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Limbus 2025
Server: Phoenix
Game: FFXI
Posts: 272
By Phoenix.Gavroches 2025-11-08 06:50:01
That’s interesting nuggets that got throw out here.
So, 25% chance of getting a 100% chest (5K+drop) no matter what amount of NM killed. Correct?
The other 3 is just in a scale of 5-100 (?!?) depending of NM killed, correct ?
And if that correct, that explain why some people in my group that hit 0/36, correct as well?
By waffle 2025-11-08 06:54:23
Phoenix.Gavroches said: »So, 25% chance of getting a 100% chest (5K+drop) no matter what amount of NM killed. Correct?
The wording of the translation I saw was that 100% drop requires both a certain amount of nms killed + the bonus chest for what that's worth.
It might be as simple as the bonus chest doubling the base drop rate if a full nm clear gets you a 50% rate on non bonus chests.
Quetzalcoatl.Jakey
Server: Quetzalcoatl
Game: FFXI
Posts: 453
By Quetzalcoatl.Jakey 2025-11-08 07:24:07
Phoenix.Gavroches said: »That’s interesting nuggets that got throw out here.
So, 25% chance of getting a 100% chest (5K+drop) no matter what amount of NM killed. Correct?
The other 3 is just in a scale of 5-100 (?!?) depending of NM killed, correct ?
And if that correct, that explain why some people in my group that hit 0/36, correct as well?
Its certainly not 100% that a 5k gives a drop all the time but it is much more common I'm on a low pop server which lately has been good about kills in Tenemos but hasn't always been super consistent on that. The numbers were actually a lot more stark until this week when I opened 3 matters on 3k and had 2 5k without matters.
as far back as I have recorded my totals are now:
When opening a 5k chest I got matters 18/24.
When opening a 3k chest I got matters 9/34.
By SimonSes 2025-11-08 10:19:52
Can someone tldr that? Should we change tower we finish at every full climb and if someone in party will get 5k, should the rest of the party go check other tower instead of opening the chest?
By Garfield 2025-11-08 11:50:30
Quetzalcoatl.Jakey said: »Its certainly not 100% that a 5k gives a drop all the time but it is much more common I'm on a low pop server which lately has been good about kills in Tenemos but hasn't always been super consistent on that. The numbers were actually a lot more stark until this week when I opened 3 matters on 3k and had 2 5k without matters.
as far back as I have recorded my totals are now:
When opening a 5k chest I got matters 18/24.
When opening a 3k chest I got matters 9/34.
Forgive me, I can't post a pic, but at this timestamp https://www.youtube.com/live/EUCbZmgBhj4?si=sxQmd_NhsjFxxkzc&t=4726 you can see the slide they showed in the mogivana live about the "bonus" chests that give the 5k points, the 2nd bullet point says "killing all NMs will increase matter(マター) to 100% in these chests."
You say your server hasn't been super consistent and only recently gotten better, but we've been on a monthly rotation since Oct update, so our NM drop rate hasn't changed since that time. So there's a chance your server hasn't had a full NM clear on the times you got a 5k chest without a matter?
tldr the 5k bonus will not move until it is gotten, you can all open the chest, but if it isn't the 5k chest then do not open that one again, go to a different tower for your next chest opening - this is on an individual basis, each person has their own rotation of bonus chest order
Server: Asura
Game: FFXI
Posts: 131
By Asura.Bronzequadav 2025-11-08 12:46:08
Can someone tldr that? Should we change tower we finish at every full climb and if someone in party will get 5k, should the rest of the party go check other tower instead of opening the chest?
Just never do the same zone back to back, that simple really, can either rotate them doing 1>2>3>4 or if you fee like gambling pick them at random(obviously not repeating zones you got the NQ chest in until you find the HQ).
HQ chest is character specific, for example 4/6 of my characters had it in one zone, was in another zone for the other two characters. Once you find the HQ chest, it resets and is in one of the chests again at random.
And for what its worth, on asura at least, so far every HQ chest has been a matter drop. so if it isn't 100% with high NM kills its probably pretty close.
Fenrir.Velner
Server: Fenrir
Game: FFXI
Posts: 462
By Fenrir.Velner 2025-11-08 14:34:03
I always open a different chest. When you finish a climb, just redo the last tower immediately and have that be your next climb's start point. I always open the chests 4 > 3 > 2 > 1 > 4. It was floated mixing up the chests mattered as a theory early in Limbus and so I've just been doing it that way!
