Power Rangers: A Guide To Pewing

Language: JP EN DE FR
2010-09-08
New Items
users online
Forum » FFXI » Jobs » Ranger » Power Rangers: A Guide to Pewing
Power Rangers: A Guide to Pewing
First Page 2 3 ... 12 13 14 ... 130 131 132
 Bahamut.Greyfawkz
Offline
Server: Bahamut
Game: FFXI
user: gymj1m
Posts: 462
By Bahamut.Greyfawkz 2013-06-04 13:01:50
Link | Quote | Reply
 
That works, Thanks for giving me something to work with!
Good point on the earrings also Kurriko :D
 Bismarck.Jarlax
Offline
Server: Bismarck
Game: FFXI
user: AgroMonk
Posts: 52
By Bismarck.Jarlax 2013-06-04 14:31:06
Link | Quote | Reply
 
Speaking of earrings, another option I have done is /drg for the natural ACC trait, and use a wyvern earring for haste, which opens up lots of potential in other slots.
Offline
Posts: 4028
By Blazed1979 2013-06-04 14:50:28
Link | Quote | Reply
 
damn it - clicked this thread thinking it was a detailed chronology of the different generations of power rangers.
[+]
 Bismarck.Jarlax
Offline
Server: Bismarck
Game: FFXI
user: AgroMonk
Posts: 52
By Bismarck.Jarlax 2013-06-04 14:55:45
Link | Quote | Reply
 
Sylph.Decimus said: »
Manibozho head and body regardless of augments are probably better, mostly in terms of having uses outside of rng kraken clubbing off the top of my head.

Thanks for those idea's, added them to the set, gives me a new goal to push for as I haven't done much delve yet.
 Bismarck.Jarlax
Offline
Server: Bismarck
Game: FFXI
user: AgroMonk
Posts: 52
By Bismarck.Jarlax 2013-06-04 15:03:51
Link | Quote | Reply
 
Asura.Kurriko said: »
Tbh anything you'd use Kracken Club on shouldn't be overly high level and evasive. You could probably afford to lose some acc even. If you're going the STP route with skadi's mask, maybe skadi legs and goading belt too would help increase WS frequency. Like I said I really haven't looked into it to see if/where there's significant WS frequency jumps.

With the Skadi mask/legs +1 it takes my set from a 14 hit to a 12 hit. However, adding the goading doesn't change it, still need an extra 4stp to break into an 11 hit setup. So with the acc sacrifice, and as stated, probably wouldn't matter much (you are not doing KC rng delve lol), the +1 Skadi pieces might be the way to go.
 Bismarck.Snprphnx
Offline
Server: Bismarck
Game: FFXI
user: Snprphnx
Posts: 2707
By Bismarck.Snprphnx 2013-06-04 15:04:33
Link | Quote | Reply
 
Bismarck.Jarlax said: »
Speaking of earrings, another option I have done is /drg for the natural ACC trait, and use a wyvern earring for haste, which opens up lots of potential in other slots.

You do know that Ranger has the same natural Accuracy Bonus trait as Dragoon, but at a much higher level, meaning at level 86, Ranger gets Acc Bonus V, for Acc+60. /DRG would give you +10, but it does not stack.
 Bismarck.Jarlax
Offline
Server: Bismarck
Game: FFXI
user: AgroMonk
Posts: 52
By Bismarck.Jarlax 2013-06-04 15:11:29
Link | Quote | Reply
 
Bismarck.Snprphnx said: »
Bismarck.Jarlax said: »
Speaking of earrings, another option I have done is /drg for the natural ACC trait, and use a wyvern earring for haste, which opens up lots of potential in other slots.

You do know that Ranger has the same natural Accuracy Bonus trait as Dragoon, but at a much higher level, meaning at level 86, Ranger gets Acc Bonus V, for Acc+60. /DRG would give you +10, but it does not stack.

