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The 6th Ministry's Secret: A Summoner's Guide
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2015-02-23 14:57:45
It's believed to be exclusive to the Telchine set.
Ah, I see. Can't get Elemental Siphon on anything else eh? I also thought I read that ES for this new Skirmish requires LeafORB stones rather than the standard LeafDIM (Keraunos), etc.
This crap is getting confusing.
Ragnarok.Garota
Server: Ragnarok
Game: FFXI
Posts: 251
By Ragnarok.Garota 2015-02-23 14:58:36
Is there any other exclusive Telchine augments aside from Elemental Siphon? Don't think anybody has reported any Duskorb augments on them yet.
Asura.Crevox
Server: Asura
Game: FFXI
Posts: 370
By Asura.Crevox 2015-02-23 15:54:31
Leaforbs also give Pet: Subtle Blow only on Telchine.
I have not used any Duskorbs on Telchine yet.
By honeycomb 2015-02-23 15:55:57
which orb gives blood pact dmg on the skirmish gear?
Bahamut.Shirai
Server: Bahamut
Game: FFXI
By Bahamut.Shirai 2015-02-23 15:56:44
Duskorb, on Helios.
By honeycomb 2015-02-23 16:04:15
ok ty
Phoenix.Brixy
Server: Phoenix
Game: FFXI
By Phoenix.Brixy 2015-02-24 00:13:57
A couple of hands I made for smn.
I think this one has 3 perfect augments?
Work in progress. Does the attack cap at 30?
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10085
By Asura.Sechs 2015-02-24 01:26:26
A couple of hands I made for smn.
I think this one has 3 perfect augments? BP damage and Pet: Mab for sure.
Pet: DA is under debate.
If Crit really applies to all physical BPs, that's likely going to be a better stat than DA.
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2015-02-24 08:40:38
Work in progress confirmation:
Both were done with +1 stones.
Are you absolutely positive that LeafORB stones produce Elemental Siphon augments and not LeafDIM? I got everything under the sun last night from LeafOrb stones for the legs except Elemental Siphon.
Asura.Crevox
Server: Asura
Game: FFXI
Posts: 370
By Asura.Crevox 2015-02-24 09:41:09
Yes, it was Leaforb. Yes, it only works on Telchine.
Quote: Pet: DA is under debate.
Only for you. :)
Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2015-02-24 09:48:07
Yes, it was Leaforb. Yes, it only works on Telchine.
Quote: Pet: DA is under debate.
Only for you. :)
Okay..
LeafORB for Elemental Siphon for Telchine.
LeafDIM for Elemental Siphon for Keraunos.
Asura.Crevox
Server: Asura
Game: FFXI
Posts: 370
By Asura.Crevox 2015-02-24 09:48:34
Yes, it was Leaforb. Yes, it only works on Telchine.
Quote: Pet: DA is under debate.
Only for you. :)
Okay..
LeafORB for Elemental Siphon for Telchine.
LeafDIM for Elemental Siphone for Keraunos.
Yes, correct. I know it's weird, but that's how it is.
Ragnarok.Garota
Server: Ragnarok
Game: FFXI
Posts: 251
By Ragnarok.Garota 2015-02-24 09:54:46
I was under the impression that Double Attack was worthwhile for SMN Physical Bloodpacts. It was only until after I started replacing my Ruby Earring with Domesticator's Earring that I started noticing some random spikes in my damage.
Asura.Crevox
Server: Asura
Game: FFXI
Posts: 370
By Asura.Crevox 2015-02-24 10:02:20
Double Attack will increase damage, sure, but crit is just better.
For stuff like Predator Claws/Spinning Dive/etc the damage increase will be relatively small from Double Attack. Flaming Crush will probably see a larger benefit because the physical damage increase will lead to a magical damage increase which then gets increased further, but critical is still just better.
Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10085
By Asura.Sechs 2015-02-24 10:03:17
Garota nobody says DA is bad.