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Quetzalcoatl.Jakey
Server: Quetzalcoatl
Game: FFXI
Posts: 453
By Quetzalcoatl.Jakey 2025-11-08 16:37:09
Looking back over all my data it is pretty consistent with 5k chest just randomly being reassigned each time a 5k is opened for that character and it can be any of the 4 chests distribution looks very even and I'm comfortable saying its probably 1/4 chance for each of them.
Your best strategy unless, a way to identify the 5k is found, is just going through opening all the chests in a set order, especially with multiple characters so you aren't ever opening a chest that you already know has to be a 3k and you don't have to have each character opening different chests.
I'm mostly just happy it turns out I wasn't crazy.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6549
By Carbuncle.Nynja 2025-11-09 11:02:31
Looks like NM's respawned on my server, so I can do the stupid climbs this week
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By MelioraXI 2025-11-09 11:15:39
Looks like NM's respawned on my server, so I can do the stupid climbs this week
I have noticed on Shiva as well. Best guess (and I could be wrong cause i'm dumb) its tied to a static 30 day rotation, not tied to version update which was my assumption - though it probably close enough.
Oct 9 was the last update which introduced the change from weekly > monthly, and it's nov 9 today.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6549
By Carbuncle.Nynja 2025-11-09 11:24:45
Well todays weekly reset, so its probably on four weeks. It just seems very unlikely that it would randomly flip midweek as next would be Tuesday Dec 9.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6549
By Carbuncle.Nynja 2025-11-10 16:37:04
Finally had time to turn in my pre-farmed temps, time to rake in those matters knowing we have the max possible drop rate!
2/6 in Temenos
3/6 Apollyon
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10984
By Asura.Sechs 2025-11-11 00:50:29
Some of us already noticed the odd pattern on the 5k chest, on an individual basis.
But we kept wondering if it was confirmation bias or if it was something true.
Nice to finally find out that it is.
Still I'm wondering on a part.
What we know for sure:
1) Each given time for every single player, out of the 4 chests you can open in each zone, one will be 5k, the others 3k
2) Each time you open a 5k chest, it will be "rolled" to appear on another of the 4 available chests for the next time you open it
What I'm wondering for part 2 though is: Is the roll pure random? So it can be any of the 4, even the same one you already opened?
Or does it rotate until you opened all 4 5k chests then it rotates again?
Example, let's say chests are called A, B, C, D.
If I find a 5k chest on A, next time can it be any, A included?
Or will the next time be possible only on B, C and D?
I assume it's the latter.
Assuming I'm right, let's say the second time I'm lucky and I find 5k chest on B.
The next time where will 5k chest be able to pop? C and D only, or even A?
Basically I want to know if the 5k chest cycle resets only after you've opened all 4 chests and found 5k one in each (at that point it can pop on any) or if the system is simpler, and it can pop on any chest except the last 5k one you opened.
Does anybody have solid data on this? Because I don't and I'm not able to tell.
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Valefor.Philemon
Server: Valefor
Game: FFXI
Posts: 653
By Valefor.Philemon 2025-11-11 01:31:00
Still I'm wondering on a part.
What we know for sure:
1) Each given time for every single player, out of the 4 chests you can open in each zone, one will be 5k, the others 3k
2) Each time you open a 5k chest, it will be "rolled" to appear on another of the 4 available chests for the next time you open it
What I'm wondering for part 2 though is: Is the roll pure random? So it can be any of the 4, even the same one you already opened?
Or does it rotate until you opened all 4 5k chests then it rotates again?
Example, let's say chests are called A, B, C, D.
If I find a 5k chest on A, next time can it be any, A included?
Or will the next time be possible only on B, C and D?
I assume it's the latter.
Assuming I'm right, let's say the second time I'm lucky and I find 5k chest on B.
The next time where will 5k chest be able to pop? C and D only, or even A? In your example, if you get 5k/matter in A, the next 5k/matter could be in A again.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10984
By Asura.Sechs 2025-11-11 01:42:07
Are you sure about that Philemon?
Beause I was pretty sure (but again, maybe I was just biased) it could be any except the last one where you got 5k.
It sorta makes sense. They created this system because, likely, they wanted to promote people to use different routes, or at least open chests in different zones instead of doing the same exact thing every bloody time.
This was their intent.
As a potential confirmation for this, a lot of people who did the same exact farming route (opening the same exact final chest) claimed they've never seen a 5k after the first time.
