Sortie Release - Info |
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Sortie Release - Info
I misread the wiki, it doesnt say how often the things pluse. It felt like we were amnesia'd most of the fight yesterday
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Asura.Fondue said: » I misread the wiki, it doesnt say how often the things pluse. It felt like we were amnesia'd most of the fight yesterday Yeah keep the Fetters on one person and just let them pile up in one spot, they aren't dangerous. It looks funny by the end with 20 fetters in one spot. Asura.Neojuggernautx
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Sortie is somewhat settled for strategies but wanted to throw this out there in case it hasn't been discussed yet.
Our group had been having melee issues with Gartell just because of the mode shift, buff suction = 4k punches, DT build up...all the things. We got ABCEG done pretty quick and decided to play around with him. Got to him and was wind hands, yay. We decided to go with a lower attack strategy this time and it really worked out ridiculously well. He stayed wind hands the entire time as well. Additionally, everyone cancelled Protect before pull. Here is what each job did. Run = Run things, Reso and Dimi usage War = Armor Break open, swapped to GS for Reso, Ground Strike, MS/BR Drk = Apocalypse, use SE x2 since we got a 6 Wildcard, use the good scythe ws's except Insurgency cuz Fusion Cor = Chaos, Sam, SB spam, Wildcard a 6, Light shot dia Brd/Whm = HM, Victory March, Madrigal x2, wind carol, no debuffs to Gartell in case thunder hands came out Whm = Baraera, Barsilencera, Dia II Kill went super smooth, started running him out of fetters when they popped but otherwise, wasn't in any danger at all. All other runs, he would get enough minuets in him where he'd hit everyone for 3k plus and walk away. All jobs in range stayed in max meva/DT sets to reduce chokehold absorbs. Anyway, wanted to share that and will try again to see if it stays consistent. Veydal1 said: » This lines up with my experiences too. If he turns, no chest. I really think there might be something to this. Is the "tank" in this scenario also pulling Botulus? There's more than a couple reports of people killing from the front / any direction and still getting chest. The common theme is hate control. Interesting that tanking for the majority of the fight and then super jumping to kill from behind also resulted in chest though. Has anyone gotten chest even after getting charmed? Mostly the same results with the Botulus: 1)If the tank loses hate even for a split second, you do not get the chest. That is definitely "part of it". 2)I've seen the chest gotten reliably with WS spam from behind (it was mostly elemental WS). 3)We have also gotten the chest reliably from Leaden > Trueflight > Last Stand from behind with BLM/SCH/GEO bursting to death. 4) When we tried just SCH skillchains with COR closing it and magic bursting, we could not get the chest to spawn. Offline
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The tank can lose hate. I've lost hate plenty of times and we've still gotten the chest. I've always had hate back for the kill however.
We do Sortie most nights and we've only missed the chest once. Everyone does an action on him, everyone behind him besides the tank when he dies. Asura.Otomis
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After the first few WSs, at ~25% Botulus HP, we have the Sch use Caper Emissarius on the Tank. It alleviates the turning issue. We use it here as we have no other enmity issues with magic burst strats in 6 NM runs. Sch keeping up Animus Minuo on party and Animus Augeo on tank also helps.
