Limbus 2025 |
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Limbus 2025
It could retro update the box at end of maint.
But it would be rather on point for SE to introduce new content that will be locked out for an additional 24 days due to this shitty 4 week system they implemented. Cautiously optimistic that they don't forget to do something to make that not awful.
Especially because maintenance kind of happens every four-ish weeks... (but uh. not holding my breath.) Trying to write up a small sum-up of Limbus chests and matters, would love if anybody could fix errors, so that we can put this on BG-wiki.
Asura.Sechs said: » The 5k Chest will always contain a matter, if your server killed all NMs the previous month. Prior to this month where we had all nms killed on my server, had about 25% matter on 3k chests and 75% matter on 5k chests just to give some idea but of course can't say how many nms were defeated.
Did we finally reach the "cap" of the bonus from Grace? At least on Asura.
Acc/Racc/Macc+50 All stats +25 HP +1250 EP/Exp reduction 50% Is this the cap? Maybe? Welllll I dunno about that.
135 mobs do not hit like pussies. I mean they don't hit like a truck either but the jump from the previous cap was quite noticeable to me. Any non tank job without phalax and "just" capped DT will still take a lot of damage when you have a gazilion of 135 mobs on you. If this trend continues with a possible 140 cap, supposing they will even unlock that, then I can imagine those 140 mobs could become moderately dangerous for the average PUG player. Asura.Sechs said: » Trying to write up a small sum-up of Limbus chests and matters, would love if anybody could fix errors, so that we can put this on BG-wiki.
Basically if you open the chest and no 3K / matter, end on a different tower / segment next run. https://forum.square-enix.com/ffxi/threads/63632
Quote: The following changes have been to Temenos. The monsters listed below will no longer link with other monsters. Temenos Orc/Temenos Quadav/Temenos Yagudo/Temenos Sahagin/Temenos Cryptonberry/Temenos Antica/Temenos Gigas/Temenos Goblin/Temenos Moblin/Temenos Meeble/Temenos Aern/Temenos Euvhi/Temenos Pixie/Temenos Unseelie The detection radius for the following monsters has been reduced. Temenos Euvhi/Temenos Ghrah No more pulling mutiple mobs for Temenos, might be a good time to upgrade ilevel. Was using a retaliation WAR to tank multiple mobs from a pull while soloing. Its the pixies/unseelie where that is really going to be a big help, but in general that just makes much safer pulling, the mobs still agro so you can grab up a bunch if you want.
Some guesses for the new area conditions:
1: chests opened 2: NMs dead 3: Data obtained 4: Individual touches of ??? bonus new crafting mats from nms?
gregchiro2013 said: » new crafting mats from nms? Yep, crafting is back, baby! Bahamut.Seonyx said: » Some guesses for the new area conditions: 1: chests opened 2: NMs dead 3: Data obtained 4: Individual touches of ??? bonus Can confirm CN condition #2 is NM's killed. Was 0/5, we killed NIN, now showing 1/5. Meeble said: » Can confirm CN condition #2 is NM's killed. Was 0/5, we killed NIN, now showing 1/5. Are you also on Bahamut or a different server? And does anyone else have an example of a "50/50 but incomplete" condition? Checked
Quetzalcoatl.Wakmidget said: » gregchiro2013 said: » new crafting mats from nms? Yep, crafting is back, baby! Checked in at the guild. New items require the corresponding craft shield KI ( <Craft> aurum tome). Can find the recipes by talking to the npc that gives you one recipe at a time. (it was not listed at the npc that gives you a big list of recipes). The bonecraft NPC gave me recipe for Arrogance Wristbands. 3x cyan orb 1x plank of ash wood (new item i believe) 1x vial of hydro oil 1x murky part I (new item) I have a screenshot but don't know how to upload it... booo. But the info is there if you dig around at your guild. Carbuncle.Arakon said: » https://forum.square-enix.com/ffxi/threads/63632 Quote: The following changes have been to Temenos. The monsters listed below will no longer link with other monsters. Temenos Orc/Temenos Quadav/Temenos Yagudo/Temenos Sahagin/Temenos Cryptonberry/Temenos Antica/Temenos Gigas/Temenos Goblin/Temenos Moblin/Temenos Meeble/Temenos Aern/Temenos Euvhi/Temenos Pixie/Temenos Unseelie The detection radius for the following monsters has been reduced. Temenos Euvhi/Temenos Ghrah No more pulling mutiple mobs for Temenos, might be a good time to upgrade ilevel. Was using a retaliation WAR to tank multiple mobs from a pull while soloing. Makes things less dangerous for those trying to pull individuals, while mass pullers can still aggro a bunch, they just can't link train the zone. Also, I deeply approve of less chance to aggro grahs. <,<; Euvhi will be annoying now, open will be true sound and closed will link.