So because of these two things, it stands to reason that in theory the 5k could roll on any chest except the last one where you got 5k.
I was more wondering if it's just that, or if waits until you've "completed" a cycle (i.e. got 5k in each zone) before it resets and starts again.
Quetzalcoatl.Jakey
Server: Quetzalcoatl
Game: FFXI
Posts: 453
By Quetzalcoatl.Jakey 2025-11-11 01:53:26
While doing them in order in tenemos 1-2-3-4-1 if I split up between how many times a character took 1 chest(back to back 5ks), 2 chests, 3 chests, or all 4 chests(so it was the same original chest that was the last 5k) this was my distribution over last 6 weeks (sadly lost some of my earlier data) between 2 characters
1: 5 times
2: 7 times
3: 6 times
4: 5 times
It never took more than all 4 chests. While more data would be great that looks like probably a 1/4 split to me, and I would assume it is without significantly more data or a reason to expect it to be other than a 1/4 split.
Now amongst the earlier data that was lost (always back things up or windows will get you with those updates!) was a time where one character had 4 5ks in a row and the other had 3 5ks in a row, if we assume it is a 1/4 split that is very unlikely to happen but the game does like to mess with me and at least for once I got extra points out of it. I have to just consider that to be an outlier unless it is repeated.
Valefor.Philemon
Server: Valefor
Game: FFXI
Posts: 653
By Valefor.Philemon 2025-11-11 02:07:21
Are you sure about that Philemon?
Beause I was pretty sure (but again, maybe I was just biased) it could be any except the last one where you got 5k.
It sorta makes sense. They created this system because, likely, they wanted to promote people to use different routes, or at least open chests in different zones instead of doing the same exact thing every bloody time.
This was their intent.
As a potential confirmation for this, a lot of people who did the same exact farming route (opening the same exact final chest) claimed they've never seen a 5k after the first time.
So because of these two things, it stands to reason that in theory the 5k could roll on any chest except the last one where you got 5k.
I was more wondering if it's just that, or if waits until you've "completed" a cycle (i.e. got 5k in each zone) before it resets and starts again. Well, here's what I got:
Only been tracking it since that SE announcement.
Carbuncle.Maletaru
Server: Carbuncle
Game: FFXI
Posts: 3810
By Carbuncle.Maletaru 2025-11-11 02:43:23
As a potential confirmation for this, a lot of people who did the same exact farming route (opening the same exact final chest) claimed they've never seen a 5k after the first time.
So because of these two things, it stands to reason that in theory the 5k could roll on any chest except the last one where you got 5k.
If you open the same chest every time, say NE, and your 1/4 doesn't hit NE, you will never see another 5k.
It's not rolling 1/4 each time, it's rolling it once then storing it.
It's basically the coffer system. It might respawn in the same spot, but if it doesn't and you stand there "trying" the same spot forever, you'll never see another coffer (assuming other players aren't involved)
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10984
By Asura.Sechs 2025-11-11 03:09:13
Maletaru's post makes sense.
Basically it rolls on one of the 4 chest and stays there until you open.
Once you do, it rolls again and it can happen on the same chest again, just 25% chance.
Probably reset with server maint, I suppose.
Wonder which tech they used to store individual data which, I assume, is completely server-side and not client-side.
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Valefor.Philemon
Server: Valefor
Game: FFXI
Posts: 653
By Valefor.Philemon 2025-11-11 09:42:38
Yes that appears to be how the system works, aside from the maintenance reset bit.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6549
By Carbuncle.Nynja 2025-11-11 10:21:20
Sounds like you should just be trying coffer 1-2-3-4 instead of always opening the same one.
Server: Bahamut
Game: FFXI
Posts: 134
By Bahamut.Creaucent 2025-11-11 10:22:34
That's still a stupid system... I understand that they need to keep people subbed. However I think a random chance clearing a floor and 100% from any chest with a weekly cap of 5 would have been much better and probably have kept me subbed a bit longer. 1 to 2 climbs a week are fine for me but 5 no chance it's super boring and doing 1 to 2 climbs per week will take a very long time to r30 my first accessory.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6549
By Carbuncle.Nynja 2025-11-11 10:32:09
Its stupid, but its less stupid than a random system that is 25% chance every time.
