Difficulty In FFXI - A Retrospective

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Difficulty in FFXI - a retrospective
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 Valefor.Prothescar
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By Valefor.Prothescar 2023-01-04 13:35:17
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wtf is going on
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2023-01-04 13:36:14
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Bahamut.Mhysa said: »
I am done discussing with you, because it’s an actual waste of time.
This was 40 minutes ago, yet you're still here. Damn, get a life.
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By Nariont 2023-01-04 13:36:25
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Valefor.Prothescar said: »
wtf is going on

bahamut drama, what else is new
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 Bahamut.Mhysa
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By Bahamut.Mhysa 2023-01-04 13:38:28
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Valefor.Prothescar said: »
wtf is going on

You know what. This is right, let's go back into the actual topic of the thread. Difficulty in XI.
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By Mattelot 2023-01-04 13:42:12
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Mattelot said: »
What's even more sad is how old most of these people are. My kids have more common sense.
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 Bahamut.Justthetip
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By Bahamut.Justthetip 2023-01-04 13:49:20
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Valefor.Prothescar said: »
wtf is going on
Someone got called out for cheating and doesn't like it. I say we just move on. I think mmos are never gonna find the balance or what's hard vs whats easy when it comes ro the player base. It's always a mixed bag some who think a is hard don't think b is hard same in reverse. Retail vs private is semi useless in itself because it's not even the real 75 era just capped level and people having a ***ton of tools we never had to play the game.
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 Bahamut.Justthetip
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By Bahamut.Justthetip 2023-01-04 13:51:57
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Nariont said: »
Valefor.Prothescar said: »
wtf is going on

bahamut drama, what else is new
Bismarck is still a server?!?!?
 Asura.Saevel
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By Asura.Saevel 2023-01-04 13:59:43
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Valefor.Prothescar said: »
wtf is going on

I don't know but we're all along for the ride.

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 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2023-01-04 14:03:08
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Bahamut.Mhysa said: »
Asura.Saevel said: »
Bahamut.Mhysa said: »
Legion feels like a fever dream to me. I remember clearing all halls with my Linkshell (and I thought it was hard, tbh!) but now when I talk to a couple of friends who still play, they mention that they never did Legion due it’s difficulty.

Ah, the good days where 3 HNMs got to stomp on you at the same time!

Legion was probably the first content that really required the DD's to wear hybrid sets. The SCH's would still do their best to stun lock stuff, but the bosses got kinda stupid at the higher tiers. It as alliance content so we got to get creative with party setups.

Right! I actually did enjoy Legion a lot and the strats for it were very mixed. I think it had a lot of potential, but not a lot of people adventured into it. I also remember there being like a week lockout? Again, all of a fever dream!

Legion kinda suffered because of where it launched in the grand scheme of content. Coming off Abyssea HNMLS' went into decline and then came content like Voidwatch with personal spoils and then Legion and Provenance Watcher felt like throwbacks to HNMLS hyper coordination as that kinda stuff started to taper off.

Also alot of the drops IIRC were kinda 'meh' for the level of effort required and for what amounted to alot of stun and gun DL tactics. The same could be said about Meeble Burrows which I liked as an idea personally (it's Assaults but with more hoops) but again failed to pan out in terms of good drops worth all the hoops you had to jump through.

Then you had Seekers launch and then the whole game changed again. People were excited and whole new zones and jobs dropped. Stuff like Legion and Meebles just faded into the category of 'meh'. Until we got ilvl drops you could feel the wheels spinning at SE in their attempts to give us gear that was classically horizontal rather than the verticality to come.
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 Bahamut.Justthetip
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By Bahamut.Justthetip 2023-01-04 14:12:08
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Lakshmi.Sparthosx said: »
Bahamut.Mhysa said: »
Asura.Saevel said: »
Bahamut.Mhysa said: »
Legion feels like a fever dream to me. I remember clearing all halls with my Linkshell (and I thought it was hard, tbh!) but now when I talk to a couple of friends who still play, they mention that they never did Legion due it’s difficulty.

Ah, the good days where 3 HNMs got to stomp on you at the same time!

Legion was probably the first content that really required the DD's to wear hybrid sets. The SCH's would still do their best to stun lock stuff, but the bosses got kinda stupid at the higher tiers. It as alliance content so we got to get creative with party setups.

Right! I actually did enjoy Legion a lot and the strats for it were very mixed. I think it had a lot of potential, but not a lot of people adventured into it. I also remember there being like a week lockout? Again, all of a fever dream!

Legion kinda suffered because of where it launched in the grand scheme of content. Coming off Abyssea HNMLS' went into decline and then came content like Voidwatch with personal spoils and then Legion and Provenance Watcher felt like throwbacks to HNMLS hyper coordination as that kinda stuff started to taper off.

