrike regardless of TP gain, melee dmg ~250-300 on a THF75. Duoable by THF/NIN and NIN/DNC
Possibly timed lottery spawn off of beetles in the surrounding area, ~2-hour pop time. ~4500-4800 HP; BLM-type mob, uses earth-based nukes/enfeebs for ~80-90 damage and deals ~40-60 melee damage and crits for 180 damage on a PLD75; bad accuracy.
Fei'Yin
Jenglot
(K-7) First map
WHM-type mob, casts Diaga II and Holy. Melee ~100-150 and Crits for 250+ on WHM75.
Sluagh
Possibly 2 spawn locations: "One of the small rooms south of Capricious Cassie's spawn point downstairs" and "same room as Miser Murphy."
Respawn time ~1:30-2 hours. Easily soloable by a THF75.
Garlaige Citadel
Frogamander
(H-8) Past the 2nd gate, down the tunnel, first right.
Possibly a lottery spawn off of the 2 doomed in the surrounding area, with a spawn time of ~2 hours. Estimated to be around lv.70-72. Tongue Whip deals ~200-400 damage along with Paralyze effect to WAR75.
Spawns between 1-2 hours; placeholder is Nachzehrer. Has ~1475-1650HP; deals 10-20 melee damage to a WHM75 without protect, and favors Hound breath moves.
Lufaise Meadows
Sengann
Fomor SAM, spawns at ~20:12 like the other fomors. Spams Barbed Crescent; susceptible to Paralyze via Spore from Funguar Familiar. Easily soloable by a SMN75.
Flockbock
(K-9) "Standing on the west wall in the opening west of the Swirling Vortex from Valkurm Dunes" Also seen at (H-9)?
Uses Petribreath, a cone breath Petrify/hate reset move; hits for ~450+ on a SAM75/NIN37 and ~200-400 on a PLD75, but has poor accuracy. May have movement enhancement. Still unsure as to what sort of setup is required to kill.
1-Hour timed spawn during rainy weather. Speculated to have higher attack speed than normal Malboro types; uses Bio II every 30 seconds or so. Soloable as BST65/WHM32 with NQ Tiger jug pet in 7-8 hits.
Mahogany Heartwood used in synthing Tracker's Bow
~6000HP. Uses Whirlwind; is immune to Gravity, Bind, Stun (even Head Butt) and Sleep from RDM with mediocre gear; evaded 100% of of a DRG70's Jumps, but regular evasion rate was normal. Duoable with BLM and SCH75, trioable by 2 SMN75/WHM37s and a BST75/WHM37.
Spams Blitzrahl (Stun) and has a native Shock Spikes effect that deals ~50dmg and Stun. Trio'd by a THF/NIN evasion/blink tank with WHM and BLM/NIN supporting; AM2 nukes did normal damage.
Only takes damage from blunt weapons. I personally found more than 1 spawn. Speculated to be an "A Shantotto Ascension" expansion mission NM.
Holey Horror
Western path towards Ro'Maeve around (E/F-7)
Casts Aero III; only takes damage from slashing weapons. Speculated to be an "A Shantotto Ascension" expansion mission NM.
Blest Bones
(E-7)
Only takes damage from magic attacks. I personally found more than 1 spawn. Speculated to be an "A Shantotto Ascension" expansion mission NM.
Huwasi
(H-11), north of outpost
Spams Crystal Rain for about 150dmg, rate increases as HP drops; melee for ~150dmg
Bastet
"Pops near Ro'Maeve in the little area to the right with the Master Coeurl"
BLM-type mob, does not use TP moves at all, but uses thunder-based spells, especially Thundaga II; slow attack speed with low accuracy but has movement speed +. Trioable by THF/NIN, BRD, and NIN, soloable by both SMN75 and RDM75; speculated to be soloable by a PLD75/NIN37 due to its low damage nukes..
Spams Cursed Sphere below 40%HP; has Additional Effect: Silence. Seems to take more damage from ranged attacks from a RNG54/NIN27 than magic damage from a BLM75/SCH37.
Confirmed to be a lottery/timed pop, respawns 1 hour after last kill, but must kill its placeholder in order to pop it. Additional Effect: Plague--a 3MP/tick AND 3TP/tick drain. Dealt ~200 melee damage to a SMN75 and ~150 to Garuda. Soloable by SMN75/WHM37.
