Weeew said: »
I think Myrkr + staff debuffs are too important to swap out.
as far as MP, my gearswap puts in af3 body below 50%, but with having embrava, +sv ballads, and vile elixir, I see the ea body on for alot of my nukes.
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The Black Sacrament -- A Guide to Black Mage
Weeew said: » I think Myrkr + staff debuffs are too important to swap out. as far as MP, my gearswap puts in af3 body below 50%, but with having embrava, +sv ballads, and vile elixir, I see the ea body on for alot of my nukes. Yes usually open with 3k Vido and put another time one on mid fight.
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Video is very important imo, but it's not a reason to use staff over bunzi for nukes. First Video is from tactician roll anyway, so can just swap to bunzi rod after Vido. You can then swap to staff mid fight and get tp for on Vido, then switch back to Bunzi. Now Myrkr is potentially a stronger reason, but I have no experience on Onto as BLM so I have no idea how fast you burn MP there.
Weeew said: » Yes usually open with 3k Vido and put another time one on mid fight. Cleared V20 ongo with Macc down aura, and no 5/6 on wildcard
Skillchain: SCH->SCH->RUN(Steel Cyclone)->COR(Wildfire) Stoneja->t6->t5->t4->t3 in uninterrupted SC If books were down we did COR->RUN SC used this set Unity@r15 Awgu@r20 ItemSet 351869 Once the Aura came up GEO switched from Acumen->Focus Asura.Aburaage
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Anyone know if ancient magic MB+ merit count towards the 40cap or does it bypass like trait?
Merits are their own category and do not count toward any gear specific caps. The ancient magic burst bonus from merits is calculated as its own entity and is neither MBD 1 nor MBD 2. It stacks with everything.
Ok I'd like to ask for some assistance with analyzing this video here. This is an account of a JP group killing veng 20 Ongo with 6 minutes on the clock to spare. From discussion with a few friends we determined the gear set the blm is using is this
ItemSet 383468 By swapping out the staff for bunzi's rod you get an extra 10 magic burst damage 1, which gives leeway to swap out sorcerer's stole +2 for quanpur necklace. But apart from the gear set he's using and the rate at which he's firing off his spells it's hard for me to tell what all else is going on. Can anyone determine the order and timing of their ability uses? I'm honestly impressed they managed to down the bird as efficiently as they did. I can't make out an iota of what they're saying though and I really wish I could. YouTube Video Placeholder
Leviathan.Celebrindal
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Just for the record- you wouldn't need to give up a staff to use Quanpur Neck and keep 40 MBB1
Ea Hat+1=7 Ea Slops+1=8 Ea Houppelande+1=9 Agwu Gages=8 Agwu Pigaches=6 JSE cape=5 43 Magic Burst Bonus 1 just from that. God call. I'm just reporting what the blm in the video is using.
Leviathan.Celebrindal
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Fenrir.Melphina said: » God call. I'm just reporting what the blm in the video is using. Oh definitely get it- I just think that the reason for the swap from Staff/Grip to Club/Shield is to overcome the INT and macc loss by giving up the JSE+2 neck- in particular for Laevateinn users. I will say that Bunzi/Ammurapi is my go-to pairing for bursting on GEO and RDM these days when not concerned about TP, and I do use it in a high INT/macc build that looks a lot like the set you posted (just freke over mujin is the only difference I saw). Someone actually said they think he's using agwu's slops instead of ea slops +1. But that doesn't make any sense to me. Sure earth spells are affected by int and magic damage more than any other spell line, but ea +1 just has to be better.
I don't use Ea+1 feet on RDM magic bursting either, personally.
