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Power Rangers: A Guide to Pewing
Leviathan.Draylo
Server: Leviathan
Game: FFXI
By Leviathan.Draylo 2013-12-15 13:51:32
Ok, Eminence Bow.....WTF?
Higher base dmg than Echidna's, equal amount of Archery Skill+. The 700+ delay though. I guess that would help with TP build, perhaps more than STP +4 from Echidna's.
I'm no math guru, though. What are others' thoughts on this new bow? Doesn't matter, you shouldn't shoot for tp.
Considering there are times when you don't wanna be close like the new Ark Angels, yes you can shoot for TP.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2013-12-15 13:52:58
Ok, Eminence Bow.....WTF?
Higher base dmg than Echidna's, equal amount of Archery Skill+. The 700+ delay though. I guess that would help with TP build, perhaps more than STP +4 from Echidna's.
I'm no math guru, though. What are others' thoughts on this new bow? Doesn't matter, you shouldn't shoot for tp.
Considering there are times when you don't wanna be close like the new Ark Angels, yes you can shoot for TP. those situations you don't want hate, so you'll be using relic gun or bow.
Server: Phoenix
Game: FFXI
Posts: 1285
By Phoenix.Dramatica 2013-12-15 13:53:09
ignore, was posted before your response.
Server: Asura
Game: FFXI
Posts: 670
By Asura.Izilder 2013-12-16 07:30:23
So with the GearSwap (the spellcast replacement available now) any one who really knows LUA and RNG well want to be responsible for a new centralized "Master Rng" file - would be good to sticky to this guide and in time save the XI community all using different ***.
Server: Fenrir
Game: FFXI
Posts: 1410
By Fenrir.Melphina 2013-12-22 15:04:08
I shoot for tp, and with very effective results too. Eminent Bow returns 16.5 tp base, so I've created a 3 hit tp build ~ 80% of the time with my relic +2 cap. My weaponskill set is this
ItemSet 317285
Since I have 12 sTP in that I get 18.4 tp after sidewinder. My tp set is this
ItemSet 317287
It has 35% snapshot and stp + 36, so I get 22.4 returned tp per hit. Thus
18.4 + (3 x 22.4) + 15 == 100.6
The af +2 hat has a 90% activation cap, so I'll only get 3 consecutive recycle activations 72.9% of the time. But our native conserve tp trait coupled with the light belt raises the 3 hit build rate to about 80% in practice by effectively granting me the equivalent of a "free" recycle activation on a few of the times when recycle doesn't kick in but conserve tp does.
0.271 x 0.32 == 8.6% more 3 hit builds just from conserve tp
the actual 3 hit build rate is 72.9 + 8.6 == 81.5% , so better than 4 out of 5
This is of course my standard tp build for mobs that don't evade much and don't threaten me. If I'm fighting harder mobs then I'll be using my high accuracy setup, but those are also the scenario's where I'm not gonna wanna get close to the mob anyway. So yeah, I definitely shoot for tp. I'm working on unlocking Jishnu's and saving plasm for natriarch trousers, but this tp set is devastatingly effective in the meantime.
Shiva.Hiep
Server: Shiva
Game: FFXI
Posts: 669
By Shiva.Hiep 2013-12-23 18:40:31
Does anybody have an updated set for Eminent bow/JR set w/ gear up to 109 AF? Thanks a bunch.
By fractalvoid 2013-12-27 10:37:48
Does anybody have an updated set for Eminent bow/JR set w/ gear up to 109 AF? Thanks a bunch.
There was a Jishnu's set posted a few pages back, which is still current.
With the exception of possibly the body, AF is still just macro pieces.
i disregarded how pro +1 socks are. ._.
legs are also for +r.acc setup, if capped r.atk they'd also probably be a better option than nahtirah trousers but have no maths.
Just 119'd my Anni though, and was unsure which body piece I should be using for Coronach. Iuitl, Kheper, Orion Jerkin+1 and Kyujutsugi all look viable. I've been using Kheper but I haven't gotten to play with it on anything worthwhile.
