[Fun] What Is The Most WTF Thing In FFXI?

Language: JP EN DE FR
2010-09-08
New Items
users online
Forum » FFXI » General » [Fun] What is the most WTF thing in FFXI?
[Fun] What is the most WTF thing in FFXI?
First Page 2 3
Offline
Posts: 170
By Manque 2024-02-19 19:58:22
Link | Quote | Reply
 
Besides game design choices, what things in Vanadiel make you stop and go, “wtf”! Be it a bizarre story tidbit, item, weird latent on gear, unsolved mystery, or whatever you want, what weirdness stands out to you in FFXI?

My nomination: Lungfish
Lungfish may only be fished up from 2:23 to 3:48 Vanadiel time and only on a ferry that comes around once per-hour. You have to really, really want this fishy. Doesn’t help it’s a guild points item. Who thought of this one?

What’s yours?
[+]
Offline
Posts: 169
By jubes 2024-02-19 20:49:07
Link | Quote | Reply
 
gigas have 4 fingers but only 3 toes

the only toilet in vana'diel is in a jail
[+]
 Cerberus.Kylos
Offline
Server: Cerberus
Game: FFXI
user: Kylos
Posts: 4304
By Cerberus.Kylos 2024-02-19 22:17:10
Link | Quote | Reply
 
When you learn that despite seeing Tavnazia in the opening cutscenes, you will never get to go there. Even travelling to the past in Wings Of Goddess won't get you there. You just have to stand and look at what remains from afar, imagining what it would have been like.

[+]
 Carbuncle.Arakon
Offline
Server: Carbuncle
Game: FFXI
user: arakon
Posts: 141
By Carbuncle.Arakon 2024-02-19 22:23:01
Link | Quote | Reply
 
It will always be the day I discover this secret in Reisenjima.

Reiseijima #4 has Indomitable Raaz and Jeering Pixie in the same area. It didn't struck as weird, until I notice that if you cross the river and proceed further, the first monster you will encounter is a Porxie.

[+]
Offline
Posts: 47
By publix 2024-02-19 22:38:31
Link | Quote | Reply
 
to this day, this drives me insane. How did SE never bother to add one of it's most marketed FFXI locations?
[+]
 Asura.Vyre
Forum Moderator
Offline
Server: Asura
Game: FFXI
user: Vyrerus
Posts: 15318
By Asura.Vyre 2024-02-20 00:03:15
Link | Quote | Reply
 
The Animated Weapons family is a family of monsters comprised of two entities. The actual weapon and its kobold mind slave. The weapon is what's in charge! Dark Knight AF quests blew my mind with that revelation, as I never did them back in the day, since I only level DRK to endgame levels during Abyssea (C'mon DRK Empyrean armor is like the coolest armor in the game). Meaning I didn't know this until like 2021.

It's even more wild to think about in relation to Sky and the Brigandish Blade and the weapons found there as well, since they had to be in there prior to Tu'Lia being launched into the sky. Actually making the Kobolds and animated weapons older than the Galka and Darksteel and that whole shebang.

Which brings me to, "Bartholomew" for lack of any other name. The adventuring pirate who somehow got into Tu'Lia prior to the Zilart reactivating it, leaving a note scrawled in his own blood as the only direct hint in the game that points you towards finding and fighting the sky gods, The Shijin. I got Bartholomew's Knife back in the day on Vyre, and I got it again on my LP character, and it's almost useless now but it's just one of those super quirky things that stuck with me.

The Galka having a reincarnation cycle for reproduction, but then that one Galka in Windurst at the boats being like, "I gotta get home to my wife!"

Borghertz doesn't have anything special or free his soul from that workbox or anything even if you get every one of his hand armor pieces. What a weirdly obsessed gauntlet smith, huh?

The Alzadaal Undersea Ruins are the previous empire's construction to be the vessel for Alexander. They still hum with his divine energy, and the archaic machinery are like his antibodies more or less. The Alexandrite to me seems to be that energy coalesced into a type of crystal, more or less.