Also alot of the drops IIRC were kinda 'meh' for the level of effort required and for what amounted to alot of stun and gun DL tactics. The same could be said about Meeble Burrows which I liked as an idea personally (it's Assaults but with more hoops) but again failed to pan out in terms of good drops worth all the hoops you had to jump through.

Then you had Seekers launch and then the whole game changed again. People were excited and whole new zones and jobs dropped. Stuff like Legion and Meebles just faded into the category of 'meh'. Until we got ilvl drops you could feel the wheels spinning at SE in their attempts to give us gear that was classically horizontal rather than the verticality to come.
Pretty much like me personally just never did meebles and legion was just shambles to setup groups for as a whole. Legion was a semi good idea but with so much going on with the game at the time it just wasn't worth the headache. Voidwatch tbh was my favorite content in that time which I know alot of people hate it but personal pool was great I wish we had more of that tbh.
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By Dazusu 2023-01-04 14:16:59
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Draylo said: »
Sadly those 75 era purists hate retail so much they want it to fail just so they can say "ha! I told you so"

I wouldn't call myself a 75 purist, but if the opportunity presented to play on an officially sanctioned 75 era server; I'd probably go waste several hours there. But, then I'm also balanced enough that I recognize the advances of retail and I wouldn't want any 75 era experience to be at the expense of retail or its continued advancement.

Some aspects of 75 era were fun, but a lot of what made that era was the people -- the community (at the time), the asinine contest over HNMs, and alliance content in abundance (which was only really alliance content because most people were mediocre at best and gear choices were limited), and that combination will never be recreated. It's definitely not for everyone.
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By Asura.Neojuggernautx 2023-01-04 15:23:09
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99 cap probably had the most amount of complimenting content than any other era. 75 is a close second. How I mean is you could gain gear and side grade up without completely destroying previously gained equipment and almost all lvl 85+ events were relevant. Nowadays, gear from previous events finds itself losing more and more utility as more events roll out or is outright made obsolete.
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2023-01-04 17:02:43
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Bahamut.Mhysa said: »
Valefor.Prothescar said: »
wtf is going on

You know what. This is right, let's go back into the actual topic of the thread. Difficulty in XI.
nah nah nah nahhhhhh, you see, you dont get off that easily. Unlike you though, when I say I'm leaving, I actually leave, I dont say "I'm not discussing this with you its a waste of time", then proceed to hang around for an hour commenting and liking everyones post that tries to trash talk me.

Just how deeply did 20 year old me scar you that you're holding onto receipts from Emerald days? Emerald stopped being a thing around Scars of Abyssea...which was released in 2010. You're holding onto receipts that are at a bare minimum 12 years old. You're holding onto these receipts so dearly waiting for a day to use them, and yet I dont know who you are. I dont know who Mhysa is, I dont know who Nathoo is, nor does it ring a bell with anyone else from the Emerald days that I still have contact with whos seen these comments.

You should try letting go and moving on. You sound and act like a crazy ex girlfriend. I know 20 year old me was a ***, and some of the things I said in the past were borderline embarrassing, but to hold on to this kind of animosity and hatred for 12+++ years is actually very weird. For someone who stalks me like this, you should know that I'm facebook and PSN friends with Lance, and we went to war in Vana'Diel. So I'm really not sure what I could have done or said to you thats exponentially worse than the stuff me and Lance did against each other for you to still be holding onto this anguish over 12 years later.

I hope you find another way to find peace that involves something beyond getting my characters banned.
 Siren.Bruno
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By Siren.Bruno 2023-01-04 17:05:22
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Asura.Neojuggernautx said: »
99 cap probably had the most amount of complimenting content than any other era. 75 is a close second. How I mean is you could gain gear and side grade up without completely destroying previously gained equipment and almost all lvl 85+ events were relevant. Nowadays, gear from previous events finds itself losing more and more utility as more events roll out or is outright made obsolete.

at 99 it was pretty amazing they were able to keep so much old/existing content as relevant as they did, while pushing out new content as well. not only was a lot of 75 era equipment still good, but as time went on, some old gear even became more useful than it was before, like augmentable Kirin's Pole.
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By Nariont 2023-01-04 17:11:19
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Think the worst part of all that was it came so late into post VW that most of it was looked over, same for the "revamped" content that was the whole 2 extra limbus zones, that extra wing in einherjar, and even the scrap augmentation system, didnt help it was also synergy for scrap augs and at least back then people i knew who leveled that were very few, at least to that level.
 Asura.Saevel
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By Asura.Saevel 2023-01-04 17:26:06
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Nariont said: »
Think the worst part of all that was it came so late into post VW that most of it was looked over, same for the "revamped" content that was the whole 2 extra limbus zones, that extra wing in einherjar, and even the scrap augmentation system, didnt help it was also synergy for scrap augs and at least back then people i knew who leveled that were very few, at least to that level.