Sylph.Talon
Server: Sylph
Game: FFXI
Posts: 151
By Sylph.Talon 2013-12-27 10:50:19
Transitioneer,
What do you think about this for 119 gun?
input /equip neck "Thunder Gorget";
input /equip sub "Legion Scutum";
input /equip ring1 "Pyrosoul Ring";
input /equip ear1 "Sylvan Earring";
input /equip range "Annihilator";
input /equip head "Uk'uxkaj Cap";
input /equip waist "Thunder Belt";
input /equip back "Terebellum Mantle";
input /equip ring2 "Rajas Ring";
input /equip feet "Iuitl Gaiters";
input /equip ammo "Achiyal. Bullet";
input /equip body "Iuitl Vest";
input /equip ear2 "Vulcan's Pearl";
input /equip main "Aphotic Kukri";
input /equip hands "Iuitl Wristbands";
input /equip legs "Nahtirah Trousers";
Server: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-12-27 10:53:37
You forgot input /equip race "Not Tarutaru"
[+]
By fractalvoid 2013-12-27 10:57:33
That's what I was using, aside from the body piece. seems right but not positive on whether the wsd+% fron kheper even matters anymore with all the ilvl gear which is why I had to ask.
Also I have crit rate+ on my iuitl vest for jishnu's if that matters.
By fractalvoid 2013-12-27 11:02:04
/race tarutaru m
//face 14a
in my init no worries
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2013-12-27 11:09:37
Does anybody have an updated set for Eminent bow/JR set w/ gear up to 109 AF? Thanks a bunch.
There was a Jishnu's set posted a few pages back, which is still current.
With the exception of possibly the body, AF is still just macro pieces.
Just 119'd my Anni though, and was unsure which body piece I should be using for Coronach. Iuitl, Kheper, Orion Jerkin+1 and Kyujutsugi all look viable. I've been using Kheper but I haven't gotten to play with it on anything worthwhile. Orion +1
By fractalvoid 2013-12-27 11:41:55
Cool, thanks austar.
Good thing body upgrade isn't too bad, ima just have to unlazy and get that +1 instead of waiting to get a kyu :<
Also if anyone has 119 yoichi+jr and wants to post/PM #s from a Ceizak delve that'd be awesome. i wanna conpare the 2 but am still a ways off from having a useable yoichi.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2013-12-27 11:54:23
kyujutsugi is very very minor downgrade, but may have more uses outside of ws.
By fractalvoid 2013-12-27 12:07:14
Yeah +1 r.atk/r.acc over kyu, but who knows how long it'll take to see one drop :<
also was thinking kyu would be a decent shoot-for-tp piece seeing as that's now a thing again with D/VD AA/DM. whether or not it's 'best' would require rehashing the whole r.atk bonus on caban thing, which i don't believe was ever precisely quantified (or even confirmed)
Server: Siren
Game: FFXI
Posts: 117
By Siren.Froggis 2013-12-27 12:36:02
Yeah +1 r.atk/r.acc over kyu, but who knows how long it'll take to see one drop :<
also was thinking kyu would be a decent shoot-for-tp piece seeing as that's now a thing again with D/VD AA/DM. whether or not it's 'best' would require rehashing the whole r.atk bonus on caban thing, which i don't believe was ever precisely quantified (or even confirmed)
The Caban bonus was strictly determined to be 5%. Whether or not that bonus CAPS was never determined. It is safe to assume the rttk bonus caps at 50 rttk, like similar attk+% pieces at the time. If it does cap at +50, the Kyu is likely the best option across the board (except snapshot).
Edit: sorry, calling kyu the "best" is a miswording - it is a really good piece though
By fractalvoid 2013-12-27 12:54:20
Gotcha. I don't remember seeing any substantial, confirming tests on caban but it's been quite a while since I looked over those posts.