Samurai has demon killer and demons are dark beings that serve Odin... Meanwhile PLD is light and holy and has undead killer. I've always found it interesting that the anti-demon class isn't really aligned with light or holiness.

Ephramad believed in a mightier deity than Aht Urhgan, but Aht Urhgan is mightier than Ephramad. This inversion really highlighted how little the deities in XI care for mortals on average.

The Naakuals are lords of nature but are alien to Vana'diel, all actually being from Tartarus.

Looking up the meaning of the words, it becomes apparent that some of our currencies are actually just blood and guts from the monsters we kill in the places we kill them. (Therion Ichor / Gallimaufry / Cruor)
[+]
 Asura.Anybody
Offline
Server: Asura
Game: FFXI
user: Sisqo
Posts: 25
By Asura.Anybody 2024-02-20 01:19:26
Link | Quote | Reply
 
Carbuncle.Arakon said: »
It will always be the day I discover this secret in Reisenjima.

Reiseijima #4 has Indomitable Raaz and Jeering Pixie in the same area. It didn't struck as weird, until I notice that if you cross the river and proceed further, the first monster you will encounter is a Porxie.


[+]
 Sylph.Ketsui
Offline
Server: Sylph
Game: FFXI
user: Lutia
Posts: 91
By Sylph.Ketsui 2024-02-20 02:22:25
Link | Quote | Reply
 
Carbuncle.Arakon said: »
It will always be the day I discover this secret in Reisenjima.

Reiseijima #4 has Indomitable Raaz and Jeering Pixie in the same area. It didn't struck as weird, until I notice that if you cross the river and proceed further, the first monster you will encounter is a Porxie.


[+]
Offline
Posts: 12411
By Pantafernando 2024-02-20 03:23:22
Link | Quote | Reply
 
Kraken Club is always a sure WTF when I think its design and how SE decided to give it out when there wasnt beastman seals from login,
Online
By K123 2024-02-20 04:17:45
Link | Quote | Reply
 
There's a lot of jailbait/lolita content with the young female characters.
[+]
Offline
Posts: 12411
By Pantafernando 2024-02-20 04:35:16
Link | Quote | Reply
 
Well thats the golden rule: if there is a character, there is a porn of it
Offline
Posts: 899
By Dodik 2024-02-20 04:55:32
Link | Quote | Reply
 
The quest "Three Men and a Closet" has entered the chat.

YouTube Video Placeholder


It is exactly what it sounds like.
[+]
Offline
Posts: 1594
By Felgarr 2024-02-20 05:31:44
Link | Quote | Reply
 
Dodik said: »
The quest "Three Men and a Closet" has entered the chat.

YouTube Video Placeholder


It is exactly what it sounds like.

Wow. When he says "skilled in the art of combat" and "banter in the bushes", he really means butt stuff.
[+]
Offline
Posts: 585
By Drayco 2024-02-20 06:20:35
Link | Quote | Reply
 
Pantafernando said: »
Kraken Club is always a sure WTF when I think its design and how SE decided to give it out when there wasnt beastman seals from login,
Are you aware that SE changed KC drop to combat bot campers? It used to drop from Lord of Onzozo before he dropped Octave Club.

Back in the day there was a massive problem with bot campers. NMs would appear claimed by somebody who was 100's of yalms away and they'd just teleport to the claim. This made it nearly impossible for any real players to claim NMs.
[+]
Offline
Posts: 30
By Gandhi 2024-02-20 07:09:54
Link | Quote | Reply
 
Drayco said: »
Back in the day there was a massive problem with bot campers. NMs would appear claimed by somebody who was 100's of yalms away and they'd just teleport to the claim. This made it nearly impossible for any real players to claim NMs.

Yep. It was described to me as they could see the moment the NM spawned on the server side using an intercepted the packet, warped to the nm and claimed with provoke instantly, all automatically.
Offline
Posts: 4000
By RadialArcana 2024-02-20 07:22:42
Link | Quote | Reply
 
I think people highly exaggerate these things.