Hey those scrap augments are helping my 75 era character very well!

:D
 Carbuncle.Nynja
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By Carbuncle.Nynja 2023-01-04 17:30:14
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A lot of the stuff just wasnt all that good though, talking about neo-limbus. Back then I was mostly thf main, so thats why I'm pulling these as an example.

vs

Is this even a question?


Added June 2012

vs
Added February 2012


Enif Legs were tight though. 8% FC pants for those jobs held up real nice. How nice? Theyre still BIS FC for those jobs (unless theres something hidden behind augments I'm overlooking).


No one really cared for the new Einherjar wing. They dropped the same old abjurations and the loot had very limited job selection. They could have added a bit new incentive (ie: various synth mats...something other than 75 content abjurations)
 Asura.Saevel
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By Asura.Saevel 2023-01-04 17:34:33
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Yes neo-limbus was trash and it pissed me off. I really liked limbus, was one of my favorite events, and they totally crapped on it. I was hoping for a remake of each of the zones with better gear, but alas it wasn't to be.

I still have hope we can get an iLevel limbus... maybe ... one day.
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By Nariont 2023-01-04 17:38:16
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limbus was just one of the examples i could remember, i wanna say there was a few key good pieces in there but yeah, wasn't incredible, i did forget about neo-nyzul which was what id call a true revamp compared to limbus/einherjar though i guess its easier to replace 1 zone with another vs multiple wings/zones.

also seconded on a true ilvl limbus, but fairly certain its long dead, we got our omega/ultima htb and later master trial, and that's probably enough, cause all limbus was is omega/ultima right?
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 Asura.Saevel
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By Asura.Saevel 2023-01-04 17:42:47
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Nariont said: »
limbus was just one of the examples i could remember, i wanna say there was a few key good pieces in there but yeah, wasn't incredible, i did forget about neo-nyzul which was what id call a true revamp compared to limbus/einherjar though i guess its easier to replace 1 zone with another vs multiple wings/zones.

also seconded on a true ilvl limbus, but fairly certain its long dead, we got our omega/ultima htb and later master trial, and that's probably enough, cause all limbus was is omega/ultima right?

Is it too much to ask for an iLevel version of these.

https://www.ffxiah.com/item/10329/shedir-seraweels

And while Ultimate / Omega were fun, I liked how limbus had you climb different sections and manage time / loot and objectives. Omen kinda felt like the spiritual successor to it, just not all the way.
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By Tarage 2023-01-04 17:43:00
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RadialArcana said: »

Hi, I'm a typesetter. Put a glow outline around your test you stupid ***. This is unreadable as ***.
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By Tarage 2023-01-04 17:48:46
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In regards to content, I liked Abyssea the most honestly. Defined goals, things you could work towards and make targeted tangential progress... it was such a nice system.
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By Nariont 2023-01-04 17:52:31
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Asura.Saevel said: »
Is it too much to ask for an iLevel version of these.

Yes, best get used to casting in them forever when possible like i do.

Tarage said: »
In regards to content, I liked Abyssea the most honestly. Defined goals, things you could work towards and make targeted tangential progress... it was such a nice system.

The only issue i had with abyssea was you were over and done with it super quick, it was a true theme park expansion, apart from proccing, that was all trash, i came in, got my ticket got my souvenirs, rode the rides and i was done. Only reason you went back was to farm the emp upgrade items, which again procs are trash.

Though i think this mainly applies to the 2nd and 3rd expansions, at least from memory the initial 3 zones were somewhat more difficult because we only had 1 atma and said atmas were fairly tame compared to what came in the next batch, by the last one everyone was pretty busted
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 Carbuncle.Nynja
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By Carbuncle.Nynja 2023-01-04 18:18:37
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Dropping my real name on a FFXI forum. Sounds like doxxing.

Reported and blocked.
 Bahamut.Justthetip
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By Bahamut.Justthetip 2023-01-04 18:21:56
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Carbuncle.Nynja said: »
Dropping my real name on a FFXI forum. Sounds like doxxing.

Reported and blocked.
Lol thats your real name?!?!
 Phoenix.Iocus
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By Phoenix.Iocus 2023-01-04 19:06:16
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Asura.Dexprozius said: »
Phoenix.Iocus said: »
Devs do a better job at creating, balancing, and incentivizing content. YOU HAVEN'T EVEN TRIED TO ADDRESS SAVAGE BLADE, YOU LAZY JERKS. (prays to RNGesus for interesting Prime Weapons.)

