[Dev] What Items Do You Want Improved/changed? |
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[Dev] What items do you want improved/changed?
flame rings can get at least 4 dex
id like to see some love for drgs, maybe get rid of or minimize the attack penalty for drakes, also slightly boost the crit rate of the hits, it varies from 10%-40% (ukko's gets 20%-55%, VS goes 10%-45%, stringing pummel gets a better crit rate and that is a mythic WS just like drakes) mnk and war both get JA that boosts crit rate, its not fair i say! lol
talismann said: » A strap/grip type item for monks and puppet masters called a wrap to wear with hand to hand would be nice. By far, the most interesring out of all the posts. I would suggest that there would also be colors. "White wraps" being for beginners monks and Red for middle class and Black for the best. Could be similar to real life. Also could be rare/ex and require similar BB items to acquire. Sylph.Rafaras said: » talismann said: » A strap/grip type item for monks and puppet masters called a wrap to wear with hand to hand would be nice. By far, the most interesring out of all the posts. I would suggest that there would also be colors. "White wraps" being for beginners monks and Red for middle class and Black for the best. Could be similar to real life. Also could be rare/ex and require similar BB items to acquire. Wouldn't these basically only work for Cesti though? I mean physically speaking. You're not gonna wrap a claw in cloth (since somebody said call it a wrap, it just made me think of cloth around the whole thing...seems kind of odd to me), or a knuckle type weapon with spikes sticking out of the end.... Think of it as how wraps are used in boxing. They go around your fists/wrists to protect them.
Add bazaar symbol to npcs that sell stuff
Give universal nin tools to all anything that saves inv space is a bonus.
but then, why would you play NIN...
Fenrir.Mtmoogle said: » It could be just me but i dont bother with getting sidegrade gear and when new gear comes out, I dont need to obtain it unless it is clearly better (or I just like it). Just because new gear comes out doesnt mean you need to hoard all the items. :/ But do as you guys like, five peices of gear for each spell,JA,combination of buffs,monsters fighting,atmas etc etc.... yea you will need more spaces but hey maybe you need 3 extra pieces of gear just for cursna... idk. some people actually tries to go for maximum performanc. Others settle for less. Fenrir.Mtmoogle said: » Leviathan.Kincard said: » Fenrir.Mtmoogle said: » Prioritize your gear and leave the whm evasion sets for 5 different situations at home >.>. I mean bring the most important peices, make decisions, drop stuff you rarely use. Everytime they have increase the gobbiebag, everybody gets happy for two weeks then complains they need more. It's annoying seeing the same "suggestion" everytime a topic such as this pops up. -.- It keeps popping up because they keep adding gear that encourages us to mix-max single abilities and spells. Just look at the items they added this last patch. A huge chunk of them are sidegrades to builds under specific buff, subs, etc. I think they added like, 3 pieces of gear just for cursna since the level cap raise. It could be just me but i dont bother with getting sidegrade gear and when new gear comes out, I dont need to obtain it unless it is clearly better (or I just like it). Just because new gear comes out doesnt mean you need to hoard all the items. :/ But do as you guys like, five peices of gear for each spell,JA,combination of buffs,monsters fighting,atmas etc etc.... yea you will need more spaces but hey maybe you need 3 extra pieces of gear just for cursna... idk. QD set Ranged set WF set Last Stand set pdt mdt(not capped for lack of space...) Snapshot Bunch of JA only pieces 3 different kind of bullets(assuming I leave the pouches for them in sack to make space) Food and medications If I want to bring melee gear I have to leave ranged and snapshot out. AND I would like to have some space for drops. And in all this I don't have space for other useful things that I'm supposed to have for a max performance. So mind you, gobbiebag space is quite a concern to me. And I'm not the only one..ever played blu? Even I see this. The issue with scaling Rajas/Sattva/Tamas is this:
@99 the missions are a joke. Why scale something that CURRENTLY takes no effort to attain. I assume the majority of the people asking this to be scaled, me included, actually did CoP @75 when it mattered. I wouldn't scale something to 99 that a pink-wearing, no subjob-having, falcorr-using, mostly afk-fighting, 10k total pricetag-toting noob can do... effortlessly. Missions are dead. They are 75 content. They are memories and the fact that they are still used to this day is a testament to their awesomesauceness. Yes, Austar, I know BST can't use pink. It was the point of it all! :P Asura.Myrrh said: » Even I see this. The issue with scaling Rajas/Sattva/Tamas is this: @99 the missions are a joke. Why scale something that CURRENTLY takes no effort to attain. I assume the majority of the people asking this to be scaled, me included, actually did CoP @75 when it mattered. I wouldn't scale something to 99 that a pink-wearing, no subjob-having, falcorr-using, mostly afk-fighting, 10k total pricetag-toting noob can do... effortlessly. Missions are dead. They are 75 content. They are memories and the fact that they are still used to this day is a testament to their awesomesauceness. Yes, Austar, I know BST can't use pink. It was the point of it all! :P Maybe create new content (a fight or quest) to 'upgrade' your CoP rings? Just playing devil's advocate. I would love them to get a 99 scaling. I think the argument that if pink/perle people can do it then it must not be worth a damn is ignorant and weak. 99 cap Bahamut fight!
