Power Rangers: A Guide To Pewing

Language: JP EN DE FR
2010-09-08
New Items
105 users online
Forum » FFXI » Jobs » Ranger » Power Rangers: A Guide to Pewing
Power Rangers: A Guide to Pewing
First Page 2 3 ... 114 115 116 ... 120 121 122
 Asura.Eiryl
Offline
Server: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2018-02-08 14:26:23
Link | Quote | Reply
 
Being a piece that you already actually use, would be worth getting.

But not worth doing dynamis for. maybe +2
 Phoenix.Capuchin
Offline
Server: Phoenix
Game: FFXI
user: Anza
Posts: 1908
By Phoenix.Capuchin 2018-02-08 20:17:46
Link | Quote | Reply
 
Asura.Eiryl said: »
Being a piece that you already actually use, would be worth getting.

But not worth doing dynamis for. maybe +2

This is kinda where I am. I'll suffer a little bit for the +2, as it's still going to be a significant increase from the Arcadian Beret +1 that I already use now. And really, most of it is buyable anyway and Relic+2 hat will be worth the money. I'm not to the point where I can tolerate the price (or farming) to make any Relic+3 though, regardless of how good the stats are.
 Bismarck.Snprphnx
Offline
Server: Bismarck
Game: FFXI
user: Snprphnx
Posts: 2397
By Bismarck.Snprphnx 2018-02-08 20:57:02
Link | Quote | Reply
 
Phoenix.Capuchin said: »
Asura.Eiryl said: »
Being a piece that you already actually use, would be worth getting.

But not worth doing dynamis for. maybe +2

This is kinda where I am. I'll suffer a little bit for the +2, as it's still going to be a significant increase from the Arcadian Beret +1 that I already use now. And really, most of it is buyable anyway and Relic+2 hat will be worth the money. I'm not to the point where I can tolerate the price (or farming) to make any Relic+3 though, regardless of how good the stats are.

With as much farming as is needed, you'd figure SE would either have had a lower reset timer, or at least given each zone its own individual timer, so you could cycle them daily
[+]
 Leviathan.Celebrindal
Offline
Server: Leviathan
Game: FFXI
Posts: 1164
By Leviathan.Celebrindal 2018-02-08 21:41:18
Link | Quote | Reply
 
Bismarck.Snprphnx said: »

With as much farming as is needed, you'd figure SE would either have had a lower reset timer, or at least given each zone its own individual timer, so you could cycle them daily


I'm sure the timer will change once all zones have been out 2 months or so. Once Ou was released, we "magically" could hold another canteen and the timer dropped a tad.
 Asura.Sthrnrebel
Offline
Server: Asura
Game: FFXI
Posts: 134
By Asura.Sthrnrebel 2018-02-14 04:04:09
Link | Quote | Reply
 
Been looking through but it's a lot of pages and data (search function is failing me), but what's the DPS difference in JR spam using a Fail-Not vs Gandiva? I know a lot of RNG use Fomalhaut bullets with Annihilator. Is the same true for Bow? Use Gandiva's arrows with Fail-Not?
 Phoenix.Smoothcantalope
Offline
Server: Phoenix
Game: FFXI
user: SmoothC
Posts: 2
By Phoenix.Smoothcantalope 2018-02-14 05:56:12
Link | Quote | Reply
 
Usually goes the other way. Using Chrono Arrows with Gandiva for the higher base dmg on the Chrono arrows. Regarding the DPS difference between Fail-Not vs Gandiva... Gandiva DPS is focused on white damage from the 3x DMG procs during AM3 and less about huge JR numbers. While I do not have a Fail-Not, just Gandiva, Im pretty confident Gandiva will give you better DPS on most fights, but Fail-Not would be have utility for the Ultimate SC. Key to getting the most out of Gandiva is unlocking AM3 with JR, then shooting in a Crit DMG focused Mid-Shot set.
[+]
Offline
Posts: 78
By monkey33333333 2018-02-20 18:10:28
Link | Quote | Reply
 
for Apex Arrow set would it be like last stand for gear?
 Siren.Kyte
Offline
Server: Siren
Game: FFXI
Posts: 2724
By Siren.Kyte 2018-02-20 18:48:42
Link | Quote | Reply
 
Pretty much, although you can cap accuracy on it a bit easier and WSD is weighted heavier than AGI/STR, relative to Last Stand.
 Asura.Geriond
Offline
Server: Asura
Game: FFXI
user: Gerion
Posts: 688
By Asura.Geriond 2018-02-20 19:04:28
Link | Quote | Reply
 
Leviathan.Celebrindal said: »
Bismarck.Snprphnx said: »

With as much farming as is needed, you'd figure SE would either have had a lower reset timer, or at least given each zone its own individual timer, so you could cycle them daily


I'm sure the timer will change once all zones have been out 2 months or so. Once Ou was released, we "magically" could hold another canteen and the timer dropped a tad.
Nah, timer's still the same as ever, at 20 hours.
Offline
By clearlyamule 2018-02-20 19:11:05
Link | Quote | Reply
 
Also add ratt is a less important on Apex. I'd say it's probably overall a tad closer to a Coronach set
 Asura.Arico
Offline
Server: Asura
Game: FFXI
user: Tename
Posts: 50
By Asura.Arico 2018-02-21 00:10:19
Link | Quote | Reply
 
So I'm trying to get my gearswap to have a doubleshot set. It's; not working and I can't figure out why.