Derp Derp, thanks, was thinking of the bonus reasoning back in the day with Drk/Drg KC burn, as it added acc and 5 haste to ear. Thanks for the correction. Either way though, still opens up the possibility of using /drg for opening a haste slot.
 Lakshmi.Zaps
Offline
Server: Lakshmi
Game: FFXI
user: Zaps
Posts: 194
By Lakshmi.Zaps 2013-06-04 15:17:24
Link | Quote | Reply
 
why not sub sam?

keeps you from having any sources of DA and adds 15 STP

i know this is a yoichi set, but this is what i would use if i had a KC

(assuming WS in 0 STP, only needs 8 KC hits to hit 100)
ItemSet 303265
 Bismarck.Helel
Offline
Server: Bismarck
Game: FFXI
user: Billzey
Posts: 1335
By Bismarck.Helel 2013-06-04 15:33:36
Link | Quote | Reply
 
I use kc in provenance occasionally, and you do need the extra acc. I would stick with manibozho for that.

This is my old set for when I don't need acc:

ItemSet 277750

I'll update it as I go.

Edit: /DRK is best sj as far as I can tell. Store tp from /SAM doesn't do that much for kc if you can already reach x-hit without it.
 Bismarck.Helel
Offline
Server: Bismarck
Game: FFXI
user: Billzey
Posts: 1335
By Bismarck.Helel 2013-06-04 15:40:44
Link | Quote | Reply
 
This is full-blown accuracy. The only reason to use this set is so you can eat RCB and still have capped accuracy on harder content. I could see this being potentially useful for plasm farming.

ItemSet 293724

Athos boots are fine btw, if not better in a lot of situations. I just prefer rager so I don't hit for 0 on some of the caturae in prov. You can really put whatever you want on the feet.
 Asura.Ccl
Offline
Server: Asura
Game: FFXI
user: ccl
Posts: 1997
By Asura.Ccl 2013-06-04 16:29:51
Link | Quote | Reply
 
Aren't Nahtirah Trousers better ws legs for Namas if you need the ratt?
 Bahamut.Greyfawkz
Offline
Server: Bahamut
Game: FFXI
user: gymj1m
Posts: 462
By Bahamut.Greyfawkz 2013-06-04 17:12:40
Link | Quote | Reply
 
Bismarck.Helel said: »
This is full-blown accuracy. The only reason to use this set is so you can eat RCB and still have capped accuracy on harder content. I could see this being potentially useful for plasm farming.

ItemSet 293724

Athos boots are fine btw, if not better in a lot of situations. I just prefer rager so I don't hit for 0 on some of the caturae in prov. You can really put whatever you want on the feet.


For delve Plasm farming purposes, do you think you'd be able to use RCB with that set?
 Bismarck.Helel
Offline
Server: Bismarck
Game: FFXI
user: Billzey
Posts: 1335
By Bismarck.Helel 2013-06-04 17:32:06
Link | Quote | Reply
 
Asura.Ccl said: »
Aren't Nahtirah Trousers better ws legs for Namas if you need the ratt?

In comparison to manibozho?

12 str vs 10 AGI 9 RA

Highly doubt it off the top of my head. The extra RA from nahtirah is easily displaced by the increased fSTR2 (and 2 more STR than AGI for WS mod). I can plug it into a spreadsheet later and figure out exact numbers, though.

Edit: less RA also after the STR/RA adjustments next update.
 Bismarck.Helel
Offline
Server: Bismarck
Game: FFXI
user: Billzey
Posts: 1335
By Bismarck.Helel 2013-06-04 17:34:56
Link | Quote | Reply
 
Bahamut.Greyfawkz said: »
Bismarck.Helel said: »
This is full-blown accuracy. The only reason to use this set is so you can eat RCB and still have capped accuracy on harder content. I could see this being potentially useful for plasm farming.

ItemSet 293724

Athos boots are fine btw, if not better in a lot of situations. I just prefer rager so I don't hit for 0 on some of the caturae in prov. You can really put whatever you want on the feet.