I dont think they'll be that annoying tbh
Quote: Teme East = 4 kill E1 = Aern Euvhi Pixie Ghrah E2 = Euvhi Unseelie1 Ghrah/Gigas Unseelie2 Aern E3 = Aern/Euvhi Ghrah/Goblin E4 = Meeble/Ghrah Aern/Euvhi E5 = Aern Euvhi Aern Euvhi E6 = Useelie/Ghrah Ghrah/Pixie E7 = Aern Djinn/Euvhi Ghrah Teme Cen = 8 kill C1 = Orc1 Orc2 Orc3 Doll/Weapon Quad1 Quad2 Quad3 Weapon/Doll Yag1 Yag2 Yag3 Cluster+Bomb C2 = Crypto1 Crypto2 Golem/Djinn+Snoll Antica1 Antica2 Pot/Cluter+Snoll Sahagin1 Sahagin2 C3 = Aern Ghrah/Euvhi Pixie Ghrah/Euvhi Aern Cluster+Djinn(east) Aern Cluster+Djinn(west) Aern Euvhi/Ghrah Unseelie Euvhi/Ghrah Aern C4 = Ghrah+Gigas Gob Meeble Euvhi Aern Unseelie(SW) Pixie(SE) Euvhi Meeble Goblin Ghrah+Gigas E1 are out of the way, most people probably dont even know of their existence there. E2 are the ones I usually pull, then sneak/invis through to 3 E3 will be annoying, since you're gonna have to run through them and Ghrah E4 is in a large area, so the ones that might be in the way will be your first kill anyways E5 unlikely to be a nuisance E6 n/a E7 they're in the middle with the Djinn, so probably a non-factor This needs to take into consideration that I avoid Aerns whenever possible. Lullaby started to see full resists at CL135. C3 Theyre in the corner rooms on the top floor with Ghrah on the bottom. This might be a bit of a nuisance, but that depends how many are open vs closed. C4 They're parked near the coffer on the ramps, but since they no longer link, you can easily kite to a safer area. Valefor.Philemon said: » Euvhi will be annoying now, open will be true sound and closed will link. Open are true sound, but I could not get the closed ones to link this morning. Ovalidal said: » Meeble said: » Can confirm CN condition #2 is NM's killed. Was 0/5, we killed NIN, now showing 1/5. Are you also on Bahamut or a different server? And does anyone else have an example of a "50/50 but incomplete" condition? We had somebody sit at the Operator when we opened chests. #1 seems to be chests opened #2 is JSE-name NM's killed #3 ??? no idea, it was already Complete 50/50 when we arrived. #4 Edit - never mind, it can't be matters since the current value for #4 is higher than #1. Apollyon CN's open on Asura.
(it tells you this edit every few minutes Three mobs, Ischyros Sandworm/Adamantoise/Mantis Hit me for 800-1000 with autos in a 50 DT set didn't actually engage with the content beyond stepping in to check it out, I assume killing them will make a real friend show? edits: lmao they are true sight/sound, I tested with my facehole - possibly they also share hate? Mantis does have Death Prophet, which is just an instakill Dynamis style, you can attack even if it's already claimed Cannot summon trusts with hate (unlike some content, but like most other content) LightningHelix said: » Cannot summon trusts with hate (unlike some content, but like most other content) I was able to resummon trusts after they died. Maybe you got silenced? LightningHelix said: » I assume killing them will make a real friend show? Seems like it might be three separate fights in CN, with a new set of conditions to "open" CN for each successive fight. #1 the 3 stooges you're looking at #2 ??? #3 Ultima or Omega depending on zone |
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