Ragnarok.Ashman said: »
You're gonna be mad when Matsui let's us form all 5 weapons into voltron (and add a kclub to make the ultrazord)!
If voltron made beads a 100% drop rate from delve NM's I'd make it in a heartbeat.
Matsui: "Don't Throw Away Your R/M/E Weapons Yet" |
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Matsui: "Don't throw away your R/M/E weapons yet"
Ragnarok.Ashman said: » You're gonna be mad when Matsui let's us form all 5 weapons into voltron (and add a kclub to make the ultrazord)! If voltron made beads a 100% drop rate from delve NM's I'd make it in a heartbeat. skyehope928 said: » Obviously those who complain about rem r the ones who don't have one Oh, and here I thought my friends and I didn't want them to be upgraded because a huge portion of the player base have them, and they're not rare enough to justify all the QQ that's been happening. I guess I must just be jelly. :( Oh wait. Ukonvasara Main 2011-02-13 08:58:27 Maybe it's just because I have one that I feel this way. Oh wait. http://www.ffxiah.com/player/Asura/Ccl Not everyone feels tied down to old achievements that have been so watered down by nerfs that they aren't even really achievements anymore. We'd just prefer to focus on beating the new content to worry about old stuff being outdated, and would rather dev time went to that new content instead of life support for epeens. If you don't agree that's fine, but pretending your veiw point is the only valid one is irritating. Well success to you sir but I put in the time for mine and newbies shouldn't just get handed better weopons that how I feel and I know I am not alone
No offence, but I don't really agree with your logic. Not to discount your accomplishment, but as of the 2012 census there were over 15,128 Kannagi above 85 in a game with only 21.9% of 'main jobs' at level 99. Assuming there are 300000 total subs, that's about 65,800 99s.
1 in every 4 level 99 players owned a Kannagi in May 2012. It's commonly believed there are less players than there were then, and we know there are more weapons that have been made since. If your definition of newbie is common (and therefore easily obtainable), how much more newbie can an item get? It can't be difficulty, because there's nothing I can't think of involved with making 90 empyrean that can't be dual boxed in ah gear. Delve takes a decently balanced full group to defeat t4s and farm. Again, you don't have to agree, but there's no cause for calling people newbs or casuals or whatever while trying to defend incredibly common items that you feel personally attached to. Asura.Solara said: » Someone saying how easy it is to make a R/M/E Everytime someone makes a post like this in this thread I check their profile and see them with 0-1 Empyreans and 0-1 Relics (usually being a Ghorn if they have a relic). Edit: Could just be like my situation and have transferred but the AH prices always are recent. Ok Matsu, I could help my inexperienced friends...... Or I could smash said NM in record time > make youtube > masturbate to said video. Which would you choose?!?!
It's easier for a noobs to level bst and solo perle farm dynamis their relic to 99 than to get Delve Boss wpn.
Asura.Solara said: » No offence, but I don't really agree with your logic. Not to discount your accomplishment, but as of the 2012 census there were over 15,128 Kannagi above 85 in a game with only 21.9% of 'main jobs' at level 99. Assuming there are 300000 total subs, that's about 65,800 99s. 1 in every 4 level 99 players owned a Kannagi in May 2012. It's commonly believed there are less players than there were then, and we know there are more weapons that have been made since. If your definition of newbie is common (and therefore easily obtainable), how much more newbie can an item get? It can't be difficulty, because there's nothing I can't think of involved with making 90 empyrean that can't be dual boxed in ah gear. Delve takes a decently balanced full group to defeat t4s and farm. Again, you don't have to agree, but there's no cause for calling people newbs or casuals or whatever while trying to defend incredibly common items that you feel personally attached to. On the other hand... Person 1: I played ffxi for 50 hours to get a Kannagi. (Waiting, camping, fighting, waiting for other people, hoping for Gukumatz, cleaving, etc.) Person 2: I played ffxi for 10 hours to get a Kiji. (Got in an NM alliance, then got in a few farming alliances.) So it could go either way. Plus, Kannagi's been out for more years than Kiji has been out weeks. Asura.Solara said: » No offence, but I don't really agree with your logic. Not to discount your accomplishment, but as of the 2012 census there were over 15,128 Kannagi above 85 in a game with only 21.9% of 'main jobs' at level 99. Assuming there are 300000 total subs, that's about 65,800 99s. 1 in every 4 level 99 players owned a Kannagi in May 2012. It's commonly believed there are less players than there were then, and we know