For delve Plasm farming purposes, do you think you'd be able to use RCB with that set?

I've never tried it so I'm not sure. You will be able to after the next update though! The DEX adjustments will be very nice for KC accuracy.

I'm fairly certain you'd be fine with hunter's roll, though.
[+]
 Asura.Ccl
Offline
Server: Asura
Game: FFXI
user: ccl
Posts: 1997
By Asura.Ccl 2013-06-04 17:53:04
Link | Quote | Reply
 
We sitting in like* 250 str on ws, just the lack of berserk is annoying for ratt gonna see how well it does once I get it, and yeah was wondering against maxed mani.

Would need to look at ws dmg to figure out Delve boss vit I guess.
Offline
Posts: 1048
By macsdf1 2013-06-04 18:51:14
Link | Quote | Reply
 
Btw you're wrong about guns > bow. You forgetting about the all powerful sidewinder. Just hate issues pop up though hehaha.
 Quetzalcoatl.Wakmidget
Offline
Server: Quetzalcoatl
Game: FFXI
Posts: 1388
By Quetzalcoatl.Wakmidget 2013-06-04 18:55:21
Link | Quote | Reply
 
macsdf1 said: »
Btw you're wrong about guns > bow. You forgetting about the all powerful sidewinder. Just hate issues pop up though hehaha.

I still remember the day I dinged into my first Sidewinder. Vali's Bow + Sidewinder at that level was fun. =)
 Bismarck.Snprphnx
Offline
Server: Bismarck
Game: FFXI
user: Snprphnx
Posts: 2707
By Bismarck.Snprphnx 2013-06-04 18:57:38
Link | Quote | Reply
 
Quetzalcoatl.Wakmidget said: »
macsdf1 said: »
Btw you're wrong about guns > bow. You forgetting about the all powerful sidewinder. Just hate issues pop up though hehaha.

I still remember the day I dinged into my first Sidewinder. Vali's Bow + Sidewinder at that level was fun. =)

Man. RNG was fun times at colibri camps. Bard pulling, with a COR, melee, and whm. Hitting high numbers for back then.
 Quetzalcoatl.Wakmidget
Offline
Server: Quetzalcoatl
Game: FFXI
Posts: 1388
By Quetzalcoatl.Wakmidget 2013-06-04 19:00:59
Link | Quote | Reply
 
Bismarck.Snprphnx said: »
Quetzalcoatl.Wakmidget said: »
macsdf1 said: »
Btw you're wrong about guns > bow. You forgetting about the all powerful sidewinder. Just hate issues pop up though hehaha.

I still remember the day I dinged into my first Sidewinder. Vali's Bow + Sidewinder at that level was fun. =)

Man. RNG was fun times at colibri camps. Bard pulling, with a COR, melee, and whm. Hitting high numbers for back then.


Yeah, those camps made all the 1-60 grind with Flaming Arrow well worth it.
 Bismarck.Helel
Offline
Server: Bismarck
Game: FFXI
user: Billzey
Posts: 1335
By Bismarck.Helel 2013-06-05 02:36:51
Link | Quote | Reply
 
macsdf1 said: »
Btw you're wrong about guns > bow. You forgetting about the all powerful sidewinder. Just hate issues pop up though hehaha.

I didn't think you could land it on anything worthwhile with RCB, in which case, last stand would still be better. Correct me if I'm wrong.
Offline
Posts: 1048
By macsdf1 2013-06-05 03:09:11
Link | Quote | Reply
 
Doesn't really miss when you're buffed up. Hit's toji fine. Just too damn risky to use cause the hate.
 Valefor.Tiniky
Offline
Server: Valefor
Game: FFXI
user: Tiniky
Posts: 52
By Valefor.Tiniky 2013-06-05 12:36:31
Link | Quote | Reply
 
Quetzalcoatl.Wakmidget said: »
macsdf1 said: »
Btw you're wrong about guns > bow. You forgetting about the all powerful sidewinder. Just hate issues pop up though hehaha.