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Asura.Neojuggernautx said: » Since Resolution is not really good with low attack, you should maybe try something like Savage(COR)>CrossReaper(DRK)>ImpulseDrive(WAR) for wind hand and LastStand>Impulse>CrossReaper for lightning hand. I think it could be overall much better. Asura.Otomis said: » After the first few WSs, at ~25% Botulus HP, we have the Sch use Caper Emissarius on the Tank. It alleviates the turning issue. We use it here as we have no other enmity issues with magic burst strats in 6 NM runs. Sch keeping up Animus Minuo on party and Animus Augeo on tank also helps. While the duration is longer, Crusade provides better +enmity than Animus Augeo, so unless you're having difficulty keeping it up on your RUN, you should use that and not Animus Augeo. Offline
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Asura.Otomis said: » After the first few WSs, at ~25% Botulus HP, we have the Sch use Caper Emissarius on the Tank. It alleviates the turning issue. We use it here as we have no other enmity issues with magic burst strats in 6 NM runs. Sch keeping up Animus Minuo on party and Animus Augeo on tank also helps. Animus Augeo overwrites the tank's crusade, so you should not be using it on the tank. and /wave Ragnarok.Martel
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quelthos said: » Asura.Otomis said: » After the first few WSs, at ~25% Botulus HP, we have the Sch use Caper Emissarius on the Tank. It alleviates the turning issue. We use it here as we have no other enmity issues with magic burst strats in 6 NM runs. Sch keeping up Animus Minuo on party and Animus Augeo on tank also helps. Animus Augeo overwrites the tank's crusade, so you should not be using it on the tank. and /wave Offline
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Ragnarok.Martel said: » quelthos said: » Asura.Otomis said: » After the first few WSs, at ~25% Botulus HP, we have the Sch use Caper Emissarius on the Tank. It alleviates the turning issue. We use it here as we have no other enmity issues with magic burst strats in 6 NM runs. Sch keeping up Animus Minuo on party and Animus Augeo on tank also helps. Animus Augeo overwrites the tank's crusade, so you should not be using it on the tank. and /wave I've seen it overwrite crusade before, maybe depends on duration? For sure they don't stack though. Ragnarok.Martel
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quelthos said: » Ragnarok.Martel said: » quelthos said: » Asura.Otomis said: » After the first few WSs, at ~25% Botulus HP, we have the Sch use Caper Emissarius on the Tank. It alleviates the turning issue. We use it here as we have no other enmity issues with magic burst strats in 6 NM runs. Sch keeping up Animus Minuo on party and Animus Augeo on tank also helps. Animus Augeo overwrites the tank's crusade, so you should not be using it on the tank. and /wave I've seen it overwrite crusade before, maybe depends on duration? For sure they don't stack though. If you have any other conditions under which you think this would work, do tell. As a side note, Minuo also cannot overwrite Crusade. Crusade seems to simply be higher priority than either. Without having any SCH knowledge, perhaps Skill of PLD/RUN vs Skill of SCH? Higher skill might overwrite? As opposed to simply 'highest duration overwrites'....
That or the fella is simply mistaken Yes that the tank enmity buffs have priority is actually very useful been aoeing Minuo for some time, its not that big of an enmity down but since it doesn't interfere at all with the tank's enmity up it's very easy to use.
Ragnarok.Martel
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Asura.Dexprozius said: » Without having any SCH knowledge, perhaps Skill of PLD/RUN vs Skill of SCH? Higher skill might overwrite? As opposed to simply 'highest duration overwrites'.... That or the fella is simply mistaken Taint said: » The tank can lose hate. I've lost hate plenty of times and we've still gotten the chest. I've always had hate back for the kill however. We do Sortie most nights and we've only missed the chest once. Everyone does an action on him, everyone behind him besides the tank when he dies. We tried Leaden > Vihodunir > Last Stand yesterday with MBs and it didn't work. Despite virtually the same thing working just fine with Leaden > TF > LS. I'm starting to think it could be as simple as "Do more WS dmg than magic damage from behind". The latter multistep SC usually results in a much bigger portion of dmg coming from the WS's. Asura.Otomis said: » After the first few WSs, at ~25% Botulus HP, we have the Sch use Caper Emissarius on the Tank. It alleviates the turning issue. We use it here as we have no other enmity issues with magic burst strats in 6 NM runs. Sch keeping up Animus Minuo on party and Animus Augeo on tank also helps. Used to basically do the same thing except tank would burn their Elemental Sforzo for the hate spike. Don't really bother anymore, keeping hate isn't really an issue but Caper Emissarius would be a better idea if needed. Quetzalcoatl.Tomasello said: » Taint said: » The tank can lose hate. I've lost hate plenty of times and we've still gotten the chest. I've always had hate back for the kill however. We do Sortie most nights and we've only missed the chest once. Everyone does an action on him, everyone behind him besides the tank when he dies. We tried Leaden > Vihodunir > Last Stand yesterday with MBs and it didn't work. Despite virtually the same thing working just fine with Leaden > TF > LS. I'm starting to think it could be as simple as "Do more WS dmg than magic damage from behind". The latter multistep SC usually results in a much bigger portion of dmg coming from the WS's. I brought this same thing up in this thread a while back and people just said "It's just kill it from behind" or some other nonsense. We've definitely had plenty of kills where the tank loses hate, nobody WSs from the front, the tank regains hate, we kill it, and get no box. I agree with you, it's either more WS/SC damage than Magic damage, less than XXX damage from the front, or some other more complex answer than "WS from behind, kill from behind". It's fine though, we still get the chest 95% of the time or more, but the jury is still out on the actual condition, in my opinion. Ragnarok.Martel said: » Asura.Dexprozius said: » Without having any SCH knowledge, perhaps Skill of PLD/RUN vs Skill of SCH? Higher skill might overwrite? As opposed to simply 'highest duration overwrites'.... That or the fella is simply mistaken Kudos for meticulous data gathering. Glad someone's out there willing to test So something extremely strange happened to our group today, wonder if anybody else ever experienced this.