there are more weapons that have been made since. If your definition of newbie is common (and therefore easily obtainable), how much more newbie can an item get? It can't be difficulty, because there's nothing I can't think of involved with making 90 empyrean that can't be dual boxed in ah gear. Delve takes a decently balanced full group to defeat t4s and farm. Again, you don't have to agree, but there's no cause for calling people newbs or casuals or whatever while trying to defend incredibly common items that you feel personally attached to. That's a bad way to put it. Difficult or not, you are playing a MMO, it is about time sink, and difficulty of an item should be valued as such. The player base of this game is alot different from other games, the player base of this game in general is alot more dedicated than any other games. That's why I think 1 out of 4 is really not that much, actually lower than what I expected especially you are considering lvl 85 or above. The problem is you will probably find 1 out of 2 NIN with the new 30k points weapons, which takes considerably less time to get and much better than a lvl 85 empy. Fenrir.Terminus said: » Asura.Solara said: » No offence, but I don't really agree with your logic. Not to discount your accomplishment, but as of the 2012 census there were over 15,128 Kannagi above 85 in a game with only 21.9% of 'main jobs' at level 99. Assuming there are 300000 total subs, that's about 65,800 99s. 1 in every 4 level 99 players owned a Kannagi in May 2012. It's commonly believed there are less players than there were then, and we know there are more weapons that have been made since. If your definition of newbie is common (and therefore easily obtainable), how much more newbie can an item get? It can't be difficulty, because there's nothing I can't think of involved with making 90 empyrean that can't be dual boxed in ah gear. Delve takes a decently balanced full group to defeat t4s and farm. Again, you don't have to agree, but there's no cause for calling people newbs or casuals or whatever while trying to defend incredibly common items that you feel personally attached to. On the other hand... Person 1: I played ffxi for 50 hours to get a Kannagi. (Waiting, camping, fighting, waiting for other people, hoping for Gukumatz, cleaving, etc.) Person 2: I played ffxi for 10 hours to get a Kiji. (Got in an NM alliance, then got in a few farming alliances.) So it could go either way. Plus, Kannagi's been out for more years than Kiji has been out weeks. Don't forget all the time camping NMs. It's way more than 50 hours. Avitori said: » Fenrir.Terminus said: » Asura.Solara said: » No offence, but I don't really agree with your logic. Not to discount your accomplishment, but as of the 2012 census there were over 15,128 Kannagi above 85 in a game with only 21.9% of 'main jobs' at level 99. Assuming there are 300000 total subs, that's about 65,800 99s. 1 in every 4 level 99 players owned a Kannagi in May 2012. It's commonly believed there are less players than there were then, and we know there are more weapons that have been made since. If your definition of newbie is common (and therefore easily obtainable), how much more newbie can an item get? It can't be difficulty, because there's nothing I can't think of involved with making 90 empyrean that can't be dual boxed in ah gear. Delve takes a decently balanced full group to defeat t4s and farm. Again, you don't have to agree, but there's no cause for calling people newbs or casuals or whatever while trying to defend incredibly common items that you feel personally attached to. On the other hand... Person 1: I played ffxi for 50 hours to get a Kannagi. (Waiting, camping, fighting, waiting for other people, hoping for Gukumatz, cleaving, etc.) Person 2: I played ffxi for 10 hours to get a Kiji. (Got in an NM alliance, then got in a few farming alliances.) So it could go either way. Plus, Kannagi's been out for more years than Kiji has been out weeks. Don't forget all the time camping NMs. It's way more than 50 hours. If we're going that route, let's expand some more what about when Guku's repop timer was like once a day, it didn't drop in a shiny gold chest, fighting for sobek's one ??? definitely more than 50 hours. So since I spent more time on mine and worked longer/harder than you it makes my weapon > yours etc etc. As for solara's # of REM on his toon even being relevant to the argument? That's sillystuffs...b/c *Gasp* sometimes other people HELP other people get empy's and relics too, not just forever alone duo-boxing. Besides all the gear in this game is supposed to just be a stepping stone to the next step, not our blankie we clutch at night to keep us warm....right? Takes more time to camp all the nms than it does to get the 80-90 items. Even so at 90 cap, and it's just easier now.
I'm sorry, but there's NO reason an 85 weapon should be as good or better than any level 99 weapon, regardless of how much time you put into it.