Is just that Crit is potentially better (if your BP can crit).
People have been assuming that all physical BPs can crit, I remain a bit skeptic until I can see some reliable data confirming it, but it's certainly possible.
Phoenix.Brixy
Server: Phoenix
Game: FFXI
By Phoenix.Brixy 2015-02-24 10:07:57
got avatar perp -4 this morning with a leaforb +1 so -3 is not the cap. Only problem with -perp though is it shares a spot with pet: Double attack :/
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Ragnarok.Garota
Server: Ragnarok
Game: FFXI
Posts: 251
By Ragnarok.Garota 2015-02-24 11:14:58
got avatar perp -4 this morning with a leaforb +1 so -3 is not the cap. Only problem with -perp though is it shares a spot with pet: Double attack :/
If Perp- and Pet: Double Attack could be paired up, that'd be amazing. Even paired up with Refresh+3, I truly would have preferred Shomonjijoe to have Double Attack instead of Avatar: MAB.
Phoenix.Brixy
Server: Phoenix
Game: FFXI
By Phoenix.Brixy 2015-02-24 11:37:57
Seems pretty good for an avatar tank set. Wanted higher evasion but no stones on the AH atm. This is pretty much convokers +1 with an extra -3% damage taken for your avatar lol
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Asura.Crevox
Server: Asura
Game: FFXI
Posts: 370
By Asura.Crevox 2015-02-24 11:45:15
Looks like Duskorbs roll Pet Damage Taken on Telchine based on your screenshot. :P I don't believe that has been mentioned.
A DT set might be useful for avatar tanking, but keep in mind for Summoners I would argue that giving your pet more survivability/defense is not that useful. Our pet is disposable, instantly resummonable, especially with the amount of fast cast we get.
Puppetmasters and Beastmasters have much more to worry about if they lose their pet. We're not really in that situation, but there are still times where this could come in handy, even if it's just to swap it on when a boss is readying a powerful attack. It can help maintain our favor and boost our pet's likeliness to stay in the fight if used properly. There are also those situations where your pet is tanking something like a WKR boss, and this could help them stay alive, maintain aggro, and maintain stability for everybody. A magic evasion roll on that armor would also be fantastic to stack alongside the damage taken.
...why did it have to be duskorbs ;(
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Asura.Crevox
Server: Asura
Game: FFXI
Posts: 370
By Asura.Crevox 2015-02-24 12:27:10
Don't mind me, just doing Salvage...
SMN in the news:
2-24-2015 08:24 AM | NOC_NA | Community Rep | |
| Currently, we have confirmed the following issue. The issue is being addressed, and we ask for your patience and understanding.
[Current Known Issues]
- An issue with job points wherein bonuses for the following abilities are not activated even when upgraded.
Beastmaster:
Pet Accuracy Bonus / Pet Attack Speed
Summoner:
Avatar/Spirit Accuracy Bonus / Avatar/Spirit Mag. Acc. Bonus / Avatar/Spirit Physical Attack
Geomancer:
Magic Atk. Bonus / Magic Accuracy Bonus |
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Ragnarok.Garota
Server: Ragnarok
Game: FFXI
Posts: 251
By Ragnarok.Garota 2015-02-24 16:26:11
2-24-2015 08:24 AM | NOC_NA | Community Rep | |
| Currently, we have confirmed the following issue. The issue is being addressed, and we ask for your patience and understanding.
[Current Known Issues]
- An issue with job points wherein bonuses for the following abilities are not activated even when upgraded.
Beastmaster:
Pet Accuracy Bonus / Pet Attack Speed
Summoner:
Avatar/Spirit Accuracy Bonus / Avatar/Spirit Mag. Acc. Bonus / Avatar/Spirit Physical Attack
Geomancer:
Magic Atk. Bonus / Magic Accuracy Bonus |
Does this mean...?
