Finally Releasing This Addon; GearInfo

Language: JP EN DE FR
2010-09-08
New Items
users online
Forum » Windower » General » Finally releasing this addon; GearInfo
Finally releasing this addon; GearInfo
First Page 2 3 ... 13 14
 Siren.Cynwulf
Offline
Server: Siren
Game: FFXI
user: cynwulf
Posts: 13
By Siren.Cynwulf 2020-12-30 00:47:57
Link | Quote | Reply
 
Has anyone tried updating gear details in their name_data.lua file? For example unity body Tatena. Harama. +1 , i dont believe gear info is adding in the augment stats for accuracy to the total, only the base dex +24 and accuracy +35 is being added.

|Aug1=Accuracy+30
|Aug2=All Attr.+10
|Aug3="Triple Attack" +5%
 Bismarck.Ringoko
Offline
Server: Bismarck
Game: FFXI
user: appleboy
By Bismarck.Ringoko 2020-12-30 03:53:44
Link | Quote | Reply
 
It doesn't pull info from dyna d augments either. Been that way since release.
necroskull Necro Bump Detected! [50 days between previous and next post]
 Asura.Kronikx
Offline
Server: Asura
Game: FFXI
Posts: 21
By Asura.Kronikx 2021-02-18 10:56:21
Link | Quote | Reply
 
I know this addon is no longer supported, I used to use it when the author first released it but then stopped because I started using a different custom Gearswap that it didn't work with, then took a long hiatus from FFXI, now back and using yet another GS and would like to use Gearinfo again, does anyone know if this works with Selindrile's Gearswap?
 Asura.Wotasu
Offline
Server: Asura
Game: FFXI
user: Wotasu
Posts: 342
By Asura.Wotasu 2021-02-18 10:58:39
Link | Quote | Reply
 
It works for me when I use Selindrile's
necroskull Necro Bump Detected! [147 days between previous and next post]
 Bahamut.Caimond
Offline
Server: Bahamut
Game: FFXI
user: Murphie
Posts: 1
By Bahamut.Caimond 2021-07-15 06:25:07
Link | Quote | Reply
 
Does anyone know of a way to completely hide this addon? A few of the LUAs I use require it, so I use it because it's handy, but I'd rather not have the info cluttering up my screen. I can hide every square except for this last one.



EDIT: I've settled for making the background transparent for now, and that's good enough I guess.
 Ragnarok.Martel
Offline
Server: Ragnarok
Game: FFXI
Posts: 2961
By Ragnarok.Martel 2021-07-15 09:27:42
Link | Quote | Reply
 
Personally, I'd also like a way to hide the UGS setting. I don't use it, and I don't need it showing all the time.
necroskull Necro Bump Detected! [52 days between previous and next post]
Offline
Posts: 19
By leosmike 2021-09-05 14:55:45
Link | Quote | Reply
 
RagnarokMartel

I didn't do extensive testing but I don't think this broke anything.

Find this section of code so you can add the if on 1070 and the end on 1080


Go back up to the top and add this on a free line in or around 44
necroskull Necro Bump Detected! [121 days between previous and next post]
Offline
Posts: 256
By Brynach 2022-01-04 19:23:33
Link | Quote | Reply
 
I know this is no longer supported, but I was wondering if anyone has seen this issue and knows how to address it. When I equip Neo Animator, this error pops up and stops when I take it off:
Code
GearInfo: Lua runtime error: gearinfo/Calculator.lua:270: attempt to perform arithmetic on field 'delay' (a nil value)
necroskull Necro Bump Detected! [332 days between previous and next post]
Offline
Posts: 218
By zigzagzig 2022-12-02 17:04:12
Link | Quote | Reply
 
Does anyone knows how to get rid of :
GearInfo Notice: in log

I can't find how...

( when loosing buffs ( , i use something else in window 2 )

Help will be appreciated , thank's.
necroskull Necro Bump Detected! [92 days between previous and next post]
 
Offline
Posts:
By 2023-03-05 03:38:21
 Undelete | Edit  | Link | Quote | Reply
 
Post deleted by User.
[+]
Offline
Posts: 503
By Vaerix 2023-03-05 06:01:07
Link | Quote | Reply
 
Also on any piece with a second "haste" value listed it forgets the base haste for the item (notably kasuga Haidate with hasso: haste: +2% which causes the gear haste to report 2% for the item instead of the 5% on the item)

And it bugs out due to neo animator having a delay value listed like a weapon but no damage value.
[+]
VIP
Offline
Posts: 787
By Lili 2023-03-05 06:38:04
Link | Quote | Reply
 
Neo Animator having a delay value is weird, to be fair.

Regardless, this addon is no longer supported, the author abandoned it three years ago and nobody took it upon themselves to mantain it because it's a really monumental endeavor. No wonder sebyg walked away from it.

If you want it updated, the best way is to look into it yourself.
[+]
necroskull Necro Bump Detected! [200 days between previous and next post]
 Bahamut.Kaius
Offline
Server: Bahamut
Game: FFXI
Posts: 26
By Bahamut.Kaius 2023-09-20 22:54:20
Link | Quote | Reply
 
This issue isnt that Neo Animator has a delay - it's that the addon assumes everything that goes in Range slot WILL have a delay, and animators do not. However, as you say it is a simple fix to do yourself - go to the file/line shown in the error ("Calculator.lua" line 269) and change it to "if k == 'damage' and v > 0 and player.equipment.range.delay ~= nil then".

Adding the check for nil will prevent the error.
First Page 2 3 ... 13 14
Log in to post.