I'm at Mastery Rank 7 with 1069 RoE done and 823 titles. Guess this is the push I needed to continue the bits I know I've been slacking on. Ugh.
I do kinda wonder about this reversal from SE - resources? For XI? I'm also not entirely buying it.
Freshly Picked #71 |
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Freshly Picked #71
I'm at Mastery Rank 7 with 1069 RoE done and 823 titles. Guess this is the push I needed to continue the bits I know I've been slacking on. Ugh.
I do kinda wonder about this reversal from SE - resources? For XI? I'm also not entirely buying it. It's very, odd. Very uncharacteristic.
But they've been doing a lot of abnormal things lately. Changing the reward structure for a bcnm. Altering the login points that have gone ignored for 149 months. Fixing ***in less than a year. Actually addressing problems like congestion (poorly, but addressing it!) Spikeflail greifing. Campaign burnout. Adjusting vanabout based on actual feedback. Making JSE gear easier to get (the wrong way, but they're new to this!) These are all incredibly abnormal behavior. This ammo will be completely busted for MNK. You can wear crit/store tp/kick gear like nyame/malignance/empy+3/af+4 and take full advantage of 100%DA. Also MNKs WSs are fTP transfer, so they benefit from 100%DA greatly, unlike most other top WSs on other jobs being 1st hit FTP heavy.
Pretty sure you can also make similar sets for DRK, DRG etc. but they will benefit less because their either have some native DA anyway or have stuff like Sakpata, which are just crazy strong and have DA. That being said you can even benefit from it on WAR. Ukon white damage set with only crit rate/damage and PDL.. Can't wait. It will probably push SAM the least which is fine, because it stupidly strong already. Lakshmi.Buukki said: » Shenaniganz said: » "every time a double attack procs, you will consume 1,000 gil," SE's creative new way of making gil vanish from the servers. Well done (not falling for it) With SE's ancient spaghetti code, there has never been a higher chance of something going wrong that deletes all of someone's gil or dupes to infinity and it's right here Bahamut.Zeroize said: » Lakshmi.Buukki said: » Shenaniganz said: » "every time a double attack procs, you will consume 1,000 gil," SE's creative new way of making gil vanish from the servers. Well done (not falling for it) With SE's ancient spaghetti code, there has never been a higher chance of something going wrong that deletes all of someone's gil or dupes to infinity and it's right here IKR, said this the other day: Lakshmi.Buukki said: » Hoxne Ampulla - consumes 1000 gil, +100% Double Attack. inb4 the effect wears off instantly the moment you swap out of the inb4 someone figures out how to reverse engineer this item by trading all of their gil at the exact same time this is used, and it overflows your gil to max instead of deducting into negative Can't wait for someone with capped gil to use this and lose 10m/swing because of the ol' spaghetti. A mastery rank related item!? Why didn't they have that two years ago when I still played
I should assume that earring doesn't apply stats to pets, because why the hell would they remember SMN exists?
Lakshmi.Buukki said: » Bahamut.Zeroize said: » Lakshmi.Buukki said: » Shenaniganz said: » "every time a double attack procs, you will consume 1,000 gil," SE's creative new way of making gil vanish from the servers. Well done (not falling for it) With SE's ancient spaghetti code, there has never been a higher chance of something going wrong that deletes all of someone's gil or dupes to infinity and it's right here IKR, said this the other day: Lakshmi.Buukki said: » Hoxne Ampulla - consumes 1000 gil, +100% Double Attack. inb4 the effect wears off instantly the moment you swap out of the inb4 someone figures out how to reverse engineer this item by trading all of their gil at the exact same time this is used, and it overflows your gil to max instead of deducting into negative Can't wait for someone with capped gil to use this and lose 10m/swing because of the ol' spaghetti. You can put gils to storage and only keep a safe amount with you :) u/hikiri on Reddit watched the most of the stream and translated a lot of the relevant points in several comments.
Trust Updates Dynamis Divergence Vana'bout AMAN Trove Limbus and Besieged Minor Additions Future Plans Holy ***that Kupon for a full set of AF+3 though largely junk, is pretty wild.
When it's relic, someone might care! It will be a very popular pick for newbies instead of 100 deeds. 5/5 Af+3 is easily what 50 mil or so? Makes you wonder why the 180 happened. Seems like FFXI got another surge of resources. This is after Fujito pretty much said the game is going into maintenance mode.