Asura.Aburaage
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The BLM in the vid also used Freke ring, not mujin band
Asura.Geriond said: » Weeew said: » Yes usually open with 3k Vido and put another time one on mid fight. Never really paid attention to that.. didn't realize Vido effect was thunder based either... Does shattersoul also have the same properties? Online
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Should, far as i know all the down effects share the same element, atleast for WS
Asura.Toralin said: » I was ready to say this set was silly, but assuming all R20 augments, this set is almost certainly best in slot. At R25 of course it pulls ahead even further. Here's some napkin math to backup the differences in the different weapon,head,body,hands,legs,feet options. Assuming the dSTAT conversion is 1 stat = 0.5 macc on this fight specifically of course. So a net 46 MAB in exchange for a net -5 macc is definitely a great trade to make. I use Shattersoul specifically to ensure our helicies land at full potency, so the argument of using a staff over a rod/shield has merit. The question of the day is: Does the 11 INT afforded by my set (pictured below), increase your dSTAT ratio? Probably not, so stacking the extra 46 MAB is probably the right choice. ItemSet 382180 --- EDIT: I was playing around with some combinations of these two gear sets and was able to squeeze out more MACC only sacrificing 1 MAB and 2 MBD2. ItemSet 383477 This set could potentially be the highest potential on the fight. JPs seem to really like the Quanpur Necklace neck for Ongo. It seems crazy that 5 earth mab beats 25 burst macc + 30 macc + 15 INT, since the macc/dint is such a critical component.
Fenrir.Melphina said: » Ok I'd like to ask for some assistance with analyzing this video here. This is an account of a JP group killing veng 20 Ongo with 6 minutes on the clock to spare. From discussion with a few friends we determined the gear set the blm is using is this ItemSet 383468 By swapping out the staff for bunzi's rod you get an extra 10 magic burst damage 1, which gives leeway to swap out sorcerer's stole +2 for quanpur necklace. But apart from the gear set he's using and the rate at which he's firing off his spells it's hard for me to tell what all else is going on. Can anyone determine the order and timing of their ability uses? I'm honestly impressed they managed to down the bird as efficiently as they did. I can't make out an iota of what they're saying though and I really wish I could. YouTube Video Placeholder They are doing SCH SC -> Steel Cyclone > Wildfire When Tabula is up they are doing SCH Aero > Earth Helix > Aero > Dark Helix > Steel Cyclone > WF BRD is spamming lullaby on add to bounce it off SCH and himself or else it sits pounding SCH Everything else they are doing is been mentioned in this thread. SCH Buffs: Aquaveil, Klima, Regen5,SandstormII, Embrava GEO: I-acumen/geo-malaise entrust int RUN: Gambit/Rayke resets with COR BRD: Earth Thren/nocturne/elegy BLM: ES/manawell Impact + burn (subtle sorcer) They save the SP for after it SPs (bolster/tabula/etc) Asura.Toralin said: » JPs seem to really like the Quanpur Necklace neck for Ongo. It seems crazy that 5 earth mab beats 25 burst macc + 30 macc + 15 INT, since the macc/dint is such a critical component. I have a really hard time believing it. The sum of the stats just doesn't add up. One of the JP videos was also using 3/5 Agwu which I have a really hard time believing would be a good setup. Cerberus.Shadowmeld
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Asura.Toralin said: » Fenrir.Melphina said: » Ok I'd like to ask for some assistance with analyzing this video here. This is an account of a JP group killing veng 20 Ongo with 6 minutes on the clock to spare. From discussion with a few friends we determined the gear set the blm is using is this ItemSet 383468 By swapping out the staff for bunzi's rod you get an extra 10 magic burst damage 1, which gives leeway to swap out sorcerer's stole +2 for quanpur necklace. But apart from the gear set he's using and the rate at which he's firing off his spells it's hard for me to tell what all else is going on. Can anyone determine the order and timing of their ability uses? I'm honestly impressed they managed to down the bird as efficiently as they did. I can't make out an iota of what they're saying though and I really wish I could. YouTube Video Placeholder They are doing SCH SC -> Steel Cyclone > Wildfire When Tabula is up they are doing SCH Aero > Earth Helix > Aero > Dark Helix > Steel Cyclone > WF BRD is spamming lullaby on add to bounce it off SCH and himself or else it sits pounding SCH Everything else they are doing is been mentioned in this thread. SCH Buffs: Aquaveil, Klima, Regen5,SandstormII, Embrava GEO: I-acumen/geo-malaise entrust int RUN: Gambit/Rayke resets with COR BRD: Earth Thren/nocturne/elegy BLM: ES/manawell Impact + burn (subtle sorcer) They save the SP for after it SPs (bolster/tabula/etc) I'd like to note that they are capped on MBD without the bunzi's rod in there. Offline
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Unless my understanding of it is completely wrong, Quanpur Necklace is Affinity, much like Pixie Hairpin +1 and Weatherspoon Ring +1. The translation on the English version is different for Quanpur Necklace compared to the two previously mentioned items, but it is consistent on the Japanese descriptions.