If you want to have your kannagi(or whatever it may be) be the best weapon you can use, you should have to 99 it, imo. Asura.Echandra said: » Avitori said: » Fenrir.Terminus said: » Asura.Solara said: » No offence, but I don't really agree with your logic. Not to discount your accomplishment, but as of the 2012 census there were over 15,128 Kannagi above 85 in a game with only 21.9% of 'main jobs' at level 99. Assuming there are 300000 total subs, that's about 65,800 99s. 1 in every 4 level 99 players owned a Kannagi in May 2012. It's commonly believed there are less players than there were then, and we know there are more weapons that have been made since. If your definition of newbie is common (and therefore easily obtainable), how much more newbie can an item get? It can't be difficulty, because there's nothing I can't think of involved with making 90 empyrean that can't be dual boxed in ah gear. Delve takes a decently balanced full group to defeat t4s and farm. Again, you don't have to agree, but there's no cause for calling people newbs or casuals or whatever while trying to defend incredibly common items that you feel personally attached to. On the other hand... Person 1: I played ffxi for 50 hours to get a Kannagi. (Waiting, camping, fighting, waiting for other people, hoping for Gukumatz, cleaving, etc.) Person 2: I played ffxi for 10 hours to get a Kiji. (Got in an NM alliance, then got in a few farming alliances.) So it could go either way. Plus, Kannagi's been out for more years than Kiji has been out weeks. Don't forget all the time camping NMs. It's way more than 50 hours. If we're going that route, let's expand some more what about when Guku's repop timer was like once a day, it didn't drop in a shiny gold chest, fighting for sobek's one ??? definitely more than 50 hours. So since I spent more time on mine and worked longer/harder than you it makes my weapon > yours etc etc. As for solara's # of REM on his toon even being relevant to the argument? That's sillystuffs...b/c *Gasp* sometimes other people HELP other people get empy's and relics too, not just forever alone duo-boxing. Besides all the gear in this game is supposed to just be a stepping stone to the next step, not our blankie we clutch at night to keep us warm....right? Gear is indeed a stepping stone, but when I put 200+ million gil into a single weapon I expect it to last, hopefully until the end of the game. I don't even care if it's "the best", but I was surely upset when it didn't even compare. I'm rather fond of my Almace, and I will continue to use it until the day I quit FFXI. I expect the investment of time I put into it to worth as much. If it's simply a matter of time investment, I should have a Duelist's Chapeau +9 for all the years of pre nerf Dyamis I did to get my +1.
You're also implying an un-upgraded Kiji is the same as an upgraded Kannagi. To farm airlixers for the upgrade takes the same waiting/fighting/etc. The only real thing your comparison shows is that we're comparing an old common item that's easy to get to a new common item that's easy to get. It'd only be valid if I was arguing from the basis of Delve weapons staying top forever, which I'm not. Siren.Botosi said: » Asura.Solara said: » Someone saying how easy it is to make a R/M/E Everytime someone makes a post like this in this thread I check their profile and see them with 0-1 Empyreans and 0-1 Relics (usually being a Ghorn if they have a relic). Edit: Could just be like my situation and have transferred but the AH prices always are recent. I wanted needed one empyrean, so I only made one. Just because something is easy to do doesn't make it worth doing. Ccl has the same opinion with 4 relics and 2 empyreans, so attempting to hand wave it away like that is an avoidance of the discussion, not a contribution. If it makes you feel better though, I have the items for two more emp weapons rotting in my mh. I can go camp nms to make them to not use if it gives some feigned legitimacy. I don't understand why people keep saying:
Quote: RME have always been best in slot. Technically, there's only 1 of those three (R/M/E) that was "best in slot" in any given scenario. EDIT: I think it's just me that it bothers though. Asura.Ccl said: » It's easier for a noobs to level bst and solo perle farm dynamis their relic to 99 than to get Delve Boss wpn. and how long til LS's start selling wins? Player shouldn't expect an MMO environment to remain static, even FFXI. There's nothing about this game that exempts it from radical changes other than tradition, and that, as we're seeing, is easily thrown out the window.
Ok so I might have missed the memo or something but I just had a question about the whole unlocking ws's thing. Are they making it so we can unlock ws's from R/E weapons or just empy ws's? Honestly I'm not too fond of the thought of unlocking just empy ws's & with such an easy way. People might bring up mythic ws's being easily unlockable, but the trade-off with that is mythics bring an awesome AM with the ws while the main thing going for empys would be their superior ws's (Ukkos, CDC, VS, etc)with the AM being a nice added bonus. I feel giving away the empy ws's has more meaning than what mythic ws's have. Having Stringing Pummel unlocked doesn't make KKK less amazing, but I would be just fine unlocking VS & using a higher damage weapon than Vere while saving myself a ton of gil(will be lower soon but you get the message).
