Destiny's Device - A New/Updated Rune Fencer Guide

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Destiny's Device - A New/Updated Rune Fencer Guide
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 Asura.Bronzequadav
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By Asura.Bronzequadav 2026-02-26 15:44:39
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Assuming buffs/debuffs to support it (which obviously isn't going to be the case in a lot of situations you would want to play run)

R15 lionheart + reso is still top dog in terms of DPS by a good amount with new gear options (sworn/hoxne)

Prime Reso not that far behind with warcry/lvl3 aftermath at least, fimbulvetr a bit behind.

R15 epeo in this super buffed zerg scenario is a good deal behind both prime and lionheart in terms of DPS, Only really shines when you need it to survive something while you're also dealing damage or you're fairly underbuffed (which to be fair is what is usually the case when you're on run)

Kind of up there with the heavy DDs with warcry/hoxne (good bit below without warcry) outside of 1hrs, but 1hrs + some JA windows go far above what run can do.
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-02-26 16:42:25
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Asura.Bronzequadav said: »
Assuming buffs/debuffs to support it (which obviously isn't going to be the case in a lot of situations you would want to play run)

It was back in the day. We used to bring RUN in place of traditional DDs and just bounced hate off each other, while taking minimal damage in between. A simple SCH Regen V took care of all healing for short zergs, along with Battuta, OFA, Valiance (RD resets etc), Odyllic/Sforzo being in the mix. You could basically crip walk through practically any bosses during Omen/Escha/Reisenjima HELM/Early Ambu V1 era.

The issue with RUN DD in recent years is that (1) the DD gear didn't age well for the job (Agwu's is magic gear, JSE3 is not DPS-focused, RUN got nothing after Omen), (2) Geomancy started getting nerfed so capping attack became harder. This had an effect on Resolution even harder because it already suffers from attack penalty. (3) PLD became a hybrid tank~healer job with Majesty, so you combined two roles into one, and (4) DD gear got way better and tankier (i.e. Sakpata's is disgusting). The only time you use RUN now is for magic-focused fights, but RUN was always a great hybrid DD job to bring to stuff. It just never had the gear to support that role anymore.

Now, the Sworn set is chocked full of Magic Evasion and defensive traits with amazing DD stats along with it. I could see 2 DD RUN basically taking on the role of DDs in a Sortie 8B group, for example, and the same scenario plays out with minimal necessary healing.

I'm not saying RUN takes the spot of DRK or DRG or whatever, but there was a time where it definitely did because it could moonwalk through enfeebles and damage with little fear of death, while DDing similarly to other 2 handers. They fell off for a bit, but Sworn looks quite good for what RUN once had, especially with Temper or Hoxne now. It's a busted set from what I can see at R30.
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By Nariont 2026-02-26 16:48:47
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Minor note but it also got left behind with PDL, which was the other way devs seperated the roles out. Has some trouble long term as a DD too as you either full-time hasso as /sam and lose the atk perks along with the casting debuff, or have 2 mins of downtime with LR

I personally just see it as sakpatas for RUN, just with 100x the work to get it to that level, very welcome to have but man thats a slog to get it useable
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By Lakshmi.Buukki 2026-02-26 17:20:55
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Nariont said: »
I personally just see it as sakpatas for RUN, just with 100x the work to get it to that level, very welcome to have but man thats a slog to get it useable

They had to add the work required to get it to Sakpata level or Sakpata would be replaced almost instantly. They gave the best stats of Sakpata's gear on the base and then augments enhanced it further. Moogle Amplifiers also drastically sped up the Odyssey rank up process, they threw the players a bone with that. If they never introduced that system and the only RP you could get was from beating/damaging bosses, it would take forever to R30 every single Sakpata's piece. The slog would probably be even worse, once you start factoring in wipes and amount of Segments you require to attempt that many fights. They learned their lesson with Limbus sets by not making them easy to breeze through and finish.
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By Asura.Clintbeastwood 2026-02-26 23:30:00
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Lakshmi.Buukki said: »
Maybe someone saavy with sims can compare Reso (Lionheart) vs Fimbu (Helmeim)

Wouldn't say I'm savvy, but ran the numbers with absolute best case buffs (5 SV songs ((Herc etude)), Crooked lucky Chaos, Bolster, Entrust-STR, etc.,) and unatainable R10 Hoxne earring. Just interested in what absolute best possible outcome looks like between the two. Accounted for +750 TP bonus in the Lionheart build, so set WS TP @1250, and @1750 for Helheim/Fimb.

ItemSet 402164
=========================
Total time: 2.0 h
Time/Attack: 1.437 s
Average Dmg/Attack: 5172.0
Physical: 5172.0 (100.0%)
Magical: 0.0 ( 0.0%)
Average Dmg/WS: 59976.8
Average TP/WS: 1656 TP (+750 TP Bonus)
Total Damage: 103.3M damage (Total DPS: 14332.5)
TP Damage: 15.4M damage (TP DPS: 2135.8; 14.9%)
WS Damage: 87.9M damage (WS DPS: 12196.7; 85.1%)
=========================

ItemSet 402163
=========================
Total time: 2.0 h
Time/Attack: 1.437 s
Average Dmg/Attack: 5118.4
Physical: 5118.4 (100.0%)
Magical: 0.0 ( 0.0%)
Average Dmg/WS: 66237.1
Average TP/WS: 2094 TP (+250 TP Bonus)
Total Damage: 94.2M damage (Total DPS: 13080.1)
TP Damage: 17.4M damage (TP DPS: 2415.4; 18.5%)
WS Damage: 76.8M damage (WS DPS: 10664.6; 81.5%)
=========================
 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-02-26 23:51:38
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Ummm something isn't mathing here.

