I Made A Web-based Model Viewer

Language: JP EN DE FR
2010-09-08
New Items
users online
Forum » FFXI » General » I made a web-based model viewer
I made a web-based model viewer
 Siren.Soverance
Offline
Server: Siren
Game: FFXI
User: Galactus
Posts: 42
By Siren.Soverance 2026-04-18 09:59:52
Link | Quote | Reply
 
While I don't really play FFXI anymore, I've had this idea for a project in my head for many years. When I was playing heavily, there were two things about the extended third party ecosystem for FFXI that I really just hated, and wanted to fix:

FFXIAH profiles stopped syncing at some point

Guildwork tried to fix this, but the solution was short lived

Model viewer apps were *** - ancient, not updated, don't work on modern OS, etc.

AltanaView is as good as it gets, but hasn't been updated in ~5 years, and never had the ability to view zone/area models

For a long time I had decided against working on this project simply because the lack of public documentation for reading the FFXI DAT files. There's a handful of modding projects over the years that have taken stabs at it - one project has examples for reading macro DATs, another has examples for reading armor DATs, another reads animation DATs, etc. The required information is heavily scattered across the internet, and really hard to find, if it's available at all.

For an app I can't monetize targeting a small audience for a ~25 year old game, it just didn't seem worth the effort.

Claude Code changed that math, though, and finally made this project feasible for me to spend time working on. So I reactivated my FFXI account. And for the last few weeks, I've had the agents running 24/7 in the background, tasked with solving those two things I hated about the third party ecosystem for FFXI.

I think I succeeded. And I added a lot more in the process.

Check it out here: https://vanalytics.soverance.com

YouTube Preview: https://youtu.be/y1VTa2PEeGI

Source Code: https://github.com/Soverance/VanalyticsYour text to link here...

It's not perfect - I am aware of numerous bugs and issues, and there is still a lot of polish to apply. For example, there's a number of items that don't currently have linked DAT models, and there are some issues related to lighting and rendering transparencies. But it's a pretty good start, and I'm accepting pull requests, from anyone who wishes to contribute.

Be sure to let me know what you think!
[+]
 Valefor.Dathus
Offline
Server: Valefor
Game: FFXI
User: Dathus
Posts: 61
By Valefor.Dathus 2026-04-18 10:29:58
Link | Quote | Reply
 
Can confirm, the guy played a shitload, and is pretty cool.

Miss you buddy!
[+]
 Siren.Soverance
Offline
Server: Siren
Game: FFXI
User: Galactus
Posts: 42
By Siren.Soverance 2026-04-18 12:28:27
Link | Quote | Reply
 
You too, Dathus! keep on killin it
[+]
Log in to post.