Under your smart system:
Chest 1 is 25% chance, if you didnt hit the bonus
Chest 2 is 25% chance, if you didnt hit the bonus
Chest 3 is 25% chance, if you didnt hit the bonus
Chest 4 is 25% chance, if you didnt hit the bonus
Under this stupid system:
Chest 1 is 25% chance, if you didnt hit the bonus
Chest 2 is 33% chance, if you didnt hit the bonus
Chest 3 is 50% chance, if you didnt hit the bonus
Chest 4 is 100% chance, you will hit the bonus
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Server: Bahamut
Game: FFXI
Posts: 134
By Bahamut.Creaucent 2025-11-12 04:53:22
Its stupid, but its less stupid than a random system that is 25% chance every time.
Under your smart system:
Chest 1 is 25% chance, if you didnt hit the bonus
Chest 2 is 25% chance, if you didnt hit the bonus
Chest 3 is 25% chance, if you didnt hit the bonus
Chest 4 is 25% chance, if you didnt hit the bonus
Under this stupid system:
Chest 1 is 25% chance, if you didnt hit the bonus
Chest 2 is 33% chance, if you didnt hit the bonus
Chest 3 is 50% chance, if you didnt hit the bonus
Chest 4 is 100% chance, you will hit the bonus
No, you didn't quite get what I was saying I meant the floor not the whole tower. Random chance when you kill the amount of enemies required to teleport up, like 10-15%, and then a 100% chest no matter what chest it is.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6549
By Carbuncle.Nynja 2025-11-12 22:41:37
Is SE just blatantly lying to us now?
East
17:31:52Acquired Temenos Units: 3000.Remaining Temenos Units: 97000.Total Temenos Units: 108000/108000.
17:31:52Temenos Operator : You may collect data 4 more times.
17:31:52Obtained: Fistful of alabaster matter.
Central
11:58:12Acquired Temenos Units: 3000.Remaining Temenos Units: 94000.Total Temenos Units: 111000/111000.
11:58:12Temenos Operator : You may collect data 3 more times.
11:58:12Obtained: Fistful of alabaster matter.
West
17:49:21Acquired Temenos Units: 3000.Remaining Temenos Units: 91000.Total Temenos Units: 114000/114000.
17:49:21Temenos Operator : You may collect data 2 more times.
17:49:21Obtained: Fistful of alabaster matter.
North
23:27:00Acquired Temenos Units: 3000.Remaining Temenos Units: 81840.Total Temenos Units: 94910/117000.
23:27:00Temenos Operator : You may collect data 1 more time.
I thought one of these was supposed to be 5k pts?
Now I wont rule out that it defaults to 3k pts if the player has maxed out points. I only cleared out units after East and Central. What do you want me to tell you? Relic had a two week unlock and it wasnt exactly a walk in the park depending on which jobs I had to wiggle around to make it work. I only unlocked jobs that I use on my chars and not all relic is good. Its not like Artifact that has a char-wide unlock and cards can be traded around, which you'll get a surplus of if you do Swarts farming I will note that the two chars that did get a 5k box also got a matter alongside it.
As far as Matters per char:
4/4
1/4
2/4
3/4
3/4
2/4
15/24 is a lot better
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Quetzalcoatl.Jakey
Server: Quetzalcoatl
Game: FFXI
Posts: 453
By Quetzalcoatl.Jakey 2025-11-12 23:57:07
the cap goes up by 3k when you open a chest, so I would not be surprised if it just says 3k on a 5k chest if you are already capped. especially given you got so many matter drops on the capped chest openings.
I've never let my points get capped though so I can't be sure.
Server: Asura
Game: FFXI
Posts: 817
By Asura.Melliny 2025-11-12 23:58:40
Quote: I thought one of these was supposed to be 5k pts?
Did the servers shut down between the first and last opening? I highly suspect the zone the 5k is in per character is randomized on server reboot, just like HQ king windows reset back in the day.
Carbuncle.Nynja
Server: Carbuncle
Game: FFXI
Posts: 6549
By Carbuncle.Nynja 2025-11-13 01:13:15
No server shutdowns between.
Maint was sunday night and an emerg patch shortly after. I did my first box Monday evening.
I think Jakey's correct, based on this is the message I get clearing a floor with capped units:
11:06:30Acquired Temenos Units: 0.Remaining Temenos Units: 97000.Total Temenos Units: 108000/108000.
So its telling you acquired units you're getting via the raised cap, not the amount of units you would have acquired.
