|
The Version Update is Here! (09/11/09)
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:52:00
Siren.Clinpachi said: I would just like to say one thing about this update:
gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa
*** YOUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
that is all >_>
Same =\
"Hey we're gonna reduce your enmity... Wait we're kidding LOL"
Fairy.Laia
Server: Fairy
Game: FFXI
Posts: 57
By Fairy.Laia 2009-11-09 11:53:57
Camo > FlashyLOLShot > Slug... just for LoL thought orrr
Barrage > Sharpshot > Camo > shoot... since chances are that camo will still be active after a shot. :D
"Furthermore, there will be a chance that the ability remains in effect even after a ranged attack."
idk, just a thought
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:59:43
Fairy.Laia said: Camo > FlashyLOLShot > Slug... just for LoL thought orrr
Barrage > Sharpshot > Camo > shoot... since chances are that camo will still be active after a shot. :D
"Furthermore, there will be a chance that the ability remains in effect even after a ranged attack."
idk, just a thought
I'm gonna try it with barrage and see if I keep it :O
Server: Remora
Game: FFXI
Posts: 73
By Remora.Jackieolivas 2009-11-09 12:01:37
Garuda.Wooooodum said: From the way they word it, I'm guessing we'll get it in the next update at the end of the month.
Cancelled, so they schwacked it permenantly. If they had said postponed, then it would show up later.
Server: Kujata
Game: FFXI
Posts: 96
By Kujata.Bladerah 2009-11-09 12:02:54
Carbuncle.Kyri said: SE is nerfing Modus Veritas ; ; so much for sch army to keer AV! damn u se..
lolseedz
Carbuncle.Kyri
Server: Carbuncle
Game: FFXI
Posts: 835
By Carbuncle.Kyri 2009-11-09 12:03:04
i picture this rng update totally getting nerfed
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 12:03:38
Remora.Jackieolivas said: Garuda.Wooooodum said: From the way they word it, I'm guessing we'll get it in the next update at the end of the month.
Cancelled, so they schwacked it permenantly. If they had said postponed, then it would show up later.
Please let me cling on to the little hope I have ;;
Remora.Belius
Server: Remora
Game: FFXI
Posts: 275
By Remora.Belius 2009-11-09 12:38:12
I wonder I wonder, on the 9th of November,
about arrows, barrages and shot
For there is no reason, why arrows and teasing
Should ever be forgot.
Server: Bahamut
Game: FFXI
Posts: 18
By Bahamut.Sephirothknight 2009-11-09 12:39:00
Yeah...
I just dont understand why more and more MMM updates? I really dont get it, someone ?
SCH got screwed on Modus Veritas! Lame.
Ranged emnity cancelled... any idea why?
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 12:39:18
Remora.Belius said: I wonder I wonder, on the 9th of November,
about arrows, barrages and shot
For there is no reason, why arrows and teasing
Should ever be forgot.
Nice rhyme, I like it.
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 12:40:09
Bahamut.Sephirothknight said: Yeah...
I just dont understand why more and more MMM updates? I really dont get it, someone ?
Me neither, MMM is ***.
Bahamut.Sephirothknight said: SCH got screwed on Modus Veritas! Lame.
Not really, outside of the so-called SCH zerging, they don't really use it much.
Bahamut.Sephirothknight said: Ranged emnity cancelled... any idea why?
Wish I knew. .____.
Remora.Belius
Server: Remora
Game: FFXI
Posts: 275
By Remora.Belius 2009-11-09 12:40:36
Garuda.Wooooodum said: Remora.Belius said: I wonder I wonder, on the 9th of November,
about arrows, barrages and shot
For there is no reason, why arrows and teasing
Should ever be forgot.
Nice rhyme, I like it.
A-thank-you very much!
Server: Bahamut
Game: FFXI
Posts: 18
By Bahamut.Sephirothknight 2009-11-09 12:43:21
Garuda.Wooooodum said: Bahamut.Sephirothknight said: Yeah...
I just dont understand why more and more MMM updates? I really dont get it, someone ?
Me neither, MMM is ***.
Bahamut.Sephirothknight said: SCH got screwed on Modus Veritas! Lame.
Not really, outside of the so-called SCH zerging, they don't really use it much.
Bahamut.Sephirothknight said: Ranged emnity cancelled... any idea why?
Wish I knew. .____.
Well, I am more worried about "resistance" thing on this update.
Lets see what happens after someone try to compare the abbility now and how it was before.
The weird thing is: Called is not postponed... which means they made a "step back" on the decision to change this.
Another thing is "why" to show the "Synergy" thing on Menu if you cant use/test it for while... thats no point.