It's like when someone loses in an fps and they instantly say the other person was cheating, it's a human coping mechanism to push fault away from yourself.

It happened but it was really not that common, I almost never saw anything weird like that. I do know people would use invisible and stuff though, which is why I always used to tab around at camps etc

XI is a game that was obviously made by people who were utterly naive about cheating for years, it has so many fundamental flaws that people took advantage of. Widescan is utterly abusable for instance, open world content or how important gil is are also problematic.

It's kind of sad really, it's a "this is why we can't have nice things" moment where lots of cool things will never be in modern games cause of how easy they are to abuse and the cheaters teaching developers lessons that ruin games for everyone.
 Asura.Iamaman
Offline
Server: Asura
Game: FFXI
user: iamaman
Posts: 645
By Asura.Iamaman 2024-02-20 08:27:03
Link | Quote | Reply
 
I spent months camping Mee Deggi during 75-cap trying to get those stupid O.Kotes before they made them Rare/Ex. It was bad even after that update because everyone decided to sell theirs and camp the NM to get the R/Ex version. I never got the drop when I got the claim, but it was basically constantly camped by someone. It was one of the most competitive camps I remember, but it also probably sticks in my memory because I killed him 60+ times with no drop.

I didn't see any obvious cheating or warp to claims, I heard people say it was a thing, but I never once got out claimed due to it that I could see. It was almost always someone on the other side of the map, outside of my render distance, that just happened to get to him before I did.

From what I recall then, widescan during competitive camps was (or still is) borderline useless, by the time you saw it in widescan, it'll already be claimed and dead. From what I've been able to tell, the time to render on the screen is faster than the time it shows up in the widescan list even if you are spamming it to refresh the list. Either that or, since widescan is just a snapshot in time, the time it takes to do it, see the pop, and get there is slower than running in a circle and visually identifying it. You can still see this in competitive Abyssea camps (Sisy for instance), bots depending on widescan can be beat almost every time by visually trying to find him in a constant pattern.
 Cerberus.Balloon
Offline
Server: Cerberus
Game: FFXI
Posts: 423
By Cerberus.Balloon 2024-02-20 08:36:10
Link | Quote | Reply
 
Asura.Iamaman said: »
Mee Deggi during 75-cap trying to get those stupid O.Kotes

Once, a RMT invited us after he made the claim, and O.Kotes dropped and he let us have them.

It was the strangest thing, but it still makes me smile. Very nice guy.
 Cerberus.Balloon
Offline
Server: Cerberus
Game: FFXI
Posts: 423
By Cerberus.Balloon 2024-02-20 08:40:13
Link | Quote | Reply
 
K123 said: »
There's a lot of jailbait/lolita content with the young female characters.

EXCUSE ME BUT PRISHE IS ACTUALLY VERY OLD!!!1
[+]
 Asura.Thunderjet
Offline
Server: Asura
Game: FFXI
Posts: 253
By Asura.Thunderjet 2024-02-20 08:54:53
Link | Quote | Reply
 
Cerberus.Kylos said: »
When you learn that despite seeing Tavnazia in the opening cutscenes, you will never get to go there. Even travelling to the past in Wings Of Goddess won't get you there. You just have to stand and look at what remains from afar, imagining what it would have been like.

do not show me tavanzia cop access to tavanzia was the biggest nostalgia for me and i quit 4 months ago don't ever bring it up ok1
Offline
Posts: 4000
By RadialArcana 2024-02-20 09:03:43
Link | Quote | Reply
 
It is weird that the city shown in the literal intro of the game, and that featured heavily in lots of quests and lore was never added yeah.