Also kyu is definitely the best body based on how cool it looks. The slight increase that Orion+1 has over it is nullified since it looks lame in comparison duhh
[+]
Lakshmi.Zerowone
Server: Lakshmi
Game: FFXI
Posts: 6949
By Lakshmi.Zerowone 2013-12-27 13:09:15
I believe it has been reported to drop on Divine Might 2.0
Also Orion socks +1 look to be best feet.
On side note 119'd anni today.
By fractalvoid 2013-12-27 14:02:05
oh dang dont know how i missed that lol. dem socks are pro.
superior to iuitl for ranged tp and last stand/jishnus/coro.
nice catch zero. also grats on the gun!
[+]
Bismarck.Snprphnx
Server: Bismarck
Game: FFXI
Posts: 2707
By Bismarck.Snprphnx 2013-12-29 06:33:37
Would JR be worth getting for RoE bow? no plans to do relic gun or finish relic bow.
yes. especially if you melee for your TP, then WS with it.
Lakshmi.Zerowone
Server: Lakshmi
Game: FFXI
Posts: 6949
By Lakshmi.Zerowone 2013-12-29 16:27:25
oh dang dont know how i missed that lol. dem socks are pro.
superior to iuitl for ranged tp and last stand/jishnus/coro.
nice catch zero. also grats on the gun!
Thanks, also the orion beret +1 might be best Marksmanship WS piece compared to Uk'uxkaj cap for head.
Along with orion bracers +1 over and iuitl wristbands, and Buremte gloves when ranged accuracy is not an issue?
Sylph.Feary
Server: Sylph
Game: FFXI
Posts: 455
By Sylph.Feary 2013-12-29 18:28:57
dont forget about eminty on JR is ridiculous.
1 one thing about rng is managing hate. not the damage you do.
Bismarck.Inference
Server: Bismarck
Game: FFXI
Posts: 417
By Bismarck.Inference 2013-12-30 03:14:07
For Last Stand/Coronach Orion +1 should win in head/feet flat out. You probably don't need the accuracy badly enough to use legs over Nahtirah. Orion Jerkin +1 should be best for Last Stand, but HQ Khepri should still be better for Coronach(Orion +1 will beat NQ however).
As for hands Orion +1 and Iuitl are very close, favoring Orion +1, however if you have a decent ranged attack augment (at least +4 or +5, up to +10), the difference is basically indistinguishable.
By Bleusummers 2013-12-30 03:25:37
i totally agree with you Inference, i do have 1 question hopefully the RNG community can solve. Kyujutsugi great body piece.. myself and LS mates have been debating whether we should swap out caban finally and leave it as a Preshot piece and end shot in Kyujutsugi...
everyone knows when they are in their 4hit build set and scout's beret doesn't proc once -_- and it turns into a 5 hit. . . well Kyujutsugi fixes that problem! if scout's doesn't proc one time in 4 hits it will still = 100 :D depending on the rest of your build of course but most RNGs (Annihilator ones) generally have the same STP set.
i know or i believe the Caban's ranged attack has never been quantified so we don't know what we are potentially losing if anything by swapping!
thanks for feedback in advance!
Sylph.Feary
Server: Sylph
Game: FFXI
Posts: 455
By Sylph.Feary 2013-12-30 12:50:03
reading the last few pages, the consensus seems to be not to shoot for tp? what would of melee set look like?
i guess this is assuming delve situations. since its the only content we have to do.
Bismarck.Inference
Server: Bismarck
Game: FFXI
Posts: 417
By Bismarck.Inference 2013-12-30 15:44:20
what would of melee set look like?
This was posted by someone else a few pages back on the forum and should serve your melee needs in Delve just fine :
Its up to your alliance setup if you want to shoot for TP or not, really. We still shoot for TP in Ceizak because we bring 3 RNG to it, so there's no problem giving RNG buffs to RNG and melee buffs to melee.
As mentioned before this can vary on your group; pulling hate at a far range isn't being useful so you'd need to be mindful of that, and Mastop will vary depending on how your group chooses to take him down.