Remora.Belius
Server: Remora
Game: FFXI
Posts: 275
By Remora.Belius 2009-11-09 12:43:31
Bahamut.Sephirothknight said: Yeah...
I just dont understand why more and more MMM updates? I really dont get it, someone ?
SCH got screwed on Modus Veritas! Lame.
Ranged emnity cancelled... any idea why?
So that you do not out parse all the other DD jobs by dealing a whole crap load of damage without the consequences.
God forbid you go RNG/SAM and dish out sidewinders like crazy.
O wait.
Server: Bahamut
Game: FFXI
Posts: 18
By Bahamut.Sephirothknight 2009-11-09 12:45:09
Remora.Belius said: Bahamut.Sephirothknight said: Yeah...
I just dont understand why more and more MMM updates? I really dont get it, someone ?
SCH got screwed on Modus Veritas! Lame.
Ranged emnity cancelled... any idea why?
So that you do not out parse all the other DD jobs by dealing a whole crap load of damage without the consequences.
God forbid you go RNG/SAM and dish out sidewinders like crazy.
O wait.
Thats sad....
Carbuncle.Kyri
Server: Carbuncle
Game: FFXI
Posts: 835
By Carbuncle.Kyri 2009-11-09 12:45:16
/giggles evily at being a 75 rng and sam
Server: Bahamut
Game: FFXI
Posts: 18
By Bahamut.Sephirothknight 2009-11-09 12:46:07
OH.... I figure why... its because I am lvling RNG after SAM!!!! (GDI)
I lol
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 12:47:59
Bahamut.Sephirothknight said: I lol
Remora.Belius
Server: Remora
Game: FFXI
Posts: 275
By Remora.Belius 2009-11-09 12:48:43
Carbuncle.Kyri said: /giggles evily at being a 75 rng and sam
-narrows eyes- >¦(
Caitsith.Heimdall
Server: Caitsith
Game: FFXI
Posts: 1318
By Caitsith.Heimdall 2009-11-09 13:33:24
was thinking and this might be wrong but if the reduced enemty on rng dmg was on all jobs it would hurt jobs that use it to build hate like nin does or did and maybe thf.
Far as MMM it really is good just notenough peeps check it out to know what u can do, like some good gear , bonuses to synthing ,and great xp/ liit points in short amount of time. All without ever leaving town..
Server: Asura
Game: FFXI
Posts: 36553
By Asura.Ludoggy 2009-11-09 13:40:04
09/11/09...you silly people and way you write your dates =p
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 13:41:11
Asura.Ludoggy said: 09/11/09...you silly people and way you write your dates =p
Server: Asura
Game: FFXI
Posts: 36553
By Asura.Ludoggy 2009-11-09 13:41:53
t('.'t)
Asura.Korpg
Server: Asura
Game: FFXI
Posts: 7782
By Asura.Korpg 2009-11-09 14:02:13
Reason why SE canceled enmity reduction on /range:
It would make RNG the prefered choice of DD, since they can unload a ***ton of arrows and tanks would still keep hate.
Then their goes their hardons for SAM....
so, they canceled it for the sake of the SAM epeen (which you can see every time they wield their great katana...)
Server: Diabolos
Game: FFXI
Posts: 931
By Diabolos.Chupacabra 2009-11-09 14:05:16
The more likely reason they canceled the enmity reduction was due to the fact that they were also introducing enm- gear for rng.
Whether this was in addition to, or simply a knee jerk consolation prize, we'll never know. But, fact of the matter is, there is new gear that offers enm- for rangers.
Enjoy.
Edit: also, wth is up with these updates taking 2 hours for a meager 90 mb? Redonkulous.
Gilgamesh.Alyria
VIP
Server: Gilgamesh
Game: FFXI
Posts: 13080
By Gilgamesh.Alyria 2009-11-09 14:07:30
Wait but that would suck if they want RNG to rely on enmity gear. That just ruins it for them.
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 14:08:30
I suspect the reason it was cancelled is because they'd have to consider the implications for any jobs that use any form of ranged attack. Maybe they didn't think it through fully before they announced it?
Server: Diabolos
Game: FFXI
Posts: 931
By Diabolos.Chupacabra 2009-11-09 14:08:58
Yeah, it's nowhere near as nice as the enm reduction they originally promised.
But, it's better than a sharp stick in the eye, considering the gear also offers AGI, ranged attack/accuracy bonuses.
I'm thinking consolation prize.
Server: Sylph
Game: FFXI
Posts: 3663
By Sylph.Beelshamen 2009-11-09 14:10:10
Garuda.Wooooodum said: I suspect the reason it was cancelled is because they'd have to consider the implications for any jobs that use any form of ranged attack. Maybe they didn't think it through fully before they announced it?