What does Maya and Blender refer to?
I guess during that campaign, you'll be able to get relic +3 unlocks done with 50 kills instead of the boss if you want. Not surprised to see Cornelia coming back.
Mass layoffs would imply we should be *losing* more FFXI development, not gaining more. Like New World, for example.
Quote: Square Enix announces mass layoffs as "restructuring" plan pulls development from "overseas" Quote: pulls development from "overseas" Quote: "overseas" Thats not the XI/XIV teams. Quote: After all the back end stuff is fixed, they're going to make preparations for the creation of new zones. This is a bullet point on the slide, they don't directly talk about this. New expansion confirmed Oh, it wasn't copied over, but there's an interesting bit from the reddit post.
"Limbus cont'd: method to get matter at a higher rate has been in since the start. They didn't explain it. Each player has a specific box that is a good result assigned to them. So if you keep opening the same box every time, you'll always have a bad result. It doesn't change. So you should try opening a different box until you get the good result which is 5000 units. If you've done enough NMs on the server this box will be a 100% matter. Your box WILL change AFTER you get a matter once and NOT BEFORE THAT." Also from the post - "Old case+1 is for this month only. It isn't permanent. It will come around again, but new things will go there in the future." waffle said: » Each player has a specific box that is a good result assigned to them. So if you keep opening the same box every time, you'll always have a bad result. It doesn't change. So you should try opening a different box until you get the good result which is 5000 units. This is interesting due to a recent personal experience I had. As someone who never does climbs, I did 3 this week as a new personal best. I joined a party where a very interesting taru made this exact same claim a few days ago, that if a party member ever gets a 5k chest in any given tower, nobody else in the group should open that chest, because two people can never claim the 5k back to back in the same tower. Another party member agreed that there was some mechanic where you can "try your luck" on another tower instead of always the final tower, and that the 5k box varies per party member (normally the group always opens the final box of a run). I thought they were completely full of ***when they said this (they both warped to a different tower to open the box, but neither got the 5k there), but strangely enough, this sounds almost exactly what is described above. This was a few days ago too, before these notes ever came out, so there's no way they could have read this beforehand. So apparently this was at least known to an extent among players who do these climbs regularly, but it was the first time I heard about it. Regarding the trove items:
- TH ring’s effect stat is only effective as THF main. TH+2 is all jobs. - DA item makes all attacks DA for the duration, it is not a one attack and done item. Also applies to WS. Gil is deducted for every DA during the duration. - Double confirming the BP on the mastery rank earring refers to all stats. It scales with your mastery rank. Manque said: » - TH ring’s effect stat is only effective as THF main. TH+2 is all jobs. Oh, there's this one too.
"People complain about having too many cool, stylish lock style pieces. "If we could increase storage infinitely that would be the end of the conversation but we've hit the limits for storage space."" This one sucks. I guess they aren't planning to make the Ilm set storiable. I think by "storage space", he means inventory. There's still tons of room to put more stuff on storage slip 31 before it starts to get as bulky as several other existing slips.
Fenrir.Zenion said: » I think by "storage space", he means inventory. There's still tons of room to put more stuff on storage slip 31 before it starts to get as bulky as several other existing slips. That makes more sense, thank you. btw, I've never picked up an ethereal weapon from vana'bout or obviously, the new login campaign. It seems those aren't storable either? Looks that way, yeah. Hopefully those will get put on slip 31 in the November or December update too, but... well, we're still waiting for the esthete's set from Voracious Resurgence to get a storage option, so...
I'm looking at some of my recent Apollyon logs (my Temenos logs are unreliable because I started opening chests in different towers out of curiosity and it didn't show up in my logs) and from what I can see, if you get 5k units in a chest, it's not possible to get 5k again in that tower. The 5k/guaranteed matter would have to be in one of the other three towers. Anybody seeing something similar?
I could make a note each time I open a chest so I remember where it was. I don't do Limbus daily or even weekly, though. I might just roll a d4 each time and hope for the best.
Valefor.Philemon said: » I'm looking at some of my recent Apollyon logs (my Temenos logs are unreliable because I started opening chests in different towers out of curiosity and it didn't show up in my logs) and from what I can see, if you get 5k units in a chest, it's not possible to get 5k again in that tower. The 5k/guaranteed matter would have to be in one of the other three towers. Anybody seeing something similar? Quetzalcoatl.Jakey said: » yes it can be the same chest twice in a row |
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