We were split in 3 groups: A group doing C Shard/Metal, a group doing B Shard, a solo BLM doing A shard. I was with the C group. We noticed we didn't get Metal chest after the required number of kills. We then kept goin on for like 4 more ghosts, but no chest ever wanted to happen. At that point we had regrouped and decided to just Bolter's and go do the boss eating the unremovable Curse. Later on we passed by to the spot where the BLM was solo killing the acuexes and noticed a chest there. It was the Metal C Chest... But it popped in A! When the BLM had already lef that spot. It makes no bloody *** sense, can anybody explain this? We were all together on Discord and we were pretty surprised. Never saw anything like that happen before lol Offline
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Any chances he got some aggro from C (or someone else bring it to him) that he killed while fighting Acuexes?
Absolutely not. The only monster that zone into A is the Bhoot, and he wasn't there.
We split up at start and he did the Shard A objectives in one of the first rooms. I have no bloody clue how that could've happened lmao We were all whining among the 6 of us on Discord, until we noticed the chest when returning to the initial Warp thing after the A boss lol Offline
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Asura.Sechs said: » Absolutely not. The only monster that zone into A is the Bhoot, and he wasn't there. We split up at start and he did the Shard A objectives in one of the first rooms. I have no bloody clue how that could've happened lmao We were all whining among the 6 of us on Discord, until we noticed the chest when returning to the initial Warp thing after the A boss lol You sure it was C metal? If it was after A boss, then its possible you got A metal after losing it in the fight? SimonSes said: » You sure it was C metal? If it was after A boss, then its possible you got A metal after losing it in the fight? Part of it makes sense, it explains why the Chest didn't want to pop in C regardless of us doing the requirement over and over and over. Then again it doesn't explain why it popped there, of all places, lol So... it happened again today, but in a different way.
Setup: 2x SCHs (one was me) + RUN were about to get C Metal 1x COR + GEO were farming B Shard on elementals 1x BLM had already got A Shard and had just reached us at C. We get C Metal Chest and at the same time (more or less) the COR gests the B Shard objective done but no chest pops. He goes all "where the *** is the chest?" Guess what? That chest popped on us, right after the C Metal one. We opened it and got the B Shard. It popped there out of nothing, where the corpse of the ghost/C Metal chest where. I really have no clue what's going on. How is it possible nobody else experienced this but me, twice in a row lol? Asura.Sechs said: » So... it happened again today, but in a different way. Setup: 2x SCHs (one was me) + RUN were about to get C Metal 1x COR + GEO were farming B Shard on elementals 1x BLM had already got A Shard and had just reached us at C. We get C Metal Chest and at the same time (more or less) the COR gests the B Shard objective done but no chest pops. He goes all "where the *** is the chest?" Guess what? That chest popped on us, right after the C Metal one. We opened it and got the B Shard. It popped there out of nothing, where the corpse of the ghost/C Metal chest where. I really have no clue what's going on. How is it possible nobody else experienced this but me, twice in a row lol? I checked the log Sechs, and not sure what the conditions were on the first time it happened to you, but today we fulfilled C metal and B shard objectives at exactly the same time. Probably has something to do with it. |
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