Limbus 2025 |
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Limbus 2025
When we did ultima the fetters only spawned in melee except when a melee group left early and other two times when we had almost no one on ultima. This leads me to think its not lowest in enmity because the most active people were close to boss.
Why anyone would think it's the lowest is ridiculous.
You'd just set 6 members to shoot/cast once then run circles in a different room and it'd completely negate the mechanic. Asura.Eiryl said: » Why anyone would think it's the lowest is ridiculous. You'd just set 6 members to shoot/cast once then run circles in a different room and it'd completely negate the mechanic. It's a server-wide fight. There was 211 people at Ultima when I checked. Be realistic. There's nothing unrealistic about it. To be lowest on the list you have to be on the list.
150 people who've done nothing are not the lowest on the list and after 30 seconds you'd have 1 CE from casting dia, thus remaining on the list. Any action will put you above 1CE and any death will put you off the list. (unless you superjumped and disengaged right before fetters) The other night I went out, stood around and watched it get fought. Got bored, checked to see if Elegy would land, it did first try. I ran to the next room over and went AFK to go make food for the doggo. Came back like "Oh hey, a fetter on me." *dead*
Sweet, guess I'll go do Chesma trials. The 5k chest theory didn't work for the 2nd week in a row for me. I thought last week was a fluke so I more carefully charted this week.
Did all 4 chest in Apollyon, all were 3k. 2/4 murky. NW - 3m SW - 3 NE - 3 SE - 3m There's a possibility the chest can reset during maintenance or maybe at weekly reset?
Taint said: » The 5k chest theory didn't work for the 2nd week in a row for me. I thought last week was a fluke so I more carefully charted this week. Did all 4 chest in Apollyon, all were 3k. 2/4 murky. NW - 3m SW - 3 NE - 3 SE - 3m Carbuncle.Nynja said: » Taint said: » The 5k chest theory didn't work for the 2nd week in a row for me. I thought last week was a fluke so I more carefully charted this week. Did all 4 chest in Apollyon, all were 3k. 2/4 murky. NW - 3m SW - 3 NE - 3 SE - 3m On that character, yes I was. I see what you are saying, it only showed acquired 3k since that was all the cap was raised. If you are capped you only get 3k.
Been reported multiple times in this thread. Guess SE hasn't fixed it yet Theres nothing to fix though. Its reporting your unit gain. Its the same when youre clearing a floor, the message is:
Acquired Temenos Units: 0.Remaining Temenos Units: 88420.Total Temenos Units: 153000/153000. Hopefully with next patch they give stuff to use units on other than AF/Relic/accessory upgrades so theres a way to uncap units. I've +4'd all the relic/AF my chars use regularly, I'm not pulling a +3 off storage and giving inv-1 just to uncap units.
Let me buy a stupid gobbie key for 25k points. Let me buy a matter for 50k points. Something. Did two Temenos climbs yesterday, 2 of my my char looking like a crossfitter in the gym and someones counting their reps:
0 0 0 0 0 0 0 0 0 0 Carbuncle.Nynja said: » Theres nothing to fix though. Its reporting your unit gain. Its the same when youre clearing a floor, the message is: Acquired Temenos Units: 0.Remaining Temenos Units: 88420.Total Temenos Units: 153000/153000. I meant fixing the "chat message". Making so users know that 2k Units went to waste because the cap was reached. So many people posted about it here and on the official forums and it seems such a small "fix" that they should do it to make things clear. That's what I meant, hope it's clearer now! The fix
Carbuncle.Nynja said: » Hopefully with next patch they give stuff to use units on other than AF/Relic/accessory upgrades so theres a way to uncap units. I've +4'd all the relic/AF my chars use regularly, I'm not pulling a +3 off storage and giving inv-1 just to uncap units. Let me buy a stupid gobbie key for 25k points. Let me buy a matter for 50k points. Something. If people are unaware theyre capped on units, thats their own problem. Theres no warning when youre: Full inventory and lose loot Capped sparks/accs/vouchers Capped gil Dbox is full and your AH items arent selling Etc etc Give us an option to burn units when we have no +3 to upgrade or no matters to use and the problem goes away. If the problem is “i opened a box with capped units and got matter, idk if it's a 5k box or not”, you move on to the next box in rotation no matter what
It wasnt the HQ box: you lucked on matter, move on to next box in rotation It was the HQ box: you hit the 5k, move on to next box in rotation I get your point, but I respectfully disagree and think it's a different matter.