I'd argue this is not the case at all. Just look at the 2 newest pieces of endgame content. Both have a "WS Wall", and even post patch while its not outright impossible to use anymore, its still not viable to spam savage, and its use its extremely limited, even on Slashing weak foes like Kalunga.

How is that not them trying to address WS Spam in general, in which Savage is generally the main culprit? Sounds to me like they're diversifying how one can tackle a challenge, and leaning into more mage centered strategies at least.

The WS wall was the perfect FU balance change but they walked it back and called it a bug. You could have forced people to play pet jobs, use SCHs like they blatantly did for Sortie at first, make BLU use physical spells to get around the wall, maybe even make players consider a Nyame path other than B.

Nope. All WSs all the time is back and so long as we can win, we can't be convinced to learn anything new.

The only thing they had to do is make Savage Blade weaker than Mistral Axe. They didn't even need to address the sword mythic WSs to compensate because BLU is stronger than it anyways, RDM should be using magical WSs, and Atonement is Atonement. No one needs Savage Blade to be doing that much damage and way too many jobs being their go to is just sad.

....Wow 4+ pages since yesterday. I bet this is going to be an amazing read

Carbuncle.Maletaru said: »
Phoenix.Iocus said: »
When you make cheesy ambu content and ask people to pick between the shitty option of doing dumb mechanics with 5 other people or the slightly less shitty option, they are logically going to pick what's better for them.

Great justification for blatant cheating. "I chose the easier option, instead of struggling against the game". You can say this about literally all cheating in the entire world.
"Why struggle against the weight of heavy objects, when I can just use a forklift to raise them?"
"Why eat the hotdogs in an eating contest when you can take the slightly less shitty option and throw them in the trashcan and declare victory?"

Sure, if you want to pick and choose which mechanics are "cheesy" and have a computer program complete the ones you don't agree with for you, then you're right, it's "logically the option better for them". It is definitely "logical" to cheat past mechanics. I mean ***, if there was a third party program which reduced the enemy's HP to 0, it would be easier and why struggle with trying to WS, SC, MB, and cure yourselves? DUH just pick the easier option, that way you don't have to struggle with PUGs.


Less shitty =/= easier when it involves having fun. There is nothing interesting about hitting a button and instantly nuking mobs. We're looking for rewarding gameplay experience. I submit Elden Ring winning game of the year as my proof that people actually want to have fun and be engaged with challenge in a well balanced game. On the other hand cycle buffing and then 1 hit killing bosses...that's like totally different from cheating...

If SE didn't try feeding us garbage the larger community wouldn't be looking for garbage denial software. I don't use react, anchor, taco, easy farm, or anything like that because if it's not worth the time I just don't do it. Other people clearly don't feel that way and cheating is rampant. $E clearly doesn't try to stop them. Instead they just keep making questionable content decisions and people keep doubling down on getting what they wanted out of the experience. Rewards and not dealing with garbage.

I laughed a lot at "Why eat the hotdogs in an eating contest when you can take the slightly less shitty option and throw them in the trashcan and declare victory?"

Thank you.
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By Nariont 2023-01-04 19:15:30
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Problem with the WS wall is it was too drastic a change, i think what it's been adjusted to works well enough, even so it's just a bandaid to not have to address the actual problems, same as geo-bubbles being nerfed, same as everything being reintroduced have some kind of anti-conduit mechanic.

EDIT: should note it was too drastic when it was applied to ody NMs, in sortie i think the original wall worked.
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 Lakshmi.Sparthosx
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By Lakshmi.Sparthosx 2023-01-04 19:17:21
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Neo Nyzul on release was hotbed of cheating with how daunting it was to get floor 100 gear.
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 Asura.Saevel
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By Asura.Saevel 2023-01-04 19:28:44
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About to ruin some peoples day.

I present the solution to an easy Aita.
Code
["Aita"]={
        ["Eroding Flesh"]={
            ["ready_reaction"]="input /p Used Eroding Flesh respond with [WIND]",
            ["complete_reaction"]="wait 2;input /ma Aero <t>"
        }, 
        ["Flaming Kick"]={
            ["ready_reaction"]="input /p Used Flaming Kick respond with [WATER]",
            ["complete_reaction"]="wait 2;input /ma Water <t>"
		},
        ["Flashflood"]={
            ["ready_reaction"]="input /p Used Flashflood respond with [THUNDER]",
            ["complete_reaction"]="wait 2;input /ma Thunder <t>"
		},
        ["Fulminous Smash"]={
            ["ready_reaction"]="input /p Used Fulminous Smash respond with [EARTH]",
            ["complete_reaction"]="wait 2;input /ma Stone <t>"
		},
        ["Icy Grasp"]={
            ["ready_reaction"]="input /p Used Icy Grasp respond with [FIRE]",
            ["complete_reaction"]="wait 2;input /ma Fire <t>"
		}
    }
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