Hi all:
Quick, hopefully easy question. When I export, wearing rank b+c rostams; they register as "Rostam". How do I make that work in gearswap when owning more than one?
Thanks in advance!
Rostam And Gearswap |
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rostam and gearswap
Fenrir.Kaldaek
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Hi all:
Quick, hopefully easy question. When I export, wearing rank b+c rostams; they register as "Rostam". How do I make that work in gearswap when owning more than one? Thanks in advance! Asura.Chaostaru
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one way:
put each one in a different mog wardrobe. then make different equipsets for each one and add each equipset to your macros. does gearswap not recognize the augments?
Asura.Chaostaru
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assuming its doing the same thing gearswap does with the new jse necks. They dont show augs either.
Fenrir.Kaldaek
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It doesn't :(
I have toggles for all different weapon sets with hotkeys... I need to figure out how to recognize them lol Leviathan.Celebrindal
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question- does it only "not" show the augments until the item is capped? Just curious.
Fenrir.Kaldaek
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I have one capped and one rank 21.. they both show "Rostam" only when exported.
Leviathan.Celebrindal
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Fenrir.Kaldaek said: » I have one capped and one rank 21.. they both show "Rostam" only when exported. Fenrir.Kaldaek
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sets.exported={
main="Rostam", sub="Rostam", range="Fomalhaut", ammo="Chrono Bullet", This is what I see when I hit //gs export wearing a rank 25 and rank 21 Rostam Leviathan.Comeatmebro
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The augment data is new on them. I didn't reverse it to see for sure, but at a glance it seems like it refers to the path rather than the actual augments on it. You can still distinguish them of course, ashitacast does it already.
At a guess, someone will have to implement something in gearswap before they will work. Fenrir.Kaldaek
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Thanks. Yea i'm not sure what to do....was hoping it was just me but seems to be a bigger problem.
I brought this up with windower channel on discord about 2 weeks ago, so they are at least aware of it.
For now I just use something like the following: Code equip({main={name="Rostam",bag="Wardrobe"},sub={name="Rostam",bag="Wardrobe 2"}}) Fenrir.Kaldaek
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Thanks. Ill have to give this band-aid a try :P
Fenrir.Kaldaek
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Ok colleagues. New problem
Rostam(b) main / Rostam (c) sub I cannot weapons toggle Rostam (c) into my main hand (directly) for rolls. Does anyone have a method, besides pick a new sub weapon lol? I use the ingame equipsets and a macro just for Rostam swaps.
Fenrir.Kaldaek
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I'm gonna have to read up on this. I have literally never used equipsets
Leviathan.Comeatmebro
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works fine in ac
I don't think you can swap 2 weapons/rings/earrings like that without taking one off first. You'd have to make a macro to change your sub to something else to be able to equip it in your main hand.
Ashita/gearswap might have a rule to do it, but not in regular in-game functions. Offline
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Bismarck.Firedemon said: » I don't think you can swap 2 weapons/rings/earrings like that without taking one off first. You'd have to make a macro to change your sub to something else to be able to equip it in your main hand. Ashita/gearswap might have a rule to do it, but not in regular in-game functions. can just use priority Fenrir.Kaldaek
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Would you mind sharing?
Relevant parts of my gearswaps below.