While not world changing it would be such a small change and I still stand to the point that I find it would be small yet positive QoL change. How is “Hey dumbass you werent paying attention to the repeated message every time you clear a floor and you *** yourself out of 2k units” a positive QoL change?
If you arent paying attention to the message that pops up every time you clear a floor that tells you your units and cap, youre not gonna pay attention to the unique message that pops up telling you that youre capped. Its not like this message wont pop up up to 18 (A) or 19 (T) times during the climb: Quote: Acquired A/T Units: 0.Remaining A/T Units: 88420.Total A/T Units: 99999/99999. once with the acquired units once with the total units You know what would be a positive QoL change? The Operator vending things that we can use units on when were capped with nothing to upgrade. Your QoL solution of "give a message when you're capped" doesnt fix the problem. If you're capped, its because you have nothing to spend units on. AF/Relic upgrades are between 10 and 30k units. Until you hit rank 20 on an accessory (28300 Units to upgrade and it only gets more expensive), you're likely to get more units faster than you can get matter to upgrade the accessory. Capping out 150k+++ points is like 20 climbs in a row with nothing. That wasnt a blonde moment "oops I forgot im so ditzy hehe". It capped out because there was nothing to spend on (or you're hoarding Matters for some reason, but thats not an accident from not paying attention) Nynja I understand your point, it does make sense. I see your approach and your stance.
I simply do not agree with it, I'm sorry. I don't think it's a stupid or nonsensical stance, I just disagree with it. I've explained why your approach would:
A-go unnoticed: There is already a message that shows up every time you clear a floor showing acquired units and total units B-serve no purpose to fix the underlying problem: I'd estimate that 95% of characters are capped because they have nothing to use units on, the other 5% are idiots not paying attention. Care to explain why throwing am explicit "you're capped" message would be better than actually fixing the problem? Now you're mad, look how mad you are
About 11 hours to down Ultima on Bismarck.
Carbuncle.Nynja said: » would be better I'm all for having more ways to spend units, and I'm pretty confident they're coming. I welcome them with open arms! I simply feel they should give a text message when you're opening a 5k chest (which is a special chest) to know that, regardless of how much units you're receiving, it was indeed one of the special "hidden" chests. If getting 5k or 3k is the only way, then imho that's wrong and should be fixed somehow. How does knowing you got the 5k box and missed out on 2k units because you were capped become a positive QoL change? I've already covered this scenario and it plays out the same way whether you got the HQ box or not
Carbuncle.Nynja said: » If the problem is “i opened a box with capped units and got matter, idk if it's a 5k box or not”, you move on to the next box in rotation no matter what It wasnt the HQ box: you lucked on matter, move on to next box in rotation It was the HQ box: you hit the 5k, move on to next box in rotation Maybe I'm misunderstanding what a "positive QoL change" is, but I was under the impression that a "positive QoL change" is something that makes the players experience less shitty ie: Home point travel /equipset to bridge the gap between windower users using gearswap and ingame 6 line macro limitation wide scan accessible to all jobs /lastsynth and the synth history menu storage slips How does a notice when you screwed yourself out of a paltry 2k units make your gaming experience less shitty? I just dont understand. Bismarck.Sterk said: » About 11 hours to down Ultima on Bismarck. Holy sh*t, I would have just faked afk lol Break lands on Bits so Entomb is a good way to keep Omega adds under control. Bind also lands pretty easily on both Omega and the Bits if needed. I was doing Manifestation Bind before moving to Entomb.
Carbuncle.Nynja said: » How does knowing you got the 5k box and missed out on 2k units because you were capped become a positive QoL change? To you it's irrelevant. To me it's a nice change at virtually no cost for them. Agree to disagree? ;-) Mans sayin “no cost to them” as if they didnt just *** up the description on null masque and prishe boots +1 last patch.
Everything has a cost in this spaghetti code game. |
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