Embrava Check Issue With Spellcast |
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Embrava check issue with spellcast
Having a problem lately on things like Provenance (actually on prov only) when u have like 2000000 buffs icons, and u get Embrava icon hidden, cause its always last on list, this makes my SC not recognize it so it doesnt switch to my embrava sets, any Idea on how fix this?
I just use a manual trigger for my sets as a back up, same as you would for a pdt set or acc build etc. this way if autoexec doesn't trigger say your embrava set you can just like stone 5 or w/e your trigger is and bamn your tping in embrava set.
Problem is that my spellcast is designed a diff way :s I have prolly more then 40 TP sets, I cant just use 1 with a trigger...
http://pastebin.com/iL2FFfn9 I put some mods on it but yeah... 40 tp sets for one job seems overkill man, and yes thats alot of variables but other than a manual trigger i dont know how autoexec can parse a buff not showing sorry. Maybe try looking around BG i get most of my sc help there.
Its not overkill. diff SJ, diff ACC diff buffs, capped haste, regain, no regain, its easy to go over 30 sets lol.
But since this is a prob I have only on prov I might do a trigger for it and use it on prov yeah. Ty tho man I have the same issue.
I tend to just try to go WAR to PW instead. :P just way to many sets alot seem useless nowadays but thats me idk
Also Im just talking about Apoc AM TP sets, if we count ALL, like pdt, mdt, hybrids, ws, Apoc AM down, and Rag sets I prolly ahve more then 100 lol
overkill. this is just a game lol
Its a game and everyone can play it like he feels better to...
I just like to play this game by bringing my job at 100%, thats my fun in it lol. anyways we not talkin about this in the 3d, :) do a variable in game to set it to 0 or 1 and that if it equals 1, your aftercast etc will be your embrava set.
I highly doubt you would have more than 2 embrava set for a specific group. You can create a billion group for a billion situation, but a single group should only have 1 to 2 embrava set or else you are just over complicating things. Ragnarok.Evihime said: » Problem is that my spellcast is designed a diff way :s I have prolly more then 40 TP sets, I cant just use 1 with a trigger... http://pastebin.com/iL2FFfn9 I put some mods on it but yeah... You got a rule in yours that has hybrid sets depending on LR/embrava and a VW group by any chance? Only reason i dont use nightfyres xml, if you do mind sending me a PM of it ;p? Edit: i had ae/sc messing up my hybrid sets in legion yesterday, it either allways equipted my LR down set or even a mix of both sets and i cant figure out why so looking for a new one. I sadly had to make 3 diff spellcast for legion/vw/anything else cause this SC is awesome and all but lacks of diff events rule, so I just load the right one depending on what im doing.
Same ***with Hybrid, I trigger em manually for embrava/apocAM/nothing up :( Bismarck.Stani
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Ragnarok.Evihime said: » I sadly had to make 3 diff spellcast for legion/vw/anything else cause this SC is awesome and all but lacks of diff events rule, so I just load the right one depending on what im doing. Same ***with Hybrid, I trigger em manually for embrava/apocAM/nothing up :( I detect event by using <if buffactive="Voidwatcher">, <elseif area="*maquette*">, and then <else> for other situations. Alternatively, one could set and call upon a variable $event which is used in determining what sets you equip. <if '"$event"="legion"'><equip when="aftercast" set="LegionSetA"/>. Or, <equip when="engaged" set="$EventMeleeA"/>. There is some limit to the number of variables you can call upon per rule, though. For example, set="$Sub$event$regain$haste" would return WAR$event$regain26. As such, I let a series of checks in the rule section determine the event (and sub, regain, and LR/haste status) for me. This approach can also be taken to swap to hybrid sets automatically: <if '"$melee"="hybrid"'><equip when="engaged|aftercast" set="hybrid"/>. One would be advised to create some form of easily accessed toggle between $melee=hybrid/pdt/mdt and $melee=attack or whatever to change on the fly. Unsimplified version: Code <if buffactive="Last Resort"> <if advanced='"$melee"="hybrid"'> <if advanced='"%SubJob"="SAM"'> <if buffactive="Embrava"> <if buffactive="haste"> <equip when="aftercast|engaged" set="samlrh"/> </if> <else> <equip when="aftercast|engaged" set="samh"/> </else> </if> <else> <equip when="aftercast|engaged" set="samh"/> </else> </if> <if advanced='"%SubJob"="WAR"'> <if buffactive="Embrava"> <if buffactive="haste"> <equip when="aftercast|engaged" set="warlrh"/> </if> <else> <equip when="aftercast|engaged" set="warh"/> </else> </if> <else> <equip when="aftercast|engaged" set="warh"/> </else> </if> </if> |
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