Code function user_setup() state.Weapons = M{['description']='Current Weapon', 'Fomalhaut', 'DeathPenalty', 'Ataktos', 'Armageddon'} send_command('bind @e gs c cycle Weapons') end function user_unload() send_command('unbind @e') end function init_gear_sets() sets.precast.JA.CorsairRoll = { main={name="Rostam", bag="Wardrobe 2", priority=1}, range="Compensator", sub={name="Nusku Shield", priority=2}, head="Lanun Tricorne +3", neck="Regal Necklace", left_ring="Luzaf's Ring", hands="Chasseur's gants +1", back="Camulus's Mantle", } sets.precast.JA.CorsairRoll["Caster's Roll"] = set_combine(sets.precast.JA.CorsairRoll, {legs="Chas. Culottes +1"}) sets.precast.JA.CorsairRoll["Courser's Roll"] = set_combine(sets.precast.JA.CorsairRoll, {feet="Chass. Bottes +1"}) sets.precast.JA.CorsairRoll["Blitzer's Roll"] = set_combine(sets.precast.JA.CorsairRoll, {head="Chass. Tricorne +1"}) sets.precast.JA.CorsairRoll["Tactician's Roll"] = set_combine(sets.precast.JA.CorsairRoll, {body="Chasseur's Frac +1"}) sets.precast.JA.CorsairRoll["Allies' Roll"] = set_combine(sets.precast.JA.CorsairRoll, {hands="Chasseur's Gants +1"}) sets.DeathPenalty = { main={name="Rostam", bag="Wardrobe", priority=2}, range="Death Penalty", sub={name="Rostam", bag="Wardrobe 2", priority=1}, } sets.Fomalhaut = { main={name="Rostam", bag="Wardrobe", priority=2}, range="Fomalhaut", sub={name="Rostam", bag="Wardrobe 2", priority=1}, } sets.Armageddon = { main={name="Rostam", bag="Wardrobe", priority=2}, range="Armageddon", sub={name="Rostam", bag="Wardrobe 2", priority=1}, } sets.Ataktos = { main={name="Hepatizon Sapara +1", priority=2}, range="Ataktos", sub={name="Rostam", bag="Wardrobe 2", priority=1}, } end function job_precast(spell, action, spellMap, eventArgs) equip(sets[state.Weapons.current]) end function customize_idle_set(idleSet) return set_combine(idleSet, sets[state.Weapons.current]) end function customize_melee_set(meleeSet) return set_combine(meleeSet, sets[state.Weapons.current]) end Wardrobe Rostam = 25 Store TP Wardrobe 2 Rostam = Roll +8 This is nice because you don't need to worry about what happens when your augments increase (if they aren't capped already.)
Necro Bump Detected!
[129 days between previous and next post]
Asura.Snapster said: » Relevant parts of my gearswaps below. Code function user_setup() state.Weapons = M{['description']='Current Weapon', 'Fomalhaut', 'DeathPenalty', 'Ataktos', 'Armageddon'} send_command('bind @e gs c cycle Weapons') end function user_unload() send_command('unbind @e') end function init_gear_sets() sets.precast.JA.CorsairRoll = { main={name="Rostam", bag="Wardrobe 2", priority=1}, range="Compensator", sub={name="Nusku Shield", priority=2}, head="Lanun Tricorne +3", neck="Regal Necklace", left_ring="Luzaf's Ring", hands="Chasseur's gants +1", back="Camulus's Mantle", } sets.precast.JA.CorsairRoll["Caster's Roll"] = set_combine(sets.precast.JA.CorsairRoll, {legs="Chas. Culottes +1"}) sets.precast.JA.CorsairRoll["Courser's Roll"] = set_combine(sets.precast.JA.CorsairRoll, {feet="Chass. Bottes +1"}) sets.precast.JA.CorsairRoll["Blitzer's Roll"] = set_combine(sets.precast.JA.CorsairRoll, {head="Chass. Tricorne +1"}) sets.precast.JA.CorsairRoll["Tactician's Roll"] = set_combine(sets.precast.JA.CorsairRoll, {body="Chasseur's Frac +1"}) sets.precast.JA.CorsairRoll["Allies' Roll"] = set_combine(sets.precast.JA.CorsairRoll, {hands="Chasseur's Gants +1"}) sets.DeathPenalty = { main={name="Rostam", bag="Wardrobe", priority=2}, range="Death Penalty", sub={name="Rostam", bag="Wardrobe 2", priority=1}, } sets.Fomalhaut = { main={name="Rostam", bag="Wardrobe", priority=2}, range="Fomalhaut", sub={name="Rostam", bag="Wardrobe 2", priority=1}, } sets.Armageddon = { main={name="Rostam", bag="Wardrobe", priority=2}, range="Armageddon", sub={name="Rostam", bag="Wardrobe 