I've added

function job_setup()
state.Buff.Barrage = buffactive.Barrage or false
state.Buff.DoubleShot = buffactive['Double Shot'] or false
state.Buff.Camouflage = buffactive.Camouflage or false
state.Buff['Unlimited Shot'] = buffactive['Unlimited Shot'] or false
end

sets.buff.DoubleShot = set_combine(sets.midcast.RA, {head="Oshosi Mask +1", feet="Oshosi Leggings +1",body="Oshosi Vest +1", hands="Oshosi Gloves +1",legs="Oshosi Trousers +1"})

and

function job_midcast(spell, action, spellMap, eventArgs)
if spell.action_type == 'Ranged Attack' and state.Buff.Barrage then
equip(sets.buff.Barrage)
eventArgs.handled = true
elseif spell.action_type == 'Ranged Attack' and state.Buff.DoubleShot then
equip(sets.buff.DoubleShot)
eventArgs.handled = true
end

end

Any idea why it's not working?
 Asura.Shosei
Offline
Server: Asura
Game: FFXI
user: Shosei
Posts: 6
By Asura.Shosei 2018-02-21 04:30:00
Link | Quote | Reply
 
Try state.Buff["Double Shot"]
 Shiva.Arislan
Offline
Server: Shiva
Game: FFXI
user: Arislan
Posts: 616
By Shiva.Arislan 2018-02-21 04:57:12
Link | Quote | Reply
 
The best way to modify your midcast sets is during post-midcast:
Code
function job_post_midcast(spell, action, spellMap, eventArgs)
    if spell.action_type == 'Ranged Attack' and buffactive['Double Shot'] then
        equip(sets.buff.DoubleShot)
    end
end


You don't need to set up a state toggle for it -- GS can directly read your current buffs.
[+]
 Asura.Arico
Offline
Server: Asura
Game: FFXI
user: Tename
Posts: 50
By Asura.Arico 2018-02-21 14:35:12
Link | Quote | Reply
 
Shiva.Arislan said: »
The best way to modify your midcast sets is during post-midcast:
Code
function job_post_midcast(spell, action, spellMap, eventArgs)
    if spell.action_type == 'Ranged Attack' and buffactive['Double Shot'] then
        equip(sets.buff.DoubleShot)
    end
end


You don't need to set up a state toggle for it -- GS can directly read your current buffs.

That worked. Thanks.
Offline
Posts: 78
By monkey33333333 2018-02-21 20:05:19
Link | Quote | Reply
 
can anyone tell me a 4-5 step Umbra that i could do for gun
 Siren.Kyte
Offline
Server: Siren
Game: FFXI
Posts: 2724
By Siren.Kyte 2018-02-21 20:31:03
Link | Quote | Reply
 
Last Stand, Slug Shot-->Trueflight-->Wildfire-->Wildfire
Offline
By clearlyamule 2018-02-21 20:47:17
Link | Quote | Reply
 
Siren.Kyte said: »
Last Stand, Slug Shot-->Trueflight-->Wildfire-->Wildfire
Edit: Oh I see you are purposefully using last stand to put up aftermath and not contribute to the skillchain?
Offline
Posts: 78
By monkey33333333 2018-02-21 21:03:03
Link | Quote | Reply
 
KK Tyvm for the info ^^
 Leviathan.Zeroburning
Offline
Server: Leviathan
Game: FFXI
Posts: 61
By Leviathan.Zeroburning 2018-02-22 00:07:28
Link | Quote | Reply
 
This is my Trueflight set if i have Weather II on all of the herc gear is +36-40 Mab

ItemSet 356942
Offline
Posts: 1
By Huehuehue 2018-02-22 02:44:16
Link | Quote | Reply
 
https://imgur.com/a/EQZGj
https://youtu.be/e-Xiw5VDc0c?t=35s
[+]
 Odin.Slore
Offline
Server: Odin
Game: FFXI
user: Slore
Posts: 857
By Odin.Slore 2018-02-23 10:14:27
Link | Quote | Reply
 
Leviathan.Celebrindal said: »
fonewear said: »
It is a nice hat I'm not going to lie but still doesn't make me want to do Dynamis D.


That will be the most expensive +62 ranged attack I'll get - and worth every ponze of gil. The ability to get actual iLvl ranged attack on THAT piece, while keeping the Recycle augment, is priceless.

