The Last Dance II: The Show Must Go On |
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The Last Dance II: The Show Must Go On
8 dps is well within an error margin too. Add that to the fact you will not see 10 str 4 TA with any other high amount of stats makes it obvious which choice to go after. Adhemar+1 is super cheap now, cheaper than all those stones id say.
Siren.Kyte
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The point I was making was that 1 item, especially in terms of just WS numbers, is unambiguously better than the other. 11>0.
I also looked at the spreadsheet myself and I was unable to match those results (I also have Adhemar+1 hands with a good lead over AF+3, which would be my expected result). It was just worth mentioning, Im sure you would report the same if so.
Needless to say the issue was with Lust+1 anyway.
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Terps users - Are you using high store tp sets for AM3? Or are some of the high multi-attack pieces used for other daggers still BiS?
I was thinking about something like this.. AM3 TP ItemSet 356129 Would be great if someone can post PK and TP sets for terps. Also, does mummu jacket +2 have a place in tp sets? or too hard to beat adhemar jacket? Thanks! Provided you have closed position fully merited and maintend yourself in front of target then your set will be optimum for full STP mode on Terp AM3 by excluding belt and using Kentrach +1
DNC 550+ needs 1 DW when magic haste is capped. If it was up to me however, I would still mix between TA and STP on Terp and use Herc Feet TA4 since I’m /THF most of the times in endgame.. the reason behind my decision comes from (Sam Roll)which works great on multi hit sets and nets you more TP potentional on each proc. As far as PK goes: ItemSet 348199 And for Hybrid STP/TA set: ItemSet 348205 Asura.Aoryu said: » noob dnc question, can striking flourish pyrrhic kleos crit with maculele casaque, making it preferred over ternary flourish? climactic is a no brainer but i thought i remembered something about ws being unable to crit unless it was a part of the description of the ws itself, barring abilities like sneak attack or climactic that force a crit. You're right, normally a ws can't critical unless it is described however job abilities can force criticals. From memory, striking flourish will add the job ability rate (up to 60%) on the first hit of a ws (I don't believe any crit hit gear rate will effect that 60% with emp body on a non crit description ws), however with PK being multihit with evenly distributed ftp scaling the first swing chance of crit will do less for the ws than the double attack and chr bonus of striking... or just use building for PK and save your flourish III timer for climactic rudras! Whats the best combo for off hand when use Terpsichore on main hand and or Twashtar?...
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Terp/Twash is best, baring that I believe it was airy buckler with terp, or taming sari with either. Back on page 30 there was some math on terp and twash with different subs and different offhands. That was back before +2 ambuscade gears but not much should have changed.
What currently is the accepted Merits for DNC (Just starting to get into it)? I know Closed position used to be amazing, I just cant think of many times outside of soloing where i want to be facing the mob (looking at you SAM). Advice? Thanks.
Think the only one that's hard to justify is Step Accuracy.
Everything else is up to personal discretion: main hand weapon, play style, and situation dependent. I'm an Aeneas user, playing in a group that favors holding TP to multi-step SC, and my layout is generally: 5/5 Haste Samba 5/5 Reverse Flourish 5/5 Saber Dance 1/5 Fan Dance 4/5 No Foot Rise Offline
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be happy to show other sets as well, for purpose of interest only, not criticism.
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how do you like those +3 feet? I got more stuff for dnc than for cor and I chose cor for seacom, so I might build them.
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yeah but COR feet are OP, but as far as DNC feet go I see no set (besides ws) Id take them off :)
Also question: while I was updating my Rudra's Storm sets I couldn't get Ishvara Earring to ever beat Sherida Earring, and this is surprising because I currently have Ishvara in my set.
Tried at capped attack, zero buffs, midbuffs but the result is always the same, Sherida wins. Wuuut? Offline
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Asura.Sechs said: » Also question: while I was updating my Rudra's Storm sets I couldn't get Ishvara Earring to ever beat Sherida Earring, and this is surprising because I currently have Ishvara in my set. Tried at capped attack, zero buffs, midbuffs but the result is always the same, Sherida wins. Wuuut? There is a possibility that this earring causes TP overflow due to [TP return] making you WS higher Rudras in [TP values] Therefore higher DPS. It would help if you could share your SET that you use to figure this out, because that was my initial thought. Also if it was under climactic or not. I personally use Sherida+Mooonshade Also I contacted Chiaia for DNC spreadsheet :) Thanks for this tip! Leviathan.Katriina said: » Also I contacted Chiaia for DNC spreadsheet :) Thanks for this tip! Thank you very much!