2", priority=1}, } sets.Ataktos = { main={name="Hepatizon Sapara +1", priority=2}, range="Ataktos", sub={name="Rostam", bag="Wardrobe 2", priority=1}, } end function job_precast(spell, action, spellMap, eventArgs) equip(sets[state.Weapons.current]) end function customize_idle_set(idleSet) return set_combine(idleSet, sets[state.Weapons.current]) end function customize_melee_set(meleeSet) return set_combine(meleeSet, sets[state.Weapons.current]) end Wardrobe Rostam = 25 Store TP Wardrobe 2 Rostam = Roll +8 This is nice because you don't need to worry about what happens when your augments increase (if they aren't capped already.) Hey Snapster - thanks for the code you linked. I am having an issue where if I am using a weapon set with the main hand as Rostam-B and I use phantom roll then it recognizes that it needs to swap to Rostam-C. The problem is that it doesnt swap back to the Rostam-B. If I am using any other weapon in my main hand that isn't a Rostam then it will swap back just fine. Any idea why this is happening?
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[126 days between previous and next post]
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I used the above code. My issue is, I can't tell if it swaps. When I check back after, it's the melee set. However, my rolls are at 9 minutes+. I'm not sure if that means it's working or not.
Only solution I found was to not have two weapon sets using Rostam adjacent to each other. This way no Rostam is equipped and it won't get locked in by mistake.
Then you would use something like this:
sets.weapons.Savage = {main="Naegling",sub={name="Rostam", bag="Wardrobe 4"}, range="Anarchy +2"} sets.weapons.Aeolian = {main={name="Rostam", bag="Wardrobe 4"},sub="Tauret", range="Anarchy +2"} sets.weapons.Dummy = {main="Fettering Blade",sub="Kustawi +1", range="fomalhaut"} sets.weapons.Last = {main={name="Rostam", bag="Wardrobe 4"},sub={name="Rostam", bag="Wardrobe 3"},range="fomalhaut"} sets.weapons.Leaden = {main={name="Rostam", bag="Wardrobe 4"},sub="Tauret",range="Death Penalty"} sets.weapons.Rolls = {main={name="Rostam", bag="Wardrobe 3"}, sub="Tauret", range="Death Penalty"} In this example you would swap to the dummy mode prior to clear the current equipped weapons. state.Weapons:options('Rolls','Leaden','Dummy','Savage','Dummy','Aeolian','Dummy','Last','Dummy') Offline
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Here's what I've figured out for using dual Rostams. The assumption is that one path will be for rolls and the other for melee. The downside is that GS does not recognize the augments, and thus does not see the Rostams as being different...even when you place them in different wardrobes (though this is necessary). The Su4 and Su5 daggers and swords, if they are to be dual-wielded, must be in different wardrobes AND you will need to use the vanilla equipsets. I had to create 3 equipsets, and it seems to be the only thing that works; but it DOES work as intended.
Equipset 1: Rostam Wardrobe 1., Rostam Wardrobe 2. Job Ability: Roll Equipset 2: Empty Slots Equipset 3: Rostam Wardrobe 2., Rostam Wardrobe 1. The reason you need an equipset with empty slots is because if your GS or vanilla equipset sees that the slots already contain Rostams, the system will NOT swap them out, evemn if you identify that they are in different wardrobes. You need to have empty slots in order for the system to place the correct Rostam in the correct slot. GS does not appear to do this. I've tried three ways from Sunday. The downside to this method is that you lose TP should you need to perform a roll while you have TP to lose. This shouldn't happen often at all. Offline
Posts: 139
anyone have a simple cor lua that covers most of the basics?
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