YouTube Video Placeholder
Anyways, I slightly updated the original post's node to include the new foods with pet effects, new level 99 Blood Pacts, a bit of the new Duskorb augments, as well as the Helios and Telchine armor sets. I used some of the reported data in this thread.
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By minikomby 2015-02-25 18:16:16
anyone know is is possible to get summoner magic skill on Keraunos staff for smn? i read you can get elemental sphon with leafdim but if we can get skill + this staff will be awesome
By TrickedAsura 2015-02-25 18:53:16
It may be a possible Duskorb augment. I have burned some duskorbs and only gotten base stat increases so far. If anyone gets a pet benefiting augment using duskorbs on keraunos please let us know !
Fenrir.Camiie
Server: Fenrir
Game: FFXI
Posts: 817
By Fenrir.Camiie 2015-02-25 18:53:38
2-24-2015 08:24 AM | NOC_NA | Community Rep | |
| Currently, we have confirmed the following issue. The issue is being addressed, and we ask for your patience and understanding.
[Current Known Issues]
- An issue with job points wherein bonuses for the following abilities are not activated even when upgraded.
Beastmaster:
Pet Accuracy Bonus / Pet Attack Speed
Summoner:
Avatar/Spirit Accuracy Bonus / Avatar/Spirit Mag. Acc. Bonus / Avatar/Spirit Physical Attack
Geomancer:
Magic Atk. Bonus / Magic Accuracy Bonus |
If they'd screwed up gifts for SAM no patience would be required...
[+]
Server: Phoenix
Game: FFXI
Posts: 87
By Phoenix.Rumblepakk 2015-02-25 21:22:01
Hi guys, I took a week long break because of school and this update has overwhelmed me and I figured why not take a few days off and come back to see if anyone discovered anything new, or if prices dropped (which i doubt)...
But has anyone figured out if BP damage has a cap or not yet? It's my biggest concern lol. I really don't want Nirvana to be a waste! :P
Does this mean...?
YouTube Video Placeholder
LOLOL
P.S.
Regardless it'll be fine either way. It's not like I'll throw away my staff and quit the game >_>
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Asura.Sechs
Server: Asura
Game: FFXI
Posts: 10085
By Asura.Sechs 2015-02-26 01:37:16
Phoenix.Rumblepakk said: »But has anyone figured out if BP damage has a cap or not yet? If you meant overall cap, people have been able to reach 94% BP Damage and it still works, so if there's a cap it's higher >= than 94% atm.
Personally I'm not a dedicated SMN, I have inventory issues, and I have a gazilion of different Augments I absolutely need to get for many other jobs.
I'll be focusing on Legs first, Hands next and Head last, leaving body and feet outside of this.
Altough... I dunno. Feet clearly become a better option than Convoker's if you can stick at least BP damage 6 (maybe even 5) and some MAB in there, but I guess it's a smaller upgrade compared to what you can get in the other slots I mentioned.
Ragnarok.Garota
Server: Ragnarok
Game: FFXI
Posts: 251
By Ragnarok.Garota 2015-02-26 10:16:01
This is what data I've got so far. Am I missing anything worth noting?
Alluvion Skirmish:
The following are exclusive augments available for the weapon Keraunos. Up to 1 Snow, 1 Leaf, and 1 Dusk Augment can exist at the same time.