My set is pretty ***because I'm a cheap DNC and I'm mostly using gear from other jobs, saving inventory space and/or using free gear instead of stuff I would need to use gil for!
Regardless, this is my default Rudra set: Code main="Aeneas", ammo="Charis Feather", head="Lilitu Headpiece", neck="Caro Necklace", ear1="Sherida Earring", ear2="Moonshade Earring", body="Mummu Jacket +2", hands="Meghanada Gloves +2", ring1="Regal Ring", ring2="Ilabrat Ring", back=SenunaWS, waist="Grunfeld Rope", legs="Samnuha Tights", feet="Mummu Gamashes +2" Also I was talking about the spreadsheet. It's there where I got Sherida always beating Ishvara, whereas on my set (the one I just posted) I had Ishvara. Climactic down of course, just a basic Rudra. I forgot to check with Climactic up actually, if Ishvara's bonus is calculated after the crit bonus from Clim (it should?) then Ishvara might beat Sherida then? Ok Based on your set you have 20STP more than the Standard Rudra set [Which has 3STP only and 8 at Max if someone used Sherida]
Thats almost 8 times higher in [TP return] and if you factor in your TP set [STP values and multihit procs] you're looking at a considerable increase in [High TP Rudras] meaning on AVG your Rudras are larger than the set with 3-8 STP, but not in DPS with BiS since you're only at 20% WSDMG, where as BiS got 34% WSDMG. The 5 STP from earring is 20% in value from the overall STP in WS Set. My guess is Sherida will always win in your set since 2% added to your 20% WSDMG is going to be lower than the 5 STP in over-flow. P.S I excluded Aeneas STP values. Offline
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Why every set I see for Pyrrhic uses AF+3 gloves? 10% WSD only works for first hit, so it shouldn't be that strong for 5-8 hits WS. So just for overall high acc(especially with Regal ring)/att/str/dex?
Wouldn't Adhemar +1 win? Assuming path B it's +11DEX, +6STR, -10.5(25.5acc with Regal ring), -12att, +4% TA, -10%WSD. Isn't Adhemar a clear winner when acc/att isn't a problem? EDIT: Adhemar gloves also has +7sTP. sTP isn't that valuable for WSs, but it's also an additional small advantage on 5-8 hits WS. So I've been toying around with a Dancer Tank setup, /war or /blu
This is kinda what ive been looking at running: ItemSet 356750 Hurc with TA4, for some reason the daggers wont switch slots. This should cap PDT at 50, MDT with Shell5, and running fan dance. Alternatively Enmity set: ItemSet 356751 Enmity on Back 77 Emnity in this set, but /blu you would want a bit more fastcast. Waltz capped pot + Enmity for hate: ItemSet 356752 Anything I should be looking at changing? SimonSes said: » Why every set I see for Pyrrhic uses AF+3 gloves? I’m sure that there are others who can answer this way better than me but I tried to do some rough calculations to see your proposal: Pyrrhic Kleos is a 4 hit with fTP of 1.75 1.75x4=7 [Before multi-hits] Add belt/neck: 1.95x4=7.8 Factoring Multihits: BiS PK has [ 29DA 10 TA ] 100x0.1=10 10x2=20+100=120 100-10=90 90x0.29=26.1+120=146.1 attacks 1.461 AVG attacks of a 46.1% chance of getting a proc of multihit attack with 1.95 fTP For the sake of making this easy I will add a constant of (1.95x46.1%) to the overall fTP(0.9) Will also exclude offhand (too minuscule to even worry about it)... Total fTP= 7.8+0.9=8.7 with BiS Now let’s see if you increase TA by 4 using Adhemar Hands HQ [29 DA 14TA] 100x0.14=14 14x2=28+100=128 100-14=86 86x0.29=24.9+128=152.9 attacks 1.529AVG attacks of a 52.9% chance of getting a proc of multihit attack with 1.95 fTP For the sake of making this easy I will add a constant of (1.95x52.9%) to the overall fTP(1.03) Total fTP= 7.8+1.03=8.8 with Adhemar Hands 8.8-8.7=0.1 increase in fTP By swapping to Adhemar you lose 10% wsd from AF3 Hands in exchange for 0.1 in total fTP which is not recommended imo [I could be missing something here and a better explanation can be done by others] Offline
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About tp set listed in bg guide, wont adhemar body put us overcap? master dnc haz 35dw, only 1dw needed if haste cap?
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