Dec 2012 Fixes |
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Dec 2012 Fixes
2.41 I'm blinking no matter what, 2.4 didnt blink but randomly crashed PoL.... >.<
Sylph.Peldin
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did you write that Byrth?
No, and a version with options will be out shortly.
BlinkMeNot rewritten from the ground up, http://forums.windower.net/files/file/11-blinkmenot/. Now supports settings xml, restored lost syntactical options.
Fixed some lingering pet issues with spellcast, http://forums.windower.net/files/file/4-spellcast/ Sylph.Siccmade
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Awesome, in process of DL'n and logging in right now.
Thanks. aureus said: » BlinkMeNot rewritten from the ground up, http://forums.windower.net/files/file/11-blinkmenot/. Now supports settings xml, restored lost syntactical options. Fixed some lingering pet issues with spellcast, http://forums.windower.net/files/file/4-spellcast/ <3 Sylph.Peldin
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For the new Blinkmenot, I just downloaded the .zip
I'm looking in it and I see the .dll and I also see a settings folder with an xml file. Can I just extract that xml file to my current settings folder in Windower -> Plugins -> Settings? Sylph.Siccmade
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Cool, BMN seems to be back and beautiful as ever.
Thanks again, you guys rock. My attainment is not working :/
Sylph.Peldin
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Ignore my previous question.
Merging the folders was fine. I just tested blinkmenot and it works wonderfully. Thank you very much Aureus. Whats the all command for blinkmenot now? bmn always all on doesn't work or anything close. Or you have to manually turn each one on?
Leviathan.Draylo said: » Whats the all command for blinkmenot now? bmn always all on doesn't work or anything close. Or you have to manually turn each one on? there is now an xml ^^ In the xml it says:
Code xml <!-- You may also override specific settings on a per-character basis here. --> What tag can I use to do that? Or do you have to do it with the in-game command? I tried char name in the XML like this(this is how gear collector's settings work) but it didn't work for me. I'm not even sure how to change the settings with an ingame command. I guess I'm a Neo-BMN newb.
Code xml <sekundes> <alwaysself>True</alwaysself> <alwaysfollow>true</alwaysfollow> <alwaysparty>false</alwaysparty> <alwaysally>false</alwaysally> <alwaysothers>false</alwaysothers> <targetself>true</targetself> <targetfollow>true</targetfollow> <targetparty>true</targetparty> <targetally>true</targetally> <targetothers>true</targetothers> <combatself>true</combatself> <combatfollow>true</combatfollow> <combatparty>false</combatparty> <combatally>false</combatally> <combatothers>false</combatothers> </sekundes> Oh... //bmn always self on rather than alwaysself like the old version.
So each term needs to have a space. I tried <instance="Tabulae"></instance> and <Character="Tabulae"></character> too, still didn't work.
Edit: it'd also be nice if I knew how to type. Ok it keeps crashing me when I "swap" out gear. I'll engage/disengage/cast/ja/w/e and it will crash me... ;;(bmn)
this way is works
Code </global> <!-- You may also override specific settings on a per-character basis here. --> <Myhnegon> <alwaysself>true</alwaysself> <alwaysfollow>true</alwaysfollow> <alwaysparty>false</alwaysparty> <alwaysally>false</alwaysally> <alwaysothers>false</alwaysothers> <targetself>true</targetself> <targetfollow>true</targetfollow> <targetparty>false</targetparty> <targetally>false</targetally> <targetothers>false</targetothers> <combatself>false</combatself> <combatfollow>false</combatfollow> <combatparty>false</combatparty> <combatally>false</combatally> <combatothers>false</combatothers> </Myhnegon> </settings> Oh, weird. First time I tried that it didn't work.
Was the Aftermath/Amnesia thing fixed with this new version of spellcast?
Sylph.Peldin
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Although maybe nobody noticed, the issue with Nightingale/Trobodaur was fixed too (with the other buff ID fixes).
Sylph.Peldin
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Windower is still randomly crashing for me atm. I'm considering just deleting everything but my XML files and then reinstalling fresh.
The crashes only occur when I zone. It's not every time I zone. It's not a particular zone. It's just random. I haven't counted, so it could be after a certain number of times I zone. I don't know. If others are not experiencing this problem, then I will definitely do a fresh install. Sylph.Peldin said: » Windower is still randomly crashing for me atm. I'm considering just deleting everything but my XML files and then reinstalling fresh. The crashes only occur when I zone. It's not every time I zone. It's not a particular zone. It's just random. I haven't counted, so it could be after a certain number of times I zone. I don't know. If others are not experiencing this problem, then I will definitely do a fresh install. You're not the only one. It's happened to me randomly a few times. I've also crashed while manually changing bmn settings and changing jobs. Most prominently crashes when I zone, but it's still rare enough to where I'm confident to zone without crashing. I'm a bit confused on the settings for this new BMN, when I'm using smn im not actually engaged in battle, yet it still doesn't blink when I change gear, sometimes it will, sometimes it wont, it's all kinda random.
What settings do I need to change so it doesn't blink only when im physically engaged to a mob? Was %Status detection fixed with this spellcast update, or is that one still a problem?
It's not working for me, but Spellcast is still as beautiful as ever. Thank you for all the effort. Asura.Calatilla said: » I'm a bit confused on the settings for this new BMN, when I'm using smn im not actually engaged in battle, yet it still doesn't blink when I change gear, sometimes it will, sometimes it wont, it's all kinda random. What settings do I need to change so it doesn't blink only when im physically engaged to a mob? I'm pretty sure the 'battle' state is signified by the change in music. If you're close enough to a monster that is claimed by you or your party/alliance and your music changes to the battle music you are deemed 'in battle', which includes your Avatar fighting while you're standing back. I'm getting an error message on screen when entering Aby with attainment running, I've updated it and been in Aby since with no issues but tonight it's different.
Attainment Error Expression: Unknown function MIN() Attainment min (0+08 5,255) Not sure what is causing this. Has there been any news on Yarnball?
Not sure, but I would keep my eyes on this thread:
http://www.bluegartr.com/threads/110340-Windower-plugin-Yarnball-3.08-(July-28-2012) |
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