Speculated to be a timed pop, respawning 4-5hours after last kill. Additional Effect: Enblizzard III, dealing an extra 45-55 dmg every hit, and Ice Spikes II, dealing 78 dmg per hit, paralyze procs every hit. High Double Attack rate, seems to rage slowly as it started out hitting SMN avatars for ~150dmg, then 200dmg at the 30-min mark, then 300dmg at the 1-hour mark. Soloable by a skilled SMN75/SCH37 with lots of MP and patience. Like ~2500MP and 63:20 1:50 hours' worth of patience. :O Korpg's guide to kill this bish.
Lottery spawn off of Phorusrhacos. Easily solo'd by a PLD/RDM using Tavnazian Tacos; kept Baraero and Phalanx up and used Bio II. Used Chivalry only once, as well as FoV Refresh. Fight took 7 minutes.
Timed lottery spawn of 2 hours off of the 2 weapons that roam the area. Permanent Dread Spikes, spams Whirl of Rage for about 300-400 damage plus Stun; resistant to both Bind and Gravity, but susceptible to Paralyze, Blind, and Slow from a RDM75/NIN37. ~56 melee damage to a PLD/NIN, kitable around the wall near the spawn area; seems to have rapid hate decay. Soloable by RDM75/NIN37.
Timeworn Warrior
(G-10)
Easily killed by a MNK75/NIN37, cons Easy Prey to a 75.
Yuhtunga Jungle
Koropokkur
"Center-ish area"
Pyu the Spatemaker
Casts Waterga III and Water IV, uses Jumping Thrust.
Yhoator Jungle
Acolnahuacatl
"Open area below telepoint"
Melee for ~140-240dmg, crit for 300+ with Enstun. Soloable by NIN75.
Powdered Penny
(H-9)
ToAU AREAS
ZONE
NAME
AREA
DROPS
EXTRA NOTES
Aydeewa Subterrane
Lizardtrap
BLM-type mob; casts Paralyzga, Blizzaga III, and Blizzard IV
Seems to be highly resistant to Gravity and Bind, and is kitable due to - movement speed. Spams Dire Straight and has a strong Enspell; switches to Earthshatter ~25%HP. Soloable by a RDM73.
Similar to normal Chigoe-type mobs: Sight aggro, has high attack rate, Additional Effect: Slow, and is highly resistant to Sleep/Bind/Gravity by a RDM75/BLM37.
BLM-type pixie mob; spams Blizzaga III, Blizzard IV; has TP move Winterbreeze (Dispel and Stun) that wipes Utsusemi. BLU can stun with Head Butt easily. Duoable by 2 SMN75/WHM37s.
~90 minute spawn time after killing the Placeholder "War lizards." Spams Blockhead and triple-attacks often; soloable by THF75/NIN37 and PLD75/THF37 (for TH).
Has Enstun and spams Jettatura (lasts ~10sec). Difficult to control hate, but no hate reset. Killable by a party of THF/NIN, DRG/BLU, RDM/NIN, BLM/RDMx2 and PLD/NIN. /NIN recommended due to hate shifting consistently during fight.
Hits ~200dmg on RDM75, 100% Triple Attack rate; has Enpoison for ~50hp/tick and enhanced movement speed (112%). Resistant to Bind, Gravity, and Poison. Bio III initial cast did 2% damage.
High Double Attack rate and accuracy with Endrain, uses Bad Breath (all debuffs + 500dmg to a RDM75/BLU37); dealt ~250-300 melee damage to a RDM75/BLM37 with no -%Physical Damage Taken gear and ~350 Def, but dealt ~50-70 melee damage to a RDM75/BLU37 with ~650 Def and -40% Physical Damage Taken; speculated to be ~lv.80. Resistant to a RDM75/BLM37's Gravity/Bind/Sleep/Poison/Drain, but susceptible to Slow, Blind, and Paralyze from Ice Spikes. Slow movement speed, so possibly kitable given links are taken care of beforehand.
Casts Banishga, Banishga II, Holy, Flash, Amnesia, and Sleepga; Uses 2 types of TP moves: knockback+stun and AoE TP-down+Sleep. Soloable by a SMN75/WHM37.