Maybe one day, any excuse they make as to why they can't do it is just that. They can make anything happen if they wanted to do it, as shown my them releasing Seekers when ff14 flopped and they needed money to prop up ARR development.
 Lakshmi.Rooks
Administrator
Offline
Server: Lakshmi
Game: FFXI
user: Rooks
Posts: 1566
By Lakshmi.Rooks 2024-02-20 09:35:40
Link | Quote | Reply
 
I mean, what would they show? The whole point is that it's been destroyed. We do get to go to the safehold, but it's made very clear that Tavnazia as a city is just gone.
[+]
Offline
Posts: 151
By Minaras84 2024-02-20 09:54:28
Link | Quote | Reply
 
I've never got to the spot where one's able to see Tavnazia.
Is it Misareaux coast isn't it?
I play since 2004 lol <.<
Offline
Posts: 1594
By Felgarr 2024-02-20 10:02:02
Link | Quote | Reply
 
RadialArcana said: »
I think people highly exaggerate these things.

It's like when someone loses in an fps and they instantly say the other person was cheating, it's a human coping mechanism to push fault away from yourself.

It happened but it was really not that common, I almost never saw anything weird like that. I do know people would use invisible and stuff though, which is why I always used to tab around at camps etc

XI is a game that was obviously made by people who were utterly naive about cheating for years, it has so many fundamental flaws that people took advantage of. Widescan is utterly abusable for instance, open world content or how important gil is are also problematic.

It's kind of sad really, it's a "this is why we can't have nice things" moment where lots of cool things will never be in modern games cause of how easy they are to abuse and the cheaters teaching developers lessons that ruin games for everyone.

What Drayco said is 99.9999% accurate about old school NM botting. Mobs would appear to claimed to NA/EU players and people closer to JP (lower ping) where the only ones who add a chance. In fact, the bot-claimers would even send /tells trying to sell drops. Some of them even bragged about getting certain NMs for 3 months straight. The only discrepancy about what Drayo said is that is that the warping likely occurred within 50 yalms (unless the NMs had some kind of party draw-in).

I once outclaimed everyone and kited Cassie with Charm. Some notable NMs were:

Lord of Onzozo for KC
Overlord Bagkodek for Juggernaut
Cassie, Fafnir, etc etc.
[+]
Offline
Posts: 585
By Drayco 2024-02-20 10:16:19
Link | Quote | Reply
 
Felgarr said: »
RadialArcana said: »
I think people highly exaggerate these things.

It's like when someone loses in an fps and they instantly say the other person was cheating, it's a human coping mechanism to push fault away from yourself.

It happened but it was really not that common, I almost never saw anything weird like that. I do know people would use invisible and stuff though, which is why I always used to tab around at camps etc

XI is a game that was obviously made by people who were utterly naive about cheating for years, it has so many fundamental flaws that people took advantage of. Widescan is utterly abusable for instance, open world content or how important gil is are also problematic.

It's kind of sad really, it's a "this is why we can't have nice things" moment where lots of cool things will never be in modern games cause of how easy they are to abuse and the cheaters teaching developers lessons that ruin games for everyone.

What Drayco said is 99.9999% accurate about old school NM botting. Mobs would appear to claimed to NA/EU players and people closer to JP (lower ping) where the only ones who add a chance. In fact, the bot-claimers would even send /tells trying to sell drops. Some of them even bragged about getting certain NMs for 3 months straight. The only discrepancy about what Drayo said is that is that the warping likely occurred within 50 yalms (unless the NMs had some kind of party draw-in).

I once outclaimed everyone and kited Cassie with Charm. Some notable NMs were:

Lord of Onzozo for KC
Overlord Bagkodek for Juggernaut
Cassie, Fafnir, etc etc.

I witnessed this in Castle Oztroja mostly, because of how the NMs alternate there. I camped O.Kotes for a long time before giving up. There was a War/Thf that wore Kirin's Osode that basically lived there. I dualboxed and had one character at each NM area. This dude would be with my alt over at Quu Domi while I was over at Mee Diggi. Mee Diggi would spawn claimed and a second later Osode guy would appear. Dude was my nemisis for weeks until I decided it was easier to farm the gil to buy my O.Kote than it was to try and beat this guy.