Knowing SE this is very likely.
Even after 8 years of MMO experience thinking is still not their best virtue.
Server: Diabolos
Game: FFXI
Posts: 931
By Diabolos.Chupacabra 2009-11-09 14:10:27
If they were just not thinking it through, they would have "postponed" it versus a flat out "canceled". Wouldn't they? :\
http://www.playonline.com/pcd/verup/ff11us/detail/5055/detail.html
PlayOnline.com said: This version update contains the game data for the add-on scenario "A Shantotto Ascension—The Legend Torn, Her Empire Born." After downloading the update and purchasing a registration code, the scenario will become playable.
* Players must be level 10 or above to participate in the add-on scenario missions.
* After purchasing a registration code, a period of time may be required before the in-game content becomes accessible.
* If the "A Shantotto Ascension" logo remains faded even after purchase, please wait a few minutes and exit to the PlayOnline FINAL FANTASY XI main page. After this, return to the game title screen and examine the logo again.
Event-related
New quests, based primarily in areas introduced since the Wings of the Goddess expansion, have been added.
image
The following changes have been made to Moblin Maze Mongers:
* A new Maze Voucher has been added.
Maze Voucher 8: Overcome your opponent in a test of angling prowess.
* Several new Maze Runes have been added.
* New rewards have been added.
* The variety of monsters appearing in the Sanitization Team objective has been increased.
* You can now exchange unused Maze Runes for Moblin Marbles by talking to the Lower Jeuno NPC "Chatnachoq."
The following changes have been made to the Chocobo Circuit:
* The amount of chocobucks awarded to first, second, and third place winners in chocobo racing has been increased.
* imageNew rewards have been added.
* The race schedule has been adjusted.
image
NPCs issuing wedding certificates to characters who fulfill certain conditions have been added to the following areas:
Chateau d'Oraguille / Metalworks / Heavens Tower
Furthermore, treasure caskets vending wedding-related goods have been made available adjacent to the abovementioned NPCs.
*These changes will come into effect when the new Wedding Support service is officially launched on November 18.
image
In the quest "Inside the Belly," more varieties of fish can now be turned in to the quest-starter NPC.
Certain gates located in the following area have been adjusted to remain open at all times:
- The Eldieme Necropolis [S]
The following changes have been made to fellows:
* Adventuring fellows can now be fitted with a wider range of attire when called by a character equipped with certain items.
The new craft skill "synergy" has been added.
*This skill will be displayed in the craft skills window under status in the main menu, but will not be effective until following the version update scheduled to take place as early as late November.
The following changes have been made to Campaign:
* NPCs distributing temporary items will no longer appear in beastman strongholds during Campaign Battles.
*Campaign Arbiters, however, will distribute temporary items as before.
* New treasures have been added to those obtainable when participating in a union in the Beaucedine Glacier [S] and Xarcabard [S].
Battle-related
Several new Notorious Monsters have been added to the following areas:
Carpenters' Landing / Bibiki Bay / Uleguerand Range / Attohwa Chasm / Oldton Movalpolos / Newton Movalpolos / Lufaise Meadows / Misareaux Coast / Wajaom Woodlands / Arrapago Reefs / Mount Zhayolm / Halvung / Mamook / Aydeewa Subterrane / Alzadaal Undersea Ruins / Bhaflau Thickets / Caedarva Mire / East Ronfaure [S] / Jugner Forest [S] / Vunkerl Inlet [S] / Batallia Downs [S] / North Gustaberg [S] / Grauberg [S] / Pashhow Marshlands [S] / Rolanberry Fields [S] / West Sarutabaruta [S] / Fort Karugo-Narugo [S] / Meriphataud Mountains [S] / Sauromugue Champaign [S] / West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / Beaucedine Glacier / Xarcabard / Cape Teriggan / Eastern Altepa Desert / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / The Sanctuary of Zi'Tah / Ro'Maeve / Yuhtunga Jungle / Yhoator Jungle / Western Altepa Desert / Qufim Island / Beaucedine Glacier [S] / Xarcabard [S] / Fort Ghelsba / Palborough Mines / Giddeus / Castle Oztroja / Upper Delkfutt's Tower / Castle Zvahl Baileys / Garlaige Citadel / Ranguemont Pass / Toraimarai Canal / Crawlers' Nest [S] / Korroloka Tunnel / Eldieme Necropolis [S] / Lower Delkfutt's Tower / King Ranperre's Tomb / Dangruf Wadi / Inner Horutoto Ruins / Ordelle's Caves / Outer Horutoto Ruins / Crawlers' Nest / Maze of Shakhrami / Garlaige Citadel / Fei'Yin
image
The distribution of certain monsters has been adjusted in the following area:
- Xarcabard [S]
The follow adjustments have been made to ranged attacks:
* Detailed damage messages for ranged attacks have been added.
