Ambuscade Tank Cape Augments |
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Ambuscade Tank cape augments
Cerberus.Devlin
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I'm sure it's been answered on both threads but I was just curious what are the agreed on best augments for tanking capes for both rune fencer and paladin. I've seen the tp and ws suggestions but nothing for tanking. I apologize in advance if it's been answered tons of times elsewhere. Thank you!
Ragnarok.Martel
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That's cause there's really not much to do in the way of tanking augs.
HP/Meva/Enmity+. That's about it. You could VIT+ rather than HP, but well, that's a pretty minuscule defensive increase. Maybe INT if focusing on magic dmg taken? But again, meh. The general consensus is it's just better to have a high Idle HP. The enmity+ reduces CE loss from taking dmg, and doubles as a general enmity cape. There's no PDT/DT option for sap augs, and nothing else in there has any defense benefit at all. EDIT: There's significant benefit to be had from a fast cast+ cape. Btu that's not really a tanking piece persay, defining tanking gear as stuff you want to wear when getting hit. Still good to have though Cerberus.Devlin
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Thank you I was just curious what would be a good general set for them. Would the other jse cape from wkr work better. I'm usually tanking low man ambuscade or escha stuff.
For Paladin I use the HP/ENM/Acc/Att combo. I'm capped -DT so I prefer to use that rather than JSE, plus it has more Acc/ENM. I do however use JSE for Phalanx.
PLD: HP 80 EVA/MEVA 20 Enmity 10. Or personally I use VIT 30 EVA MEVA 20 Enmity 10
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