I should also add that this guy never moved. He would always stand on the bridge that leads to the island in the middle of these areas.

The teleporting thing wouldn't be as important at most of the big gil mobs, since they all spawn in a small area.
[+]
Offline
Posts: 4000
By RadialArcana 2024-02-20 10:50:27
Link | Quote | Reply
 
The intro takes place in the past, where the Shadow lord was unifying all the beastmen into attacking the nations of Vana'diel. He sent a large force against Tavnazia, and they asked for help from the other nations.

The intro shows soldiers sent from Windurst, Bastok and San'doria being sent to help them defend it, but it was nowhere near enough because they all had to defend their own nations too.

So they were being wiped out, and an Elvaan prince used one of the super weapons made from magicite to try win the battle there. He unsheathed Lightbringer and it caused a massive explosion, which wiped all the beastmen out but also the defenders too.

It's basically a ruin, but it's obviously still there since you can see it.

Honestly they send mixed messages with WoTG.

People say that our timeline is fake, and the Lillith reality was the real one. Which was true, but I think it swapped due to our interference and ours became reality and hers the fake one.

In the quest Healing Herbs, you travel to the past and back.

You goto the past, talk to Maju-Naju. He is looking for a cure for his childhood companion.

You goto current day, talk to him there and find out about a book with a cure. The cure requires a herb from the past though, so it's useless and he cannot cure her.

You goto the past with the book, collect the herb required and give it to him there. He cures his companion, all his good and she wakes up.

You then go back to the current day and the timeline has now changed, his companion is cured and they got married are now are living together happily.

So WotG is the past, our past. I made the video to show that.

YouTube Video Placeholder
[+]
 Cerberus.Kylos
Offline
Server: Cerberus
Game: FFXI
user: Kylos
Posts: 4304
By Cerberus.Kylos 2024-02-20 13:45:59
Link | Quote | Reply
 
Minaras84 said: »
I've never got to the spot where one's able to see Tavnazia.
Is it Misareaux coast isn't it?
I play since 2004 lol <.<

It is at the northern point of Lufaise Meadows. The place is called "Blueblade Fell" on the map.
[+]
Online
Posts: 1429
By fractalvoid 2024-02-20 14:43:34
Link | Quote | Reply
 
RadialArcana said: »
So WotG is the past, our past. I made the video to show that.

The dancer job quest also has a part like this. You go back to Jugner [s] and meet the leader of the Jeuno troupe and grab a pebble from the pond that gave her some inspiration, then bring that pebble from Jugner [s] to current day Jeuno and show her.
[+]
 Bahamut.Celebrindal
Offline
Server: Bahamut
Game: FFXI
Posts: 1678
By Bahamut.Celebrindal 2024-02-20 14:48:04
Link | Quote | Reply
 
Cerberus.Kylos said: »
Minaras84 said: »
I've never got to the spot where one's able to see Tavnazia.
Is it Misareaux coast isn't it?
I play since 2004 lol <.<

It is at the northern point of Lufaise Meadows. The place is called "Blueblade Fell" on the map.


Have to give props to all who brought up the lack of being able to walk in Tavnazia or the ruins of it. I always pictured the overgrown remnants of a city destroyed by nukes or some other highly advanced weapon tech that doesn't fit in the FFXI world, but fits perfectly with The Kuluu and Zilart at their pinnacle. But then again I have always found the storyline of CoP the most intriguing, and wanted MORE. Always MORE^^
 Asura.Toeknee
Offline
Server: Asura
Game: FFXI
user: Darksyn
Posts: 107
By Asura.Toeknee 2024-02-20 18:27:47
Link | Quote | Reply
 
Asura.Vyre said: »
Lots of lore

Reading all this made me realize I clearly wasn't reading and digesting 90% of my quests/missions over the years and kinda want to go back and redo them all. It's been almost 20 years since I did RoZ/CoP/ToAU/AF quests etc.
[+]
First Page 2 3
Log in to post.