Cerberus.Pleebo said: » Player shouldn't expect an MMO environment to remain static, even FFXI. There's nothing about this game that exempts it from radical changes other than tradition, and that, as we're seeing, is easily thrown out the window. Just because it's easily thrown out the window doesn't mean we have to be happy with it. Shiva.Lethalg said: » Asura.Ccl said: » It's easier for a noobs to level bst and solo perle farm dynamis their relic to 99 than to get Delve Boss wpn. and how long til LS's start selling wins? If relic were trashed, perle bst couldn't buy win, wich would show a difference between pimp and gimp, now everyone gonna have the same 99 kannagi. Carbuncle.Pwnzone said: » Ok so I might have missed the memo or something but I just had a question about the whole unlocking ws's thing. Are they making it so we can unlock ws's from R/E weapons or just empy ws's? Honestly I'm not too fond of the thought of unlocking just empy ws's & with such an easy way. People might bring up mythic ws's being easily unlockable, but the trade-off with that is mythics bring an awesome AM with the ws while the main thing going for empys would be their superior ws's (Ukkos, CDC, VS, etc)with the AM being a nice added bonus. I feel giving away the empy ws's has more meaning than what mythic ws's have. Having Stringing Pummel unlocked doesn't make KKK less amazing, but I would be just fine unlocking VS & using a higher damage weapon than Vere while saving myself a ton of gil(will be lower soon but you get the message). It reads like their intent is to raise the DMG/stats on R/M/E and unlock WS only for coin weapons (leaving the stats of coin weapons as they are). I do find it crazy to tell a 99 empy to remake one to unlock a weapon skill. And I can't even imagine a 90 - 95 empy holders thoughts who will probably just toss their empy and make a WoE weapon.
Ragnarok.Alahra said: » Cerberus.Pleebo said: » Player shouldn't expect an MMO environment to remain static, even FFXI. There's nothing about this game that exempts it from radical changes other than tradition, and that, as we're seeing, is easily thrown out the window. Just because it's easily thrown out the window doesn't mean we have to be happy with it. Somewhere in Japan he is waking up with a big smile on his face. A few unconscious hookers are spread across his hotel room's bed and couch. He's got a pounding headache from being hung over, but he smiles regardless and at that moment he is euphoric.
"lol matsui" he thinks to himself, "you had all the answers didn't you" I bet it feels good to be Tanaka. Cerberus.Pleebo said: » Ragnarok.Alahra said: » Cerberus.Pleebo said: » Player shouldn't expect an MMO environment to remain static, even FFXI. There's nothing about this game that exempts it from radical changes other than tradition, and that, as we're seeing, is easily thrown out the window. Just because it's easily thrown out the window doesn't mean we have to be happy with it. I don't know how to put this without being blunt, because I'm pretty much just confused: what was the point of your post, then? I don't think it's strange for people to expect that something that has largely been static throughout a game's lifetime (the "ultimate" nature of REM weapons) to remain so, even if it is an MMO. REM are one of what I would identify as the "core features" that differentiate FFXI from other games in the MMO genre. Is it unreasonable to expect that a game's core features would remain static, even amongst MMOs? I WONT GO BACK TO USING BERSERKER'S AXE I HAD ENOUGH OF IT IN 2004 AHHHHHHHHHHHHHHHH
*Clinches Bravura* Martial Bhuj model wouldda been ok. BUT NOT BERSERKER'S AHHHHHHHHH Ragnarok.Presidentobama said: » I do find it crazy to tell a 99 empy to remake one to unlock a weapon skill. And I can't even imagine a 90 - 95 empy holders thoughts who will probably just toss their empy and make a WoE weapon. Yeah theres that too. I might just be overly butt-hurt because I made a 99 Gandiva & it was well worth it at the time(Even if shooting lightning on hl stuff was the only reason), but I feel like I'm getting the worse out of all this. Other bows with better mods on them(DEX does 50% of ***for rng TP) having the same ws I went broke to be able to use dealing probably more damage than me & paying a ton less to do it. AM isnt even that big of a benefit when youre talking ranged attacks :/ /endQQ |
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