I still remember the day I dinged into my first Sidewinder. Vali's Bow + Sidewinder at that level was fun. =)

I'm pretty sure my first sidewinder was a miss XD!
 Asura.Ccl
Offline
Server: Asura
Game: FFXI
user: ccl
Posts: 1997
By Asura.Ccl 2013-06-05 12:52:09
Link | Quote | Reply
 
macsdf1 said: »
Doesn't really miss when you're buffed up. Hit's toji fine. Just too damn risky to use cause the hate.


Should totally make sidewinder set with -50 enmity !
 Lakshmi.Zaps
Offline
Server: Lakshmi
Game: FFXI
user: Zaps
Posts: 194
By Lakshmi.Zaps 2013-06-05 12:54:16
Link | Quote | Reply
 
for nostalgia purposes

ItemSet 110719

I miss the look of skadi+barbut
Offline
Posts: 1048
By macsdf1 2013-06-05 16:28:02
Link | Quote | Reply
 
Asura.Ccl said: »
macsdf1 said: »
Doesn't really miss when you're buffed up. Hit's toji fine. Just too damn risky to use cause the hate.


Should totally make sidewinder set with -50 enmity !

Oh I do shoot in much enmity gear lol. It's great to kill the fodder NM's but no no on toji cause longer fight. But seriously try it out, better than anyting last stand can do.
 Bismarck.Raistlinratt
Offline
Server: Bismarck
Game: FFXI
Posts: 334
By Bismarck.Raistlinratt 2013-06-05 16:48:18
Link | Quote | Reply
 
macsdf1 said: »
Asura.Ccl said: »
macsdf1 said: »
Doesn't really miss when you're buffed up. Hit's toji fine. Just too damn risky to use cause the hate.


Should totally make sidewinder set with -50 enmity !

Oh I do shoot in much enmity gear lol. It's great to kill the fodder NM's but no no on toji cause longer fight. But seriously try it out, better than anyting last stand can do.


yet
 Bismarck.Helel
Offline
Server: Bismarck
Game: FFXI
user: Billzey
Posts: 1335
By Bismarck.Helel 2013-06-05 16:51:27
Link | Quote | Reply
 
True strike. I plugged the new arrows/bullets into spreadsheet and LS does beat sidewinder after update (comparing delve gun vs delve bow). I also forgot the alpha for WSC for coronach so I added that in.

Sidewinder is currently superior though, damage-wise anyway.
 Asura.Ccl
Offline
Server: Asura
Game: FFXI
user: ccl
Posts: 1997
By Asura.Ccl 2013-06-05 17:00:50
Link | Quote | Reply
 
macsdf1 said: »
Asura.Ccl said: »
macsdf1 said: »
Doesn't really miss when you're buffed up. Hit's toji fine. Just too damn risky to use cause the hate.


Should totally make sidewinder set with -50 enmity !

Oh I do shoot in much enmity gear lol. It's great to kill the fodder NM's but no no on toji cause longer fight. But seriously try it out, better than anyting last stand can do.


Yeah gonna do that.
 Quetzalcoatl.Wakmidget
Offline
Server: Quetzalcoatl
Game: FFXI
Posts: 1388
By Quetzalcoatl.Wakmidget 2013-06-05 17:34:46
Link | Quote | Reply
 
Not quite sure how optmal this is, but threw this together as a low enmity Sidewinder set.

-45 Enmity(capped if you have -enmity merits)
+100 R accuracy, + leaves room for gorget/belt for more ranged accuracy, and still has some STR/Ranged Attack on the side.

ItemSet 303440
 Bismarck.Helel
Offline
Server: Bismarck
Game: FFXI
user: Billzey
Posts: 1335
By Bismarck.Helel 2013-06-05 17:43:58
Link | Quote | Reply
 
Do you use RCB for the fodder NMs?
First Page 2 3 ... 12 13 14 ... 130 131 132
Log in to post.