Having that and, and looking at the Affinity page on the wiki, Quanpur Necklace with it's 5 Affinity should be earth elemental magic damage +30% and earth elemental magic accuracy +30. Offline
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Ranoutofspace said: » Having that and, and looking at the Affinity page on the wiki, Quanpur Necklace with it's 5 Affinity should be earth elemental magic damage +30% and earth elemental magic accuracy +30. whaaaat? It's some affinity description for magian staves under that link. It's just +5% earth damage. Unless you think Pixies hairpin +1 is +145% dark damage and macc lol. I did a test to be extra sure however (same mab and other stats on same target): 1084 without 1137 with 1137 / 1084 = 1.04889 so almost 5% (there is some rounding involved). 5% affinity is still probably higher than 15INT however, so assuming there is no need for macc (SV threnody is -400 magic evasion. There shouldn't be any need for macc with that on) Quanpur is better than +2 neck for pure damage I think. Difference would be really small probably. Ranoutofspace said: » Unless my understanding of it is completely wrong, Quanpur Necklace is Affinity, much like Pixie Hairpin +1 and Weatherspoon Ring +1. The translation on the English version is different for Quanpur Necklace compared to the two previously mentioned items, but it is consistent on the Japanese descriptions. Having that and, and looking at the Affinity page on the wiki, Quanpur Necklace with it's 5 Affinity should be earth elemental magic damage +30% and earth elemental magic accuracy +30. If this is correct, then yes, that neckace is god tier. SimonSes said: » 5% affinity is still probably higher than 15INT however, so assuming there is no need for macc (SV threnody is -400 magic evasion. There shouldn't be any need for macc with that on) Quanpur is better than +2 neck for pure damage I think. Difference would be really small probably. Quanpur also has 7 MAB, though, so... Offline
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Whoops, linked the wrong section. The affinity section on the magic damage page:
Affinity adds damage in a separate multiplier term. When affinity is present, it starts at a base of 5% ("Affinity +0"), with 5% additional for each affinity level. Affinity from equipment can only be gained from elemental staves created through Trial of the Magians and a few other items (Weatherspoon Ring). No affinity: Affinity = 1.0 Damage affinity +1: Affinity = 1.1 Damage affinity +2: Affinity = 1.15 Damage affinity +3: Affinity = 1.20 Damage affinity +4: Affinity = 1.25 Damage affinity +5: Affinity = 1.30 Damage affinity +6: Affinity = 1.35 Affinity in the form of element-specific attack power from Atma or Atmacite is additive with this term. --- I also got a 5% increase while nuking with the necklace. Maybe the magic accuracy portion is correct. Either way, it's worked out fine when using a mythic BLM for V20 clears. Element affinity is different from element magic attack bonus, in terms of stats on equipment.
The former goes by that chart, but the latter is +1% per point and no magic accuracy (as far as we know). That chart is only followed by Magian staves. I can confirm that yes, Quanpur Necklace is indeed Maff. I remember checking it back when it was new.
SE's been all over the place when it comes to translating Maff for ENG item descriptions. It didn't help that Maff had that original terrible description for the magian stuff. Which brings me to my small bubble bursting... while "elemental MAB" is indeed the same as Mafff, the original nomenclature for affinity (e.g. where +1 = +10 MAB + Macc) is no longer used anymore; and hasn't been for a long while... Almost immediately really. Now they'll just say the derivation for the sake of ease of understanding. Which is good. So that "earth MAB"+5 is just 5%. Same as pixie hairpin +1's 28% or marin staff +1's 11% or Weatherspoon ring +1's 11%. archon ring is a good example of how they now split the "MAB" and the Macc terms of Maff. EDIT: Seems I was beaten to the punch... lol for being fancy. Quote: JPs seem to really like the Quanpur Necklace neck for Ongo. It seems crazy that 5 earth mab beats 25 burst macc + 30 macc + 15 INT, since the macc/dint is such a critical component. Yes Quanpur necklace is Affinity. It's basically Archon Ring for earth nukes with some extra MaB tacked on. |
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