New damage messages displayed after a successful ranged attack will indicate the effectiveness of the attack in three levels. Critical hit and missed attack messages will remain unchanged.
Adjustments have been made to the following ranger job abilities:
* Velocity Shot
The duration of this ability has been increased from five minutes to two hours.
* Unlimited Shot
Once activated, this ability will remain in effect until you successfully hit your mark.
* Camouflage
Rangers with this ability in effect will incur less enmity for ranged attacks. Furthermore, there will be a chance that the ability remains in effect even after a ranged attack.
A new ability has been added to the summoner job class.
* Avatar's Favor (Lv.55 Recast Time: 5 minutes Duration: 2 hours)
Channels the avatar's power towards a beneficial status effect for party members within range. Reduces perpetuation cost while active.
Beneficial effects granted by each avatar:
Carbuncle's Favor Regen
Ifrit's Favor Improved "Double Attack" rate
Shiva's Favor Enhanced magic attack
Garuda's Favor Enhanced evasion
Titan's Favor Enhanced defense
Ramuh's Favor Improved critical hit rate
Leviathan's Favor Enhanced magic accuracy
Fenrir's Favor Enhanced magic evasion
Diabolos's Favor Refresh
The new pet command "Ready" has been added to the beastmaster job class.
* When in control of a pet called forth via the "Call Beast" ability, the pet command "Sic" will be replaced with "Ready." By fulfilling the following conditions, "Ready" will allow you to select a specific ability for the pet to use from its arsenal.
- The pet's TP is at 100% or more.
- Sufficient charges have accumulated for the ability you wish to use.
* Regarding charges
Regardless of the beastmaster's level, called pets will spawn with a full three charges available. Upon using this initial allocation of charges, one charge will accumulate for each minute the pet is present.
Adjustments have been made to the following scholar job ability:
* Modus Veritas
After a helix spell is cast on a target, a predetermined period of time must elapse before Modus Veritas can be used effectively. Furthermore, certain Notorious Monsters will now demonstrate resistance to the effects of Modus Veritas.
Item-related
Several new pieces of equipment have been added.
Several new synthesis recipes have been added.
Several new furnishings have been added.
imageThe add-on trilogy bonus gift item can now be obtained via the treasure coffer located within the Tenshodo Headquarters in Lower Jeuno.
All characters under a single player account registered for all three add-ons will be eligible for this gift.
*Should the item be discarded, players may have a replacement reissued by examining the same treasure coffer. However, doing so will cause the enchantment's recast counter to be reset to the highest value.
Detailed information regarding this item is available here.
The following items may now be handled by special event storage NPCs:
Pepo Lantern / Cushaw Lantern / Calabazilla Lantern / Otokogusa Yukata / Onnagusa Yukata / Otokoeshi Yukata / Ominaeshi Yukata
System-related
New terms have been added to the auto-translate dictionary.
Category Term
Greetings Good luck!
Pet Commands Avatar's Favor
Pet Commands Ready (BST)
Game Terms 2 Carbuncle's Favor
Game Terms 2 Ifrit's Favor
Game Terms 2 Shiva's Favor
Game Terms 2 Garuda's Favor
Game Terms 2 Titan's Favor
Game Terms 2 Ramuh's Favor
Game Terms 2 Leviathan's Favor
Game Terms 2 Fenrir's Favor
Game Terms 2 Diabolos's Favor
Expansions A Shantotto Ascension
imageA new chat filter has been added that blocks tell/shout messages containing words which are deemed to be offensive or inappropriate.
*The default setting for this chat filter is OFF.
*The list of words deemed inappropriate will be expanded as required.
After placing a GM call via the Help Desk button in the main menu, the subsequent system message will no longer indicate your current place in the queue.
English Version Only
The name of the following equipment item has been adjusted for consistency:
Dobson Bandanna => Dobson Bandana
The name of the following unusable item has been adjusted to alleviate confusion:
Orc Helm => Orc Helmet
The Evolith and Synergy systems are scheduled to be introduced in a version update after mid-November.
The following job-related adjustment previously announced via Topics has been canceled:
* Reduction in enmity generation for ranged attacks.
This bit in particular stood out:
Quote: Adjustments have been made to the following scholar job ability:
* Modus Veritas
After a helix spell is cast on a target, a predetermined period of time must elapse before Modus Veritas can be used effectively. Furthermore, certain Notorious Monsters will now demonstrate resistance to the effects of Modus Veritas.
Didn't take them long :P
|
|