If you're doing harder modes Ark Angel/Divine Might, you will be shooting for TP obviously since there's no point to bring RNGs if they're in melee range getting hit by all the TP moves.
i know or i believe the Caban's ranged attack has never been quantified so we don't know what we are potentially losing if anything by swapping!
Will test Caban vs Orion +1(since it will give similar white damage) on some Adoulin normal mobs, and depending on what I find maybe try it out on Divine Might.
Ragnarok.Azryel
Server: Ragnarok
Game: FFXI
Posts: 317
By Ragnarok.Azryel 2013-12-30 16:46:00
Hi, I have a quick Namas question:
ItemSet 302663
Is buquwik cape better than lutian cape? Manibozho gloves are path B rank 15, btw... The 30 ranged attack seemed better to me than iuitl wristbands in uncapped scenarios.
Thanks.
EDIT: I was also contemplating orion socks as well, but was thinking Iuitl are probably better until I can +1.
Bismarck.Inference
Server: Bismarck
Game: FFXI
Posts: 417
By Bismarck.Inference 2013-12-31 07:49:34
Will do a better test of cap tomorrow of after the new year, but for now here's the numbers to back up that Caban +2 adds 5% additional attack to velocity shot.
Data and Such showing 5% damage, and preliminary results for cap test:
All tests were done with Eminent Bow at 300% TP(didn't record numbers until 300%) so it can be assumed the latent is inactive.
Distance Penalty Calibration
Tested with Orion +1 initially, velocity shot on at ~1.7 yalms, unbuffed, on Chapuli level 100.
Attack=1130, cRatio=2.2691, Base Damage=396
Expected Average Damage=396*2.2691=898.56
Actual Result=801.602
Since there are no other buff factors to consider, it is safe to assume that the differential in damage is completely caused by the distance penalty. 801.602/898.56= 0.892
Sylvan Caban +2 Test
Attack=1094, cRatio=2.1968, Base Damage=390(less STR on Caban).
Expected Sylvan Caban +2 Damage(no additional velocity shot modifider)=390*2.1968=856.752
Actual Average Damage = 796.7551
Remove the distance penalty from the actual damage = 796.7551/0.892= 893.223
893.223=390*attack/498(Lv 100 Chapuli's Defense) => attack = 1140.577
"Base Attack"(before Velocity Shot)=912
1140.577/912=1.25. Where as velocity shot is normally 20%, we see the attack modification is now 25%.
If we double check using spreadsheet numbers, 912*0.892*1.25=1,016.88 attack
1,016.88/498=2.0419*390=796.35(within 0.4 of our actual average damage).
Preliminary Incomplete Cap Test
Soul Voice Minuet IV and V were used, with 5/5 merits and a +3 instrument.
This results in 146*2 = 292 added attack.
We have to be sure to apply the distance penalty to the attack before we add the minuets, that will give us the number modified by velocity shot.
912 base attack * 0.892 = 813.504
Add the minuets
813.504+292=1,105.504*1.25(enhanced velocity shot)=1,381.88 attack
But, if it caps at +50 ranged attack, we'd expect 1376.6 attack instead.
Average from 21 shots=1078.667
In the uncapped case we have an expected damage of 2.7748*390 = 1082.195
If capped we have an expected damage of 2.7643*390 = 1,078.07
So as I said before, close, but technically indistinguishable. With a soul voice 3 minuets I'll be attack capped on Lv. 100 Chapuli and VERY close for Lv. 102 Chapuli, so I'll need to find a new mob that I have information on with higher stats.
As Froggis said a few posts up, if we assume the attack cap is +50, the TP damage between Orion +1 and Sylvan Caban +2 becomes almost identical in a buffed, capped accuracy scenario. When you need accuracy Orion +1/Kyujutsugi will win more notably due to the extra AGI, and as Bleu mentioned, the Kyujutsugi has overall DPS applications with the additional STP+5.
Maybe wait a day for me(or someone else) to confirm/deny the +50 damage cap, but for now I'm saying pretty confidently you lose nothing shooting in Orion +1/Kyujutsugi over a Caban +2.
Edit: Took out spoiler for now since seems broken.
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