Augment | Snoworb | Snoworb+1 | Snoworb+2 |
Pet: Magic Attack Bonus | up to 13 | up to 17 | up to 21 |
Pet: Attack/Ranged Attack | up to 4 | up to 10 | up to 13 |
Pet: Magic Accuracy | up to 10 | up to 19 | up to 14 |
Pet: Accuracy/Ranged Accuracy | up to 9 | up to 18 | up to 14 |
Pet: M.Evasion | up to ? | up to 16 | up to 10 |
Pet: Evasion | up to 6 | up to 3 | up to 14 |
Pet:Defense | up to 6 | up to 13 | up to 19 |
Augment | Leaforb | Leaforb+1 | Leaforb+2 |
Avatar Perpetuation Cost- | up to 2 | up to 4 | up to ? |
Pet: Haste | up to 2 | up to 4 | up to ? |
Pet: Critical Hit Rate | up to 2 | up to ? | up to ? |
Pet: PDT- | up to 2 | up to 4 | up to 3 |
Pet: Store TP | up to ? | up to 2 | up to 3 |
Pet: Regen | up to ? | up to 3 | up to ? |
Augment | Duskorb | Duskorb+1 | Duskorb+2 |
Blood Pact Damage | up to ? | up to ? | up to 10 |
Augment | Leafdim/Leafslit | Leafdim+1/Leafslit+1 | Leafdim+2/Leafslit+2 |
Elemental Siphon | up to ? | up to 20 | up to 25 |
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The following are exclusive augments Helios Armor set. Up to 1 Snow, 1 Leaf, and 1 Dusk Augment can exist at the same time.
Augment | Snoworb | Snoworb+1 | Snoworb+2 |
Pet: Magic Attack Bonus | up to ? | up to 26 | up to 30 |
Pet: Magic Accuracy | up to ? | up to ? | up to 30 |
Pet: Attack/Ranged Attack | up to 7 | up to ? | up to 30 |
Pet: Accuracy/Ranged Accuracy | up to ? | up to ? | up to 30 |
Pet: Defense | up to ? | up to 28 | up to 30 |
Augment | Leaforb | Leaforb+1 | Leaforb+2 |
Pet: Double Attack | up to ? | up to 5 | up to 8 |
Pet: Critical Hit Rate | up to ? | up to 3 | up to 4 |
Pet: Regen | up to ? | up to ? | up to 3 |
"Blood Pact" ability delay | up to ? | up to ? | up to 5 |
Blood Boon | up to ? | up to ? | up to 7 |
Avatar Perpetuation Cost- | up to ? | up to ? | up to 4 |
Augment | Duskorb | Duskorb+1 | Duskorb+2 |
Blood Pact Damage | up to 5 | up to 7 | up to 7 |
Pet: Haste | up to 2 | up to ? | up to 6 |
Summoning Skill | up to 3 | up to 8 | up to ? |
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The following are exclusive augments Telchine Armor set. Up to 1 Snow, 1 Leaf, and 1 Dusk Augment can exist at the same time.
Augment | Snoworb | Snoworb+1 | Snoworb+2 |
Pet: Magic Attack Bonus | up to ? | up to ? | up to 20 |
Pet: Magic Accuracy | up to ? | up to ? | up to 20 |
Pet: Attack/Ranged Attack | up to ? | up to ? | up to 20 |
Pet: Accuracy/Ranged Accuracy | up to ? | up to ? | up to 20 |
Pet: Defense | up to ? | up to ? | up to 20 |
Augment | Leaforb | Leaforb+1 | Leaforb+2 |
Pet: Subtle Blow | up to ? | up to ? | up to ? |
Elemental Siphon | up to ? | up to 35 | up to ? |
Augment | Duskorb | Duskorb+1 | Duskorb+2 |
Pet: Damage Taken -% | up to ? | up to ? | up to 3 |
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Cerberus.Avalon
Server: Cerberus
Game: FFXI
Posts: 1214
By Cerberus.Avalon 2015-02-26 10:25:22
I have summoning skill +8 on one of my Helios pieces at the moment (from duskorb+2). It's not what I wanted but I've left them there until I'm able to get the BP damage I need.
Also, Avatar Perp can go to at least -4 on Helios armor.
Asura.Ajirha
Server: Asura
Game: FFXI
Posts: 140
By Asura.Ajirha 2015-02-26 10:32:56
Phoenix.Rumblepakk said: » I really don't want Nirvana to be a waste! :P how could it ever be? even if it gets beaten on the magical BP because with all the other BP dmg the mab would be more interesting, your physical BP deal more dmg so 40% increase on them in unbeatable :D
Nirvana for ever !!
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