I would honestly like to see Conduit nerfed hard in exchange for a tweak to Summoner as a job instead of it being a 1hr force of destruction. I always disagreed with 1hrs fixing SMN. I didn't like it with Perfect Defense strats and I don't like it with Conduit zerging. Conduit is so incredibly strong when you have it but Summoner falls way behind properly buffed DDs when it is down. All your damage coming from a 20 second timer just doesn't work, not to mention avatar white damage is VERY low.
It doesn't matter if Flaming Crush hits for 50k+ if your DD are firing off 15-20k ws every couple of seconds + whatever white damage they are doing. Sure, you can probably close a light skillchain here and there but you are still falling way behind in damage.
I'd like to see Conduit go to 10-15 second duration instead of 30 seconds but put bloodpacts on a points timer like bst pets have. That way you could have something like 2-3 charges for bloodpacts that recharge every 20 seconds (or whatever your bp timer would be when you ready it). You could choose to do a bloodpact each time the charge is ready or you could store them for later. If you don't need to use wards with your avatar then use that charge for an extra rage bloodpact. If you want to focus on support then save all your charges for wards. This would really help avatars like Carbuncle that are good at support but are held back by the ward timer. This would also help a lot for putting our buff up at the start of a fight.