Would be nice if they added dye to this game that allowed you to change the color scheme of your equipment. Was I the only one that was sad to see pink go out of fashion??
i would like to see the friends list cap of 200 people be increased, mine has been full a very long time since i have played this game for like 8 years now and it makes me sad to delete people for new people especially when old friends are always randomly returning to the game.
I would like to see the synergy system improved. Maybe take out useless augments for certain gear, or improve the rate of HQ3 augments, or even have the option to keep an Augment you want to keep as opposed to tossing out the entire set of augments on the item. I don't like the "all or nothing" approach. It's sad that some people spend nearly nothing to obtain the best augments in the world, while others (myself included) have to spend upwards of relic prices, just to obtain something worth while. I hate how random it is, even with perfect alignments on values.
Asura.Myrrh said: » Yes, Austar, I know BST can't use pink. It was the point of it all! :P http://www.ffxiah.com/item/13760/aurore-doublet Valor Breeches +2
Put the spell interruption rate down back. How they were added with Empyrean and are simply just a worse version of Empyrean... who know. Asura.Masekase said: » Give universal nin tools to all anything that saves inv space is a bonus. Likes this way mucho! Inventory is an issue, with everyone and their damn mothers 'wanting' to get every piece of gear out there. There should be more inventory space available. And if this would help save space, then I'm all for it. Have crafting torques for Gold/Woodworking been mentioned?
Valefor.Omnys said: » Valor Breeches +2 Put the spell interruption rate down back. How they were added with Empyrean and are simply just a worse version of Empyrean... who know. Honestly, just fix all the cases where "upgrades" lost stats. Upgrade Kraken Club to simply add Double Attack, Triple Attack, Quad attack, Quint attack, etc so the main hand can benefit also.
Or, remove the "Occasionally" from OaX weapons, so they never attack just once. Their base damage and delay already make up for it. Bismarck.Kyaaadaa said: » Upgrade Kraken Club to simply add Double Attack, Triple Attack, Quad attack, Quint attack, etc so the main hand can benefit also. Or, remove the "Occasionally" from OaX weapons, so they never attack just once. Their base damage and delay already make up for it. What....? Yeah because Quint Att on any WS wouldn't be ridic lol. Or + sextuplet attack for a full 8 hits on a single hit WS. That's +7 fTP just by it's own nature. That would be broken like hell I would think. Personally believe that Thief's Knife and Black Belt need a boost to contend with 99 content (though I've heard rumors that a new MNK belt is being released in SoA). As a thief, it sucks having to main a level 70 dagger a lot. It doesn't even have to have a TH boost, just make the damage and delay applicable to current content.
Red Belt for mnk!
They'll release a new Rogue's knife, lv 99, th+2, dmg 50, delay 190.
Valefor.Sehachan said: » They'll release a new Rogue's knife, lv 99, th+2, dmg 50, delay 190. would rather a magian upgrade to TK *both meaning in situations where you'd be using one to begin with. Make movement gear stackable. (Red legs, fajin, aketon)
Why not? People *** clipper around anyways. Asura.Rielle said: » Personally believe that Thief's Knife and Black Belt need a boost to contend with 99 content (though I've heard rumors that a new MNK belt is being released in SoA). As a thief, it sucks having to main a level 70 dagger a lot. It doesn't even have to have a TH boost, just make the damage and delay applicable to current content. Rumors? They said at Vanafest they are upgrading Black Belt. That came straight from the devs, mate. Not like it REALLY needed it anyways, having 1.25x the haste of it's top contender (that being the 90M or so phos+1) and having pdt and STR to boot. Now with usu+1 I think it's just a PDT piece so MAYBE it needs an upgrade, but I'd hardly think it needs it still. If you upgrade it too much from the already crazy level of usefulness it's at, it'll get broken. The only thing they would need to add to it is DA, and that might make it entirely too strong, given it's got 7 damn STR already lol. |
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