Nsane said: »
In the lib file
Under precast add...
Under midcast add...
Code
if buffactive['addendum: black'] or buffactive['dark arts'] then
if spell.name:match('Impact') then
equip(sets.precast["Impact"])
elseif spell.name:match('Dispelga') then
equip(sets.precast["Dispelga"])
elseif spell.type == 'BlackMagic' then
equip(sets.precast.grimoire)
endUnder precast add...
Code
sets.precast["Dispelga"] = {}Under midcast add...
Code
sets.midcast["Dispelga"] = {}thats my libs
Code
if buffactive['addendum: black'] or buffactive['dark arts'] then
if spell.name:match('Impact') then
equip(sets.precast["Impact"])
elseif spell.name:match('Dispelga') then
equip(sets.precast["Dispelga"])
elseif spell.type == 'BlackMagic' then
equip(sets.precast.grimoire)
end
if buffactive['addendum: black'] or buffactive['dark arts'] then
if spell.type == 'BlackMagic' then
equip(sets.precast.grimoire)
-- if spell.name == 'Impact' then
-- equip(sets.precast.Impact)
-- --if spell.name == 'Dispelga' then
-- --equip(sets.precast['Dispelga'])
-- end
end
end
elseif buffactive['addendum: white'] or buffactive['light arts'] then
if spell.type == 'WhiteMagic' then
equip(sets.precast.grimoire)
if spell.name == 'Impact' then
equip(sets.precast.Impact)
if spell.name == 'Dispelga' then
equip(sets.precast.Dispelga)
end
end
end
end
endif i keep like that doesnt work. but if i comment
Code
if buffactive['addendum: black'] or buffactive['dark arts'] then
if spell.type == 'BlackMagic' then
equip(sets.precast.grimoire)
-- if spell.name == 'Impact' then
-- equip(sets.precast.Impact)
-- --if spell.name == 'Dispelga' then
-- --equip(sets.precast['Dispelga'])
-- endthan it works. but its correct to keep this way for the rest of the black spells ?