Lionheart has higher avg white damage...how?

What TP set did they use? Same one I'm guessing. Wonder how the attack and TP gain rates are the same when lionheart has much higher delay.
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By Asura.Clintbeastwood 2026-02-27 00:08:34
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Carbuncle.Maletaru said: »
Ummm something isn't mathing here.

Lionheart has higher avg white damage...how?

What TP set did they use? Same one I'm guessing. Wonder how the attack and TP gain rates are the same when lionheart has much higher delay.

Had to reset my PC, so I don't have it up, I'll rerun them and screenshot each TP/WS set and post for accountability. Give me a few.
 Asura.Bronzequadav
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By Asura.Bronzequadav 2026-02-27 00:16:26
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Pretty sure you left prime equipped on the TP set when you swapped to lionheart reso set and ran dps which is why its listing higher dmg/hit.
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By Asura.Clintbeastwood 2026-02-27 00:20:05
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Asura.Bronzequadav said: »
Pretty sure you left prime equipped on the TP set when you swapped to lionheart reso set and ran dps which is why its listing higher dmg/hit.

It's quite possible, I probably shouldn't be doing this at 11pm after donating blood and just finishing leg day at the gym, but I don't make good decisions, and you all will pay for it.
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By Asura.Clintbeastwood 2026-02-27 01:15:19
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Lionheart TP and Reso builds:



Best "Time to WS" "Melee TP set" set

Best "Damage Dealt" "Resolution" set

Total time: 2.0 h
Time/Attack: 1.600 s
Average Dmg/Attack: 3271.6
Physical: 3271.6 (100.0%)
Magical: 0.0 ( 0.0%)
Average Dmg/WS: 54374.3
Average TP/WS: 1509 TP (+750 TP Bonus)
Total Damage: 88.3M damage (Total DPS: 12258.4)
TP Damage: 8.7M damage (TP DPS: 1214.1; 9.9%)
WS Damage: 79.5M damage (WS DPS: 11044.3; 90.1%)


Helheim TP and Fimb builds:



Best "Time to WS" "Melee TP set" set

Best "Damage Dealt" "Fimbulvetr" set

Total time: 2.0 h
Time/Attack: 1.437 s
Average Dmg/Attack: 4591.5
Physical: 4591.5 (100.0%)
Magical: 0.0 ( 0.0%)
Average Dmg/WS: 66635.0
Average TP/WS: 2159 TP (+250 TP Bonus)
Total Damage: 86.4M damage (Total DPS: 11993.0)
TP Damage: 16.3M damage (TP DPS: 2262.6; 18.9%)
WS Damage: 70.1M damage (WS DPS: 9730.5; 81.1%)


Asura.Bronzequadav said: »
Pretty sure you left prime equipped
- You were absolutely correct, I noticed it rerunning the sim. I think it's all cleaned up now though, but LMK if I screwed something else up.
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 Asura.Shiraj
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By Asura.Shiraj 2026-02-27 02:08:24
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If you guys come to a conclusion on what sets are optimal for TP + WS sets I'll add them to the front page, I haven't had a ton of time to run the gear through sims myself and test different stuff. I'll likely add a separate set for like dream TP set etc. Appreciate the discussion it was on my next todo list, interesting to see how good this gear makes DD RUN again. o7
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-02-27 03:23:33
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So...If spamming then maybe lion is marginally better. If you're able to SC then helmheim will absolutely wreck lion.

Not terribly surprised?
 Asura.Vyre
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By Asura.Vyre 2026-02-27 03:39:41
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Minor nitpick: Why use a VIT WSD cape for Fimbu, particularly on RUN? Moar tanky while WSing, since equal mods?

Raw damage would still be better with STR though, yeah? Gotta get the fSTR pumped. All the other Gsword WSes(not you Dimi) use STR too.

Sketchy!
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By Asura.Clintbeastwood 2026-02-27 10:10:57
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Asura.Vyre said: »
Minor nitpick: Why use a VIT WSD cape for Fimbu, particularly on RUN? Moar tanky while WSing, since equal mods?

Raw damage would still be better with STR though, yeah? Gotta get the fSTR pumped. All the other Gsword WSes(not you Dimi) use STR too.

Sketchy!

I was pretty hands off with curating the sets other than manually swapping out Gelatinous with Niqmaddu and a quick WS test showed slightly better numbers. I'm sure a STR cape would be better dmg as well, but this is what the sim chose after running.

Wiki has Fimb at 60% STR/VIT, and fSTR should carry if the numbers are the same. I see why it went Gelatinous +1 for the 15 VIT, but 10 VIT and 10 STR (plus quad proc) on Niqmaddu is clearly going to net better results for Fimbulvetr specifically.

Just sim things I guess!
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