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By Katyl 2025-11-13 01:23:59
I 3boxed for a while rotating chests and saw several 5ks on the alt that was uncapped and only one 5k on the other alt before it capped. While this is anecdotal, I did cap the points on said alt from an ??? And it read something like 2360 as i was within 3k on that character. Stands to reason you won't see the 5k if you're capped.
Server: Asura
Game: FFXI
Posts: 21
By Asura.Mrbrightsighed 2025-11-15 15:20:20
Does the bonus chest also reset each week? Like if I've done 5/5 runs and the bonus is narrowed down to West 7, will it be in West when I do my first run next week? Or do I have to start over
I didn't see a thread dedicated to new-new Limbus so here's one with some findings. I’ve continued to edit this post with new discoveries made throughout the thread.
For entrance and zone info, really the SE post is best:
https://forum.square-enix.com/ffxi/threads/62862-June-10-2025-%28JST%29-Version-Update?p=667175&viewfull=1#post667175
Obtaining the Key Items / Units
Kill mobs to fill the bar in the upper left. Seems to take 6-15+ mobs per floor, this increases based on the chosen mob level and number of people in your party. You continue to get units as long as you want to sit there and keep killing and refill the bar, but at half the rate. Whether this is comparable to the units gained by continuing to move floors and finishing the event to get the chest bonus is up a function of your personal kill speed and group size.
Each Temporary KI looks like "Apollyon SE #1 data", and you get 1 per floor. You keep them until you open a chest and then they are all lost. You get a KI for filling up the bar at the top of the screen on each floor. I didn't count but I think it requires like 10 mobs per floor (this apparently varies by level choice). Once you get a KI, you should get to keep it even if you leave Limbus. You would lose any progress on any un-completed floors, but this is like 6-10 kills so no biggie.
You can enter any section / floor at any time. You don't need to go in any type of order or "climb" if you're missing one of the upper KIs from a run that got interrupted.
Once you choose a level (119-130), I think you need to keep that level choice until you open a chest. If you adjust it after getting some KIs, you might lose them. The NPC dialogue isn't too clear on this.
There were no direct drops from mobs, of any kind.
Mob Details
All the mobs seem to have pretty serious DT, probably 50% (confirm by Brixy as 50%, per Air Knife expected enspell dmg). But they aren't hard. They hit like 130s. AoE/Cleaving is extremely nerfed.
Pulling mobs is weird. Any initial spell cast before initial aggro / dynamic level adjustment may land, but will not remain on the mob. You will not see a message to reflect this.
If you pull with silence (while it's un-aggroed), it appears the silence instantly wears without any message, likely due to the dynamic-level adjustment which happens as soon as you aggro (credit to Moonlightagb for this theory, I think it's correct). Silencing twice is probably needed. This doesn't matter much in a party, but if you're solo and mob density is high this effect could be pretty annoying. Other examples later verified by others: If you pull with Immanence, the skill chain will not complete. If you pull with Dia, you can sleep right after.
Mob respawn is on the order of a few minutes but I was pretty lonely this morning. I had one floor with a couple groups and it felt faster, might be dynamic spawn rate.
Aside from the initial-aggro weirdness, everything can be debuffed and slept as expected. Sneak/invis work fine, but true aggro mobs remain like Imps and such.
Getting the goods
In order for the chest to open, you need to finish all of the zone, not just one section. So Apollyon zone is 18 KIs, Temenos zone should be 25 KIs. If the chest says "it won't open", you need more KIs. The chests are located at the exit of each "top floor" in each section. However, you can only open a chest once you have finished all the sections (NW,NE,SW,SE,etc).
After getting all KIs in Apollyon, each character had earned:
About 4000 units from killing mobs and climbing floors
3000 units from finding a shiny ??? on the ground and clicking it
3000 units (one character in the party got 5000 units, no idea why) directly from the chest
So each character of a 6-person party left a ~90 minute run with 10-12k units. EP was ~15k/hr, but this is ML50s fighting level 130s. Maybe it's better if you're lower.
My initial limit on Apollyon units was 30,000. After I opened the chest, that increased to 33,000. It looks to increase 3000 more with each chest open.
Apollyon Units are used to upgrade AF pieces to +4.
Temenos Units are used to upgrade relic pieces to +4.
The upgrade costs are:
Head: 20k units
Body: 30k units
Hands: 15k units
Legs: 25k units
Feet: 10k units
Once I got to 10k units, the furnace did allow me to trade a foot piece, though I didn't choose to complete the process. Trading any other slot did nothing.
I did get the title Apollyon Razer, which I think is just the same as the old title lol
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