Bullets are free so I don't see where the recycle love is coming from.
Offline
Posts: 5428
By Pantafernando 2018-02-23 10:22:22
Link | Quote | Reply
 
Odin.Slore said: »
Leviathan.Celebrindal said: »
fonewear said: »
It is a nice hat I'm not going to lie but still doesn't make me want to do Dynamis D.


That will be the most expensive +62 ranged attack I'll get - and worth every ponze of gil. The ability to get actual iLvl ranged attack on THAT piece, while keeping the Recycle augment, is priceless.

Bullets are free so I don't see where the recycle love is coming from.

Iirc recycle proc with relic head gives extra tp and helps making any x-hits.
 Cerberus.Resetti
Offline
Server: Cerberus
Game: FFXI
user: Freezepop
Posts: 68
By Cerberus.Resetti 2018-02-23 10:29:30
Link | Quote | Reply
 
Leviathan.Zeroburning said: »
This is my Trueflight set if i have Weather II on all of the herc gear is +36-40 Mab

ItemSet 356942

Wouldn't AF hat+3 hat be better for TF? Also if you have them a max Malevolence and Trilling dagger should be better than staff and grip.
 Leviathan.Celebrindal
Offline
Server: Leviathan
Game: FFXI
Posts: 1164
By Leviathan.Celebrindal 2018-02-23 10:42:52
Link | Quote | Reply
 
Trueflight builds (in particular the head slot and debate between an augmented Herculean Helm and Orion Beret +3) are incredibly interdependent on WSD, MAB, and buffs. I've tested my set (which can be seen in the "Ranger Weaponskill Sets" thread) with both an augmented Herc Helm of "Macc+16,MAB+18,WSD+4" vs. the Orion Beret +3, and if I'm getting a good Wizard's Roll from a Regal COR, The Orion Beret+3 wins. If I'm not, then the Herc Helm Wins.

In response to the comment "Bullets are free"- its not the recycle effect on the Relic Head that has always made it so attractive, its the "Enhances Recycle Effect". Here is the link. Basically, its the most potent Store TP (although its not actually STP, yes) option you can have.

EDIT: And Malevolence x2 while /NIN or /DNC is going to be your best damage option.
Offline
By clearlyamule 2018-02-23 11:22:09
Link | Quote | Reply
 
Leviathan.Celebrindal said: »
EDIT: And Malevolence x2 while /NIN or /DNC is going to be your best damage option.
While I'm not advocating it doing the math his build with /rdm the trueflights should come out very slightly higher than even 2 perfect Malevolence not even considering outside buffs.

Of course this doesn't account for the fact given how little wsd and how much mab he has there is almost certainly some swapping in that regard that should be done nor the hit to macc you are taking using a non ilvl mainhand weapon.
[+]
 Leviathan.Celebrindal
Offline
Server: Leviathan
Game: FFXI
Posts: 1164
By Leviathan.Celebrindal 2018-02-23 11:49:53
Link | Quote | Reply
 
I don't consider /rdm enough because we have so many alts with rdm in my groups I always have flurry 2... but the mab argument is solid.
Offline
By clearlyamule 2018-02-23 11:53:20
Link | Quote | Reply
 
If you don't care about the spells then technically if you really into your max/mins you could /blm for like another 2 agi lol. Throw that rng into the stun rotation!
 Cerberus.Resetti
Offline
Server: Cerberus
Game: FFXI
user: Freezepop
Posts: 68
By Cerberus.Resetti 2018-02-23 11:57:45
Link | Quote | Reply
 
Leviathan.Celebrindal said: »
EDIT: And Malevolence x2 while /NIN or /DNC is going to be your best damage option.

I just did testing with my set with Max Malevolencex2 and one max Malevolence+trilling on Reisenjima trash and I was getting 1.5k more damage with each 1k of TP at 3k TP it was 37k with x2malevolence and 42k with malevolence+trilling. Can anyone else confirm the power of trilling?
Offline
By clearlyamule 2018-02-23 12:20:29
Link | Quote | Reply
 
Well trilling is a straight 10% so once you start reaching about +240-340 mab (dependent on augments) you start competing with the mab portion on Malevolence.

But doesn't really start winning to a bit after that since all the mdmg on Malevolence matters a bit particularly at lower tps. And given the gearset you have up there it shouldn't be better on it's own but I'd guess vorseals and maybe some other mab buffs are helping?

If you got one I'd consider testing with Orion head as well
 Cerberus.Resetti
Offline
Server: Cerberus
Game: FFXI
user: Freezepop
Posts: 68
By Cerberus.Resetti 2018-02-23 14:27:34
Link | Quote | Reply
 
The set up there isn't mine I'm just here to share what I've been experiencing on my rng. I have not had the chance to try super buffed with trilling as I didn't change from x2 Max malevolence to malevo+trilling until about a week ago. When I get home I'll post my TF set.
First Page 2 3 ... 114 115 116 ... 120 121 122
Log in to post.