Overall Battle System Adjustments For The Future

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Overall Battle System Adjustments for the Future
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By Creecreelo 2013-01-12 17:33:50
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There are 14 Merit WSs available to learn.

I think there's still quite a bit of specialization if we were to be able to fully merit 4-5 of them instead of the current 3.
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 Ramuh.Lorzy
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By Ramuh.Lorzy 2013-01-12 17:44:46
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sure, and i think having one merit being almost as strong as a current 4 merit is a bit overkill. but i also don't think it makes sense for the merit ws to be pretty much completely unusable at less than 3-4. if we want more specialization i think it might be nice if it started a little lower with additional merits increasing the modifier by more.
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By Odin.Screamingbabies 2013-01-12 17:45:32
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Creecreelo said: »
There are 14 Merit WSs available to learn.

I think there's still quite a bit of specialization if we were to be able to fully merit 4-5 of them instead of the current 3.

but they don't want you to have 5 fully merited ws. they do want the wses to be more relevant if they aren't fully upgraded though.
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By Leviathan.Kincard 2013-01-12 17:45:50
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Ramuh.Lorzy said: »
you can use stats on several jobs

That, and I don't see how it getting doubled is relevant when there's still 5 base stats we can't max out. It's not like maxed VIT/INT/MND wouldn't be useful, it just isn't as useful as STR/DEX.

Though, the changes to black magic is going to make INT far more valuable.

Creecreelo said: »
I think there's still quite a bit of specialization if we were to be able to fully merit 4-5 of them instead of the current 3.

I'd definitely love if they'd do both, but if we could only have one I think the change they're proposing is much better.
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By Siren.Kyte 2013-01-12 18:10:52
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I think the proposed changes to merit WS miss what was most important about increasing the category cap- people want the best. No one makes a relic weapon just so they can immediately be unable to use it anywhere near its full potential. Making multiple relics (not to mention Empyreans; no one wants to have a Masamune without Shoha available) isn't at all uncommon and people want to make the most of each of them, or else they just don't make them at all.


The game is designed around being a time sink; I don't understand why they don't make an extremely simple adjustment that would expand the biggest potential time sinks in the game without them really adding any additional content.
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 Lakshmi.Razius
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By Lakshmi.Razius 2013-01-12 18:32:33
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One change I would like to see:

Any mob claimed by you, or your pet, remain claimed -red-, unless in the event both your pet and you get KO'd.

Tired of having, for example, 3 out of 4 mobs procced in dynamis, only to have someome steal your procced ones whilst you are working on that last mob.

Even seen other BSTS do this... with the recent changes to dynamis and the like I think this change is now due.

Some of us are trying to make relics here <.<
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By Siren.Kalilla 2013-01-12 18:33:28
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You could always kill the ones you proc before moving onto the next one :x
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 Ramuh.Austar
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By Ramuh.Austar 2013-01-12 18:34:04
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Or just suck less and stop bitching.
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 Fenrir.Jeville
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By Fenrir.Jeville 2013-01-12 18:37:28
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Siren.Kyte said: »
The game is designed around being a time sink; I don't understand why they don't make an extremely simple adjustment that would expand the biggest potential time sinks in the game without them really adding any additional content.
The cap limit to ws merits (and other merits for that matter) is so that some players may eventually change their mind, drop a ws or two to merit a different one. That's where the time sink comes from that makes us stick around to partying for longer than if there is no cap. The cap limit helps partying to have a near infinite use. With no cap, parties will be fewer that can harm the new playerbase.
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By Lakshmi.Razius 2013-01-12 18:39:58
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Siren.Kalilla said: »
You could always kill the ones you proc before moving onto the next one :x


True ^^

Not always possible though :(
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By Phoenix.Suji 2013-01-12 18:42:16
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Lakshmi.Razius said: »
One change I would like to see:

Any mob claimed by you, or your pet, remain claimed -red-, unless in the event both your pet and you get KO'd.

Tired of having, for example, 3 out of 4 mobs procced in dynamis, only to have someome steal your procced ones whilst you are working on that last mob.

Even seen other BSTS do this... with the recent changes to dynamis and the like I think this change is now due.

Some of us are trying to make relics here <.<
Exactly
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 Leviathan.Kincard
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By Leviathan.Kincard 2013-01-12 18:46:51
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Funny thing is that I don't think he realizes that such a change would just make it worse for him. I'd just gather them all on BLU and do a single sleep and claim the whole zone. Whoop de ***.
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 Lakshmi.Razius
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By Lakshmi.Razius 2013-01-12 19:00:31
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Sorry, I just don't play by stealing other people's mobs, on any job, in any event, unless they totally wipe.

Claim wars yes. Attempting to push someone out of your camp, perhaps, we all do it.

Just don't like stealing mobs, and thus, don't like it when it happens to me. On any job.

Either way, not going to lose sleep over it.
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By Ramuh.Lorzy 2013-01-12 19:07:55
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i don't see how stealing mobs is any worse than trying to keep all of them
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By Sylph.Kawar 2013-01-12 19:08:20
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They skip over pld again i am getting really sick of this.
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By Phoenix.Purpleeyes 2013-01-12 19:18:44
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Sorry, but something is wrong with YOU if that many people "steal" mobs initially claimed by you. Like someone said a few posts up, "suck less".
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By Bahamut.Ascadia 2013-01-12 19:21:11
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If I see a Bst holding ~6 mobs in Namis, I'm stealing one. Two if he/she is killing slowly. I have never hated anything in this game as much as I hate invisible perle bsts pulling half a camp and getting pissed when other players take one.
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 Lakshmi.Razius
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By Lakshmi.Razius 2013-01-12 19:25:11
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Oh yeah six is a bit much. I agree there! I go for 2-3, in alot of zones you're bound to pick up an extra one now and then. Kill speed isn't an issue really, quite the opposite, often have to Heel and turn to get procs off =X
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By Siren.Kalilla 2013-01-12 19:26:50
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Sylph.Kawar said: »
They skip over pld again i am getting really sick of this.
You tell them Kawar :) Want me to get a petition ready for you?
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 Bismarck.Ihina
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By Bismarck.Ihina 2013-01-12 19:28:46
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I bring a BLM into dyna with me(lolwut), so if anyone does that around me and I need those mobs, a Thunder5 takes about a second to cast.
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 Odin.Jassik
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By Odin.Jassik 2013-01-12 19:38:33
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Lakshmi.Razius said: »
One change I would like to see:

Any mob claimed by you, or your pet, remain claimed -red-, unless in the event both your pet and you get KO'd.

Tired of having, for example, 3 out of 4 mobs procced in dynamis, only to have someome steal your procced ones whilst you are working on that last mob.

Even seen other BSTS do this... with the recent changes to dynamis and the like I think this change is now due.

Some of us are trying to make relics here <.<

There's 2 solutions before that even makes sense.
1 adjust respawn to reflect kill rate like Abby
2 don't be that jerk that has 4-5 mobs while they're the only ones up. I'm happy to pull mobs off a bst that has 4 mobs if there are no free ones
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By Siren.Kyte 2013-01-12 19:55:01
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Sylph.Kawar said: »
They skip over pld again i am getting really sick of this.

They specifically mentioned that they are looking into enmity changes, which is what PLD needs. I don't fault them for taking longer to think of a solution because the problem itself is fairly complex (although I do fault them for taking so long to begin their brainstorming process...). I've read some suggestions but they all have their advantages and disadvantages.
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By Enuyasha 2013-01-12 20:10:21
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Siren.Kyte said: »
Sylph.Kawar said: »
They skip over pld again i am getting really sick of this.

They specifically mentioned that they are looking into enmity changes, which is what PLD needs. I don't fault them for taking longer to think of a solution because the problem itself is fairly complex (although I do fault them for taking so long to begin their brainstorming process...). I've read some suggestions but they all have their advantages and disadvantages.
Enmity,Def changes,1H ratio change yea, nothing for PLD yaknow.
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By sefalon 2013-01-12 20:31:18
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I have no problems grabbing the yellow mobs because 80 percent of the time I am in dynamis I am waiting on pops while a bst is holding multiple. If they changed how claiming works everyone would go BST and things would get a lot worse. Not everyone is as a nice as you and only grabs 2-3 at a time lol. I do around 200 a run killing 1 by one as long as there are not 3 bst n every camp.
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By Fenrir.Mefuki 2013-01-12 20:34:00
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Lakshmi.Razius said: »
Claim wars yes. Attempting to push someone out of your camp, perhaps, we all do it.


I don't want to derail this thread but this is seriously annoying. People know that the majority of camps can only hold one person but they don't seem to care.

Granted, when someone invades a camp I'm at, I just /bow to them and run to back up camps because it's just not worth fighting someone over respawning stragglers nor do I have any desire to compete with my fellow players in such a manner but it's the principle. It's just rude.

What happened to the unwritten rule that was developed back when EXP camps actually mattered? The rule about not running people out of their camp.

As for, "we all do it", when I go to a camp and someone's already there, I just run to the next one. I figure that's pretty intuitive and fair. I certainly would want someone to do that for me.

Anyway, carry on.
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By Thorbean 2013-01-12 20:57:56
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I always get the impression that it's ok for a BST to hold 3-6 mobs at once, but if you do it on BLU, its fine for the BST's to come and take your mobs.

If having staggered mobs stolen from you is a problem, you can always fight 1 at a time like the other jobs (who can easily hold 5-6 too but don't).

You reap what you sow.
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By Ragnarok.Presidentobama 2013-01-12 21:04:23
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I have no problem stealing a mob from a player. I don't steal in abby or any NM. But when a bst is holding two or three mobs that's not right as they kill slow. And they mostly act like jerks.

When I do dyna, i do it on blu and usually stay at one camp. Dyna tav = worms, island, spiders. If bst comes along I will AoE a few spells to take all they done. Bst can go anywhere, Me I stick to MP mobs.
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By Siren.Fupafighters 2013-01-12 21:07:33
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Plain and simple, if there are situations where people need to steal mobs from each other, one of you shouldn't even be there fighting each other for claim. And as far as bst holding 3-4 mobs, bats and ***are clustered together, which make it hard to not get links. Them sitting there with 4 mobs is the same as me holding 4 mobs on dnc, dnc just kills them faster.
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By Odin.Eikechi 2013-01-12 21:16:09
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Wiki says they link, but I think it was changed since Neo dynamis. I've never seen nightmare mobs straight up link.
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